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Adventurer's Guide

Mountain of Eternal Winter Monster Zones

Last Edited on : Mar 8, 2024, 15:03 (UTC)

 

There are several ways to be introduced to the surroundings of the Mountain of Eternal Winter. You may be led there from having finished Atoraxxion: Sycrakea, Drieghan’s main questline, or having started a new character there. Regardless of how you arrived, you’ll be presented with a main questline where you’ll follow the son of the Khan of the Abets in search of his father and brother, find yourself collaborating with an unlikely figure from past adventures, discover what occurred in this territory in the distant past, and figure out who is behind the recent chaos that has befallen the Mountain of Eternal Winter and its inhabitants.

 

Most of the monster zones in this territory focus on facing off against unending waves of monsters, with Jade Starlight Forest offering a nice counterpart with fewer but stronger enemies.
In these areas, you will obtain the Flame of Frost, a crafting material for the much sought-after Labreska’s Helmet, but beware of the sporadic snowstorms that batter the territory during your time here, as some say in their center one can find the Dreadwinter Guardian, Erebjork.


Erebjork, the Dreadwinter Guardian

Fight in the Jade Starlight Forest and purify the dreadwinter tree fossils of the Zvier Highlands for long enough, and you may find the <Wanewinter Guardian> Erebjork crossing your path. A stronger version of Erebjork, the Dreadwinter Guardian, can also be found within snowstorms throughout the territory. Erebjork will appear with her wolf, ready to face all Adventurers who dare set foot in the Mountain of Eternal Winter.
 
 

Winter Tree Fossil

The spirits of the Mountain of Eternal Winter are sealed within the winter trees. Disturb these contaminated dreadwinter tree fossils at your own risk, for crazed spirits will flood in to consume all life in the vicinity.
 
 

Key Points

Rating

Details

Recommended Level

Lv. 60+

 

Distance From Town

★★★★★

Right next to Eilton.

User Density

★☆☆☆☆ 

You only need to find a blackened winter tree.

Difficulty

★★★☆☆ 

Endless waves of monsters.

Hunting Satisfaction

★★★☆☆ 

Endless waves of monsters!

Unique Drops

 

None

Mount Parking Location

 

Anywhere outside the range of the winter trees.

 
 
1. Monster Types and Level

1) Basic Information
• Mostly Lv. 61-66 monsters
• Melee: Panvalla, Breukia, Winter Root Treant
• Melee/Ranged: Winter Nest Treant
• Ranged: Titika, Komau
• Others: Takium
 
2) Features
You can find winter trees spread all over the Mountain of Eternal Winter region. Usually, they'll be emitting a beautiful blue light, but those tainted with dark energies become dreadwinter tree fossils that influence the winter spirits nearby. Defeat the tainted spirits so that their souls may return to and cleanse the winter trees.

 

You can choose the difficulty when interacting with a dreadwinter tree fossil, and use 100 energy to start the encounter. Once it has begun, waves of frenzied winter spirits will appear around the tainted winter tree. They need to be dealt with quickly, as otherwise, the presence of too many of them will end the encounter.

 

You will notice that from time to time Takium appears. These monsters will not attack you. They’re attracted to the dreadwinter tree, and upon contact with it will explode. This can help you clear away the area of monsters, but know that the monsters defeated by a Takium’s explosion cannot be looted.

 

As you deal with the waves of monsters, increasingly powerful varieties of some of them will appear, ending with a violent, gigantic version of Breukia as a kind of final boss.
Upon defeating this Breukia you have a better chance of being rewarded with good items.

 

 

2. Level/Equipment Requirements


If you have trouble keeping up with the number of enemies that appear on the difficult iteration, we recommend doing the normal one instead.

 

Normal

Level

AP

DP

Recommended

60+

250+

320+

 

Difficult

Level

AP

DP

Recommended

61+

280+

350+

 

 

3. Strategies


1) Precautions

You need to be on your guard whenever a message about powerful energies emanating from the dreadwinter tree fossil appears, as this is warning you of the appearance of boss-like monsters like Panvalla and Breukia.

Do not let the Komau on their own for too long, as they will grow in size and fill the entire area with an area-of-effect attack that will force you to back away and go after them.

 

2) Key Locations and Route
There are no routes or key locations in this monster zone, as all dreadwinter tree fossils are in static locations throughout the territory.

