Greetings Adventurers,
Here are the latest update details for Black Desert Online on July 24, 2025 (Thu). Today’s patch contains 582 updates and is approximately 2.49 GB.
Table of Contents
- 1. Events
- 2. Combat System Overhaul
- 3. New Additions and Improvements
- 3.1. Class Changes
- 3.2. Warrior
- 3.3. Ranger
- 3.4. Sorceress
- 3.5. Berserker
- 3.6. Tamer
- 3.7. Musa
- 3.8. Maehwa
- 3.9. Valkyrie
- 3.10. Kunoichi
- 3.11. Ninja
- 3.12. Wizard
- 3.13. Witch
- 3.14. Striker
- 3.15. Mystic
- 3.16. Lahn
- 3.17. Archer
- 3.18. Dark Knight
- 3.20. Shai
- 3.21. Guardian
- 3.22. Hashashin
- 3.23. Nova
- 3.24. Sage
- 3.25. Corsair
- 3.26. Drakania
- 3.27. Maegu
- 3.28. Scholar
- 3.29. Dosa
- 3.30. Deadeye
- 3.31. Item
- 3.32. Mount
- 3.33. Quest & Knowledge
- 3.34. Node & Conquest War
- 3.35. UI
- 3.36. Translation
- 4. Modified or Changed
Events
- Event 1. Baby Vell’s Back (Du Du) and the Race, Too! - [More Details]
- July 24, 2025 (Thu) after maintenance - Aug 7, 2025 (Thu) before maintenance

- Event 2. [Item Copy/Caphras Extraction] Item Copy & Extract Caphras Stones with Ease! - [More Details]
- July 24, 2025 (Thu) after maintenance - Aug 21, 2025 (Thu) before maintenance

Combat System Overhaul

- Adjusted the differences in the following base stats for each class.
- AP Increase stat
- DP Decrease stat
- Special Attack Damage Increase stat
- Changed how Special Attack damage effects from skills stack:
- Special Attack damage from skills and Skill Add-ons now stack together.
- Individual Special Attack damage effects (such as Back Attack Damage and Critical Hit Damage Increase) do not stack with each other. However, individual Special Attack damage and All Special Attack damage effects will stack.
- Example 1: Critical Hit Damage Increase and All Special Attack Damage Increase will stack.
- Example 2: If you have Back Attack Damage +10% and +15%, only the +15% applies.
- Example 3: Back Attack Damage +10% and Critical Hit Damage +5% will stack.
Changes to Resistance and Ignore Resistance Stats
- Changed it so Resistance stats no longer apply in PvP, and removed Ignore Resistance stats as a result.
- Adjusted the effects of certain passive skills for some classes that previously increased or ignored Resistance.
- Adjusted the effects of certain unique buff skills for some classes that previously increased or ignored Resistance.
- Changed or removed Resistance increase, decrease, or Ignore Resistance effects from certain class skills in line with these Resistance changes.
- Standardized all characters' base Resistance to 20%.
- Standardized the base Resistance for Berserker, Witch, and Wizard to 20%.
Grapple Skill Changes
- Adjusted grapple skills to reflect the changes to Resistance and Ignore Resistance stats.
- Added a unique visual effect to all grapple skills so they're easy to identify.

-
- Adjusted melee and ranged grapples to have a 0.3 second startup time before activating.
- Adjusted dash grapples to have a 0.4 second startup time before activating.
- Changed grapple success or failure to be determined instantly when you attempt the grapple.
- Changed it so all characters gain Super Armor on Grapple fails, and can perform other actions after 0.4 seconds.
- During the first 0.3 seconds of the grapple startup, your character can rotate based on the camera direction.
- However, during Nova's Punishing Trap, Hashashin's Constriction, and Sage's Seize, your character can only rotate towards the camera direction immediately after casting, and cannot rotate afterwards.
- During Corsair's Heart-catcher Patraca, your character can rotate when cast in place, but if comboed after another skill, the same rule applies as above.
- Added failure animations for certain classes when their grapple skills fail:
- Warrior - Take Down
- Valkyrie - Punishment
- Ninja, Kunoichi - Death's Descent
- Ninja - Flash Bondage
- Improved the animation for Tamer's Soaring Kick on Grapple fails to look more natural.
- Fixed so that after failing, you can smoothly combo into other skills (other skills become available after 0.4 seconds).
Summon Damage Calculation Formula Changes
- Changed so the character's Special Attack damage Increase effects now apply to the summons' damage.
- Changed so buffs that increase damage now also boost summons' damage.
- Example: Applies in places such as Yzrahid Highlands, Tungrad Ruins, and Gyfin Rhasia Temple (Underground).
- In PvP, monster-related stats (such as Monster Damage Reduction and Monster Damage Reduction Rate) no longer affect damage taken from summons.
- Changed so summons no longer become stronger at night.
- Adjusted the base damage of summons to keep their overall power about the same after these changes.
- Reduced the damage of direct attacks by summons (except Black Spirit skills) by 36.5%.
Accuracy Rate and Evasion Rate Removed
- Merged Accuracy and Accuracy Rate, as well as Evasion and Evasion Rate, to make character stats easier to understand.
- Removed Accuracy Rate and converted each 1% into Accuracy +4.
- Removed Evasion Rate and converted each 1% into Evasion +4.
No Mouse Movement During Skill Use
- Changed so you cannot use mouse movement while using a skill.
- You can still use mouse movement in a situation like Gathering or basic movement, just like before.
Notes on Changes per Class

It’s important to note that today’s patch is just the starting point. We believe that continuous monitoring and ongoing improvements are essential to truly “complete” these changes. Going forward, we’ll keep a close eye on class roles and performance, making further adjustments as needed. We’re committed to refining and evolving the game using a variety of methods to deliver the best experience possible.

- Added Accuracy +18 per skill level (for a total of Accuracy +108 at IV)
- Added All Accuracy +18 per skill level (for a total of All Accuracy +108 at IV)


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +40% → Max HP +1,500

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +10/10/16 → All AP +12/20/28
- Reduced the skill damage multipler for Succession Warrior by -4.41% due to the increase in AP.

- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 on hits → All DP -25 on hits

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +40% → Max HP +500
- All AP +30 → All AP +45

- Changed the following skill effects to reduce AP disparity between classes.
- AP +26 → All AP +32

- Changed the following skill effects to reduce special damage disparity between classes.
- Removed Critical Hit Damage +5%.

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +26 → All AP +32

- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 on hits → All DP -25 on hits


- Changed the following skill effects to reduce AP disparity between classes.
- All AP +6 → All AP +20
- Reduced the skill damage multipler for Ranger by -5.11% due to the increase in AP.

- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 → All DP -25

- Changed the Ranged Accuracy Rate effect: +12/24 for 20 sec → +4/8/12/16/20 for 30 sec



- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 → All DP -25


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +30%, Ignore All Resistance +35% → All AP +45

- Changed the following skill effects to reduce special damage & AP disparity between classes.
- Removed Critical Hit Damage +2.5%.
- Added Magic AP +5.

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +30%, Ignore All Resistance +35% → All AP +45



- Changed the following skill effects to reduce AP disparity between classes.
- Melee AP +16 → up to Melee AP +28 based on skill level
- Reduced the skill damage multipler for Berserker by -4.41% due to the increase in AP.

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul..
- All Resistance +50% → Max HP +500
- All DP +20 → All DP +50

- Changed the following skill effects to reduce AP disparity between classes.
- Melee AP +16 → Melee AP +28

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +50% → Melee AP +35

- Changed the following skill effects to reduce AP disparity between classes.
- Melee AP +16 → Melee AP +28

- Reduced the skill damage multipler for Tamer by -2.26% due to the increase in AP.

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +20% → Max HP +500



- Changed the following skill effects to reduce AP disparity between classes.
- Magic AP +16 → Magic AP +22


- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 → All DP -25

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +20% → All Evasion +60


- Changed the following skill effects to reduce AP disparity between classes.
- Magic AP +16 → Magic AP +22




- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 → All DP -25


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Ignore Knockback/Stiffness Resistance +15% → All AP +5

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +50% → removed
- All AP +20 → All AP +30

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +10 → All AP +20
- Reduced the skill damage multipler for Succession Musa by -3.7% due to the increase in AP.

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +50% → All Evasion +60


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Ignore Knockback/Stiffness Resistance +15% → All AP +5

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Ignore All Resistance +5% → removed

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +20 → All AP +35
- Reduced the skill damage multipler for Succession Maehwa by -5.11% due to the increase in AP.
- Changed Red Blade's All Accuracy buff to no longer be stackable with other All Accuracy buffs.


- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 → All DP -25
- General's MIght - Fixed the issue where the skill's All Accuracy buff was stacking with other All Accuracy buffs.


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Debuff Resistance+100% → removed

- Changed the following skill effects to reduce AP disparity between classes.
- All Special Attack damage +5% → All Special Attack damage +2%

- Changed the All Accuracy buff as follows.
- +24/24/24/24 for 20/40/60/60 sec → +12/12/20/20 for 20/40/60/60 sec

- Changed the All Accuracy buff as follows.
- +24 for 60 sec → +20 for 60 sec

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +10% → Max HP +500

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +50% → Max HP +1,500, HP Recovery +200
- All DP +20 → All DP +50
- Increased SP Recovery → removed

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +50% → HP Recovery +200, changed to "Forward Guard while sprinting"
- The “Forward Guard while sprinting” effect grants All Debuff Resistance (except Grapple), including from Back Attacks.
- All DP +20 → All DP +50
- Increased SP Recovery → removed

- Removed Knockdown Resistance on hits.


- Changed the following skill effects to reduce AP disparity between classes.
- Melee AP +20 → Melee AP +28
- Reduced the skill damage multipler for Awakening Valkyrie by -2.99% due to the increase in AP.

- Crimson Eclipse, Prime: Ninjutsu Commence - Fixed the issue where the skills' All Accuracy buffs were stacking with other All Accuracy buffs.


- Changed the following skill effects to reduce AP and special damage disparity between classes.
- Chain Crash: Sah Chakram's Critical Hit Damage +5% → removed
- Halo's Melee AP +20 → Melee AP +24


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Ignore All Resistance +15% → Back Attack damage +10%, Down Attack damage +10%, Air Attack damage +10%
- Fixed the issue where the skill's All Accuracy buff was stacking with other All Accuracy buffs.


- Changed the following skill effects to reduce AP disparity between classes.
- Magic AP +12 → Magic AP +8
- Protected Area - Removed mention of Resistances from the description.


- Changed the following skill effects to reduce DP reduction disparity between classes.
- Magic DP -15 → Magic DP -20


- Changed the following skill effects to reduce DP reduction disparity between classes.
- Magic DP -15 → Magic DP -20

- Changed the following skill effects to reduce AP disparity between classes.
- Magic AP +6/8/10/12 → Magic AP +4/6/8/10

- Changed the following skill effects to reduce DP reduction disparity between classes.
- Magic DP -15 → Magic DP -20

- Changed the following skill effects to reduce DP reduction disparity between classes.
- Magic DP -15 on hits → Magic DP -20 on hits


- Changed the following skill effects to reduce AP disparity between classes.
- Magic AP +12 → Magic AP +8
- Protected Area - Removed mention of Resistances from the description.





- Changed the following skill effects to reduce DP reduction disparity between classes.
- Magic DP -15 → Magic DP -20

- Changed the following skill effects to reduce DP reduction disparity between classes.
- Magic DP -15 → Magic DP -20

- Changed the following skill effects to reduce DP reduction disparity between classes.
- Magic DP -15 on hits → Magic DP -20 on hits


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +30% → All Evasion +60
- Recovers 500 HP when using the skill → Recovers 1,500 HP when using the skill

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +4/8/12/20 → All AP +4/12/20/28

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +4/12/20 → All AP +12/20/28
- Reduced the skill damage multipler for Succession Striker by -2.99% due to the increase in AP.

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +2/4/6/8/16 → All AP +12/16/20/24/28

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +16 → All AP +28

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +30% → All AP +35
- Reduced the skill damage multipler for Awakening Striker by -4.41% due to the increase in AP.


- Changed the following skill effects to reduce AP disparity between classes.
- All AP +20 → All AP +28

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +8/12/20 → All AP +12/20/28
- Reduced the skill damage multipler for Succession Mystic by -2.62% due to the increase in AP.

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +30% → removed
- Recovers 500 HP when using the skill → Recovers 1,500 HP when using the skill
- All DP +20 → All DP +50

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +4/10/16 → All AP +12/20/28
- Reduced the skill damage multipler for Awakening Mystic by -4.41% due to the increase in AP.


- Changed the following skill effects to reduce AP disparity between classes.
- All Accuracy Rate +5% → All AP +12

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +30% → All AP +20

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +50% → All Evasion + 80


- Changed the following skill effects to reduce AP disparity between classes.
- All AP +12 → All AP +20

- Changed the following skill effects to reduce AP disparity between classes.
- Ranged AP +12 → All AP +20

- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -15 → All DP -20


- Changed the following skill effects to reduce AP and special damage disparity between classes.
- Critical Hit Damage +10% → All AP +15

- Changed the base AP: 47 → 53
- Outta My Way!, Do it Better! - Changed the All AP buffs to no longer be stacked together.

- Changed the following skill effects.
- All AP +30 → All AP +40
- All Special Attack damage +5% → All Special Attack damage +2%



- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -35 (PvE only), All DP -10% (PvP only) → All DP -20

- Changed the durations of All DP and All Evasion debuffs.
- 30 sec → 1 min
- Changed the All DP reduction debuff.
- All DP -10% → All DP -20
- Can reduce up to All DP -35 upon enhancing your sol.
- Does not stack with All DP/All Evasion reduction effects of other debuffs.
- Changed the cooldown: 3 min → 1 min


- Changed the following skill effects to reduce AP and special damage disparity between classes.
- Critical Hit Damage +10% → removed
- All AP +12 → All AP +20

- Changed the following skill effects to reduce AP disparity between classes.
- All AP +5 → All AP +10

- Changed the following skill effects to reduce special damage disparity between classes.
- Critical Hit Damage +5% → removed
- Increased the skill damage multiplier for Succession Guardian by +2.41% due to the increase in AP and decrease in Critical Hit Damage.

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +5% → All DP +10
- Increased the skill damage multipler for Awakening Guardian by +4.3% due to the decrease in Critical Hit Damage.


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Ignore All Resistance +5% → Max HP +100

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +30% → All Evasion +60
- Ignore All Resistance +30% → Attack Speed +15%


- Changed the following skill effects to reduce AP disparity between classes.
- All AP +12 → All AP +28

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Grapple Resistance +30% → removed

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Grapple Resistance +30% → Max HP +750
- Reduced the skill damage multipler for Succession Nova by -5.8% due to the increase in AP.

- Changed the following skill effects to reduce AP and special damage disparity between classes.
- Critical Hit Damage +5% → removed
- All AP +30 → All AP +40


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Ignore All Resistance +30% → Critical Hit Rate +50%

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Knockdown Resistance reduction on hits → removed


- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 → All DP -25


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- All Resistance +50% → All Evasion +60


- Changed the following skill effects to reduce AP and special damage disparity between classes.
- Critical Hit Damage +10% → removed
- All AP +12 → All AP +20

- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -15 on hits → All DP -20 on hits


- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -15 on hits → All DP -20 on hits
- Increased the skill damage multiplier for Succession Drakania by +1.9% due to the decrease in Critical Hit Damage.

- Changed the effect in Hexeblood and Dragonblood: All AP +20/+25 → +12/+18.
- Transferred the reduced 8 AP to the passive skill, Markthanan's Rattle.
- Increased the skill damage multiplier for Awakening Drakania by +5% due to the decrease in Critical Hit Damage.


- Changed the following skill effects to reduce special damage and AP disparity between classes.
- Critical Hit Damage +2.5/5/10% → Magic AP +4/8/12


- Changed the following skill effects to reduce AP disparity between classes.
- Melee AP +6/10/16/24 → Melee AP +6/10/16/20
- Increased the skill damage multipler for Scholar by +1.56% due to the decrease in AP.


- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Ignore All Resistance +8% → All Accuracy +20

- Changed the following skill effects to reduce special damage and AP disparity between classes.
- Critical Hit Damage +2.5% → removed
- All AP +5 → All AP +10

- Changed the following skill effects due to the Resistance and Ignore Resistance overhaul.
- Ignore All Resistance +10% → All DP +30
- All Special Attack damage +5% → All Special Attack damage +2%
- Elements: Generate ("Earth bears metal") - Changed Ignore All Resistance +20% → All DP +20


- Changed the following skill effects to reduce AP disparity between classes.
- Ranged AP +20 → All AP +30

- Changed the following skill effects to reduce DP reduction disparity between classes.
- All DP -30 → All DP -25
- Reduced the skill damage multipler for Deadeye by -2.62% due to the increase in AP.
Damage Ratios

- Adjusted all classes so their base damage ratio is now set to 89.29%.
- Each class (with Succession and Awakening counted separately) is now grouped into Vanguard, Skirmisher, or Pulverizer, and the damage ratios between these groups are applied as follows:
- Vanguard - Deals +5% damage to Pulverizers
- Skirmisher - Deals +5% damage to Vanguards
- Pulverizer - Deals +5% damage to Skirmishers
Vanguard | Succession | |||||||
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Warrior | Berserker | Valkyrie | Striker | Guardian | Nova | Corsair | Drakania | |
Awakening/Ascension | ||||||||
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Valkyrie | Mystic | Shai | Guardian | Scholar |
Skirmisher |
Succession | |||||||
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Dark Knight | Mystic | Woosa | Maegu | Dosa | ||||
Awakening/Ascension | ||||||||
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Warrior | Sorceress | Ranger | Berserker | Tamer | Musa | Maehwa | Wizard | |
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Witch | Ninja | Kunoichi | Striker | Lahn | Hashashin | Sage | Nova | |
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Drakania | Wukong |
Pulverizer | Succession | |||||||
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Sorceress | Ranger | Tamer | Musa | Maehwa | Wizard | Witch | Ninja | |
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Kunoichi | Lahn | Hashashin | Sage | |||||
Awakening/Ascension | ||||||||
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Dark Knight | Archer | Corsair | Woosa | Maegu | Dosa | Deadeye |
- Adjusted PvP damage ratios for all class skills to match the unified base damage ratio.
- These changes aim to ensure that the gameplay experience remains as similar as possible to before, with damage adjustments reflecting each class's base damage ratio change.
- If a class previously had a 100% PvP damage ratio, both PvE and PvP damage have been increased.
- Shai's PvP base damage ratio has been increased by 38.14% and this increase is directly applied to the Shai’s PvP damage.
Warrior | Ranger | Sorceress | Berserker | Tamer |
▲ 14.58% | ▲ 8.15% | ▲ 16.95% | ▲ 24.30% | ▲ 23.00% |
Musa | Maehwa | Valkyrie | Kunoichi | Ninja |
▲ 16.63% | ▲ 16.76% | ▲ 11.36% | ▲ 13.90% | ▲ 16.44% |
Wizard | Witch | Dark Knight | Striker | Mystic |
▲ 4.57% | ▲ 4.57% | ▲ 2.50% | ▲ 17.93% | ▲ 17.30% |
Lahn | Archer | Shai | Guardian | Hashashin |
▲ 17.60% | ▲ 12.55% | - | ▲ 10.42% | ▲19.34% |
Nova | Sage | Corsair | Drakania | Woosa |
▲ 15.60% | ▲ 16.63% | ▲ 16.58% | ▲ 10.42% | ▲ 15.50% |
Maegu | Scholar | Dosa | Deadeye | Wukong |
▲ 8.11% | ▲ 14.58% | ▲ 16.63% | ▲ 8.69% | ▲ 10.71% |
Item Changes
Species & Damage
- Updated species and damage descriptions for better clarity.
-
- Extra Damage to Humans → Extra AP Against Humans
- Extra Damage to Demihumans → Extra AP Against Demihumans
- Extra Damage to Kamasylvian Monsters → Extra AP Against Kamasylvian Monsters
- Extra Damage to All Species → Extra AP Against All Species
- Removed the following Skill Add-on effects.
- Extra AP Against Monsters Increase
- Extra Damage to Humans Increase
- Extra Damage to Humans Decrease
- Extra AP Against Monsters Increase
- Added the Extra AP Against Adventurers effect.
- Items and Lightstone combinations that previously had Extra AP Against Humans or Extra AP Against All Species now also have the Extra AP Against Adventurers effect.
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Bonus Extra AP Against Monsters
- When your displayed AP reaches 310 or higher, you'll gain Extra AP Against Monsters +8 for each additional AP.
- As a result, some sub-weapons now grant even more Extra AP Against Monsters.
Enhancement Level
|
Kutum Sub-weapon | Blackstar Sub-weapon | Godr-Ayed Sub-weapon | Tuvala Sub-weapon | ||||
Before
|
After |
Before
|
After |
Before
|
After |
Before
|
After | |
0 | 5 | 26 | 6 | 27 | 64 | 168 | 4 | 25 |
1 | 6 | 27 | 7 | 28 | 64 | 168 | 5 | 26 |
2 | 7 | 28 | 8 | 29 | 64 | 168 | 6 | 27 |
3 | 8 | 29 | 9 | 30 | 65 | 169 | 7 | 28 |
4 | 9 | 30 | 10 | 31 | 66 | 170 | 8 | 29 |
5 | 10 | 31 | 11 | 32 | 67 | 171 | 9 | 30 |
6 | 11 | 32 | 12 | 33 | 10 | 31 | ||
7 | 12 | 33 | 13 | 34 | 11 | 32 | ||
8 | 13 | 34 | 14 | 35 | 12 | 33 | ||
9 | 14 | 35 | 15 | 36 | 13 | 34 | ||
10 | 15 | 36 | 16 | 45 | 14 | 35 | ||
11 | 16 | 45 | 17 | 54 | 15 | 36 | ||
12 | 17 | 54 | 18 | 63 | 16 | 45 | ||
13 | 18 | 63 | 19 | 72 | 17 | 54 | ||
14 | 19 | 72 | 20 | 81 | 18 | 63 | ||
15 | 20 | 81 | 28 | 96 | 19 | 72 | ||
PRI (I) |
28 | 96 | 33 | 108 | 20 | 81 | ||
DUO (II) |
33 | 108 | 44 | 134 | 28 | 96 | ||
TRI (III) | 43 | 133 | 59 | 156 | 33 | 108 | ||
TET (IV) | 58 | 155 | 64 | 168 | 43 | 133 | ||
PEN (V) | 62 | 166 | 67 | 171 | 58 | 155 | ||
HEX (VI) | 58 | 155 | ||||||
HEPT (VII) | 59 | 156 | ||||||
OCT (VIII) | 60 | 161 | ||||||
NOV (IX) | 62 | 166 | ||||||
DEC (X) | 64 | 168 |


Ignore Resistance Removal
- Adjusted certain item effects to reflect the removal of the Ignore Resistance effect.
Item(s) | Before | After |
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Ignore All Resistance +10% | All Resistances +10% |
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Ignore All Resistance +10% All Accuracy +8 |
- All Accuracy +12 |
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Ignore All Resistance +10% All Accuracy +12 |
- All Accuracy +18 |
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Ignore All Resistance +10% All Accuracy +20 |
- All Accuracy +30 |
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Ignore All Resistance +5% | All Resistances +5% |
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Ignore All Resistance Weight Limit +70LT |
All Resistance Weight Limit +80LT |
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Ignore All Resistance +10% | All Accuracy +20 |
Examples | ||
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- Removed the Ignore Resistance effect from the following items.
King of Jungle Hamburg Jumbo King of Jungle Hamburg Valencia Meal Special Valencia Meal Exquisite Cron Meal Bonghwang's Tear Perfume of Insight Immortal: Perfume of Insight Imperfect Alchemy Stone of Destruction Rough Alchemy Stone of Destruction Polished Alchemy Stone of Destruction Sturdy Alchemy Stone of Destruction Sharp Alchemy Stone of Destruction Resplendent Alchemy Stone of Destruction Splendid Alchemy Stone of Destruction Shining Alchemy Stone of Destruction Vell's Heart Sharp Spirit Stone of Destruction Resplendent Spirit Stone of Destruction Splendid Spirit Stone of Destruction Shining Spirit Stone of Destruction |
[Event] Behelit Alchemy Stone Ramones's Alchemy Stone of Destruction Khan's Heart: Destruction Ator's Power Stone [Event] Pi Blessed Sharp Alchemy Stone of Destruction Blessed Resplendent Alchemy Stone of Destruction Blessed Splendid Alchemy Stone of Destruction Blessed Shining Alchemy Stone of Destruction Blessed Vell's Heart Blessed Khan's Heart: Destruction Exalted Sharp Alchemy Stone of Destruction Exalted Resplendent Alchemy Stone of Destruction Exalted Splendid Alchemy Stone of Destruction Exalted Shining Alchemy Stone of Destruction Exalted Vell's Heart Exalted Khan's Heart: Destruction Blessed Ator's Power Stone Exalted Ator's Power Stone Behelit's Heart Ultimate Combined Magic Crystal - Macalod HAN Combined Magic Crystal - Macalod |
- Changed some effects of the Simple Cron Meal.
- Before: Down Attack Damage +5%
- After: Back Attack Damage +5%, Critical Hit Damage +5%

