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Adventurer's Guide

Last Week

Last Edited on : Jul 25, 2024, 18:10 (UTC)

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on July 18, 2024 (Thu). Today’s patch contains 146 updates and is approximately 1.60GB.

 
As previously mentioned in an announcement, maintenance schedule has been changed so that adventurers in global regions can experience the updates released on the Black Desert Global Lab a little faster. However, please understand that the update schedule for some content released on Global Lab may be adjusted due to the stability of new updates and localization tasks for different service regions. We hope we can provide a more stable service with the maintenance schedule change.
 

Events

● Catch up with this week's events!
Black Desert's events and coupons at a glance!
 

New Additions and Improvements

Class Changes
Warrior
Awakening
Flow: Slashing the Dead
  • Improved the key controls for the skill.
  • Added a key guide for SHIFT + RMB or RMB during Grave Digging to match actual usage.
 
Maehwa
Main, Succession
Chaos: Red Moon (I to Absolute)
  • Fixed the issue where the Floating debuff was not applied to attack 2 after learning Maehwa: Ascension to Heaven.
 
Red: Blooming
  • Improved the issue where attack 1 did not deal any damage depending on the distance to the enemy.
Striker
Awakening
Autumn Blaze 
  • Fixed the issue where you couldn't combo into the skill from Core: Rampaging Predator upon learning the latter skill.
 
Mystic
Main
Thunder Pound (II to Absolute)
  • Fixed the issue where the Forward Guard buff and the Stun debuff on hits were not applied for certain movements with Flow: Prey Hunt's effects active.
 
Nova
Awakening
Accel: Royal Fencing: Remise
  • Fixed the issue where damage was not dealt when using Accel: Royal Fencing: Remise after learning only Royal Fencing: Remise I and II.
 
Dosa
Common
  • Increased jump attack movement distance.
 
  • Changed the following skills to be unusable when the character is over-encumbered:
    • Cloud Step, Deep Haze, Cloudspire, Stratus Shift, Flow: Cloud Drift, Cloud Shield, Flow: Velum Slash, Flow: Virga Shaft.
 
Main, Succession
Cloudveil
  • Improved to smoothly combo into other skills after last attack.
 
Fogbloom
  • Improved to smoothly combo into other skills.
 
Cloud Shield
  • Changed the skill to be unusable via a Quick Slot.
  • Changed the skill to apply the Super Armor buff during the first movement.
  • Improved to smoothly combo into other skills after attack 2.
 
Airy Piercer                    
  • Improved to smoothly combo into other skills.
 
Wind Shear   
  • Reduced the cooldown: 6 sec → 4 sec.
  • Changed to immediately trigger a defense effect on blocks.
  • Changed to have a slower transition to other skills when block fails.
    • However, the following skills will remain unchanged:
      • Flow: Oblique Cleave
      • Prime: Cloud General
      • Flow: Cloud Drift
      • Stratus Shift
      • Cloud Shield
  • Changed to allow a longer time for character rotation based on camera direction.
  • Removed camera effects on Wind Shear hits only.
  • Improved to smoothly combo from the following skills.
    • Cloudveil
    • Flow: Twin Slash
    • Chain: Final Slash
    • Flow: Rising Slash
    • Chain: Ricochet
    • Fog Cleave
    • Flow: Oblique Cleave
    • Blade Waltz
 
Flow: Twin Slash 
  • Fixed the issue where Taehak Way of Hwando would be activated instead of the skill when pressing LMB after certain skills when Flow: Velum Slash skill was unavailable.
 
Fog Cleave   
  • Fixed the issue where the skill animation would not display when comboing from certain skills.
 
Prime: Taeguk 
  • Fixed the issue where the skill would occasionally end without activating attack 2 when used during Mistify.
 
Deep Haze, Blade Waltz
  • Fixed the issue where the skills would combo slower than intended when having used Wind Shear and Airy Piercer after certain skills.
 
