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Install Guide

1 Run BlackDesert_Installer_NAEU.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Announcements

Updates Sep 3, 2026, 09:57 (UTC) Patch Notes - September 3, 2026

 

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on September 3, 2026 (Thu). Today’s patch contains 204 updates and is approximately 1.22 GB.

 

Events

 
  • Adventurers in NA/EU who did not receive the [Edania Part II] Drops Reward after clicking Bring Drops on the official website between August 31, 2026, 12:00–19:48 UTC can claim the Drops Coupon from their Web Storage.
    • 1The coupon expires on Sept 17 (Thu) before maintenance, so please make sure to claim it before the expiration date.

  • [Path of Gatherer] Gather & Prosper! - [More Details]
    • Sept 3, 2026 (Thu) after maintenance - Sept 17, 2026 (Thu) before maintenance
 
  • [Path of Trainer] Stable Keeper's Gift - [More Details]
    • Sept 3, 2026 (Thu) after maintenance - Sept 17, 2026 (Thu) before maintenance
 
  • Heidel Ball Login Rewards PART 2 - [More Details]
    •  Sept 4, 2026 (Fri) 00:00 UTC - Oct 21, 2026 (Wed) 23:59 UTC
 
  • [Gathering Pass] Packed with Perks - [More Details]
    •  Sept 3, 2026 (Thu) after maintenance - Oct 1, 2026 (Thu) before maintenance
 
 

New Additions and Improvements
 
Tamer
Tamer can maintain Defensive Effects in combat with the mobility skill Evasion, but could also recover Stamina through another mobility skill. This will be adjusted.
However, as Tamer Succession has no Guard or Block skill for backward movement, the Stamina cost of her mobility skills will be slightly reduced.
Main Weapon, Succession
Prime: Moonlight Strike
  • Changed to no longer recover Stamina during the skill.
 
Prime: Legendary Leap
  • Changed Stamina cost: 200 → 150.
 
  • Changed so that Soaring Kick can no longer be comboed from airborne moves during Evasion.
 
 
Awakening
Moonlight Strike I-III, Flow: Full Moon
  • Changed to no longer recover Stamina during the skill.
 
Maehwa
Main Weapon, Succession
 
  • Adjusted the damage of the following skills.
Skill Before After
Prime: Blind Slash
Attack damage 5251% x2

46.24% damage in PvP only
Attack damage 5514% x2

44.03% damage in PvP only
Prime: Whirlwind Cut
Attack damage 1682% x2, max 3 hits
Tiger Blade attack damage 1682% x2, max 2 hits
Extra attack damage 1682% x1 upon learning Whirlwind Cut: Cyclone
33.28% normal attack damage in PvP only
Attack damage 1766% x2, max 3 hits
Tiger Blade attack damage 1766% x2, max 2 hits
Extra attack damage 1766% x1 upon learning Whirlwind Cut: Cyclone
31.7% normal attack damage in PvP only
Prime: Red Moon
Attack 1 damage 2788% x2

Attack 2 damage 2788% x2

Attack 3 damage 2788% x4

Last attack damage 2788% x2

33.04% damage in PvP only
Attack 1 damage 2927% x2

Attack 2 damage 2927% x2

Attack 3 damage 2927% x4

Last attack damage 2927% x2

31.47% damage in PvP only
Red: Red Moon
Attack 1 damage 4182% x4

Last attack damage 6274% x2

31.47% damage in PvP only
Attack 1 damage 4391% x4

Last attack damage 6588% x2

29.97% damage in PvP only
Prime: Blooming
Attack damage 6486% x1

Extra attack damage 6865% x2

37.95% damage in PvP only
Attack damage 6810% x1

Extra attack damage 7208% x2

36.14% damage in PvP only
Red: Blooming
Attack damage 14587% x2

28.47% damage in PvP only
Attack damage 15316% x2

27.11% damage in PvP only
 
Awakening
  • Adjusted the damage of the following skills.
Skill Before After
Oppression
Attack damage 4043% x2
36.2% damage in PvP only
Attack damage 4164% x2

35.15% damage in PvP only
Petal Swirl
Attack damage 8590% x2
37.13% damage in PvP only
Attack damage 8848% x2

36.05% damage in PvP only
Moonrise
Attack 1 damage 5005% x2
Attack 2 damage 5005% x2
36.78% attack 1 damage in PvP only
40.37% attack 2 damage in PvP only
Attack 1 damage 5115% x2

Attack 2 damage 5115% x2

35.99% attack 1 damage in PvP only

39.5% attack 2 damage in PvP only
Frost Pillars
Attack damage 7505% x2
32.06% damage in PvP only
Attack damage 7730% x2

31.13% damage in PvP only
Tenacious Edge
Attack damage 6052% x1, max 3 hits
31.53% damage in PvP only
Attack damage 6234% x1, max 3 hits

30.61% damage in PvP only
Chain: Moonrise
Attack 1 damage 2089% x1
Attack 2 damage 2089% x1
Attack 3 damage 3508% x4
Last attack damage 3508% x2
37% damage in PvP only
Attack 1 damage 2152% x1

Attack 2 damage 2152% x1

Attack 3 damage 3613% x4

Last attack damage 3613% x2

35.92% damage in PvP only
Petal Bloom
Attack damage 9291% x2
Charged attack damage 11810% x 3
29.89% damage in PvP only
Attack damage 9570% x2

Charged attack damage 12164% x 3

29.02% damage in PvP only
Flow: Frostflower
Attack damage 4426% x2
45.42% damage in PvP only
Attack damage 5090% x2
39.49% damage in PvP only
Striker
Awakening
Endless Explosion
  • Reduced the Recover HP per hit effect: 200 → 125.
 
Fallout, Endless Fight
  • Added the Recover HP per hit effect.
    • Fallout: Recover 220 HP per hit
    • Endless Fight: Recover 230 HP per hit
Drakania
Awakening
 
Extinction, Doombringer
  • Added the Recover WP per hit effect.
    • Extinction: Recover 75 WP per hit
    • Doombringer: Recover 30 WP per hit
 
Scholar
Main Weapon
Attraction
  • Mitigated the issue where the character sometimes could not move during the Gravity Anchor - Attraction skill combo, with the following changes:
    • Gravity Anchor is no longer affected by Attack/Casting Speed increases or decreases.
      • Accordingly, the skill's base execution speed has been increased by 25%.
    • Gravity Cores summoned by Gravity Anchor are now installed more quickly.
    • Reduced the duration of Gravity Cores summoned by Gravity Anchor from approx. 7.7 seconds to approx. 5 seconds.
Class Changes
  • [Guardian Succession, Drakania Awakening] Fixed the issue where Black Spirit's Rage could not be used to clear the mechanic of Inner Edania Bosses in certain conditions.
  • [Seraph] Dauntless Will - Changed the skill to activate regardless of whether Vanguard Chase is on cooldown.
  • [Agent] Prime: Hexround: Engage - Fixed the issue where Forward Guard was not applied when using the skill while moving backward.
  • [Agent] Prime: Hexround: Engage - Fixed the issue where getting hit by CC while using the skill prevented the next skill from being used for a short time.
  • [Agent] Fixed the issue where wearing Pearl outfits prevented the idle animation that shows the Hexround from playing when out of combat.
 

 

Contents

Life Skill Gear Integration
With all Life Skill gear now integrated as Family-wide gear, it can be managed from a single gear UI, just like existing Life Skill tools. All characters in your Family can now benefit from the same Life Skill gear effects, making it easier to manage gear setups for each Life Skill. We are also adding a function that lets you save and instantly apply gear setups for each Life Skill, and we hope you find them convenient to use.
Alongside this change, we have also refined the roles of Life Skill and combat gear to better suit the new system. Now that both can be used together, we wanted to clarify the value of gear specialized for each type of content and establish more consistent standards for gear setups.
As part of this process, some Lightstone Combinations have been removed where their efficiency became excessively high or where the combinations themselves no longer offered meaningful value. Through these adjustments, we aim to give Life Skill and combat gear clearer roles and more distinct choices within their respective content.
However, considering that the Blacksmith's Blessing combination was commonly used for fishing, we have increased the base Durability of certain fishing rods and changed Crio Fishing Chair and Crio's Sturdy Fishing Chair into time-limited items that do not lose Durability.
  • Added an integrated Life Skill UI where all Life Skill gear, including tools, clothes, accessories, artifacts, and matchlocks can be equipped.
    • The integrated Life Skill UI has gear slots for each Life Skill category.
    • Accessories, alchemy stones, and Evergreen Orb only need to be equipped in one category to apply their effects to all Life Skills, while all other items must be equipped individually per category.
    • Improved Life Skill alchemy stones to be equippable by Season Characters.

