Black Desert Remasterizado

En breve comienza Black Desert.

Instala el lanzador si no comienza el juego.

Instala el lanzador para empezar el juego.

Si ya lo tienes instalado, el juego comenzará pronto.
Si el lanzador no se ejecuta automáticamente, ejecútalo directamente.

Guía de instalación

1 Ejecuta BlackDesert_Installer_NAEU.exe para instalar el lanzador de Black Desert.

2 Una vez completada la instalación, empieza el juego.


UTC 7 : 21 25 jul. 2024
CEST 9 : 21 25 jul. 2024
PDT 0 : 21 25 jul. 2024
EDT 3 : 21 25 jul. 2024
Another suggestion for crystal
04 dic. 2023, 07:39 (UTC)
464 3
Última modificación : 04 dic. 2023, 08:06 (UTC)
# 1


We already have a system to protect crystals, why not make it useful and more effective?

Currently we can have 10% with the pearlshop armor and 10% with the full set + 20% with the pets that we obtain once again via the pearlshop or the season

This gives us at max +40% or 41% with a pet t5

Why not add other resistances in f2p which stack with these to have at least 95%?

We can imagine lightstone / artifacts / a crystal that we insert into the costume (like that one +movement speed or critical hit) / a buff from calamities 7 / a bonus via the blessing of kama / house buff / buff from journal / buff from event quest etc..

Little +10% here and 15% there

All together we will reach 95% with some sacrifice and we will be able to grind in the new areas without being afraid of breaking our crystals

The system already exists even if hidden behind the pearlshop, why not buff it and add other improvements in f2p?

PA doesn't want to make them unbreakable so why not improve what already exists?

Última modificación : 05 dic. 2023, 19:58 (UTC)
# 2

Just remove crystal loss all together.  

Última modificación : 05 dic. 2023, 21:11 (UTC)
# 3
On: Dec 5, 2023, 19:58 (UTC), Written by Centaurs4life

Just remove crystal loss all together.  

This! The whole system is dogs**t. It serves no purpose other than to irritate the s**t out of people. 

They always give the same generic response of "Too many players have too much silver". Seriously who are these players with excessive silver that can afford to lose crystals worth 2b, downgrade accessories worth 32b, or who thought cron stones at 1mil each was too cheap...
They probably just did an average calculation of total silver ÷ total players. Meanwhile some players have trillions of silver and some struggle to reach 1 billion. They've never heard of 90th percentiles and instead balance the game/economy by treating everyone the same as the top 10th percentile.

Then they go on live streams and cry about how 99% of players don't bother with X, Y, Z content. -.-

Lv Privado


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