  • Adjusted the damage of the following.
Skill Name Before After
Prime: Cloudveil
Attack 1 damage 4048% x1
Attack 2 damage 4048% x2
Attack 3 damage 4048% x1
Attack 4 damage 4048% x2
Damage -57.4% in PvP only
Attack 1 damage 4372% x1
Attack 2 damage 4372% x2
Attack 3 damage 4372% x1
Attack 4 damage 4372% x2
Damage -58% in PvP only
Prime: Flow: Blinding Slash
Attack 1 damage 4898% x1
Attack 2 damage 4898% x2
Damage -64% in PvP only
Attack 1 damage 5192% x1
Attack 2 damage 5192% x2
Damage -64% in PvP only
Prime: Flow: Twin Slash (I to III)
Attack 1 damage 3087/3859/4824% x1
Attack 2 damage 3087/3859/4824% x2
Damage -62% in PvP only
Attack 1 damage 3211/4014/5017% x1
Attack 2 damage 3211/4014/5017% x2
Damage -62.7% in PvP only
Prime: Winter Squall (I to Absolute) - Warriors of Fog effect
Attack damage 572% x2
Damage -40% in PvP only
Attack damage 2104% x2
Damage -70% in PvP only
Prime: Winter Squall - Warriors of Fog effect
Attack damage 1480% x3
Damage -60% in PvP only
Attack damage 5165% x3
Damage -70% in PvP only
Prime: Taeguk 
Attack 1 damage 2428/2857/3361/3954% x1, max 3 hits
Attack 1 damage -66% in PvP only
Attack 2 damage 6471/7613/8956/10536% x2
Attack 2 damage -65% in PvP only
Attack 1 damage 2482/2920/3435/4041% x1, max 3 hits
Attack 1 damage -66.2% in PvP only
Attack 2 damage 6613/7780/9153/10768% x2
Attack 2 damage -65.5% in PvP only
Prime: Autumnal Blitz
Attack 1 damage 1825% x1, max 7 hits
Attack 1 damage -70% in PvP only
Attack 2 damage 9415% x2
Attack 2 damage -63% in PvP only
Attack 1 damage 1898% x1, max 7 hits
Attack 1 damage -70% in PvP only
Attack 2 damage 9792% x2
Attack 2 damage -63.8% in PvP only
Prime: Spring Frost
Attack 1 damage 2832% x1, max 3 hits
Attack 1 damage -58% in PvP only
Attack 2 damage 8227% x2
Attack 2 damage -69% in PvP only
Attack 1 damage 2945% x1, max 3 hits
Attack 1 damage -58% in PvP only
Attack 2 damage 8556% x2
Attack 2 damage -69% in PvP only

  • Fixed the issue where your weapon would not be visible when comboing into Prime: Autumnal Blitz, Prime: Spring Frost, Prime: Winter Squall, or Prime: Taeguk after other skills during Mistify.
  • Fixed the issue where pressing E while sprinting in non-combat stance would switch to combat stance.
  • Fixed the issue where your movement appeared awkward when resting at a Campsite.
  • Fixed the issue where the Combat Assistance function did not work with certain skills.
  • Fixed the issue where the pickaxe and visual effects were not visible during mining.
  • Fixed the issue where unique idle animation was not available when wearing Treant or Desert Camouflage.
  • Taehak Way of Hwando - Fixed the issue where movement was unnatural when comboing into Cloud Shield or Fogbloom.
  • Flow: Cloud Drift, Black Spirit: Spring Frost, Black Spirit: Prime: Spring Frost - Fixed the issue where the Super Armor effect did not apply during the skills.
  • Spring Frost, Prime: Spring Frost, Autumnal Blitz, Prime: Autumnal Blitz - Fixed the issue where the skill was performed in the direction the character was facing instead of your camera when comboed after other skills.
 
Contents
The method of calculating rankings of Musicianship will be changed. The existing method only applied Musicianship level and EXP (%), but we want to change this so that we can better reflect the activities and efforts made by our composer adventurers who create beautiful songs, so please keep your ears open for more info.
  • Changed the rankings for Musicianship to not be displayed.
    • Musicianship ranking will return after changing the method of calculating its rankings to better reflect the activities of adventurers who enjoy the content.
 
  • Changed the Solo and Ensemble selection area to expand according to the length of the text.
  • Fixed the button name of the Ensemble request button to be clearer when preparing to perform music in an ensemble.
    • Send Confirmation → Ensemble Ready Request
    • Clicking the Ensemble Ready Request button wll now change to display Ensemble Ready Request Complete.
  • Changed the instrument selection area to expand according to the length of the text.
 

 
  • Added text to Igor Bartali's Adventures Volume 3 Chapter 3 to make the objective read more clearly.
* Defeat the Green Orc Skeleton Warrior at Hexe Sanctuary, not Traitor's Graveyard.
 
