Black Desert va commencer dans quelques instants.

Installez le lanceur Black Desert si le jeu ne se lance pas.

Installez le lanceur Black Desert pour lancer le jeu.

Le jeu sera lancé si le lanceur est déjà installé.
Si rien ne se produit, veuillez lancer vous-même le lanceur.

Guide d'installation

1 Exécutez BlackDesert_Installer_NAEU.exe pour installer le lanceur Black Desert.

2 Lancez le jeu une fois l'installation terminée.

Forum

UTC 15 : 13 16 juil. 2024
CEST 17 : 13 16 juil. 2024
PDT 8 : 13 16 juil. 2024
EDT 11 : 13 16 juil. 2024
#Jeu_Général #Mise à jour
Knockdown duration + Downsmash, thoughts?
13 juin 2024, 22:28 (UTC)
963 1
Dernière modification : 13 juin 2024, 22:29 (UTC)
# 1

I feel like before everyone knew knockdowns were the longest CC's, and that you use downsmash to keep players on the ground.. fights were more interesting.

The game has been a "catch" game, so slower classes with less mobility fall back in small fights, with even fewer options in group PvP.


When I was first learning PvP in BDO, it was pretty much try to rotate between stiff and CC, then grab. And even back then when I was playing 1v1's in BA; resistances were pretty damn annoying (spending hours as a Warrior 1v1ing my Ninja friend lol).

I feel like being able to stand back up in the middle of a fight is almost as similar as popping a trinket in WoW.. kind of an off topic comparison but a valid one from people familiar with MMORPG PvP.

Maybe BDO could learn from another "Korean MMORPG" - RF Online, where CC's prevented you from healing (using potions), where 1v1 was pretty much impossible unless it was an extreme gear gap, and where you could swap to a shield and "hopefully" survive enough damage to fall back if you were caught out in group fights.

Réponse

General Gameplay

All discussion related to BDO Gameplay.

last
Jusqu'à 10 000 posts seront affichés par recherche.

Avec votre consentement, nous utilisons des cookies pour personnaliser le contenu et la publicité.
Supplément d'information