 

 

 

4. Major Item Drops


• Kehelle’s Artifact - Max Stamina
• Forgotten Witch’s Token
• Black Stone (Armor & Weapon)
• Caphras Stone
• Heavenly Essence - Ignore Stun Resistance, Ignore Grapple Resistance, Ignore Knockdown Resistance, Ignore Knockback Resistance
• Ancient Magic Crystal of Nature - Giant/Sturdiness/Fighting Spirit/Adamantine
• Magic Crystal of Infinity - Special Evasion
• Ancient Spirit Dust
• Dragon Scale Fossil
• Starlit Jade’s Breath
• Essence of Insight

• Forgotten Witch’s Token is used to gain access to Erethea’s Limbo.

 

Note that this monster zone is unaffected by the effects of the Item Collection Increase Gauge, but has higher drop rates in its place.

 

 

5. User Density


While this is the only monster zone of Mountain of Eternal Winter that does not include the Flame of Frost in its table of obtainable items, Adventurers might be attracted to the possibility of acquiring any of the other notable items of this territory, including Kehelle’s Artifact - Max Stamina, the different heavenly essences, ancient magic crystals of nature, and the Magic Crystal of Infinity - Special Evasion.

 


Murrowak’s Labyrinth

This was the origin of Drieghan's prosperity and eventual tragedy. It was once an iron mine that brought them wealth and honor, but now it is the hiding place of the black dragon Markthanan who started the Great Battle.
Recently, the Sherekhan Iron Mine has been called Murrowak's Labyrinth, a new name among Adventurers. It seems that dragons are not the only ones resting in this iron mine.


Important!
Please note that this network of tunnels can only be accessed from Lv. 60 and above.

 

 

Key Points

Rating

Details

Recommended Level

Lv. 61+

 

Distance From Town

★★☆☆☆

Nestled to a side of the Black Mountain, equally distant from Duvencrune and Eilton.

User Density

★☆☆☆☆ 

There is a limited amount of Adventurers that can be here at any one time.

Difficulty

★★★☆☆ 

Endless waves of monsters with a final boss encounter.

Hunting Satisfaction

★★★☆☆ 

Have you ever wanted to face a swarm of insects?

Unique Drops

Crafting

Flame of Frost

Mount Parking Location

 

In the Abandoned Sherekhan Mine’s entrance.

 

 

1. Monster Types and Level


1) Basic Information
• Mostly Lv. 65 monsters
• Melee: Murraska, Ironclad Murraska, Murrasto, Vercedes
• Others: Murrowak Burrow

 

2) Features
Murrowak's Labyrinth can be found deep within the Sherekhan Abandoned Iron Mine on Black Mountain. Up to 6 Adventurers can enter this maze-riddled zone at the same time.

 

The murrowak swarm will attack any intruders who dare enter their home. Defeat enough murraskas and the way to their queen’s lair will open. Once there, you’ll have a final battle encounter against Queen Vercedes and her endless swarm.

 

Note that, from time to time, generals and commanders of the murrowaks will appear to deal with the intruders. These buff the normal murraskas, have unique attacks, and might put you against the wall if you don’t deal with them quickly.

 

The Queen’s Wing, General Murrasto
Fight in Murrowak's Labyrinth for long enough and you may encounter the general commanding the murrowak legions: Murrasto. This general will constantly call upon swarms of murraska mid-battle, and these will move more strategically under his leadership.

 

Defeat Murrasto and other commanders to obtain the Murrowak Crystal Carapace.

 

 

2. Level/Equipment Requirements


Try to meet the recommended stats below, as otherwise, you might find yourself fleeing from the endless waves of murrowaks more often than confronting them.

 

 

Level

AP

DP

Recommended

61+

260+

350+

 

 

3. Strategies


1) Precautions
Even if you see yourself well prepared to fight the murrowaks within the labyrinth’s tunnels, prepare some more for when you inevitably descend into Queen Vercedes’ lair. There, you will be put to the test against everything she and her legions have to offer. Watch out for the murrowaks with special abilities and area-of-effect attacks, as well as Vercedes’ slow but powerful attacks.

 

 

4. Major Item Drops


• Kehelle’s Artifact - Max HP
• Marsh’s Artifact - Extra AP Against Monsters
• Lesha - All Damage Reduction
• Lesha - All Evasion
• Lesha - Monster Damage Reduction
• Flame of Frost
• Forgotten Witch’s Token
• Black Stone (Armor & Weapon)
• Caphras Stone
• Heavenly Essence - Ignore Stun Resistance, Ignore Grapple Resistance, Ignore Knockdown Resistance, Ignore Knockback Resistance
• Ancient Magic Crystal of Nature - Giant/Sturdiness/Fighting Spirit/Adamantine
• Magic Crystal of Infinity - Special Evasion
• Ancient Spirit Dust
• Dragon Scale Fossil
• Murrowak Crystal Carapace
• Ouk Pill of Time and Tide

 

Forgotten Witch’s Token is used to gain access to Erethea’s Limbo.