- Deleted all items with Ignore Resistance effects.
- Deleted items has been compensated with Silver equivalent to their Central Market value.
WON Glorious Crystal of Courage - Ignore Knockback Resistance
BON Glorious Crystal of Courage - Ignore Knockback Resistance
JIN Glorious Crystal of Courage - Ignore Knockback Resistance
WON Glorious Crystal of Courage - Ignore Knockdown Resistance
BON Glorious Crystal of Courage - Ignore Knockdown Resistance
JIN Glorious Crystal of Courage - Ignore Knockdown Resistance
WON Glorious Crystal of Courage - Ignore Grapple Resistance
BON Glorious Crystal of Courage - Ignore Grapple Resistance
JIN Glorious Crystal of Courage - Ignore Grapple Resistance
WON Glorious Crystal of Courage - Ignore Stun Resistance
BON Glorious Crystal of Courage - Ignore Stun Resistance
JIN Glorious Crystal of Courage - Ignore Stun Resistance
Magic Crystal of Infinity - Ignore Knockback Resistance
Magic Crystal of Infinity - Ignore Knockdown ResistanceMagic Crystal of Infinity - Ignore Grapple Resistance
Magic Crystal of Infinity - Ignore Stun Resistance
Olucas' Crystal - Ignore Knockback Resistance
Olucas' Crystal - Ignore Knockdown Resistance
Olucas' Crystal - Ignore Grapple Resistance
Olucas' Crystal - Ignore Stun Resistance
Lightstone of Fire: Earthquake
Lightstone of Fire: Rigid
Lightstone of Fire: Vines
Lightstone of Fire: Meteor
Lightstone of Fire: Typhoon
Reforge Stone - Ignore Knockback/Floating Resistance
Reforge Stone - Ignore Knockdown/Bound Resistance
Reforge Stone - Ignore Grapple Resistance
Reforge Stone - Ignore Stun/Stiffness/Freezing Resistance - Deleted Arena of Solare exclusive crystals.
- JIN Glorious Crystal of Courage - Ignore Knockback Resistance
- JIN Glorious Crystal of Courage - Ignore Knockdown Resistance
- JIN Glorious Crystal of Courage - Ignore Grapple Resistance
- JIN Glorious Crystal of Courage - Ignore Stun Resistance
- Time Spirit's Crystal - Perforation
- Missing Captain's Crystal - Negotiation
- Deleted items has been compensated with Silver equivalent to their Central Market value.
- Removed Essence of Courage and Fragment of Courage, which were used to craft Ignore Resistance items.
- Silver has been sent to your Central Market Storage based on how many you owned:
- Essence of Courage - 30,000,000 Silver each
- Fragment of Courage - 50,000,000 Silver each
- If you owned a box that guaranteed an Essence of Courage, you have also received Silver.
- [Event] Guild League Victory Reward
- [Season] Guild League Victory Reward
- [Season] Guild League Defeat Reward
- Removed Essence of Courage from the item exchange list below.
- Resplendent Medal of Honor
- Seal of Solare
- [Event] Ellie's Special Seal
- Silver has been sent to your Central Market Storage based on how many you owned:
Grapple Resistance Increase Effect Removed
- Removed the following items due to the removal of the Resistance increase effect. If you owned any of these items, Silver equivalent to their Central Market value has been sent to your Central Market warehouse (as of July 18, 2025, 09:15 UTC).
- Grapple Resistance Enhancer
- Lightstone of Earth: Sand
- Ancient Magic Crystal of Nature - Sturdiness
- Red Battlefield Crystal: Sturdiness
- Changed so you can no longer obtain the Ancient Magic Crystal of Nature - Sturdiness from the items listed below.
- Erethea's Gift
- Forgotten Witch's Token
- Tori's Box of Valuables
- Changed the item effect to Knockdown/Bound Resistance with the removal of the Grapple Resistance increase effect.
- The amount of resistance provided remains unchanged.
Black Magic Crystal - Assault Black Magic Crystal - Sturdiness Black Magic Crystal - Valor Black Magic Crystal - Ensnare Red Battlefield Crystal: Fighting Spirit |
Steamed Prawn Hearty Steamed Prawn Talis Helmet Ultimate Talis Helmet Valks' Gloves (14 Days) Ruby Necklace Resplendent Ruby Necklace Blood Ruby Necklace Dark Blood Ruby Necklace Corrupt Ruby Necklace Manos Ruby Necklace |
Lightstone Combinations Removed
- Removed the following Lightstone Combinations due to the changes in Resistance and Ignore Resistance ignore effects and the deletion of certain lightstones.
Lightstone Combination | Combination Effects | ||
Brown Bear | All AP +8, All Accuracy +12, Max Stamina +75, Ignore Stun/Stiffness/Freezing Resistance +8% | ||
Art of Grappling | All AP +8, All Accuracy +12, Max Stamina +75, Ignore Grapple Resistance +8% | ||
Beat Down | All AP +8, All Accuracy +12, Max Stamina +75, Ignore Knockdown/Bound Resistance +8% | ||
Shockwave | All AP +8, All Accuracy +12, Max Stamina +75, Ignore Knockback/Floating Resistance +8% | ||
Dominate | All AP +8, All Accuracy +12, Max Stamina +75, Ignore All Resistance +3% | ||
Predation | All Damage Reduction +15, All Evasion +27, Max HP +150, Grapple Resistance +8% | ||
Exceed | Self-obtainable Black Spirit's Rage +20% | ||
Crazed | Stun/Stiffness/Freezing Resistance -80%, Ignore Stun/Stiffness/Freezing Resistance +30% | ||
Wrestler | Grapple Resistance -80%, Ignore Grapple Resistance +30% | ||
Center of Gravity | Knockdown/Bound Resistance -80%, Ignore Knockdown/Bound Resistance +30% | ||
Mind in the Clouds | Knockback/Floating Resistance -80%, Ignore Knockback/Floating Resistance +30% | ||
Blurr | All Resistance -80%, All Damage Reduction +20, All Evasion +40 | ||
Protection | All Damage Reduction -50, Siege Weapon Damage Resistance +30% |
Guild Skill Removed
- Deleted the following guild skills that were only usable during Node/Conquest Wars:
- Frenzied Fighter (All Resistance +10% for 3 min)
- Intimidating Force (All Resistance +10% for 3 min)
- Blessing (Siege Weapon Damage Resistance +30%)
- Protection (Siege Weapon Damage Resistance +30%)
- Any Guild Points spent to learn these skills have been refunded.
Before | After |
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Ship Damage Adjustments

- Updated ship combat as follows:
- Damage to other ships is now reduced by 45–55%.
- Damage to Sea monsters stays the same.
- Damage to other ships is now reduced by 45–55%.
- Added Damage Reduction Rate to the descriptions of ship items such as gloves and figureheads.
- Merged Sea Crystal effects, Extra Damage to Ships and Extra Damage to Sea Monsters.
- Sea Crystals with either effect now grant both at once.
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Debuff Resistance Against Monsters Removed

- Deleted the Debuff Resistance Against Monsters effect and changed some item effects.
Item | Before | After |
Elixir of Resistance | Debuff Resistance Against Monsters +10% | All Resistance +5% |
Elixir of Sharp Resistance | Debuff Resistance Against Monsters +15% | All Resistance +8% |
[Party] Vahmalkea: Captured Sunset | Debuff Resistance Against Monsters +100% | All Resistance +100% |
Blackstar Defense Gear 3-Set Effect | Debuff Resistance Against Monsters +10% | All Resistance +5% |
Obsidian Blackstar Defense Gear 3-Set Effect | Debuff Resistance Against Monsters +10% | All Resistance +5% |
Narchillan Defense Gear 3-Set Effect | Debuff Resistance Against Monsters +10% | All Resistance +5% |
Monster & Monster Zone Updates