Life Skill Integration
Imperfect Alchemy Stone of Life Sturdy Alchemy Stone of Life Sharp Alchemy Stone of Life Resplendent Alchemy Stone of Life
Splendid Alchemy Stone of Life Shining Alchemy Stone of Life Life Spirit Stone Khan's Heart: Life
Resplendent Khan's Heart: Life Splendid Khan's Heart: Life Shining Khan's Heart: Life Treant's Tear
Floramos Necklace Loggia Necklace Geranoa Necklace Manos Necklace
Preonne Necklace Manos Earring Floramos Ring Loggia Ring
Geranoa Ring Manos Ring Preonne Ring Preonne Earring
Floramos Belt Loggia Belt Geranoa Belt Manos Belt
Preonne Belt Evergreen Orb Floramos Earring Loggia Earring
Geranoa Earring      
Gathering
Apprentice Gatherer's Uniform Skilled Gatherer's Uniform Professional Gatherer's Uniform Loggia Gatherer's Clothes
Carta Gatherer's Clothes Manos Gatherer's Clothes Hoe Manos Hoe
Loggia Hoe [Event] Stella's Hoe [Event] Ahr Hoe Magic Hoe
Dostter Hoe Dostter Steel Hoe Pickaxe Dostter Steel Pickaxe
Improved Hoe [Event] Stella's Pickaxe [Event] Stella's Lumbering Axe Magic Pickaxe
Loggia Pickaxe Manos Pickaxe [Event] Stella's Tanning Knife Lumbering Axe
Improved Pickaxe Loggia Lumbering Axe [Event] Stella's Butcher Knife Tanning Knife
Dostter Steel Lumbering Axe Magic Lumbering Axe [Event] Stella's Fluid Collector Butcher Knife
Manos Lumbering Axe Loggia Tanning Knife Demihar Tanning Knife Fluid Collector
Dostter Steel Tanning Knife Magic Tanning Knife Dostter Steel Fluid Collector Demihar Hoe
Manos Tanning Knife Loggia Butcher Knife Manos Fluid Collector Demihar Butcher Knife
Dostter Steel Butcher Knife Magic Butcher Knife Demihar Lumbering Axe Magic Fluid Collector
Manos Butcher Knife Loggia Fluid Collector Demihar Fluid Collector  
Processing
Craftsman's Clothes Loggia Craftsman's Clothes Carta Craftsman's Clothes Manos Craftsman's Clothes
Loggia Processing Stone Manos Processing Stone Techthon Processing Stone  
Fishing
Apprentice Fisher's Uniform Skilled Fisher's Uniform Professional Fisher's Uniform Manos Fisher's Clothes
Crio Fisher's Clothes Loggia Fisher's Clothes Loggia Fishing Chair Crio Fisher's Chair
Manos Fishing Chair Fughar's Fishing Rod Crio's Fishing Chair Crio's Sturdy Fishing Chair
Thin Harpoon Thick Harpoon Ash Tree Float Maple Float
Fishing Rod Thick Fishing Rod Old Fishing Rod Steel Fishing Rod
Golden Fishing Rod Triple-Float Fishing Rod Balenos Fishing Rod Epheria Fishing Rod
Calpheon Fishing Rod Mediah Fishing Rod Florin Fishing Rod Terrmian Fishing Rod
Grandpa Cron's Fishing Rod Cool Wind Fishing Rod Dreamy Starlight Fishing Rod (30 Days)
[Event] Crio's Fishing Rod
Hunting
Manos Hunter's Clothes Robeau Hunter's Clothes Loggia Hunter's Clothes Hunter's Clothes
[Hunting] Marni Sniper Rifle Loggia Hunting Bag Robeau Hunting Bag Manos Hunting Bag
[CP] Practice Matchlock [Hunting] Beginner Matchlock [Hunting] Apprentice Matchlock [Hunting] Skilled Matchlock
[Hunting] Professional Matchlock [Hunting] Artisan Matchlock [Event] Frosted Matchlock [Hunting] Gauche Marni Sniper Rifle
[Event] Bobble Bobble Matchlock [Event] Beginner Hunter's Matchlock [Hunting] Master Matchlock [Hunting] Gauche Master Matchlock
Delphe Knight Matchlock Vahmalkea Matchlock Verti Matchlock Lando's Matchlock
Adventurer's Matchlock [Hunting] Sniper Rifle [Hunting] Practice Sniper Rifle  
Cooking
Cook's Clothes Manos Cook's Clothes Roroju Cook's Clothes Loggia Cook's Clothes
Manos Ladle Loggia Ladle Roroju Ladle  
Alchemy
Alchemist's Clothes Manos Alchemist's Clothes Gorgath Alchemist's Clothes Loggia Alchemist's Clothes
Manos Flask Loggia Flask Gorgath Flask  
Training
Trainer's Clothes Manos Trainer's Clothes Loggia Trainer's Clothes Izaro Trainer's Clothes
Fughar's Riding Crop Loggia Riding Crop Izaro Riding Crop Manos Riding Crop
Barter
Apprentice Trader's Clothes Skilled Trader's Clothes Professional Trader's Clothes Silver Embroidered Trader's Clothes
Farming
Silver Embroidered Farmer's Clothes Farmer's Clothes    
Sailing
Professional Sailor's Clothes Manos Sailor's Clothes Srulk Sailor's Clothes Loggia Sailor's Clothes
Manos Sailing Log Loggia Sailing Log Srulk Sailing Log  
  • Only the following artifacts, lightstones, and Lightstone Combination effects apply when equipped.
    • Common effects apply only to the Life Skill they are equipped to.
      • Example: Equipping an artifact with Life Skill Mastery Increase to Gathering → only Gathering Mastery increases
Life Skill Effects Life Skill Effects
Common Life Skill Mastery Increase Life EXP Increase   Common    
Gathering Gathering Mastery Increase Gathering EXP Increase Gathering Speed Increase Gathering
Gathering Item Drop Rate Increase
 
Fishing Fishing Mastery Increase Fishing EXP Increase Fishing Speed Increase Fishing Auto-fishing Time Reduction
Chance to Catch Specific Fish Species Increase
(Prize Catch, Rare, High-quality, Etc.)
Hunting Hunting Mastery Increase
Hunting EXP Increase
  Hunting    
Cooking Cooking Mastery Increase Cooking EXP Increase Cooking Time Reduction Cooking    
Alchemy Alchemy Mastery Increase Alchemy EXP Increase Alchemy Time Reduction Alchemy    
Processing Processing Mastery Increase Processing EXP Increase Processing Success Rate Increase Processing    
Training Training Mastery Increase Training EXP Increase Mount EXP Increase Training    
Barter Barter Mastery Increase
Barter EXP Increase
  Barter    
Farming Farming Mastery Increase
Farming EXP Increase
  Farming    
Sailing Sailing Mastery Increase Sailing EXP Increase   Sailing
Sailor EXP Increase
 
  • Changed the matchlock to no longer occupy the main or sub-weapon outfit slots.
  • Improved the matchlock so it can be equipped while in a combat stance.
 

 
  • The artifacts that can be equipped for each Life Skill are as follows.
    • Common artifacts can be equipped in any Life Skill gear slot.
    • Common Sethra's Artifact's EXP and Mastery apply only to the Life Skill they are equipped to.
    • Improved Margahan's Artifact to be equippable by Season Characters.
 
Life Skill Artifact
Common Sethra's Artifact - Life EXP Sethra's Artifact - Life Skill Mastery Margahan's Artifact
Gathering Sethra's Artifact - Gathering EXP Sethra's Artifact - Gathering Mastery Sethra's Artifact - Gathering Item Drop Rate
Fishing Sethra's Artifact - Fishing EXP Sethra's Artifact - Fishing Mastery  
Hunting Sethra's Artifact - Hunting EXP Sethra's Artifact - Hunting Mastery  
Cooking Sethra's Artifact - Cooking EXP Sethra's Artifact - Cooking Mastery  
Alchemy Sethra's Artifact - Alchemy EXP Sethra's Artifact - Alchemy Mastery  
Processing Sethra's Artifact - Processing EXP Sethra's Artifact - Processing Mastery Sethra's Artifact - Processing Success Rate
Training Sethra's Artifact - Training EXP Sethra's Artifact - Training Mastery Sethra's Artifact - Mount EXP
Barter Sethra's Artifact - Trading EXP    
Farming Sethra's Artifact - Farming EXP    
Sailing/Barter Sethra's Artifact - Sailing EXP
Sethra's Artifact - Barter EXP
Sethra's Artifact - Sailing Mastery  
 
  • Changed certain Lightstone Combination effects as follows, as Life Skill gear stats now always apply to the entire Family and Combat gear stats now also apply to Life Skill content following the Life Skill gear integration update.
    • Life Skill Lightstone Combination effects now only use Lightstones of Flora or Iridescent Lightstones.
    • DP and the Weight Limit Increase effect have been removed from Life Skill gear.
Lightstone Combination Effect Combination (Before) Combination (After)
Delotia
Life EXP +17%
Lightstone of Flora: Wildlife
Lightstone of Flora: Wildlife
Lightstone of Wind: Fortune
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Wildlife
Lightstone of Flora: Wildlife
Iridescent Lightstone
Hand of Manos
Life Skill Mastery +30
Lightstone of Flora: Paradise
Lightstone of Flora: Paradise
Lightstone of Wind: Fortune
Iridescent Lightstone
Lightstone of Flora: Paradise
Lightstone of Flora: Paradise
Lightstone of Flora: Paradise
Iridescent Lightstone
Fortress of Nature
Life EXP +12%
Life Skill Mastery +20
Lightstone of Flora: Wildlife
Lightstone of Flora: Paradise
Lightstone of Wind: Fortune
Iridescent Lightstone
Lightstone of Flora: Wildlife
Lightstone of Flora: Paradise
Lightstone of Flora: Wildlife
Iridescent Lightstone
Scurrying Weasel
Gathering Item Drop Rate +5%
Gathering EXP +10%
Gathering Mastery +20
Gathering Speed +1

* The Movement Speed +3% effect was removed.
Lightstone of Flora: Plains
Lightstone of Flora: Forest
Lightstone of Fire: Rush
Iridescent Lightstone
Lightstone of Flora: Plains
Lightstone of Flora: Forest
Lightstone of Flora: Plains
Iridescent Lightstone
Yawning Hedgehog
Gathering Item Drop Rate +10%
Gathering EXP +10%
Gathering Mastery +20
Gathering Speed +1

* The Energy Recovery +1 effect was removed.
Lightstone of Flora: Plains
Lightstone of Flora: Forest
Lightstone of Wind: Fortune
Iridescent Lightstone
Lightstone of Flora: Plains
Lightstone of Flora: Forest
Lightstone of Flora: Wildlife
Iridescent Lightstone
Choice & Focus: Gathering
Gathering Mastery -500
Gathering EXP +35%
Lightstone of Flora: Plains
Lightstone of Flora: Plains
Lightstone of Wind: Mind
Iridescent Lightstone
Lightstone of Flora: Plains
Lightstone of Flora: Plains
Lightstone of Flora: Wildlife
Iridescent Lightstone
Crouching Predator
Hunting EXP +7%
Hunting Mastery +15

