Black Desert va commencer dans quelques instants.

Installez le lanceur Black Desert si le jeu ne se lance pas.

Installez le lanceur Black Desert pour lancer le jeu.

Le jeu sera lancé si le lanceur est déjà installé.
Si rien ne se produit, veuillez lancer vous-même le lanceur.

Guide d'installation

1 Exécutez BlackDesert_Installer_NAEU.exe pour installer le lanceur Black Desert.

2 Lancez le jeu une fois l'installation terminée.

Forum

UTC 15 : 8 19 avr. 2024
CEST 17 : 8 19 avr. 2024
PDT 8 : 8 19 avr. 2024
EDT 11 : 8 19 avr. 2024
Increase Ship call distance to ~60m.
13 janv. 2023, 16:38 (UTC)
646 5
Dernière modification : 13 janv. 2023, 16:38 (UTC)
# 1

Title: Ship Call Distance
Family Name:  AtomicPotato

Region (NA/EU):  EU

Suggestion/Comments:
Currently ship call distance is 40m, current desync distance is around 50-60m, so when you got desynced and teleported away from your ship you have to swim to it, yes its not a long swim and etc, but just matching call distance to desync distance is a good idea.
Dernière modification : 19 janv. 2023, 16:00 (UTC)
# 2

Just fix desync :D
i see you lost hope too so instead of fixing the problem, we look for workarounds.
(when it happens in margoria, i relog again and ship is right on top of me most of the times. i always try that because a lot of times, i swam to the boat but could not mount it... relog... and ship was back  so need to swap to first location)

22 201
Lv Privé
NotFluffy
Dernière modification : 29 janv. 2023, 15:42 (UTC)
# 3

Good idea, fixing desync isn't an easy solution to implement and I believe they tried already but failed. Networking especially in MMOs is very, very hard to do right especially with so much going on in BDO. Games like Final fantasy are instanced within closed spaces, but BDO is a true open world game which makes it a big challenge.

Since we may not see a desync fix anytime soon, these little changes like increasing ship distance calling is ideal. This can just be a variable to change versus reworking an entire game engine :P

Dernière modification : 29 janv. 2023, 19:29 (UTC)
# 4

Thanks @Potato.

+1.

I also edited my post there to include this suggestion.

Dernière modification : 30 janv. 2023, 08:44 (UTC)
# 5

The problem gets aggravated though, when you can't summon the boat because it colides with an invisible landmass. I don't really know why they introduced that limitation as it only cause frustation on top of the already existing frustation of having your boat stuck in a pixel. 

I would very much like they fix the sea content properly instead of adding bandaids everywhere. After all, with so much water, those would peel off fast anyway.

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