 

Murrowak Crystal Carapace can be exchanged for Tori's Box of Valuables via NPC Tori, who will appear after defeating Queen Vercedes. This box contains items from this monster zone’s major item drops section, obtained at a certain probability.

 

 

5. User Density


Those seeking the Flame of Frost, necessary to craft the Slumbering Origin equipment piece known as Labreska’s Helmet, will be seen fighting their way into this and the other monster zones around the Mountain of Eternal Winter.
Additionally, if you’re in search of Ouk Pills of Time and Tide to craft the marvelous variety of dishes and draughts, you will be drawn to this dangerous labyrinth as well, as it is one of the alternatives to obtaining them from daily quests.

 


Jade Starlight Forest

This is the land of the Okjinsinis that bloomed from the tears of Labreska during her second death. Flames made from jadeite can be seen throughout this forest, and they believe that the dragon that lost its way will return after seeing the flames.
While initially not hostile, some dark force appears to have altered them, and as a result, they attack all intruders without exception.

 

 

Key Points

Rating

Details

Recommended Level

Lv. 61+

 

Distance From Town

★★★★☆

Close to Eilton.

User Density

★★★☆☆ 

Do you want to craft Labreska’s Helmet?

Difficulty

★★★★☆ 

There are fewer monsters, but they’re stronger.

Hunting Satisfaction

★★★☆☆ 

Make sure to use their totems, braziers, and lamps against them.

Unique Drops

Crafting

Flame of Frost

Mount Parking Location

 

At either entrance to the forest, or the node manager.

 

 

1. Monster Types and Level


1) Basic Information
• Mostly Lv. 65 monsters
• Melee: Okjinsini Lamp Keeper, Okjinsini Winter Keeper
• Ranged: Okjinsini Brazier Keeper
• Others: Traditional Okjinsini Brazier, Okjinsini Stone Tomb, Okjinsini Totem, Jade Lamp
 
2) Features
There are structures bearing much power which were raised by the Okjinsini for protection. You will see they stand guard over these structures, which are also used during battle.
Destroying these structures will affect the Okjinsini standing guard nearby, enabling you to take them down more efficiently.
The Okjinsini are also filled with powerful energies, which they will release explosively upon death, damaging any and everything nearby, even their own kind.

 

Dreadwinter Possessed
Fight enough Okjinsini in the Jade Starlight Forest and you will encounter the <Dreadwinter Possessed> Okjinsini that were tainted by the Dreadwinter Guardian herself, Erebjork.
These Okjinsini are stronger and perform unique attacks not seen in the rest of their brethren.

 

 

2. Level/Equipment Requirements


Keep in mind that meeting the recommended stats might not be enough when you deal with the Okjinsini affected by the Dreadwinter Guardian.

 

 

Level

AP

DP

Recommended

61+

260+

350+

 

 

3. Strategies


1) Precautions
Watch out for the debuffs and status effects that are generated from the destroyed structures found throughout the forest, as they will affect you as much as they affect the Okjinsini! Some will weaken your AP and DP, while others might knock you back.

 

2) Key Locations and Route
The route you take will depend on where you park your horse and the clusters of Okjinsini you want to tackle.

 

 

 

4. Major Item Drops


• Marsh’s Artifact - Extra AP Against Monsters

• Lesha - Monster Damage Reduction

• Flame of Frost

• Forgotten Witch’s Token

• Black Stone (Armor & Weapon)

• Caphras Stone

• Magic Crystal of Infinity - Special Evasion

• Ancient Spirit Dust

• Dragon Scale Fossil

• Starlit Jade’s Breath

 

Forgotten Witch’s Token is used to gain access to Erethea’s Limbo.

 

 

5. User Density


There are fewer but powerful monsters here, which works well with the reduced consumption of Agris Fever points applied to the area.

 

Those seeking the Flame of Frost, necessary to craft the Slumbering Origin equipment piece known as Labreska’s Helmet, are recommended to venture into the Jade Starlight Forest, as the questline to craft the helmet is also given and carried out here.

