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Awakening Valkyrie changes feedback
7 sept. 2023, 15:28 (UTC)
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Dernière modification : 14 sept. 2023, 21:00 (UTC)
# 1

Family Name: Vesaia

Region (NA/EU): EU

Suggestions/Comments:

Good morning, afternoon and evening.

I would like to give some feedback to the new changes on Awakening Valkyrie. The update is very welcomed and we all understand the famous "Valktrain" had to get nerfed at some point. It was minimal effort and most people used this technique because of how easy it was. This isn't our biggest concern. I’ve come up with a few suggestions on how you can improve on these changes.

ㅤ 1. Verdict: Lancia Iustitiae.

You've given us a +20 DP buff when you activate this skill. You fail to remember that our skill Heaven’s Echo gives a +25 DP buff that lasts for 60 seconds. Meaning it’ll always prioritize the Heaven’s Echo DP buff over the Verdict DP buff rendering it useless. Make this buff stack with the Heaven's Echo buff or change it to something that is more useful. Additionally, we get a +20 DP buff when sitting in block. So I don’t understand this change? So overall this DP buff on Verdict is not thought out and out of place.

ㅤ 2. Lowering the PvE damage buffs that were shown on global labs.

Don't give us false hopes, address why you decided to do these changes once it went live on Korean servers. We already have classes such as woosa, maegu, berserker and a few others that have amazing performance in PvE content. Awakening Valkyrie is not one of them, and desperately needs these kind of buffs to even be average. She has high APM (Attack per minute), but it doesn't feel rewarding because of her low PvE damage and her ability to pull good trash loot requires a lot of effort. We can use awakening Nova as an example: She is better than the average class when it comes to performance in PvE content, AND she has high APM. Why do you seem to hesitate when it comes to buffing awakening Valkyrie to the same level or at least to a level where she is better than average? High APM should feel rewarding, and in this case, it does not. You grind for an hour, only to be disappointed when you look at the number of trash you pull.


The skills affected were Castigatio, Verdict: Lancia Iustitiae, Divina Inpulsa and Blitz Stab.

Example, this is a picture of the changes to Castigatio:

The left picture is from the Korean patch notes 06.09.2023, the right picture is from the global lab patch notes 01.09.2023.

ㅤ 3. Purificatione.

"Fixing" the bug where the -20 DP debuff applied even when the skill is on cooldown will affect our PvE. It effectively let us reapply a debuff and continue our grind without having to worry about using it whenever it is OFF cooldown. Your intentions were to buff awakening Valkyries performance in PvE, yet you've also nerfed it in the same patch.

ㅤ4. Noble Spirit

I've been asked to add some more feedback about our E buff, Noble Spirit. We've seen other classes having their E buff changed entirely, and we feel as if our is quite outdated. The buff currently gives us a sprint with frontal guard that does not use stamina when we hold down Shift+W, which replaces Death Line Chase that has frontal guard and super armour. This sprint causes a few issues:

➔ Once we stop using the skill, it puts down our guard and leaves us open for damage and ccs. Why don't we get put back into blocking stance if every other movement we have do? It forces us to constantly tap Q to get back into our block stance, making it clunky and rough. 
➔ Another issue is it interfering with inputs; a lot of the time if you use the skill to sprint up to someone who needs a heal and you try to use Purificatione (Shift+LMB), you do a jumping attack instead that is unprotected.

Most of us would like to see this sprint either removed or at least improved. Make it so you end up in block once you let go off Shift+W, or make it more interactive with other skills.

Please reconsider these changes, and thank you for reading.

EDIT: Please give BRT's post some attention as well, upvote as much as you can because he has some really good points and suggestions.

Dernière modification : 7 sept. 2023, 16:06 (UTC)
# 2

Please please listen to this User!!

Dernière modification : 7 sept. 2023, 16:57 (UTC)
# 3

https://www.naeu.playblackdesert.com/en-US/Forum/ForumTopic/Detail?_topicNo=40128&_page=1

I also wrote everything that I think about this reference in the post ...

1 Screen as they did on the Global Lab, and she would start farming at least some spots, then the fact that they brought an additional attack after Shift + RMB on "F" from the additional skill became useless. We also completely cut off the damage on all skills, the 2nd screen shows how everything nerfed stopped by. shift+lmb without changes.

Dernière modification : 7 sept. 2023, 17:34 (UTC)
# 4

The promised changes looked incredible at first, really had my hopes up to not feel bad about grinding on my main class anymore.
Now they're all gone. :)

Dernière modification : 7 sept. 2023, 17:42 (UTC)
# 5

Imagine almost having fun on your character, only to wake up and realise its Kunoichi 2.0.

Revert the changes please, PA.

Dernière modification : 7 sept. 2023, 17:49 (UTC)
# 6

Even with the original buffs Valk probably wouldn't have been close to competing with classes like Guardian or Woosa, but at least you wouldn't have REQUIRED a PvE Tag anymore. With the new changes it'll just be like before:
If you play Valkyrie for PvP you NEED a PvE tag because you just don't grind on this class :(

Dernière modification : 7 sept. 2023, 17:57 (UTC)
# 7

Please give us the Original Buffs, since just removing the promt spam and not giving enough damage makes Valk almost dead in PVE

Dernière modification : 7 sept. 2023, 17:59 (UTC)
# 8

I was one of the users who due to certain disabilities can't often grind well on any class, though the "valk train" method of grinding was something that let me get in a little more playtime when I otherwise wouldn't be able to. I was really sad to see that go in glabs but was glad at the other much needed buffs. The actual live KR patch though is like a kick in the kidney when we are already down. 

Please just undo this and leave valk alone. 

Dernière modification : 7 sept. 2023, 18:00 (UTC)
# 9

if these changes does not get reverted the valk changes essentially boils down to her only getting valk train removed and nothing else.....

Dernière modification : 7 sept. 2023, 18:04 (UTC)
# 10
I've been playing valk since 2016. Don't touch my valk, I don't want to have to switch to another class
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