* The Attack Speed and Critical Hit +1 effects were removed.
Lightstone of Flora: Trap
Lightstone of Flora: Track
Lightstone of Fire: Zeal
Lightstone of Fire: Claws
Lightstone of Flora: Trap
Lightstone of Flora: Track
Lightstone of Flora: Trap
Lightstone of Flora: Trap
Blink of an Eye
Matchlock Reload Speed +10%
Hunting EXP +10%
Hunting Mastery +20

* The Attack Speed +1 and Critical Hit +2 effects were removed.
Lightstone of Flora: Trap
Lightstone of Flora: Track
Lightstone of Fire: Zeal
Iridescent Lightstone
Lightstone of Flora: Trap
Lightstone of Flora: Track
Lightstone of Flora: Track
Iridescent Lightstone
Choice & Focus: Hunting
Hunting Mastery -500
Hunting EXP +35%
Lightstone of Flora: Trap
Lightstone of Flora: Trap
Lightstone of Wind: Mind
Iridescent Lightstone
Lightstone of Flora: Trap
Lightstone of Flora: Trap
Lightstone of Flora: Wildlife
Iridescent Lightstone
Nibbles
Auto-fishing Time -15%
Fishing EXP +10%
Fishing Mastery +20
Fishing Speed +1
Lightstone of Flora: Bite
Lightstone of Flora: Patience
Lightstone of Wind: Lungs
Iridescent Lightstone
Lightstone of Flora: Bite
Lightstone of Flora: Patience
Lightstone of Flora: Bite
Iridescent Lightstone
Whaling
Chance to Catch High-quality Fish +6%
Fishing EXP +10%
Fishing Mastery +20
Fishing Speed +1
Lightstone of Flora: Bite
Lightstone of Flora: Patience
Lightstone of Wind: Feather
Iridescent Lightstone
Lightstone of Flora: Bite
Lightstone of Flora: Patience
Lightstone of Flora: Paradise
Iridescent Lightstone
Sharp-eyed Seagull
Chance to Catch Rare Fish +5%
Fishing EXP +10%
Fishing Mastery +20
Fishing Speed +1
Lightstone of Flora: Bite
Lightstone of Flora: Patience
Lightstone of Wind: Fortune
Iridescent Lightstone
Lightstone of Flora: Bite
Lightstone of Flora: Patience
Lightstone of Flora: Wildlife
Iridescent Lightstone
Choice & Focus: Fishing
Fishing Mastery -500
Fishing EXP +35%
Lightstone of Flora: Bite
Lightstone of Flora: Bite
Lightstone of Wind: Mind
Iridescent Lightstone
Lightstone of Flora: Bite
Lightstone of Flora: Bite
Lightstone of Flora: Wildlife
Iridescent Lightstone
Fundamentals of Cooking
Cooking Time -2 sec
Cooking EXP +10%
Cooking Mastery +25 (increased from +20)

* The Weight Limit +30 LT effect was removed.
Lightstone of Flora: Secret
Lightstone of Flora: Stir
Lightstone of Wind: Feather
Iridescent Lightstone
Lightstone of Flora: Secret
Lightstone of Flora: Stir
Lightstone of Flora: Stir
Iridescent Lightstone
Choice & Focus: Cooking
Cooking Mastery -500
Cooking EXP +35%
Lightstone of Flora: Secret
Lightstone of Flora: Secret
Lightstone of Wind: Mind
Iridescent Lightstone
Lightstone of Flora: Secret
Lightstone of Flora: Secret
Lightstone of Flora: Wildlife
Iridescent Lightstone
Choice & Focus: Training
Training Mastery -500
Training EXP +35%
Lightstone of Flora: Gallop
Lightstone of Flora: Gallop
Lightstone of Wind: Mind
Iridescent Lightstone
Lightstone of Flora: Gallop
Lightstone of Flora: Gallop
Lightstone of Flora: Wildlife
Iridescent Lightstone
A Fragment of a Star, a Spoonful of the Moon
Alchemy Time -2 sec
Alchemy EXP +10%
Alchemy Mastery +25 (increased from +20)

* The Weight Limit +30 LT effect was removed.
Lightstone of Flora: Time
Lightstone of Flora: Malleable
Lightstone of Wind: Feather
Iridescent Lightstone
Lightstone of Flora: Time
Lightstone of Flora: Malleable
Lightstone of Flora: Malleable
Iridescent Lightstone
Choice & Focus: Alchemy
Alchemy Mastery -500
Alchemy EXP +35%
Lightstone of Flora: Time
Lightstone of Flora: Time
Lightstone of Wind: Mind
Iridescent Lightstone
Lightstone of Flora: Time
Lightstone of Flora: Time
Lightstone of Flora: Wildlife
Iridescent Lightstone
Choice & Focus: Sailing
Sailing Mastery -500
Sailing EXP +35%
Lightstone of Flora: Uncharted
Lightstone of Flora: Uncharted
Lightstone of Wind: Mind
Iridescent Lightstone
Lightstone of Flora: Uncharted
Lightstone of Flora: Uncharted
Lightstone of Flora: Wildlife
Iridescent Lightstone
Clang! Clang!
Processing Success Rate +20%
Processing EXP +10%
Processing Mastery +25 (increased from +20)

* The Weight Limit +30 LT effect was removed.
Lightstone of Flora: Tool
Lightstone of Flora: Deft
Lightstone of Wind: Feather
Iridescent Lightstone
Lightstone of Flora: Tool
Lightstone of Flora: Deft
Lightstone of Flora: Deft
Iridescent Lightstone
Choice & Focus: Processing
Processing Mastery -500
Processing EXP +35%
Lightstone of Flora: Tool
Lightstone of Flora: Tool
Lightstone of Wind: Mind
Iridescent Lightstone
Lightstone of Flora: Tool
Lightstone of Flora: Tool
Lightstone of Flora: Wildlife
Iridescent Lightstone
 
With the Life Skill gear integration, a "Resplendent Lightstone of Flora" coupon code has been issued to help use your artifacts and lightstones right away.
Coupon Code: ResplendentFlora / Valid until: Oct 1, 2026 (Thu), before maintenance
 
 
  • Increased the Weight Limit increase effect of Seafood Cron Meal due to the removal of the Max Weight Limit increase effect from certain Lightstone Combinations.
    • Before: +100LT
    • After: +250LT
    • This change will only apply to buffs applied anew after the update.
 
 

 
 Scheduled Removal of Golden Coral Belts
With the Life Skill gear integration update, the effects of items equipped as Life Skill gear will apply to the entire Family. Likewise, the effects of items equipped as combat gear will also apply to Life Skill content.
Golden Coral Belts, including Brilliant, Golden Sun, and Manos variants, primarily increase Max Weight Limit. Classifying them as combat gear would make them essential for Life Skill content, while classifying them as Life Skill gear could make them essential for combat content.
Requiring specific items for combat or Life Skill content would run counter to the goal of this Life Skill gear integration update, which is intended to improve accessibility and convenience. Therefore, Golden Coral Belt items are scheduled to be removed.
  •  The following items can no longer be used, enhanced, or traded on the Central Market:
    • Golden Coral Belt, Brilliant Golden Coral Belt, Golden Sun Coral Belt, Manos Golden Coral Belt
    • These items will be removed during the Sept 10 (Thu) maintenance, and Silver equal to their value will be distributed.
 

 
  • Removed the Canine Tooth, Blacksmith's Blessing, and Refreshing Dream Lightstone Combinations.
 
Removed Lightstone Combinations
Canine Tooth
Critical Hit Rate +8%
Hunting EXP +10%
Hunting Mastery +20
Attack Speed +2
Critical Hit +1
Blacksmith's Blessing
Extra AP Against Monsters +5
Monster Damage Reduction +5
Gear Durability Reduction Resistance +30%
Refreshing Dream
Energy Recovery +2
 
 
  • Increased the chance to not consume Energy based on Gathering Level by 10%, following the removal of the Energy Recovery effect from the Lightstone combination "Yawning Hedgehog" and the deletion of the "Refreshing Dream" combination.
  • Adjusted the chance to not consume Energy based on Gathering Level to reach its maximum at Professional 3.
  • Increased the Durability of the following items by 4.5x with the removal of the Blacksmith's Blessing Lightstone Combination effect.
    • Accordingly, the remaining Durability of the items below has also been increased by 4.5x.
 
Item Durability (Before) Durability (After)
Triple-Float Fishing Rod 30 135
Grandpa Cron's Fishing Rod 2000 9000
Cool Wind Fishing Rod 1000 4500
Splendid Golden Fishing Rod 200 900
Splendid Silver Fishing Rod 150 675
  • Removed Durability from fishing chairs.
  • Changed Crio's Fishing Chair and Crio's Sturdy Fishing Chair into expirable items.
    • Any of the above items you owned have been sent as box items.
      • Crio's Fishing Chair (3 Days) Box
      • Crio's Sturdy Fishing Chair (7 Days) Box
    • Changed Crio's Fishing Chair, which could be exchanged through Crio with Tattered Boots x5 or Fish Bones x5, to Crio's Fishing Chair (3 Days) Box.
    • Changed Crio's Sturdy Fishing Chair, which could be exchanged through Crio with Discarded Glass Bottles, to Crio's Sturdy Fishing Chair (7 Days) Box.
  • Changed the reward items for the following Fishing Chair quests.
Quest Reward (Before) Rewards (After)
Sit, Cast and Fish! Crio's Fishing Chair Crio's Fishing Chair (3 Days) Box
[Leap] Honor to the Fishing Family #1 Crio's Sturdy Fishing Chair Crio's Sturdy Fishing Chair (7 Days) Box
 
 
  • Removed brands from the following items and sent the Item Brand Spell Stone to the Black Spirit's Safe (B).