Recommended AP Changes
Monster Zone | Before | After |
Jade Starlight Forest | 260 | 270 (▲10) |
City of the Dead | 310 | 320 (▲10) |
Quint Hill [Elvia] | 310 | 320 (▲10) |
Crescent Shrine [Dehkia's Lantern I] | 310 | 325 (▲15) |
Olun's Valley [Dehkia's Lantern I] | 310 | 325 (▲15) |
Ash Forest [Dehkia's Lantern I] | 310 | 325 (▲15) |
Cadry Ruins [Dehkia's Lantern I] | 310 | 330 (▲20) |
Tungrad Ruins | 320 | 330 (▲10) |
Dokkebi Forest | 310 | 335 (▲25) |
Darkseekers' Retreat | 330 | 340 (▲10) |
Golden Pig Cave | 340 | 345 (▲5) |
Ash Forest [Dehkia's Lantern II] | 340 | 345 (▲5) |
Max AP Limit Changes
- Changed the Max AP Limit for monster zones. Now, only 5% of any AP above the limit will count.
Monster Zone | Recommended AP | Max AP Limit (Before) | Max AP Limit (After) |
Mirumok Ruins | 190 | 380 | 560 |
Thornwood Forest | 230 | 600 | 756 |
Hystria Ruins | 230 | 600 | 756 |
Kratuga Ancient Ruins | 230 | 600 | 756 |
Sycraia Underwater Ruins (Abyssal) | 240 | 650 | 800 |
Star's End | 240 | 650 | 800 |
Tunkuta | 250 | 700 | 825 |
Gyfin Rhasia Temple (Upper) | 250 | 700 | 825 |
Padix Island | 250 | 700 | 825 |
Abandoned Monastery (Restricted Territory) | 260 | 750 | 856 |
Winter Tree Fossil | 260 | 730 | 856 |
Murrowak's Labyrinth | 260 | 730 | 856 |
Jade Starlight Forest | 270 | 734 | 950 |
Honglim Base | 270 | 850 | 950 |
Primal Giant Post [Elvia] | 280 | 856 | 1000 |
Gyfin Rhasia Temple (Underground) | 290 | 830 | 1030 |
Olun's Valley | 290 | 830 | 1030 |
Ash Forest | 300 | 830 | 1130 |
Crypt of Resting Thoughts | 300 | 830 | 1130 |
Hexe Sanctuary [Elvia] | 300 | 898 | 1130 |
Aakman Temple [Dehkia's Lantern] | 300 | 1000 | 1130 |
Hystria Ruins [Dehkia's Lantern] | 300 | 1000 | 1130 |
Pila Ku Jail [Dehkia's Lantern] | 300 | 1000 | 1130 |
Roud Sulfur Mine [Dehkia's Lantern] | 300 | 1000 | 1130 |
Cyclops Land [Dehkia's Lantern] | 310 | 1000 | 1180 |
Thornwood Forest [Dehkia's Lantern] | 310 | 1000 | 1180 |
Yzrahid Highlands | 310 | 1100 | 1180 |
Tunkuta [Dehkia's Lantern] | 310 | 950 | 1180 |
Quint Hill [Elvia] | 320 | 920 | 1295 |
City of the Dead | 320 | 1100 | 1295 |
Ash Forest [Dehkia's Lantern] | 325 | 1000 | 1350 |
Olun's Valley [Dehkia's Lantern] | 325 | 1000 | 1350 |
Crescent Shrine [Dehkia's Lantern] | 325 | 1000 | 1350 |
Tungrad Ruins | 330 | 1000 | 1395 |
Cadry Ruins [Dehkia's Lantern] | 330 | 1100 | 1395 |
Dokkebi Forest | 335 | 1300 | 1445 |
Darkseekers' Retreat | 340 | 1150 | 1490 |
Fortunate Golden Pig Cave | 340 | 1350 | 1490 |
Olun's Valley [Dehkia's Lantern II] | 340 | 1250 | 1490 |
Ash Forest [Dehkia's Lantern II] | 345 | 1300 | 1540 |
Golden Pig Cave | 345 | 1350 | 1540 |
Orzekea [Elvia] | 350 | 1350 | 1595 |
- Adjusted the loot obtainable from monster zones with Recommended AP at 270 or higher according to each zone’s Recommended AP.
- Changed Fortunate Golden Pig Cave monsters to now be affected by DP reduction effects.

- Changed Agris Fever consumption across all zones following the more detailed recommended and max AP limits update for monster zones.
- Rebalanced Agris Fever usage based on the Silver you can earn in each zone.
Monster Zone Adjustments
- Rebalanced monster zones to reflect changes in combat system and item balance.
- Removed the following tags from Menu (ESC) - Monster Zone Info UI:
- #Agris Fever, #No Agris Fever
- Tunkuta, Tunkuta [Dehkia's Lantern] Monster Zone - #Party of 2
Hunting Monster Balance Changes
- Changed the damage formula for Hunting and Sniper Hunting monsters.
- Damage is now fixed, rather than random between a minimum and maximum value.
- On average, damage has increased by about 1–2% when Back Attack and Critical Hits apply.
New Additions and Improvements
Item

- Added Merv's Carry-on Bag (8 slots) for quick outfit swap and Patrigio's Extra Large Apparel Bag (40 slots) for expanded storage.
- Added Merv's Carry-on Bag to the Loyalties Shop. (Max 12 purchases per Family per year)
- With Merv's Carry-on Bag, the "Change" function swaps out your entire outfit in one go. Any parts not stored in the bag will be unequipped from your character during the change.
- Note that this setting is designed to prevent items stored in Merv's Carry-on Bag from getting mixed up when you use the "Change" function repeatedly.

-
- Added Patrigio's Extra Large Apparel Bag to the Loyalties Shop. (Max 5 purchases per Family)

- Issued the same number of Merv's Carry-on Bags as the Patrigio's Apparel Bags you own via the Black Spirit's Safe (B).
- Changed so Patrigio's Apparel Bag can no longer be obtained from quests or the Secret Shop.
Mount
- Adjusted so horse damage no longer scales with Adventurer's AP.
- Adjusted horse attack skills to deal fixed damage.
- Changed so you cannot use mouse movement while performing horse attack skills.
Quest & Knowledge
Adventure Log Reward Changes