 


Erethea’s Limbo

Seven witches awoke from the first death of Labreska, the golden dragon who lorded over the Mountain of Eternal Winter. Of them, the seventh and final witch was Erethea, the Witch of Erasure, and she created this prison. She made this space to teach the humans of her gift, erasure: the wisdom to wash away the fear of dragons.
A tribe of saunils protect the prison, blessed, some say cursed, by the witch herself long ago.
 
 

Key Points

Rating

Details

Recommended Level

Lv. 60+

 

Distance From Town

★☆☆☆☆

Within the Mountain of Eternal Winter.

User Density

★☆☆☆☆ 

You can only challenge the trials alone.

Difficulty

★★☆☆☆ 

Easier than the other zones.

Hunting Satisfaction

★★★★☆ 

Remember the saunils? Now with puzzles!

Unique Drops

Crafting

Flame of Frost

Mount Parking Location

 

At the mountain’s door.

 
 

1. Monster Types and Level


1) Basic Information
• Mostly Lv. 66 monsters
• Melee: Erekhantus
 
2) Features
You can enter Erethea's Limbo via the door that leads to the Haven of Slumbering Origin located deep within the Mountain of Eternal Winter.
To begin Erethea's Limbo, you require a Forgotten Witch's Token, an item scattered throughout the region that can be obtained from the other monster zones described above.

 

Within Erethea's Limbo, "Erekhantus," beings imbued with mighty power by Erethea, will appear.
Only those who overcome the trials of the maze-like chambers will be able to enter the Golden Chamber.

 

Erethea’s Trial

The trial at Erethea's Limbo will end 60 minutes after it begins.
When you enter Erethea's Limbo with the Forgotten Witch's Token in your possession, interact with Erethea’s Slate and symbols will appear on four gems. The goal of Erethea's Limbo is to find all the chambers with the relevant symbols engraved on them and to overcome the trial in each.

 

 

Interacting with the door in each chamber will take you to another chamber with a different symbol. Note that all the doors at the starting point are activated already, but the doors of other chambers will open when you overcome the trial of that room.

 

The trial will begin once you enter another chamber. The trial can take several forms: defeating the souls of origin to weaken the Erekhantus and fill the limbo spires with their grudges, defending the spires from the souls of origin in pain, or for example, gathering the souls of origin to to imbue the spires with their power.
Depending on how well you've accomplished the requirement for each trial, one to three doors will open. Due to this, a door you are attempting to open to complete your four given symbols may not open.
The color of the symbol will be displayed on the opened doors, and doors that remain closed will be veiled in dark energy.

 

 

If you move to a chamber that is not linked to the chamber with the symbol you aimed for, or if the doors with the symbols you aimed for do not open due to failing the trial, you can return to the starting point through the doors located north of each chamber.

 

 

 

2. Level/Equipment Requirements


Together with the normal difficulty of Winter Tree Fossil, this is the easiest monster zone of Mountain of Eternal Winter, but try to meet the recommended stats for an appropriate challenge.

 

 

Level

AP

DP

Recommended

60+

250+

320+

 

 

3. Strategies


1) Precautions
Make sure to pay attention to the instructions given at the start of each room’s trial. Depending on the room, you will be tasked with carrying out several actions. If you don’t complete the trials in a certain amount of time, they’ll end and you will need to start again.

 

 

4. Major Item Drops


• Flame of Frost
• Black Stone (Armor & Weapon)
• Caphras Stone
• Heavenly Essence - Ignore Stun Resistance, Ignore Grapple Resistance, Ignore Knockdown Resistance, Ignore Knockback Resistance
• Ancient Magic Crystal of Nature - Giant/Sturdiness/Fighting Spirit/Adamantine
• Ancient Spirit Dust
• Starlit Jade’s Breath
• Essence of Insight
• Ouk Pill of Time and Tide

 

Note that this monster zone is unaffected by the effects of the Item Collection Increase Gauge.

 

 

5. User Density


Due to the nature of Erethea’s Limbo, accessed only if you have obtained a specific item in the other monster zones of Mountain of Eternal Winter, and the way it works, more like a series of puzzles than a traditional monster zone, you won’t be disturbed by other Adventurers here.
As the Forgotten Witch’s Token is a rare item to come by, do Erethea’s Limbo whenever you obtain one, and take it as more of an extra reward for the time you’ve spent in the surroundings of the former Golden Mountain.

 


* The content of the game guide may differ from the actual game content, depending on the update and content changes.

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