Crio's Fishing Chair Crio's Sturdy Fishing Chair Loggia Fishing Chair
Crio Fisher's Chair Manos Fishing Chair Alchemist's Clothes
Craftsman's Clothes Cook's Clothes Trainer's Clothes
Hunter's Clothes Apprentice Trader's Clothes Skilled Trader's Clothes
Professional Trader's Clothes Silver Embroidered Trader's Clothes Silver Embroidered Farmer's Clothes
Apprentice Gatherer's Uniform Skilled Gatherer's Uniform Professional Gatherer's Uniform
Apprentice Fisher's Uniform Skilled Fisher's Uniform Professional Fisher's Uniform
Farmer's Clothes Apprentice Sailor's Clothes Professional Sailor's Clothes
Manos Trainer's Clothes Manos Hunter's Clothes Manos Sailor's Clothes
Manos Cook's Clothes Manos Alchemist's Clothes Manos Fisher's Clothes
Crio Fisher's Clothes Srulk Sailor's Clothes Robeau Hunter's Clothes
Gorgath Alchemist's Clothes Roroju Cook's Clothes Loggia Fisher's Clothes
Loggia Sailor's Clothes Loggia Hunter's Clothes Loggia Alchemist's Clothes
Loggia Cook's Clothes Loggia Trainer's Clothes Izaro Trainer's Clothes
Loggia Gatherer's Clothes Loggia Craftsman's Clothes Carta Gatherer's Clothes
Carta Craftsman's Clothes Manos Gatherer's Clothes Manos Craftsman's Clothes
Golden Coral Belt Brilliant Golden Coral Belt Golden Sun Coral Belt
Manos Golden Coral Belt Floramos Necklace Floramos Earring
Floramos Ring Floramos Belt Loggia Necklace
Loggia Earring Loggia Ring Loggia Belt
Geranoa Necklace Geranoa Earring Geranoa Ring
Geranoa Belt Manos Necklace Manos Earring
Manos Ring Manos Belt Preonne Necklace
Preonne Earring Preonne Ring Preonne Belt
 

 

Unequipping and Transfer of Equipped Gear

The Life Skill gear integration will affect a wide range of Life Skill gear in Black Desert. To ensure the update is applied smoothly, all affected items are unequipped.
  • Applied the following changes during the Sept 3, 2026 (Thu) maintenance:
    • The items listed below have been unequipped and sent to the Heidel Storage.
      • Copied items have been removed.
Life Skill Tools / Clothes / Accessories
Alchemist's Clothes Craftsman's Clothes Cook's Clothes
Trainer's Clothes Hunter's Clothes Apprentice Trader's Clothes
Skilled Trader's Clothes Professional Trader's Clothes Silver Embroidered Trader's Clothes
Silver Embroidered Farmer's Clothes Apprentice Gatherer's Uniform Skilled Gatherer's Uniform
Professional Gatherer's Uniform Apprentice Fisher's Uniform Skilled Fisher's Uniform
Professional Fisher's Uniform Farmer's Clothes Professional Sailor's Clothes
Floramos Necklace Floramos Earring Floramos Ring
Floramos Belt Manos Trainer's Clothes Manos Hunter's Clothes
Manos Sailor's Clothes Manos Cook's Clothes Manos Alchemist's Clothes
Manos Fisher's Clothes Crio Fisher's Clothes Srulk Sailor's Clothes
Robeau Hunter's Clothes Gorgath Alchemist's Clothes Roroju Cook's Clothes
Loggia Fisher's Clothes Loggia Sailor's Clothes Loggia Hunter's Clothes
Loggia Alchemist's Clothes Loggia Cook's Clothes Loggia Trainer's Clothes
Izaro Trainer's Clothes Loggia Riding Crop Izaro Riding Crop
Manos Riding Crop Loggia Necklace Loggia Earring
Loggia Ring Loggia Belt Geranoa Necklace
Geranoa Earring Geranoa Ring Geranoa Belt
Manos Necklace Manos Earring Manos Ring
Manos Belt Loggia Gatherer's Clothes Loggia Craftsman's Clothes
Carta Gatherer's Clothes Carta Craftsman's Clothes Manos Gatherer's Clothes
Manos Craftsman's Clothes Preonne Necklace Preonne Earring
Preonne Ring Preonne Belt Loggia Fishing Chair
Crio Fisher's Chair Manos Fishing Chair Loggia Hunting Bag
Robeau Hunting Bag Manos Hunting Bag Loggia Ladle
Roroju Ladle Manos Ladle Loggia Flask
Gorgath Flask Manos Flask Fughar's Riding Crop
Manos Processing Stone Techthon Processing Stone Loggia Processing Stone
Loggia Sailing Log Srulk Sailing Log Manos Sailing Log
Dostter Steel Lumbering Axe Dostter Steel Fluid Collector Dostter Steel Tanning Knife
Dostter Steel Butcher Knife Dostter Steel Pickaxe Loggia Hoe
Loggia Lumbering Axe Loggia Fluid Collector Loggia Tanning Knife
Loggia Butcher Knife Loggia Pickaxe [Event] Stella's Hoe
[Event] Stella's Lumbering Axe [Event] Stella's Fluid Collector [Event] Stella's Tanning Knife
[Event] Stella's Butcher Knife [Event] Stella's Pickaxe Lumbering Axe
Fluid Collector Hoe Butcher Knife
Tanning Knife Pickaxe Manos Hoe
Dostter Hoe Manos Lumbering Axe Manos Fluid Collector
Manos Tanning Knife Manos Butcher Knife Dostter Steel Hoe
[Event] Ahr Hoe Magic Lumbering Axe Magic Fluid Collector
Magic Butcher Knife Magic Pickaxe Magic Hoe
Magic Tanning Knife Improved Pickaxe Improved Hoe
Manos Pickaxe    
Artifacts
Sethra's Artifact - Life EXP Sethra's Artifact - Life Skill Mastery Sethra's Artifact - Gathering Item Drop Rate
Sethra's Artifact - Processing Success Rate Sethra's Artifact - Mount EXP Sethra's Artifact - Gathering EXP
Sethra's Artifact - Fishing EXP Sethra's Artifact - Hunting EXP Sethra's Artifact - Cooking EXP
Sethra's Artifact - Alchemy EXP Sethra's Artifact - Processing EXP Sethra's Artifact - Training EXP
Sethra's Artifact - Trading EXP Sethra's Artifact - Farming EXP Sethra's Artifact - Sailing EXP
Sethra's Artifact - Barter EXP Sethra's Artifact - Gathering Mastery Sethra's Artifact - Fishing Mastery
Sethra's Artifact - Hunting Mastery Sethra's Artifact - Cooking Mastery Sethra's Artifact - Alchemy Mastery
Sethra's Artifact - Processing Mastery Sethra's Artifact - Training Mastery Sethra's Artifact - Sailing Mastery
Margahan's Artifact    
Alchemy Stones
Imperfect Alchemy Stone of Life Sturdy Alchemy Stone of Life Sharp Alchemy Stone of Life
Resplendent Alchemy Stone of Life Splendid Alchemy Stone of Life Shining Alchemy Stone of Life
Life Spirit Stone Khan's Heart: Life Resplendent Khan's Heart: Life
Splendid Khan's Heart: Life Shining Khan's Heart: Life Treant's Tear
    • Certain lightstones infused into certain artifacts have been removed.
      • The removed lightstones have been sent to the Lightstone Inventory.
Marsh's, Lesha's, Kehelle's, Kabua's, or Dehkia's Artifact with the Following Lightstones
Lightstone of Flora: Wildlife Lightstone of Flora: Paradise Lightstone of Flora: Forest
Lightstone of Flora: Patience Lightstone of Flora: Track Lightstone of Flora: Stir
Lightstone of Flora: Malleable Lightstone of Flora: Deft Lightstone of Flora: Steed
Lightstone of Flora: Blue Lightstone of Flora: Plains Lightstone of Flora: Bite
Lightstone of Flora: Trap Lightstone of Flora: Secret Lightstone of Flora: Time
Lightstone of Flora: Tool Lightstone of Flora: Gallop Lightstone of Flora: Wagon
Lightstone of Flora: Harvest Lightstone of Flora: Uncharted Lightstone of Flora: Haggler
Sethra's or Margahan's Artifact with the Following Lightstones
Lightstone of Fire: Rage Lightstone of Fire: Marked Lightstone of Fire: Predation
Lightstone of Fire: Blight Lightstone of Fire: Roar Lightstone of Fire: Fallen
Lightstone of Fire: Frenzy Lightstone of Fire: Ground Lightstone of Fire: Aerial
Lightstone of Fire: Shadows Lightstone of Fire: Strike Lightstone of Fire: Zeal
Lightstone of Fire: Rush Lightstone of Fire: Claws Lightstone of Fire: Blade
Lightstone of Fire: Twisted Lightstone of Earth: Iron Wall Lightstone of Earth: Waves
Lightstone of Earth: Fitted Lightstone of Earth: Veil Lightstone of Earth: Mountain
Lightstone of Earth: Swamp Lightstone of Earth: Boulder Lightstone of Earth: Roots
Lightstone of Wind: Heart Lightstone of Wind: Mind Lightstone of Wind: Lungs
Lightstone of Wind: Alert (Combat) Lightstone of Wind: Alert (Skill) Lightstone of Wind: Feather
Lightstone of Wind: Fortune Amplified Lightstone of Fire: Rage Amplified Lightstone of Fire: Marked
Amplified Lightstone of Fire: Predation Amplified Lightstone of Fire: Blight Amplified Lightstone of Fire: Roar
Amplified Lightstone of Fire: Fallen Amplified Lightstone of Fire: Frenzy Amplified Lightstone of Fire: Ground
Amplified Lightstone of Fire: Aerial Amplified Lightstone of Fire: Shadows Amplified Lightstone of Fire: Strike
Amplified Lightstone of Fire: Zeal Amplified Lightstone of Fire: Rush Amplified Lightstone of Fire: Claws
Amplified Lightstone of Fire: Blade Amplified Lightstone of Fire: Twisted Amplified Lightstone of Earth: Iron Wall
Amplified Lightstone of Earth: Waves Amplified Lightstone of Earth: Fitted Amplified Lightstone of Earth: Veil
Amplified Lightstone of Earth: Mountain Amplified Lightstone of Earth: Swamp Amplified Lightstone of Earth: Boulder
Amplified Lightstone of Earth: Roots Amplified Lightstone of Wind: Heart Amplified Lightstone of Wind: Mind
Amplified Lightstone of Wind: Lungs Amplified Lightstone of Wind: Alert (Combat) Amplified Lightstone of Wind: Alert (Skill)
Amplified Lightstone of Wind: Feather Amplified Lightstone of Wind: Fortune  
* Sethra's and Margahan's Artifacts registered in Artifact Presets have been removed from the presets.
* All active alchemy stone buffs have been removed.
* Newly infused lightstones on copied artifacts have been deleted.
 