- Adjusted the Family-wide stat rewards from certain Adventure Log upon completion.
- Updated rewards have been sent to the Black Spirit's Safe (B) for adventurers who had already completed the affected Adventure Logs.
Crow Merchants' Records | |||
Rulupee's Travels | |||
Volume | Chapter | Reward (Before) | Reward (After) |
1 | 1 | Max HP +3 | Advice of Valks (+60) x1 |
3 | Max HP +5 | Advice of Valks (+80) x1 | |
5 | Max HP +10 | Advice of Valks (+100) x1 | |
Fughar's Road to Success | |||
Volume | Chapter | Reward (Before) | Reward (After) |
3 | 1 | All DP +1 | [Event] Fughar's Special Gift Box x1 |
Old Moon Logs | |||
Herald's Journal | |||
Volume | Chapter | Reward (Before) | Reward (After) |
1 | 1 | Max Stamina +3 | [Title] Outta Breath! |
2 | Max HP +5 | [Title] Higher | |
3 | Max Stamina +3 | [Title] Mega Mind | |
4 | Max Stamina +5 | Valks' Cry x10 | |
2 | 2 | Max Stamina +2 | [Title] Haggle Monster |
3 | Max Stamina +5 | [Title] Dream Seeker | |
4 | Max Stamina +5 | Valks' Cry x10 | |
3 | 1 | All DP +1 | [Title] Just Another Thief |
2 | Max Stamina +5 | Valks' Cry x10 | |
3 | Max Stamina +5 | Valks' Cry x10 | |
4 | Max Stamina +10 | Valks' Cry x10 | |
Pavino Greko's Collection | |||
Volume | Chapter | Reward (Before) | Reward (After) |
1 |
1 | Max HP +30 | Box of the Desperate Dead x2 |
2 | Max HP +30 | Box of the Desperate Dead x2 | |
3 | Max HP +30 | Box of the Distorted Dead x2 | |
4 | Max HP +30 | Box of the Distorted Dead x2 | |
5 | Max HP +40 | Box of the Silent Dead x2 | |
6 | Max HP +40 | Box of the Silent Dead x2 | |
2 |
1 | Max HP +5 | [Title] Formula Solver |
2 | Max HP +5 | [Title] Brain Buffering... | |
3 | Max HP +5 | [Title] Cakewalk | |
4 | Max HP +5 | [Title] Riddle Master | |
5 | Max HP +10 | [Title] Eureka? | |
6 | Max HP +10 | [Title] Right On! | |
7 | Max HP +10 | [Title] Laser Focus | |
8 | Max HP +10 | [Title] Dynamic Duo | |
9 | Max HP +10 | [Title] Riddled with Doubt | |
10 | Max HP +30 | [Title] Math Magician | |
3 | 1 | Max HP +10 | [Title] Moon's Spotlight |
2 | Max HP +20 | [Title] Equation of Love | |
3 | Max HP +20 | [Title] Stealthy Sweetheart | |
4 | Max HP +50 | [Title] Romantic Fool | |
5 | Max HP +100 | [Title] Romance Worth Heaven's Envy | |
4 | 1 | Max HP +10 | Gold Bar 1,000G x1 |
2 | Max HP +10 | Gold Bar 1,000G x1 | |
3 | Max HP +10 | Gold Bar 1,000G x1 | |
4 | Max HP +20 | Gold Bar 1,000G x2 | |
5 | Max HP +50 | Gold Bar 1,000G x2 |
Shakatu Merchants' Archive | |||
Deve's Encyclopedia | |||
Volume | Chapter | Reward (Before) | Reward (After) |
1 | 1 | Max HP +1 | Stone Wall with Layered Tiles x1 |
2 | Max HP +1 | Oddly Patterned Flower Pot x1 | |
3 | Max HP +1 | Cron Castle Gold Coin x1 | |
2 | 1 | Max HP +1 | Mediahn Handcrafted Sofa x1 |
2 | Max HP +1 | Griffon Chandelier x1 | |
3 | Max HP +1 | [Manor] Balacs Triangular Outdoor Tent x1 | |
3 | 1 | Max HP +2 | King Clam x1 |
2 | Max HP +2 | Falasi's Bookshelf with Knowledge on Sailing x1 | |
3 | Max HP +2 | Fish Wind Chime x1 | |
4 | Max HP +2 | High-quality Nacre Dresser x1 | |
4 | 1 | Max HP +1 | Imp Boss's Knife x1 |
2 | Max HP +1 | Loria's Hand Mirror x1 | |
3 | Max HP +1 | [Manor] Gránan Snow White Audria Floral Decoration (Small) x1 | |
4 | Max HP +1 | Doll x1 | |
5 | Max Stamina +3 | [Manor] Olvian Bed x1 | |
5 | 1 | All AP +1 | Mutant Troll Statue x1 |
2 | Max HP +1 | [Manor] Olvian Bookshelf x1 | |
3 | Max HP +1 | [Manor] Little Sun x1 | |
4 | Max HP +1 | Wooden Baduk Board x1 | |
5 | Max HP +1 | Glamorous Patterned Pot x1 | |
6 | 1 | Max HP +1 | [Manor] Flondor Jukebox x1 |
2 | Max HP +1 | Imperial Platinum Kettle x1 | |
3 | Max HP +1 | [Manor] Lion's Reach Fountain x1 | |
4 | Max HP +1 | [Manor] Flondor Blessed Chair x1 | |
5 | Max HP +1 | [Manor] Flondor Stage x1 | |
Dorin Morgrim's Secrets | |||
Volume | Chapter | Reward (Before) | Reward (After) |
1 | 1 | Max HP +5 | Item Collection Increase Scroll x3 |
2 | Max HP +5 | Item Collection Increase Scroll x3 | |
3 | Max HP +5 | Item Collection Increase Scroll x3 | |
4 | Max HP +5 | Item Collection Increase Scroll x3 | |
2 | 1 | Max Stamina +5 | Item Collection Increase Scroll x3 |
2 | Max Stamina +5 | Item Collection Increase Scroll x3 | |
3 | Max HP +5 | Item Collection Increase Scroll x3 | |
4 | All DP +1 | Item Collection Increase Scroll x3 | |
5 | All AP +1 | Item Collection Increase Scroll x3 |
The Eyes of Adventure | |||
Volume | Chapter | Reward (Before) | Reward (After) |
5 | 1 | Max Stamina +30 | Embers of the Primordial x3 |
2 | Max Stamina +30 | Embers of the Primordial x3 | |
3 | Max Stamina +30 | Embers of the Primordial x3 | |
4 | Max Stamina +30 | Embers of the Primordial x3 | |
5 | Max Stamina +30 | Embers of the Primordial x3 | |
6 | 1 | Max Stamina +50 | Sangpyeong Coin x200 |
7 | 1 | Max Stamina +50 | Crystal of Darkness x1 |
3 | Max Stamina +50 | Crystal of Decimation x1 | |
5 | Max Stamina +50 | Crystal of Bitterness x1 | |
8 | 4 | Max HP +50 | Kkebicharm x1 |
5 | All DP +1 | [Pet] Prankkebi x1 [Title] Strange and Beautiful |
Storybook - Morning Bosses | |||
Volume | Chapter | Reward (Before) | Reward (After) |
2 | 10 | All Accuracy +10 | Embers of Hongik x40 |
3 | 10 | Max Stamina +12 | Embers of Hongik x50 |
4 | 10 | All Accuracy +10 | Embers of Hongik x60 |
5 | 10 | Max HP +12 | Embers of Hongik x70 |
- The completion rewards of the chapters below in Igor Bartali's Adventures log have been changed.
Igor Bartali's Adventures | |||
Volume | Chapter | Reward (Before) | Reward (After) |
1 | 1 | Max HP +3 | Max HP +30 |
2 | Max Stamina +5 | Max Stamina +30 | |
3 | Max HP +3 | Max HP +30 | |
2 | 1 | Weight Limit +2LT | All AP +1 |
2 | Max HP +3 | Max HP +30 | |
3 | All Accuracy +1 | All Accuracy +4 | |
5 | Weight Limit +2LT | All DP +1 | |
6 | Max HP +3 | Max HP +30 | |
7 | Max Stamina +5 | Max Stamina +30 | |
3 | 1 | Max HP +3 | Max HP +30 |
2 | Max Stamina +5 | Max Stamina +30 | |
3 | All DP +1 | All DP +2 | |
4 | Max HP +3 | Max HP +30 | |
5 | Weight Limit +2LT | All DP +1 | |
4 | 1 | Max HP +3 | Max HP +30 |
2 | Max Stamina +5 | Max Stamina +30 | |
3 | Max HP +3 | Max HP +30 | |
5 | 1 | Max HP +3 | Max HP +30 |
2 | Weight Limit +3LT | All AP +1 | |
3 | Max Stamina +5 | Max Stamina +30 | |
4 | All Accuracy +2 | All Accuracy +5 | |
6 | 3 | Max Stamina +5 | Max Stamina +35 |
4 | Max HP +5 | Max HP +30 | |
5 | All Accuracy +1 | All Accuracy +4 | |
6 | Max HP +3 | Max HP +30 | |
7 | 1 | Max HP +3 | Max HP +30 |
2 | Max Stamina +10 | Max Stamina +40 | |
3 | Max HP +3 | Max HP +30 | |
4 | Weight Limit +5LT | All DP +1 | |
8 | 1 | Max HP +2 | Max HP +30 |
2 | Weight Limit +2LT | Weight Limit +4LT | |
3 | Max HP +2 | Max HP +30 | |
5 | All Accuracy +2 | All Accuracy +5 | |
6 | Max HP +10 | Max HP +30 | |
9 | 1 | Max Stamina +5 | Max Stamina +35 |
2 | Max HP +3 | Max HP +35 | |
3 | All Accuracy +2 | All Accuracy +6 | |
4 | Weight Limit +3LT | Weight Limit +6LT | |
10 | 1 | Max HP +3 | Max HP +36 |
4 | Max Stamina +5 | Max Stamina +35 | |
5 | Max HP +3 | Max HP +36 | |
11 | 1 | Weight Limit +2LT | Weight Limit +5LT |
2 | Max HP +2 | Max HP +35 | |
3 | Max Stamina +5 | Max Stamina +35 | |
4 | Max HP +3 | Max HP +36 | |
5 | Max HP +2 | Max HP +35 | |
12 | 2 | Max Stamina +5 | Max Stamina +35 |
13 | 1 | Max HP +5 | Max HP +38 |
3 | All Accuracy +1 | All Accuracy +5 | |
4 | Max HP +5 | Max HP +38 | |
6 | Weight Limit +5LT | Weight Limit +7LT | |
14 | 1 | Max Stamina +5 | Max Stamina +35 |
3 | Max Stamina +5 | Max Stamina +38 | |
4 | Max HP +2 | Max HP +35 | |
15 | 2 | Weight Limit +2LT | Weight Limit +6LT |
3 | Max HP +5 | Max HP +38 | |
4 | Max HP +2 | Max HP +35 |
- Improved the clarity of some Adventure Log descriptions.
- Igor Bartali's Adventures
- Improved Vol. 8, Chapter 1 to only display the required wagon registration for the quest when purchasing from the stable keeper.
- Added details about the food crafting requirements for the quest in Vol. 8, Chapter 2.
- Added a clearer explanation for the Miniature Elephant registration quest in Vol. 13, Chapter 6.
- Igor Bartali's Adventures
Pit of the Undying