Item
  • Changed the Springtide Decoration items to be Family-bound instead of Character-bound when equipped on a ship.
    • Springtide Rowboat Decoration
    • Springtide Fishing Boat Decoration
 
Monster

Dehkia's Lantern

  • Fixed the issue where monsters were not summoned if you were far away from the lantern for a certain amount of time in the following Dehkia's Lantern monster zones:
    • Pila Ku Jail, Roud Sulfur Mine, Aakman Temple, Hystria Ruins.
 
  • Changed the location of the Goldmont Battleship, which was positioned in the safe zone above the Sea Palace, to a nearby combat area.
  • Changed the display of some monsters' attack range to appear darker than before.
  • Changed so other adventurers can no longer loot from monsters defeated by your character after a certain period of time had passed.
 
  • Changed the appearance schedule of some World Bosses due to the maintenance schedule change.
    • NA - Kzarka - Thur 10:00 UTC / 06:00 ET → Wed 10:00 / 06:00 ET           
    • EU - Nouver - Thur 10:00 UTC / 12:00 CEST → Wed 10:00 UTC / 12:00 CEST            
 
Mount
  • Improved the application of Fall Damage Reduction effects while performing a Triple Jump when mounted on a Mythical Diné that has learned Protection of Okiara.
 

 
You can view the list of unlearned skills for your current mount, but this feature has now been improved to be useful even when you are training multiple horses connected to a wagon. With this update, you can check the unlearned skills information of horses you are training while on the move without needing to visit the stable.
  • Improved the mount info window to display unlearned skills of horses connected to a wagon.
 
Quest & Knowledge
  • Improved the following [The Great Expedition] Suggested quests.
Suggested Quest Category - [The Great Expedition] First Sailboat into Oquilla's Eye!
- [The Great Expedition] Crow's Nest, Misty Island of Mystery
 
  • Added the following to the [The Great Expedition] Final Preparation for Departure quest rewards.
Quest Rewards
Epheria Sailboat: Brass Figurehead
Epheria Sailboat: Enhanced Plating
Epheria Sailboat: Julia Cannon
Epheria Sailboat: High Winds Sail
[Event] Splat Fisher's Clothes Set (7 Days)
 
  • Added to the [Crow's Nest] To Crow's Nest quest rewards.
Quest Rewards
Ancient Explorer's Compass
 

 
  • Improved the navigation of the Theater Troupes of Mediah, Conch Shell #4 quest.
 

 
 
Node & Conquest War
  • Fixed the issue where messages about tax plundering were displayed during Conquest War.
 
NPC, Background, Sound
  • Improved the progress of some parts of the tutorial.
  • Improved the actions of certain characters during the tutorial.
 
UI
  • Reduced the cutscene skip time from 3 sec to 1.2 sec.
Before After
 
  • Added a button to report whispers that contain profanity.
 
  • Removed the adventurer information displayed when hovering the mouse over each territory icon on the World Map (M).
  • Removed unnecessary images from the enhancement guide displayed to new and returning adventurers.
  • Fixed the message when entering the Season (New Adventurer) server.
    • Added the information that the total character level is refreshed every maintenance.
  • Removed the content related to Fughar's Timepiece from the Graduate Season display.
 
  • Added a notification to appear in the upper portion of your screen upon obtaining items such as the following for your Manage Currency UI.
    • Items from defeating monsters (i.e., Atanis' Element)
    • Items from Imperial Delivery (i.e., Golden Seal - [Imperial Cuisine])
    • Chilling Fragments exchanged with Seals of Solare
* Golden Seal - [Work Supervisor] obtained from completing worker tasks will not display a notification in the upper portion of your screen.
 
System
  • Improved the verification process of registered social actions.
 
Translation
  • Changed and unified the following in English:
    • Ginkgo → Silver Apricot
    • Fixed the text that appears when creating or changing character and Family names to reflect naming rules accurately.