 


Alchemy Stone Durability Removal

  • Removed Durability from alchemy stones following the Life Skill gear integration, which now allows combat and Life alchemy stones to be equipped separately.
    • Accordingly, the descriptions of alchemy stones have been updated.
Combat Alchemy Stones with Durability Removed
Imperfect Alchemy Stone of Destruction Sturdy Alchemy Stone of Destruction Sharp Alchemy Stone of Destruction
Resplendent Alchemy Stone of Destruction Splendid Alchemy Stone of Destruction Shining Alchemy Stone of Destruction
Imperfect Alchemy Stone of Protection Sturdy Alchemy Stone of Protection Sharp Alchemy Stone of Protection
Resplendent Alchemy Stone of Protection Splendid Alchemy Stone of Protection Shining Alchemy Stone of Protection
[Event] Behelit Alchemy Stone Destruction Spirit Stone Guardian Spirit Stone
Vell's Heart Ramones's Alchemy Stone of Destruction Ramones's Alchemy Stone of Protection
Perilla's Star Kutum's Power Stone Ator's Power Stone
Khan's Heart: Destruction Khan's Heart: Protection [Event] Tachros' Spirit Stone
Blessed Sharp Alchemy Stone of Destruction Blessed Resplendent Alchemy Stone of Destruction Blessed Splendid Alchemy Stone of Destruction
Blessed Vell's Heart Blessed Khan's Heart: Destruction Blessed Sharp Alchemy Stone of Protection
Blessed Resplendent Alchemy Stone of Protection Blessed Perilla's Star Blessed Khan's Heart: Protection
Exalted Sharp Alchemy Stone of Destruction Exalted Resplendent Alchemy Stone of Destruction Exalted Splendid Alchemy Stone of Destruction
Exalted Vell's Heart Exalted Khan's Heart: Destruction Exalted Sharp Alchemy Stone of Protection
Exalted Resplendent Alchemy Stone of Protection Exalted Splendid Alchemy Stone of Protection Exalted Perilla's Star
Exalted Khan's Heart: Protection Blessed Ator's Power Stone Exalted Ator's Power Stone
Behelit's Heart Resplendent Khan's Heart: Destruction Splendid Khan's Heart: Destruction
Resplendent Khan's Heart: Protection Splendid Khan's Heart: Protection Blessed Resplendent Vell's Heart
Blessed Splendid Vell's Heart Blessed Shining Vell's Heart Blessed Resplendent Khan's Heart: Destruction
Blessed Resplendent Khan's Heart: Protection Exalted Resplendent Vell's Heart Exalted Splendid Vell's Heart
Exalted Shining Vell's Heart Exalted Resplendent Khan's Heart: Destruction Exalted Splendid Khan's Heart: Destruction
Exalted Resplendent Khan's Heart: Protection Exalted Splendid Khan's Heart: Protection Exalted Shining Khan's Heart: Protection
Life Alchemy Stones with Durability Removed
Life Spirit Stone Imperfect Alchemy Stone of Life Sturdy Alchemy Stone of Life
Sharp Alchemy Stone of Life Resplendent Alchemy Stone of Life Splendid Alchemy Stone of Life
Shining Alchemy Stone of Life Treant's Tear [Event] Stella's Spirit Stone
Khan's Heart: Life Resplendent Khan's Heart: Life Splendid Khan's Heart: Life
Shining Khan's Heart: Life    
 
  • Changed the item usage period of [Event] Tachros' Spirit Stone and [Event] Stella's Spirit Stone to 7 days following the Durability removal update. 
    • Spirit stones with new expiration periods have been sent to the Black Spirit's Safe (B) as boxes that can be opened. 
      • Items with 0 Durability have been deleted.
 
  • Changed the item effect of Kutum's Power Stone as alchemy stones now provide their effects upon being equipped. 
    • Before: DP -10 for 30 sec to monsters hit 
    • After: All AP +10 
      • Items with 0 Durability have been deleted. 
         
  • Removed items and quests related to spirit stones. 
    • Crafting recipes for spirit stones via Alchemy and Processing have been removed. 
    • Reagent of Harmonious Spirits, a material used to craft spirit stones, has been removed. 
    • [Repeat] Alustin's New Experiment, which rewarded Reagent of Harmonious Spirits, has been removed. 
    • The exchanges for Resplendent Spirit Stone of Destruction and Resplendent Spirit Stone of Protection, previously available for Seal of the Undying x1,000 via Manage Currency, have been removed. 
    • Splendid Spirit Stone of Destruction Fragment and Splendid Spirit Stone of Protection Fragment have been removed from the contents of the Blazing Loot Box, which can be exchanged via Manage Currency for Medal of Sylvia x30. 
    • Mystical Spirit Powder has been removed from the [Season] Seal of Journey and Hardcore Honor exchange lists in Manage Currency. 
    • Vell's Fine Powder has been removed from the [Event] Reward Seal exchange list in Manage Currency. 
 
 
Spirit Stones Removed
Spirit Stones Granted
Destruction Spirit Stone (Green-Grade) Destruction Spirit Stone (Blue-Grade)
Life Spirit Stone (Green-Grade) Life Spirit Stone (Blue-Grade)
Guardian Spirit Stone (Green-Grade) Guardian Spirit Stone (Blue-Grade)
Wild Spirit Stone (White-Grade) Destruction Spirit Stone (Blue-Grade)
* Following the removal of Wild Spirit Stones, the reward for the "Dark Chaser" quest has been changed from a Wild Spirit Stone (White-Grade) to a Destruction Spirit Stone (Blue-Grade).            
* Destruction Spirit Stones (Green-Grade) and Life Spirit Stones (Green-Grade) can no longer be gifted to NPCs.            
Items Removed
Sharp Spirit Stone of Destruction (Green, Blue-Grade) Sharp Spirit Stone of Protection (Green, Blue-Grade)
Resplendent Spirit Stone of Destruction Resplendent Spirit Stone of Protection
Splendid Spirit Stone of Destruction Splendid Spirit Stone of Protection
Shining Spirit Stone of Destruction Shining Spirit Stone of Protection
Splendid Spirit Stone of Destruction Fragment Splendid Spirit Stone of Protection Fragment
Tenacious Origin of Life Rough Opulent Crystal
Flawless Spirit Stone Reagent of Harmonious Spirits
Vell's Fine Powder Mystical Spirit Powder
Silver equivalent to the Central Market base price of deleted items has been sent to your Central Market Warehouse (based on prices as of Aug 28, 2026 at 18:00 KST).
* Items with 0 Durability were compensated at their vendor sell price.
* The required item for Alustin's Alchemy Vol. II - Chapter 5 has been changed from Tenacious Origin of Life x1,500 to Elixir of Persistence x100.
* The following untradable or unsellable items have been compensated with Silver based on its respective criteria.
Item Silver Compensated
Tenacious Origin of Life 380,800
Rough Opulent Crystal 318,750
Flawless Spirit Stone 7,611,600
Reagent of Harmonious Spirits 100,000
Mystical Spirit Powder 100,000
Splendid Spirit Stone of Destruction Fragment Same as the Splendid Spirit Stone of Destruction
Splendid Spirit Stone of Protection Fragment Same as the Splendid Spirit Stone of Protection
 
  • Removed items used to recharge Alchemy Stone Durability and compensated them with Silver based on their value.
    • Alchemy stone recharge items have been removed from the contents of boxes that previously contained them.
    • The item obtained by Processing Destruction, Guardian, or Life Spirit Stones has been changed from Mystical Spirit Powder to Alchemy Stone Shards.
      • Alchemy Stone Shard x10-18 can be obtained depending on Processing Mastery.
    • The material required to craft Breath of All Creations and Elion's Tear has been changed from Mystical Spirit Powder to Ancient Spirit Dust.
    • Processing recipes that yielded Mystical Spirit Powder from Heart of Karanda or Heart of Kutum have been removed.
    • The exchange for Mystical Spirit Powder with Laila's Petals via Theiah at Kamasylve Temple has been removed.
Items Removed
Vell's Fine Powder Mystical Spirit Powder
Box of 1 Vell's Fine Powder Box of 20 Vell's Fine Powder
[Event] Box of 10 Vell's Fine Powders  
* Following the removal of Vell's Fine Powder, it has also been removed from the boss rewards info.
* The reward for the "Vell's Fine Powder" quest has been changed from Vell's Fine Powder x1 to Alchemy Stone Shard x10.
 