- Adjusted the balance and visual effects of monsters appearing in the Pit of the Undying.
Monster | Changes |
All |
|
![]() "Follower of the Fury" Kardun |
|
![]() "Undying Shadow" Syahzar
|
|
![]() "Forgotten Fruit" Ascendra
|
|
![]() "Iron Fist Champion" Duran
|
|
![]() "Undying Shadow" Solaria
|
|
![]() "Undying Shadow" Kyrill
|
|
![]() "Undying Shadow" Gotha Rensa
|
|
![]() "Undying Shadow" Kharoxia
|
|
- Changed the [Daily] Duel of the Undying quest in the Pit of the Undying from a daily to a weekly quest.
- Example: [Daily] PRI (I) Second Duel of the Undying → [Weekly] PRI (I) Second Duel of the Undying
- All ongoing [Daily] Duel of the Undying quests have been forfeited during the July 24 (Thu) maintenance.
- If you’ve completed the quest objectives but haven't claimed your rewards, you can still claim them from your Heidel storage.
- Example: [Daily] PRI (I) Second Duel of the Undying → [Weekly] PRI (I) Second Duel of the Undying
- Updated the Pit of the Undying quest rewards as follows.
Quest |
[Before]
Weekly reward total (7 times/week) |
[After]
Weekly reward total (1 time/week) |
PRI (I) To the Bottom of the Pit of the Undying | Seal of the Undying x350 Crow’s Black Jewel x35 |
Seal of the Undying x250 Crow’s Black Jewel x40 |
DUO (II) To the Bottom of the Pit of the Undying | Seal of the Undying x420 Crow’s Black Jewel x56 |
Seal of the Undying x300 Crow’s Black Jewel x60 |
TRI (III) To the Bottom of the Pit of the Undying | Seal of the Undying x490 Crow’s Black Jewel x91 |
Seal of the Undying x350 Crow’s Black Jewel x100 |
TET (IV) To the Bottom of the Pit of the Undying | Seal of the Undying x560 Crow’s Black Jewel x175 |
Seal of the Undying x400 Crow’s Black Jewel x180 |
PEN (V) To the Bottom of the Pit of the Undying | Seal of the Undying x700 | Seal of the Undying x500 |
- Reduced the number of Crow's Black Jewels required for the "[Promotion] PEN (V) Crow’s Sealed Promotion Scroll" from 250 to 200.
- Adjusted the number of Seal of the Undying you receive for defeating Yulho in the Pit of the Undying.
- Before: 30
- After: 150
- Changed the exchange formula for Cron Stones using Seal of the Undying in Manage Currency so that all Seals can be exchanged.
- Before: Exchange Seal of the Undying x3 for Cron Stone x3
- After: Exchange Seal of the Undying x1 for Cron Stone x1

- Simplified the prerequisite quests required to unlock the following features.
Family Inventory
Before | After |
[Shakatu's Gift] Invitation
[Shakatu's Gift] Walkway of the Stars
[Shakatu's Gift] Treasure Hunt
Shakatu's Hidden Gift #1 - #6
[Shakatu's Gift] Secret Code
[Shakatu's Gift] Bag of the Stars
* All ongoing quests in the [Shakatu's Gift] questline and Shakatu's Hidden Gift #1-6 quests will be forfeited during the July 24 (Thu) maintenance.
|
Black Spirit's Gift (Family Inventory)
- Objective: Talk to the Black Spirit
* Can be accepted from the Black Spirit (,) with a character of Lv. 60 or higher.
* Cannot be accepted if you have already completed [Shakatu's Gift] Bag of the Stars.
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Family Inventory Weight Limit Increase
Before | After |
[Dellus' Gift] Shakatu's Message
[Dellus' Gift] Fierce Competition
[Dellus' Gift] A Treasure for Him
[Dellus' Gift] Only One in the World
[Dellus' Gift] No Money Can Buy
[Dellus' Gift] A Gift Bearing the Galaxy
OR
[Raomi's Gift] Shakatu's Message
[Raomi's Gift] Fierce Competition
[Raomi's Gift] A Treasure for Him
[Raomi's Gift] Only One in the World
[Raomi's Gift] No Money Can Buy
[Raomi's Gift] A Gift Bearing the Galaxy
* All ongoing quests in the [Dellus’ Gift] and [Raomi’s Gift] questlines will be forfeited during the July 24 (Thu) maintenance.
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Black Spirit's Gift (Family Inventory Weight Limit+)
- Objective: Talk to the Black Spirit
* Can be accepted from the Black Spirit (,) after completing Black Spirit's Gift (Family Inventory).
* Cannot be accepted if you have already completed [Dellus' Gift] A Gift Bearing the Galaxy or [Raomi's Gift] A Gift Bearing the Galaxy.
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Naderr's Band
Before | After |
[Naderr's Band] Magic of the Dark Energy
[Naderr's Band] Naderr Ritual
[Naderr's Band] Black Spirit's New Powers
* All ongoing quests in the [Naderr's Band] questline will be forfeited during the July 24 (Thu) maintenance.
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Black Spirit's Gift (Naderr's Band)
- Objective: Talk to the Black Spirit
* Can be accepted from the Black Spirit (,) with a character of Lv. 58 or higher.
* Cannot be accepted if you have already completed [Naderr's Band] Black Spirit's New Powers.
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Crystal Preset
Before | After |
[Crystal Preset Expansion] Two Talking Sorceresses
[Crystal Preset Expansion] Naderr Ritual Jar
[Crystal Preset Expansion] Even Stronger Black Spirit
* All ongoing quests in the [Crystal Preset Expansion] questline will be forfeited during the July 24 (Thu) maintenance.
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Black Spirit's Gift (Crystal Preset)
- Objective: Talk to the Black Spirit
* Can be accepted via the Black Spirit (,) with a character of Lv. 58 or higher after completing Black Spirit's Gift (Naderr's Band).
* Cannot be accepted if you have already completed [Crystal Preset Expansion] Even Stronger Black Spirit.
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Marni's Suspicious Device - Item Copy
Before | After |
[Marni's Suspicious Device] A Splendid Deal
[Marni's Suspicious Device] Great Adventurer
[Marni's Suspicious Device] Can't Tell a Lie
[Marni's Suspicious Device] Marni's Junk?
[Marni's Suspicious Device] Marni's Cup
[Marni's Suspicious Device] Old Moon Shop
* All ongoing quests in the [Marni's Suspicious Device] questline will be forfeited during the July 24 (Thu) maintenance.
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Black Spirit's Gift (Marni's Suspicious Device)
- Objective: Talk to the Black Spirit
* Can be accepted via the Black Spirit (,) with a character of Lv. 56 or higher.
* Cannot be accepted if you have already completed [Marni's Suspicious Device] Marni's Cup.
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Shim Cheong's Miraculous Fish Tank
Before | After |
Unexpected Encounter
To Fill One's Belly
Otter Fishing Secrets
Suspicious Secret
Timeless Memento
Recall the Memories
* All ongoing "To Fill One's Belly", "Otter Fishing Secrets", and "Suspicious Secret" quests will be forfeited during the July 24 (Thu) maintenance.
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Unexpected Encounter
Dorio's Advice
Timeless Memento
Recall the Memories
- Objective: Catch green grade fish x1
Talk to Dorio
* Dorio's Advice can be accepted via Dorio after completing Unexpected Encounter.
* If you have already completed Suspicious Secret, you cannot accept Dorio's Advice.
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Green Artisan (Gathering Minigame)
Before | After |
[Green Thumb] Gatherer from Across the Sea
[Green Thumb] Gowun Plateau Reed
[Green Thumb] Yeowoo Pass Mother Support
[Green Thumb] Rich Harvest Doesn't Mean Easy Living
[Green Thumb] Tiger-striped Flower
[Green Thumb] Bamboo Sprout Gathering
[Green Thumb] Great... Green Artisan
* All ongoing quests in the [Green Thumb] questline will be forfeited during the July 24 (Thu) maintenance.
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[Green Thumb] Gatherer from Across the Sea
- Objective: Talk to Hyunyong
* Can be accepted via Hyunyong after reaching Gathering Artisan 1.
* Cannot be accepted if you have already completed [Green Thumb] Great... Green Artisan.
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Camping Tool
Before | After |
Survival Guru
How to Survive the Wilderness
Old Moon Guild and Survival Skill
* All ongoing "Survival Guru", "How to Survive the Wilderness", and "Old Moon Guild and Survival Skill" quests will be forfeited during the July 24 (Thu) maintenance.
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Old Moon Guild's Survival Skill
- Objective: Talk to Klau
* Can be accepted from Klau with a character of Lv. 50 or higher.
* Cannot be accepted if you have already completed Old Moon Guild and Survival Skill.
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Instrument (Florchestra)
Before | After |
[Florchestra] Legendary Musician
[Florchestra] Special Instruments
[Florchestra] Land of Forests and Spirits
[Florchestra] Okiara's Humility
[Florchestra] Instruments Filled with Humility
[Florchestra] Narc's Joy
[Florchestra] Instruments Exuding Joy
[Florchestra] Injured Forest Guardian
[Florchestra] Valtarra's Pride
[Florchestra] Instruments Bearing Pride
[Kamasylvia] Musician of the Forest and City
* All ongoing quests in the [Florchestra] questline will be forfeited during the July 24 (Thu) maintenance.
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[Florchestra] Legendary Musician
- Objective: Talk to Artina
* Can be accepted via Artina with a character of Lv. 56 or higher after completing Artina's Flondor Instrument Shop.
* Cannot be accepted if you have already completed [Kamasylvia] Musician of the Forest and City.
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Sealed Fairy Wings Exchange
Before | After |
Fairy Queen Theiah
Sweet Honey, a Source of Power
Into the Sweet Honey Jar
Laila's Scattered Petals
Mysterious Companion
Lifelong Friends
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* Changed so that Sealed Fairy Wings can be exchanged without completing any prerequisite quests.
* However, the existing quests will not be deleted and can still be completed separately.
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Instrument (Marnis)
Before | After |
[Marnis] Musician's New Dream
[Marnis] Wacky Toshi
[Marnis] Traces of Old
[Marnis] Marni's Journal
[Marnis] About Marni
[Marnis] Trade
[Marnis] Top Assistant Tori
[Marnis] Toshi and Tori
[Marnis] Genius of Keplan
[Marnis] Reunited
[Marnis] Special Instruments
* All ongoing quests in the [Marnis] questline will be forfeited during the July 24 (Thu) maintenance.
* The "Music Score: Genius of Keplan" item has been removed and Silver equal to its value has been sent to your Central Market warehouse.
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* Changed so that Marni Shop can be used without completing any prerequisite quests.
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Tier 5 Pet Training
Before | After |
[Pet] Domesticated Squabbles
[Pet] Who'll Take The Lead?
[Pet] Becoming the Alpha
* All ongoing "[Pet] Domesticated Squabbles", "[Pet] Who'll Take The Lead?", and "[Pet] Becoming the Alpha" quests will be forfeited during the July 24 (Thu) maintenance.
* The "Griffon Bait" item has been removed.
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* Changed so that Tier 5 Pet Training can be done without completing any prerequisite quests.
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Marniwave
- Changed so that dialogue choices during the "[Marniwave] Marni's Invention" quest no longer consume Energy.

