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UTC 3 : 53 Jul 19, 2024
CEST 5 : 53 Jul 19, 2024
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#Suggestions
Merc Cooldown of 72 hours is ridiculous
Jan 26, 2024, 12:10 (UTC)
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Last Edit : Jan 26, 2024, 12:10 (UTC)
# 1

System Changes

  • A waiting time has been added when re-registering after the registered battlefield hero expires.
    • The waiting time for re-enrollment after Hero of the Battle expires is 72 hours, and the waiting time applies from the time of expiration.

This change will ruin every guild boss community and additional also the daily mercs for nodewars. There are people that want to do every day Nodewar and don't want to join fix to a guild - or they are in a Guild with friends and joining Nodewar Guilds to have their fun in PVP. This change will damage the small group content we have in the game. So please do not make that go Live.

Last Edit : Jan 26, 2024, 12:12 (UTC)
# 2

Agreed. If this goes through, don't complain about people not doing guild content. CUZ WHOSE FAULT IS IT THAT YOU KILLED THE CONTENT???????? 🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬🤬

Last Edit : Jan 26, 2024, 12:13 (UTC)
# 3

 This is indeed horrible - All the guild boss communities that were build over the years are getting hit (or rather destroyed) by this change for no reason at all. This change should never come to live servers.

Last Edit : Jan 26, 2024, 12:14 (UTC)
# 4

I'll just leave a spoon here.

Last Edit : Jan 26, 2024, 12:17 (UTC)
# 5

If your players don't do guild content it's because of changes like these

Last Edit : Jan 26, 2024, 12:30 (UTC)
# 6

This would effectively kill the social aspect of guild bosses. Many of us were mercing on a daily basis even before the recent boss changes just so we have a common environment with friends from other guilds. The financial part is just a bonus for the people who are actively organizing 150+ people every day to find a host guild and meet new people. 

Last Edit : Jan 26, 2024, 12:17 (UTC)
# 7

Now rich now poor thx Pa for let me rich for couple of weeks.

Last Edit : Jan 26, 2024, 12:23 (UTC)
# 8

Extremely sad seeing this. I do not care about the money, merc community has been around since it was so profitable and it is where I made a lot of friends. 

Last Edit : Jan 26, 2024, 12:41 (UTC)
# 9

a 72h waiting is way too long
basically somone ending his merc monday at  22:10 will only be able to merc again friday
and ending merc friday 22:10 mean going to merc tuesday
if someone merc sunday ( end 22:10 ) he will be able to go merc again only on thursday
so some week we will be able to merc twice a week but there will be week where we can only merc once a week

if the problem for doing such a change is that actually there is too much money going in the game the best choice would be to reduce the amount
before the up we were around 300m for a run of guild bosses ( khan + mudster + ferrid + puturum )
and now after the up we are around 1.2b for the same run
i can understand that this amount of money getting in everyday may ruin the economy of the game

but why cutting the fun instead of nerfing the gain ?

why killing community that gather and enjoy the game together on a daily basis and that were doing guild bosses runs and/or node wars before it get profitable ?

why not nerf the money gained to make it to a lower and acceptable level ? mays around 600m per run should be reasonable

i do hope the devs and PA will listen to it's community

a game with communities ( players )  is a game alive
a game with no player is a dead game

( i apologize for my english i do hope it's understandable )

Last Edit : Jan 26, 2024, 12:42 (UTC)
# 10
this is really a bad idea, killing most of the scheuldes that guilds already have and cutting off people from doing what they enjoy the most
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