Box Items with Removed Contents
Glorious Box of Spoils (Tier 2) Blazing Loot Box
Glorious Box of Spoils (Tier 3) Kindling Loot Box
Glorious Box of Spoils (Tier 4) Determined Loot Box
Vell Reward Bundle (Advanced) Honorable Box of Spoils
Vell Reward Bundle (Intermediate) [Event] Vell's Roaring Bundle
[Event] Vell Reward Bundle (Advanced) [Event] Baby Vell's Roaring Bundle
[Event] Vell Reward Bundle (Intermediate) [Event] Red Horse Pouch of Fortune
[Event] Blissful Box  
 
Breath of All Creations Crafting Recipe
Before After
Energy of All Creations x1
Oil of Fortitude x20
Mystical Spirit Powder x20
Energy of All Creations x1
Oil of Fortitude x20
Ancient Spirit Dust x10
(Changed)
 
Elion's Tear Crafting Recipe
Before After
Tears of War x1
Mystical Spirit Powder x100
Tears of War x1
Ancient Spirit Dust x50 (Changed)
 
 
  • Changed the item required to complete the following quests from Mystical Spirit Powder x100 to Ancient Spirit Dust x50.
    • [Manor] Atanis Red Fireflies, [Manor] Artanis Green Fireflies, [Manor] Artanis Yellow Fireflies, [Manor] Atanis Blue Fireflies
 

 

Evergreen Orb

  • Added the new item, Evergreen Orb.
    • The Evergreen Orb is an equippable item that replaces Dawn Crystal - Life EXP.
    • It can be equipped on Life Skill gear and viewed in the accessory slot at the bottom of the Life Skill tab.
Item Description Equip Slot
Evergreen Orb
  • Added the Evergreen Shard, which is used to enhance the Evergreen Orb.
    • Evergreen Shards can be obtained as follows.
Evergreen Shard
Materials Crafting Method Item Obtained Central Market Price
Essence of Dawn x1
Trace of Nature x30
Magical Lightstone Crystal x500
Processing - Heating
Evergreen Shard x1
Max Price: 300,000,000
Min Price: 75,000,000
* Using Simple Alchemy with Evergreen Shard x1 yields Evergreen Orb x1. Conversely, Simple Alchemy with Evergreen Orb x1 yields Evergreen Shard x1.
* WON Dawn Crystal - Life EXP, previously obtainable through Hunting and Gathering, has been replaced with Evergreen Shard.
* Following the changes above, the Green Artisan minigame will now grant Evergreen Shards when triggered.
 
  • Details for each enhancement level of the Evergreen Orb are as follows:
    • The Evergreen Orb is enhanced using Evergreen Shards, and enhancement attempts succeed with a 100% chance.
Evergreen Orb
Enhancement Level Effect Evergreen Shard Required Central Market Min Price
Central Market Max Price
0 Life EXP +4% 1 75,000,000 300,000,000
1 Life EXP +8% 1 150,000,000 600,000,000
2 Life EXP +12% 1 225,000,000 900,000,000
3 Life EXP +16% 1 300,000,000 1,200,000,000
4 Life EXP +20% 1 375,000,000 1,500,000,000
5 Life EXP +24% 1 450,000,000 1,800,000,000
6 Life EXP +30% 6 900,000,000 3,600,000,000
7 Life EXP +36% 6 1,350,000,000 5,400,000,000
8 Life EXP +42% 6 1,800,000,000 7,200,000,000
9 Life EXP +48% 6 2,250,000,000 9,000,000,000
10 Life EXP +55% 20 3,750,000,000 15,000,000,000
11 Life EXP +62% 20 5,250,000,000 21,000,000,000
12 Life EXP +69% 20 6,750,000,000 27,000,000,000
13 Life EXP +76% 20 8,250,000,000 33,000,000,000
14 Life EXP +83% 20 9,750,000,000 39,000,000,000
15 Life EXP +90% 20 11,250,000,000 45,000,000,000
 
  • Removed all three types of Dawn Crystal - Life EXP (JIN/BON/WON).
    • Evergreen Shards equal to the number of deleted crystals have been sent to Black Spirit's Safe - Mail:
    • JIN Dawn Crystal - Life EXP → Evergreen Shard x25
    • BON Dawn Crystal - Life EXP → Evergreen Shard x5
    • WON Dawn Crystal - Life EXP → Evergreen Shard x1
  • Changed the following knowledge entry:
    • Before: WON Dawn Crystal - Life EXP
    • After: Evergreen Shard
  • Deleted the following knowledge entries:
    • JIN Dawn Crystal - Life EXP
    • BON Dawn Crystal - Life EXP
 
 

 

Merv's Silver Needle and Knots

Previously, you had to equip a costume to gain its effects, making it difficult to enjoy Life Skill content while wearing other outfits.
This update adds Merv's Silver Needle and Knot, allowing you to extract costume effects and apply them separately. For example, you can wear the Lifeguard Outfit while applying the Venecil Dress set effects to process items in storage.
We are delighted to introduce this highly requested feature and hope you can now express your unique style while enjoying Life Skill content.
  • Added Merv's Silver Needle, which extracts effects from functional costumes, and Knots that grant those effects.
    • Existing functional Pearl costumes can be processed into Knots with their respective effects.
    • Knots can be equipped on Life Skill gear.
    • To activate an extracted Knot effect, you must use a Black Spirit's Claw on a Pearl outfit.
    • Extracting a Knot from a costume will reset the costume's dye info.            
Black Spirit's Claw Not Used
(Knot Effect Not Applied)
Black Spirit's Claw Used
(Knot Effect Applied)
    • Functional Pearl costumes obtained through Processing have the same wear effects as regular Pearl outfits and count toward Pearl outfit set effects.
      • Discovery Radius +10m
      • Death Penalty Resistance +10%
      • Amity +10%
      • Jump Height +0.5m
    • The Bear Necessities Costume's Attack/Casting Speed +2 cannot be extracted with Merv's Silver Needle.
      • The description has been added to the Bear Necessities Hat, Bear Necessities Clothes, and Bear Necessities Costume Set.
    • The effects of the Bear Necessities Hat and Bear Necessities Knot do not stack.
    • The effects of the Venia Riding Hat and Venia Knot do not stack.
      • The descriptions have been added to the Venia Riding Hat and Venia Costume Set.
    • Merv's Tailoring Tool cannot be used on functional costumes already processed with Merv's Silver Needle.
      • The descriptions have been added to the [Venia] Merv's Tailoring Tool and [Pavilla] Merv's Tailoring Tool.
Type Usage and Effects How to Obtain
Merv's Silver Needle
Used to craft functional costume knots Purchase from an Old Moon Manager
(Price: 10,000,000 Silver)
Bear Necessities Knot
Equip on Hunting Life Skill gear
Hunting EXP +30%
Hunting Matchlock Basic Shots Loaded +1
Processing (L) - Manufacture with the following materials:

Merv's Silver Needle x1
Bear Necessities Hat x1
Bear Necessities Clothes x1
Agris Knot
Equip on Farming Life Skill gear
Farming EXP +30%
Harvest/Plant Breeding Time -2 sec
Processing (L) - Manufacture with the following materials:

Merv's Silver Needle x1
Agris Hat x1
Agris Clothes x1
Pavilla Knot
Equip on Alchemy Life Skill gear
Alchemy EXP +15%
Alchemy Time -2 sec
Processing (L) - Manufacture with the following materials:

Merv's Silver Needle x1
Pavilla Hat x1
Pavilla Clothes x1
Venecil (Karki) Knot
Equip on Processing Life Skill gear
Processing Success Rate +3%
Enables Storage Item Processing
(Processed items will go into the inventory)
Processing (L) - Manufacture with the following materials:

Merv's Silver Needle x1
Karki Hat x1
Karki Suit x1

or

Merv's Silver Needle x1
Venecil Hair Ornament x1
Venecil Dress x1
Venecil Gloves x1
Venecil Shoes x1
Canape Knot
Equip on Cooking Life Skill gear
Cooking EXP +15%
Cooking Time -2 sec
Processing (L) - Manufacture with the following materials:

Merv's Silver Needle x1
Canape Hat x1
Canape Clothes x1
Canape Shoes x1
Venia Knot
Equip on Training Life Skill gear
Mount EXP +50%
Processing (L) - Manufacture with the following materials:

Merv's Silver Needle x1
Venia Riding Hat x1
Venia Riding Attire x1
* Merv's Silver Needle and Knots are stored in the Pearl Inventory. 
* Merv's Silver Needle and Knots can be exchanged with an Old Moon Manager for Gold Bar 100G. 
 
  • Changed the Olvia Academy quest "[Combat Course] Artifacts and Lightstones" so that equipping a Life Skill artifact no longer completes the quest objective. 
 

 
 
 

 

Item

  • Added an exchange for a Black Spirit's Claw Piece for Dark Spirit's Greed x15 in Manage Currency.
 
 

 

Monster

Additional Sources for Coral Crystals and Great Ocean Oil

Coral Crystals and Blue Whale Oil are required to craft perfumes, but their limited supply has led to persistent shortages. To address this, we have added both items as obtainable drops from the Great Ocean bosses, Khan and Vell.
However, we expect supplies to remain limited even after this update goes live on the official servers. We will continue making improvements through future updates to make these items easier to obtain. Thank you.
  • Added Coral Crystals and Great Ocean Oil to the rewards obtainable from Khan and Vell.
    • Blue Whale Oil has been renamed Great Ocean Oil.
      • Accordingly, certain item and knowledge descriptions have been updated.
    • Great Ocean Oil x1 and Coral Crystal x2 can be obtained from Khan and Vell Reward Bundles.
      • This only applies to rewards obtained from Guild Boss Khan and World Boss Vell after the update. Existing Reward Bundles are unaffected.
 