- Deleted the following buffs that could be obtained by talking to NPCs.
Balenos |
||
Buff | NPC | Effect |
Top-quality Wine | Islin Bartali | Extra AP Against Humans +1 |
Clorince's Potion (Effect) | Clorince | Recover HP +50 every 5 sec for 30 min |
Elixir of Last Resort | Alustin | Max HP +100 |
First Aid (Effect) | Feinia | |
Efficient Attack | Constant | AP +2 |
Eileen's Potion (Effect) | Eileen | Max Stamina +100 |
Serendia |
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Buff | NPC | Effect |
Efficient Attack | Cruhorn Wyrmsbane | AP +2 |
Blessing of Riche (Amity) | Lionel Riche | |
Mortal Blow | Amaranto | |
Jordine's Kindness | Jordine Ducas | Extra Damage to Beasts +1 |
Blessing of Eil (Amity) | Eil | Critical Hit +1 |
Carolin's Kindness | Carolin | Critical Hit Damage +10% |
Defense Techniques | Ceasar | Max HP +100 |
Stay sharp! | Piarre | Max MP +100 |
First Enlightenment | Damage Reduction +1 | |
Power of the First Enlightenment | Damage Reduction +1 | |
Surviving in the Swamp Barios | Barios | Max Stamina +100 |
Kamasylvia |
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Buff | NPC | Effect |
Spirit's Blessing | Erfianso | Extra AP Against Kamasylvian Monsters +5 |
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- Removed the Amity requirement for receiving the Audra's Blessing and Wind Nol's Blessing buffs.
- Added completion of a simplified quest as a requirement to accept the new/returning adventurer exclusive quests that reward Cliff's Weapon Box.
- New and returning adventurers can now proceed to the next quest based on their main quest path and current level after completing "[Special Growth] Fughar's Memorandum - Chapter 11.
[New/Returning] Mission to Mansha Forest | [New/Returning] Stop Awakened Red Nose | [New/Returning] Mission to Lake Kaia |
[New/Returning] Stop Awakened Giath | [New/Returning] Mission to Hexe Sanctuary | [New/Returning] Stop Awakened Bheg |
Node & Conquest War
- Adjusted buffs from skills, passives, and Skill Add-ons to be applied outside of stat limits, allowing each class to better utilize their unique traits.
- Improved so that when a character is affected by debuff effects, stat reductions are now taken from within stat limits.
- Reduced siege weapon damage by 50% due to the removal of the "Blessing" guild skill.
- The reduction amount has been determined in proportion to the previous effects of the guild skill
- Increased damage dealt to certain structures and mounts by approximately 1.5 times when using [Guild] Old Ballista Arrow (Conquest War).
- Wooden Fence
- Wooden Fence Gate
- Flimsy Wooden Fence
- Medium Siege Tower
- Large Siege Tower
- Barricade
- Iron Barricade
UI
- Improved the Equipment (I) - My Stats UI for a clearer and more intuitive display of your character's detailed stats.
- Added a new "View Bonus Stat Sections" that lets you easily check bonus stats based on your displayed AP and DP.

- Adjusted Artifact Presets in your Artifact Inventory to now appear in their own separate window.
- Added Doomcaller to the UI that displays the number of Guild Mounts owned.
- Fixed the issue in "Find NPC - Storage by Territory" where three locations were displaying the town name instead of the territory name.
- Mountain of Eternal Winter
- Land of the Morning Light
- Ulukita
- Fixed the capital of Ulukita in World Map (M) Territory Information to correctly display as Muzgar.
- Changed mount type and horse tier displays so text will no longer be cut off with ellipses.

- Changed the notification method for successful Cooking/Alchemy.
- Removed the notification message that used to appear in the center of the screen. You can still check results through the Item Drop Log.
[Enhancement UI Improvements]
At the last Heidel Ball, we announced that Enhancement UI improvements would arrive on July 30. Along with streamlining enhancement terminology, we’re finalizing new features like an enhancement-exclusive inventory.
However, to avoid confusion when many adventurers enhance Sovereign Sub-weapons and Edana’s Defense Gear with the August Edania update, we’ve decided to reschedule the update for a later date to ensure everything is polished and ready.
We appreciate your understanding and will do our best to deliver these improvements as soon as possible, in the most stable way we can.
Thank you.
Translations
- Changed and unified the following in English:
- [Event] 3333-Day Earring → [Event] 3333-Day Earrings
- Goddess of Compassion → Goddess of Kindness
- Hansu → Hansoo
- [Atoraxxion] Joining → [Atoraxxion] Rendezvous
- Dry Well → Dried-up Well
- Improved the Music Album - Composition feature so that when you select an instrument, add notes, and immediately press play, the playback bar now stops at the correct position.
- Fixed the issue where Filtering could not be used immediately after logging in or selecting a character.
- Fixed the issue where Arena of Solare matches sometimes would not end when the timer ran out.
- Fixed the issue where interacting with [Central Market Director] Shiel without having obtained Islin Bartali's knowledge would incorrectly guide you to Loggia Farm instead of Islin Bartali.
- Fixed the issue where the Thrifty skills for workers did not function properly when crafting items requiring six or more materials.
- Fixed the issue where the camera zoom in/out feature could still be activated using the default key combination (LB + RB + R Stick Up/Down), even after changing the key bindings for LB and RB.
- Fixed the issue where Season characters could not be moved via the World Map - View Family Characters.
- Fixed the issue where the “Crystal Effects” button via the “View Family Characters” menu on the World Map (M) did not work when viewing a character’s inventory.
- Fixed the issue where the “Switch to Character” function could not be used after moving a non-seasonal character to another node from the “View Family Characters” menu on the World Map (M) while connected to a Season server.
- Fixed the issue where tip messages at the bottom of the loading screen were displayed awkwardly.
- [Gamepad Mode] Fixed the issue where unnecessary UI remained after entering Atoraxxion.
- [Wukong] Fixed the issue where the Campus Blossom Shoes appeared awkward when worn.
- [Wukong] Fixed the issue where the Campus Blossom Helmet appeared awkward when worn with a head customization without hair.
- Fixed the issue where the Critical Hit Damage Increase +1% effect from Reforge Stones was being applied as +2%.
- Fixed the issue where the Damage Reduction Rate Limit was set too high during Conquest Wars in Valencia.
Recent Posts
- [Notices] Known Issues (Last Updated: 07/25/2025 12:30 UTC) Jul 25, 2025 (UTC)
- [Notices] Temporary Suspension of Node War, Conquest War, and War of the Roses Jul 25, 2025 (UTC)
- [Updates] Update Details - July 25, 2025 Jul 25, 2025 (UTC)
- [Completed] July 25, 2025 (Fri) - Temporary Maintenance (Last Updated: 07/25/2025 10:00 UTC) Jul 25, 2025 (UTC)