Black Desert Remasterizado

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1 Ejecuta BlackDesert_Installer_NAEU.exe para instalar el lanzador de Black Desert.

2 Una vez completada la instalación, empieza el juego.

Foros

UTC 12 : 14 24 jul. 2024
CEST 14 : 14 24 jul. 2024
PDT 5 : 14 24 jul. 2024
EDT 8 : 14 24 jul. 2024
#Sugerencias
Central Market Max Item Cost Cap Rework
23 jun. 2024, 13:33 (UTC)
1557 5
Última modificación : 23 jun. 2024, 13:33 (UTC)
# 1

Family Name: Kamiumi

Region (NA/EU): EU

Suggestions/Comments: There are items on the central market that have a hardcap that doesn't make sense. I understand that there should be a minimum and maximum but when an item has reached the hardcap for so long, I think depending on what it is and how obtainable it is there should be an adjustment to the cost. Things like food that can be made by everyone sit at max price for ages, an adjustment should be made depending on demand over a week or 2 week period to see if the price should change any more based on the demand.
Otherwise maybe a do over of the hardcap on items on the central market. 
Última modificación : 24 jun. 2024, 16:08 (UTC)
# 2

i cant think of a single item that sitting at hardcap, except for pearlshop items lol..

there way more items sitting at mincap (crystalised despair for example). those should be lowered. or add a system if item doesnt sell in a week, when at min price, it gets auto bought by NPC for 50% of the value.

Última modificación : 24 jun. 2024, 18:14 (UTC)
# 3
On: Jun 24, 2024, 16:08 (UTC), Written by JuicyJanna

i cant think of a single item that sitting at hardcap, except for pearlshop items lol..

there way more items sitting at mincap (crystalised despair for example). those should be lowered. or add a system if item doesnt sell in a week, when at min price, it gets auto bought by NPC for 50% of the value.

I have read many reply posts from you today, and this one is the worst. 

There is an abundance of items on the CM that desperately need a price floor increase. Otherwise the market for said item will remain slow and stagnant in the CM. 

For example:

Screen cap made 6/24/24 2:13PM

Log is an item that could quaduple in price- and we would still see a massive order for them. 

I think its time PA made a price increase on any item that sits on 5 digits or higher for more than 3 months. 

Última modificación : 24 jun. 2024, 20:37 (UTC)
# 4

The problem with this is that lifeskillers would actually make money off what they do. This isn't something PA wants

Última modificación : 25 jun. 2024, 02:18 (UTC)
# 5
On: Jun 24, 2024, 18:14 (UTC), Written by ArchaicTriad

I have read many reply posts from you today, and this one is the worst. 

There is an abundance of items on the CM that desperately need a price floor increase. Otherwise the market for said item will remain slow and stagnant in the CM. 

For example:

Screen cap made 6/24/24 2:13PM

Log is an item that could quaduple in price- and we would still see a massive order for them. 

I think its time PA made a price increase on any item that sits on 5 digits or higher for more than 3 months. 

I can tell you why I think they don't raise these prices significantly, and I actually do agree with them. I know it sucks, but there's likely two reasons. First one is kind of weak, but I think making basical materials like this be cheap is because they're the most basic type of material. If they were worth a lot we'd have tons of bots gathering materials and selling them. Why is that a problem? Honestly no idea, sounds like a good thing. XD It's not like they can sell silver. But I assume that's one of the reason. Maybe sell accounts with silver on it or something, who knows. Regardless, they're not that common.

Now main reason why they do this, is because these items are very essential, and if you raise the price - new players cannot afford them. They're always sold out I know, so this doesn't really help much honestly, but considering how much these would go for if it was uncapped, new players wouldn't be able to afford it at all, at least right now they stand a chance with the lottery system.  There are a few ways to fix this that I have, but the best solutions are the hardest to implement.

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