Hunting Monster Damage Adjustments

We would like to thank all Adventurers who enjoy Hunting.
As part of the Life Skill gear integration update, DP will be removed from Hunting Clothes, and the DP from combat gear will now apply while Hunting.
The goal of this overhaul is to reduce the hassle of switching gear while preserving the thrill unique to Hunting. Accordingly, we have revised how Hunting Monster damage is calculated.
Under the new formula, your character's Damage Reduction will have less impact on damage from Hunting Monster attacks. This is intended to prevent Adventurers from having to invest in multiple sets of gear. If damage from Hunting Monsters varied too greatly based on Damage Reduction, Adventurers could feel compelled to obtain top-tier combat gear in addition to Life Skill gear just to enjoy Hunting smoothly.
Whether your combat gear is exceptionally strong or somewhat weak, damage taken while Hunting has been balanced to remain at a reasonable level similar to before. We hope this allows you to focus more on the core enjoyment of Hunting and honing your skills.
  • Overhauled Hunting so that the DP of combat gear applies to Hunting as well, following the removal of DP from Hunting Clothes.
    • Accordingly, the damage calculation for hunting monsters has been adjusted so that the damage dealt is at a similar level to when Hunting Clothes DP was applied.
 

With the Life Skill integration, combat gear stats now also apply while enjoying Life Skill content.
As a result, a wider range of items granting Critical Hit Rate and Special Attack Damage increases can now be equipped for Hunting as well.
To keep the feel and balance of Hunting content as close to before as possible, the HP of certain Hunting Monsters has been adjusted.
  • Increased the HP of monsters that appear in the Sniper Rifle Hunting zone in the Land of the Morning Light by 10%.
  • Increased the HP of Hunting Monsters, excluding Rawr-Rawr, Thunderpaw, and the Blue Whale, by 20%.
 

 

Inner Edania Monster Zone

Thank you to all the Adventurers who have kept pressing on toward the highest-tier monster zones since the Inner Edania update.
That said, we have found that the revenue Adventurers are earning there differed from our intended amount by a rather wide margin. As such, we have adjusted the drop rate and amount of certain items.
While overall expected revenue is being lowered somewhat, we have raised the drop rate of the Twilight of the End - Ring and Earrings in order to preserve the zone's unique benefits.
  • Changed the loot drop amount and Agris Fever consumption values for the Event Horizon monster zone.
    • The amount of junk loot obtained in the Event Horizon has been changed as follows:
Monster Amount Before Amount After
Despair-Consumed Edana

Spacetime Debris
3~5 2~4
Despairbringer 5~13 4~8
Ibedor 30~50 25~35
Spacetime Debris (Special) 40~50 30~35
    • The amount of Agris Fever consumed when killing monsters in Event Horizon has been changed as follows:
Monster Consumption (Before) Consumption (After)
Despair-Consumed Edana

Spacetime Debris
27 18
Despairbringer 50 36
Ibedor 100 180
Spacetime Debris (Special) 120 198
 
  • Adjusted the drop rate of loots in Event Horizon.
Monster Item Change
Despair-Consumed Edana

Spacetime Debris
Twilight of the End - Necklace -63%
Twilight of the End - Earring +260%
Twilight of the End - Ring +145%
Twilight of the End - Belt -59%
HAN Wandering Origin Crystal -25%
HAN Origin Shard
Nev's Fragment -20%
Fusion Shard
Crimson Primordial Luster - Sovereign -40%
Violet Primordial Luster - Sovereign
Violet Primordial Luster - Edana
Sunset Primordial Luster - Edana
White Primordial Luster - Edana -20%
White Primordial Luster - Sovereign
Broken Vestige of Voidreach -40%
Silent Fragment of Origin -30%
Refined Origin of Hunger -33%
Refined Essence of Devouring -20%
Corrupt Oil of Immortality -30%
Black Stone, Ancient Spirit Dust, Caphras Stone -20%
Despairbringer Twilight of the End - Earring +43%
Twilight of the End - Ring +91%
Twilight of the End - Belt -14%
HAN Origin Shard -20%
Embers of Ynix - Shoes -10%
Embers of Ynix - Gloves
Embers of Ynix - Armor
Embers of Ynix - Helmet
Nev's Fragment -20%
Fusion Shard
White Primordial Pigment - Edana -33%
White Primordial Pigment - Sovereign
Crimson Primordial Luster - Sovereign -20%
Violet Primordial Luster - Sovereign
Violet Primordial Luster - Edana
Sunset Primordial Luster - Edana
White Primordial Luster - Edana -20%
White Primordial Luster - Sovereign
Broken Vestige of Voidreach +71%
Silent Crystal of Origin -33%
Silent Fragment of Origin -20%
Refined Origin of Hunger -20%
Refined Essence of Devouring -73%
Corrupt Oil of Immortality -30%
Black Stone, Ancient Spirit Dust, Caphras Stone -20%
Ibedor Apeiron Necklace -20%
Apeiron Earring
Apeiron Ring
Apeiron Belt
Twilight of the End - Necklace +44%
Twilight of the End - Earring +24%
Twilight of the End - Ring +65%
Twilight of the End - Belt +24%
HAN Origin Shard -20%
Embers of Ynix - Shoes +80%
Embers of Ynix - Gloves
Embers of Ynix - Armor
Embers of Ynix - Helmet
Nev's Fragment -20%
Fusion Shard
White Primordial Pigment - Edana -33%
White Primordial Pigment - Sovereign
Crimson Primordial Luster - Sovereign +243%
Violet Primordial Luster - Sovereign
Violet Primordial Luster - Edana
Sunset Primordial Luster - Edana
White Primordial Luster - Edana -20%
White Primordial Luster - Sovereign
Broken Vestige of Voidreach +800%
Silent Crystal of Origin -20%
Spacetime Debris (Special) Apeiron Necklace -20%
Apeiron Earring
Apeiron Ring
Apeiron Belt
Twilight of the End - Necklace +100%
Twilight of the End - Earring +43%
Twilight of the End - Ring +90%
Twilight of the End - Belt +71%
HAN Origin Shard -10%
Embers of Ynix - Shoes -40%
Embers of Ynix - Gloves
Embers of Ynix - Armor
Embers of Ynix - Helmet
Nev's Fragment -20%
Fusion Shard
Crimson Primordial Luster - Sovereign -14%
Violet Primordial Luster - Sovereign
Violet Primordial Luster - Edana
Sunset Primordial Luster - Edana
White Primordial Luster - Edana -20%
White Primordial Luster - Sovereign
Broken Vestige of Voidreach +25%
Silent Crystal of Origin -20%
 

 
  • Changed the spawn order of monsters appearing after the message "Flames of doubt smolder within the brazier." at the Magaia Temple monster zone.
    • Combat with the "Unbroken Oath" buff now occurs first, while the battle against the Priest of the End occurs third.
  • Changed Despair-Consumed Edanas in the surroundings to disappear when Ibedor appears in the Event Horizon monster zone.
  • Fixed the issue where Despair-Consumed Edana monsters spawned via the wormhole object in the Event Horizon monster zone died immediately upon appearing.
 

 

Lyngbakr Habitat

  • Doubled the drop rate of Lyngbakr's Horn.
  • Changed Lyngbakr's Horn to no longer be a junk item.
    • As a result, Agris Fever and Item Drop Amount increase effects no longer apply to this item.
  • Changed the Agris Fever consumed when defeating Lyngbakr and Lyngburk as follows:
    • Lyngbakr: 100 → 200
    • Lyngburk: 10 → 30
  • Changed the NPC Shop sell prices of the loot obtained in the Lyngbakr Habitat as follows:
    • Lyngbakr's Bone: 1,600,000 Silver
    • Lyngbakr's Scale: 2,400,000 Silver
    • Lyngbakr's Fluid: 4,000,000 Silver
  • Changed the following items to no longer be exchangeable for Tidal Black Stone at the Crow Coin Exchange.
    • Lyngbakr's Bone, Lyngbakr's Scale, Lyngbakr's Fluid
  • Reduced Sailor EXP obtained from defeating Lyngburk by 80%.
  • Reduced Great Ocean Karma obtained from defeating Lyngburk by 75%.
 

 


 

Node & Conquest War

Changes to Stats and Skill Restrictions in Node Wars

Stat-limited Node Wars place limits on applied stats so that Adventurers who are still progressing can also participate and enjoy the content. However, after reviewing how various detailed stats are applied, we found that preparing a separate setup specifically for Node Wars could provide an advantage in combat.
With today's update, we are addressing this by adding additional stat caps to Tier 1 Node Wars, making them easier to join without requiring extra preparation. As Tier 1 Node Wars are intended as an entry point, they have been adjusted so that Adventurers equipped with PEN (V) Tuvala gear can compete effectively using that gear alone.
Additionally, the exclusive skills of Asadal and Taebaek accessories, which were often prepared for Node Wars or other special situations, can no longer be used in Tier 1 stat-limited Node Wars.
However, effects gained through class skills, such as increased HP Recovery and Special Attack Damage, can exceed the stat limits to preserve each class's unique characteristics.
  • Added new stat limits and restricted certain skills in Tier 1 Node Wars.
    • Max Black Spirit's Rage can still be increased up to the 500% cap through Rage Transfer.
    • HP Recovery, Stamina, Max Black Spirit's Rage, Black Spirit's Rage Recovery, Special Attack Extra Damage, and Critical Hit Rate from character skills (both active and passive) can exceed these limits.
 