Modified or Changed

  • Improved the unnatural unique animation with the visor set while wearing Sielos Armor.
  • Fixed the issue where the character could not move freely from a specific location in Trent.
  • Fixed the issue where the Seal of Solare could not be exchanged for Chilling Fragment in Manage Currency.
  • Fixed the issue where some background elements were unnatural when looking at the water surface in the Murrowak's Labyrinth in the Mountain of Eternal Winter.
  • Fixed the issue where some background elements were unnatural in the La O'delle region of O'dyllita.
  • Fixed the issue where a specific rock in Beombawi Valley of the Land of the Morning Light was unnatural.
  • Fixed the issue where the camera would move to the character's face when the character could be controlled during a cutscene.
  • Fixed the issue where the Cannon Practice Scarecrow in the Northern Heidel Quarry could be attacked in an invisible state even when not on the Cannon-ical Test quest.
  • Fixed the issue where the Guild Recruitment Notice window was occasionally obscured by the Guild window.
  • Fixed the issue where some crystal icons appeared misaligned in the Transfusion window.
  • Added hotkey guides and typos were corrected in the Hotkey Help image.
  • [Dosa] Fixed the issue where the effects of the Blood-eyed Visor and Blood-eyed Earrings were positioned unnaturally.
  • Fixed the issue where Oduksini's Soul did not appear in certain situations.
  • Improved so that characters can move smoothly over the Harpy Egg located at Karanda Ridge.
  • Fixed the issue where the appearance of certain objects was unnatural during the Memories of the Deep Sea quest in the Abyss One: The Magnus.
  • Fixed the typo in the [O'dyllita] Border in Chaos quest.
  • Fixed the following to make the Badakka outfit pieces appear more natural.
    • [Warrior] Wearing Badakka N (Tidal) with Hide Cape toggled on
    • [Sorceress] Wearing Badakka Hot Pants during special motions
    • [Ranger] Badakka Hairdo & other Badakka helmet pieces
    • [Ranger] Wearing Badakka Hot Pants with certain appearances
    • [Tamer] Badakka helmet pieces
    • [Tamer] Wearing Badakka Bikini & Hot Pants with certain appearances
    • [Lahn] Wearing Badakka Hat (Crochet) while moving
    • [Corsair] Badakka Hat (Beach, Crochet, & Bucket)
  • [Female Classes] Fixed the issue where certain dyed parts of Badakka outfit pieces appeared unnatural.
  • [Shai] Fixed the issue where the Social Action - Laugh sound didn't match the preview shown in the Customization (F4) window.
  • [Dosa] Improved the Maehwa Hair Ornament, Jack-O'-Lantern Mask, and Grandpa Cron Hat (E) effects to display properly.
  • [Dosa] Fixed the issue where you couldn't dye the Jack-O'-Lantern Mask.
  • [Dosa] Fixed the issue where the Robert Boxer Briefs appeared unnatural when wearing the Academia Armor in shorts form.
  • Fixed the issue where wearing the Memento Mori Helmet with certain appearances made the blindfold appear unnatural.
  • Removed the text in the Tuvala Pendant's item description mentioning that you could not enchant the item.
  • Improved the Report Chat UI so any text shortened with ellipses will display their full text when hovering your mouse over a button.
  • Fixed the issue with the Report Chat UI where a system alert would display when reporting certain categories.
  • Fixed the issue where the Hide Helmet and Hide Cape options were not displayed in the Dye (J) window.
  • Fixed the issue where certain UI wouldn't function after opening the Life Tool Ring Menu.
  • Fixed the auto-navigation to NPCs for completing the following quests:
    • The Shai with the Herb Basket
    • Melva Wants to Return
    • Lost Grandma
  • Fixed the quest objective for Revivify Knowledge.
  • Fixed the auto-navigation for the What I Can Do quest.
  • [Musa] Fixed the issue with your wrist portion appearing unnatural when wearing the Goldscale Dragoon Armor with the Seoryeon Corps Gloves.
  • Fixed the issue where you couldn't appoint a new guild master even when your previous guild master hadn't logged in for at least 15 days.
  • Fixed the issue where you couldn't board vessels if you had toggled on the Do not board other adventurers' ships function.
  • Fixed the issue where your character's movement appeared unnatural in certain areas of Beombawi Gate.
  • Changed so that you are no longer penalized for inactivity when the Guild League season ends.
    • Any points lost due to inactivity after the trial period have been restored to their state before the July 18 (Thurs) maintenance.
  • Fixed the issue where the Sea Palace was displayed as the Margoria Sea.
  • Fixed interacting with (reading) bookshelves to have an even chance to learn knowledge within a specific knowledge category sequentially.
  • Fixed the issue where the All Grades filter for the Barter UI appeared unnatural.
  • [Dosa] Fixed the issue where characters that started the main quest in the Ancient Stone Chamber could undertake exclusive quests as if they had started in the Mountain of Eternal Winter and the Land of the Morning Light.
  • [Dosa] Fixed the issue where certain movements during the Succession questline appeared unnatural.
  • Fixed the issue where the barriers weren't visible in the Arena of Arsha.

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