Tier 1 Stat Limits
Category Stat Limit
Existing Limits AP 395
Damage Reduction 335
Accuracy 650
Evasion 738
Damage Reduction Rate 20%
Accuracy Rate 0%
Evasion Rate 0%
Max HP 6,500
New Limits (NEW) HP Recovery 5
Stamina 2,100
Max Black Spirit's Rage 100%
Black Spirit's Rage Recovery 0.15% per sec
Special Attack Extra Damage 20%
Critical Hit Rate 20%
Restricted Skills
Blessing of Asadal, Fury of Asadal, Blessing of Taebaek
  • Changed Max HP Increase effects from character skills to apply beyond the stat limit in Tier 1 and Tier 2 Node Wars.
 
 

 

Node War Fort Tier Adjustments

In the current Occupation Node War system, each territory has two designated spawn locations for Tier 3, 4, and 5 forts. As a result, when only a limited number of guilds or alliances participate, battles often take place in the same locations.
To address this, all forts will now be unified at Tier 5 and can appear at any of the six fort locations in each territory. This change will also apply to Construction Node Wars.
We hope this brings a small but fresh change of pace for all Adventurers participating in Node Wars.
  • Standardized all forts in each Node War territory to Tier 5. 
    • Rewards for occupying each node remain the same as those previously granted for Tier 5 forts. 
    • When two forts are generated in Occupation mode, they appear at two random nodes out of six, and one becomes a question mark fort. 
    • In Construction mode, fort tiers have changed, but the participant limits for each day remain unchanged. 
       

 

Changes to Certain Occupation Node War Rules

In Occupation Node Wars, the timing for territory division and the timing for determining the number of forts previously differed. As a result, the number of forts could change depending on the situation. To address this, the timing for territory division and fort count determination has been unified.
Additionally, the condition for turning the final fort into a question mark fort rarely came into effect. We have adjusted this so that the last remaining fort will become a question mark fort more often, encouraging more active battles.
  • Standardized the territory division time and fort count finalization time in Occupation Node Wars to 15 min before the Node War begins.
Category Before After
Territory Division 20:45 20:45
Fort Count Finalization 20:50
 
  • Changed the time condition under which the remaining time of the last fort turns into a question mark during an ongoing Occupation Node War.
    • Accordingly, the earliest time at which the war can end after the last fort turns into a question mark fort has also changed.
Remaining Time for the Last Fort to Become a Question Mark
Before After
When the last fort has at least 10 min left When the last fort has at least 5 min left
Earliest End Time After the Last Fort Becomes a Question Mark Fort
Before After
10 min after becoming a question mark fort 5 min after becoming a question mark fort
* The changes to the question mark fort also apply to the Blue Battlefield.
 

 
Following the release of new accessories, Adventurers' average stats have gradually increased. Accordingly, the DP of forts, Command Posts, and annexes in unlimited Node Wars has been increased.
In Conquest Wars, we found that gates were being destroyed faster than intended due to factors such as class balance changes. Damage dealt to gates and their DP have therefore been adjusted.
Lastly, during Mediah Conquest Wars, the geography of Mediah Castle allows ships to deal significant cannon damage to the defending side. Considering that defenders must hold the castle against large numbers of enemies, we determined that the impact of cannon fire from ships, which can be operated by only a few members, was excessive. Accordingly, cannon damage dealt to forts, Command Posts, and annexes has been adjusted.
  • Increased the DP of Gates in Conquest Wars by 20%.
  • Decreased the damage dealt by Adventurers to Gates by 60%.
  • Increased the DP of forts and Command Posts in Unlimited Conquest Wars by approx. 20%.
  • Increased the DP of annexes in Unlimited Conquest Wars by approx. 4.1%.
  • Greatly reduced the damage dealt by ships to forts, Command Posts, and annexes.


  • Increased the DP of annexes in Unlimited Construction Node Wars as follows:
    • Barricade, Iron Barricade, and Flimsy Barricade: increased by approx. 4.6%.
    • Recovery Center, Cannon Observatory, Elephant Nursery, Flame Tower, Hwacha, Enhanced Flame Tower, Big Hwacha, Supply Depot, and Wooden Fence Gate: increased by approx. 5.45%.
  • Increased the DP of annexes in Unlimited Conquest Wars as follows:
    • Flame Tower, Hwacha, Enhanced Flame Tower, Big Hwacha, Elephant Nursery, and Indomitable Flag Factory: increased by approx. 5.45%.
    • Supply Depot: increased by approx. 6%.
    • Indomitable Flag: increased by approx. 5%.
    • Forts: increased by approx. 4.6%.

 

NPC, Background, Sound

  • Changed the names of certain regions within the "Event Horizon" region to "Singularity."

 


 

UI

  • Added search and filter functions to the Marni's Realm UI.
  • Changed the Find Party/Platoon menu to display the leader's Family name instead of their character name.
  • Removed the Cheer animation and UI effects when obtaining Embers of the Primordial or Concentrated Magical Black Gems.
  • Moved the Inner Edania territory icon on the World Map (M) to prevent it from overlapping other icons.
  • Corrected the description displayed when hovering over a Dawn Crystal socket in the Transfusion UI.
  • Removed the "New" icon from the zone change UI in Atoraxxion.
  • Changed the color of Daily Pay affected by Guild Fame in the Guild (G) UI.

 



 

System

We apologize for the inconvenience caused by the ongoing server instability.
We are continuously monitoring and analyzing factors affecting the server environment and will continue releasing weekly patches as areas for improvement are identified.
Today's update also includes additional optimization work aimed to mitigate the issue. We will continue to monitor the situation closely and respond accordingly as our top priority.
The ongoing ""No Crystal Breaks on Monster Death"" event has also been extended.
We will continue doing our best to provide Adventurers with a more stable gameplay environment as quickly as possible.
  • Mitigated certain factors that could cause server instability.
  • Changed the method of applying Activity level from Guild Missions to be applied all at once upon mission completion.
 



 

Translations

  • Changed and unified the following in English:
    • Gathering → Gathering Speed
 

 


Modified or Changed
  • [Scholar] Fixed the issue where certain parts of the Lifeguard Gloves appeared awkward.
  • [Agent] Fixed the issue where the chest area appeared awkward when wearing the Citrus Outfit with customized body shape.
  • Fixed the issue where the area near the Throne of Magaia NPC in Magaia, Inner Edania, was not set as a domain for the Throne of Edana.
  • Fixed the issue where HP was displayed for Hadum's attacks in Event Horizon.
  • Fixed the issue where some monsters remained in Event Horizon even after the monster zone had been reset due to time delay.
  • Fixed the issue in the Hermesia Inner Castle where Markthanan's Servant would immediately land when moving too far from the Adventurer.
  • Fixed the issue where the Magaia Temple monster zone would not reset while near the brazier.
  • Changed the Aetos in the air of the Magaia Temple monster zone into NPCs.
  • Fixed the issue where the frame rate dropped in certain situations when the Priest of the End appeared in Magaia Temple.
  • Corrected the description of the Purifying Sacred Power debuff obtained near braziers in the Magaia Temple monster zone to match the actual damage taken.
  • Fixed the issue where monsters would not spawn if the party member targeted as the main target died during the boss battle in the Scales of Judgment monster zone.
  • Fixed the issue where flame effects remained in midair during combat in "[Weekly] For the Throne: Aresion."
  • Improved unnatural underwater terrain around Cheongsa Island.
  • Improved unnatural terrain in the Ergosphere and Aigal Mountains.
  • Corrected the awkward description of Lyngbakr's Horn.
  • Fixed the issue where monsters in the Lyngbakr Habitat spawned abnormally in certain situations.
  • Corrected awkward item descriptions in the crafting recipes for Panokseon: Cheongun equipment.
  • Fixed the issue where the Black Spirit's dialogue for accepting quests did not appear during the Olvia Academy Combat Course.
  • Fixed the issue where Caphras Enhancement details were not displayed when checking gear descriptions via View Character's Inventory for other characters.
  • Fixed the issue where unused items flashed when repeatedly clicking the Family Inventory or Enhancement Inventory tabs.
  • Fixed the issue where rapidly pressing SPACE while storing 4 items with the Calpheon Storage Keeper activated "Conversation (4)."
  • Corrected the quest names "Vestige of Aresion VI" and "Vestige of Hermesia VI" to "Vestige of Aresion IV" and "Vestige of Hermesia IV" to match the quest progression order.
  • Fixed the issue where only certain regions were displayed when selecting the "#HighestTier" tag in the Monster Zone Info UI.
  • [Gamepad Mode] Fixed the issue where the Map Guild Strategy display remained on the World Map after leaving a guild.
  • [Gamepad Mode] Fixed the issue where region buttons and the key guide overlapped in the Monster Zone Info UI.
  • [Gamepad Mode] Fixed the issue where checking reward descriptions with LT/RT showed descriptions for items other than the corresponding throne's rewards when opening the Throne of Edana UI via NPC interaction.
  • [Gamepad Mode] Fixed the issue where the effect dye extraction key guide overlapped with existing key guides on the Dye screen.
  • [Gamepad Mode] Improved the Move Item function from the Inventory to the Family Inventory so that pressing Max Qty now enters the maximum movable quantity based on available weight.
  • [Gamepad Mode] Changed the "Alert UI On/Off" key guide for Marni's Realm.
  • Fixed the issue where dyeing the Checkmate: Queen Shoes made part 0 appear darker and part 1 appear brighter.
  • Fixed the issue where an NPC on Cheongsa Island was holding an out-of-place tool.
  • Corrected the description of Nev's Fragment.
  • Corrected the description of Piece of Edana.
  • Added the following description to Agent's Hexround appearances sold in the Pearl Shop (F3):
  • This sub-weapon will be hidden in combat stance or during unique idle animations.
  • Improved Conquest Status to not scroll back to the top when refreshed.
  • Fixed the issue where the always-on Hot Time Event applied to normal servers from 16:00 to 02:00 was not applied on Tuesdays.
  • Fixed the issue where the Black Desert client would not launch in certain environments.