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Announcements

Updates Jun 12, 2025, 10:00 (UTC) Patch Notes - June 12, 2025

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on June 12, 2025 (Thu). Today’s patch contains 82 updates and is approximately 738.44MB.


Events

  • Event 1. Upgrade Your Accessories with Ease! - [More Details]
    • Event Period: June 12, 2025 (Thu) after maintenance - June 26, 2025 (Thu) before maintenance
 
  • Event 2. Festival Vibes Fill the Air in Heidel! - [More Details]
    • Event Period: June 12, 2025 (Thu) after maintenance - July 10, 2025 (Thu) before maintenance
 
  • Event 3. Need to Extract Caphras Stones or Cups? - [More Details]
    • Event Period: June 12, 2025 (Thu) after maintenance - June 26, 2025 (Thu) before maintenance

 

 


New Additions and Improvements
Dosa
All
Morning Fog
  • Adjusted its maximum attack area to be 70% larger than before when using the skill. 
    • The overall range and maximum distance remain unchanged.

Class Changes
  • [Ranger] Twisting Wind - Fixed the issue where Evasion was activated before the skill when pressing A/D/S + SHIFT.
  • [Ranger] Prime: Descending Current - Fixed the issue where you could not combo into Prime: Ultimate: Descending Current after using the skill.
  • [Maehwa] Sleet Steps - Fixed the issue where Forward Roll was activated when holding A/D/S + SHIFT after using the skill.
  • [Maehwa] Ice Fang - Fixed the description to match the actual movement of the skill.
  • [Valkyrie] Shield Chase - Fixed the issue where moving laterally with the skill and then pressing W/S would make your character move in the wrong direction.
  • [Witch, Wizard] Summon: Keeper Gorr, Tett, Marg, Arne - Fixed the issue where you could summon more than two keepers at once.
  • [Witch] Summon: Keeper Gorr, Tett - Changed the skills so you can no longer use them while moving and using other skills.
  • [Lahn] Prime: Primrose Sprint - Fixed the issue where your character would not perform a fall animation when landing in midair after using Prime: Primrose Sprint.
  • [Lahn] Eyes of Blood, Phoenix Chase – Fixed the issue where using the skills in midair caused your character to instantly return to their original position.
    • Your character will now perform a fall animation if she is in midair before movement ends.
  • [Dosa] Evasion - Fixed the issue where you couldn't combo into Flow: Twin Slash, Flow: Blinding Slash, Flow: Rising Slash, Flow: Virga Shaft, Flow: Velum Slash, and Flow: Cloud Drift.
  • [Dosa] Morning Fog - Fixed the issue where you could not combo into Flow: Twin Slash.

 


 

Contents

Improved Mole Spawning During Farming

  • Moles, who have always had their eyes on adventurers’ crops, have recently started appearing in groups.
    • Improved so that up to a max of three Moles can spawn based on the following probabilities:
      • Chance for one Mole to spawn: 50%
      • Chance for two Moles to spwan: 35%
      • Chance for three Moles to spawn: 15%
    • Improved the system message to display the number of Moles that have appeared.


Improved Horse Taming Controls and Effects

  • Improved so that you can approach horses faster by pressing SHIFT while moving forward with the Capturing Rope or Agewrought Luminous Rope in use.
  • Added a new effect when using the Agewrought Luminous Rope.

  • Improved so that their effects remain active even when falling from certain heights while using the Capturing Rope or Agewrought Luminous Rope.

 


 

Item

Dim Tree Spirit's Armor used to need more Caphras Stones for enhancement than Red Nose's Armor because, back when these were top-tier gear, Dim Tree Spirit's Armor offered slightly better stats.
 
But nowadays, since most adventurers use both as stepping stones to even better gear, we decided it'd be easier to just make the Caphras Stone requirements the same for both. We've also adjusted the Dandelion awakening weapon so it now needs the same number of Caphras Stones as the other boss weapons.
 
Now that all boss weapons and defense gear require the same amount of Caphras Stones for enhancement, we hope this makes Caphras Enhancement more convenient for all adventurers.
  • Changed the required amount of Caphras Stones to enhance Dim Tree Spirit's Armor to match the amount needed for other boss defense gear.
Enhancement Level
Caphras Stones Required Before 
(Caphras Lv. 1-20)
Caphras Stones Required After
(Caphras Lv. 1-20)
TRI (III) 1,706 1,483
TET (IV) 11,189 9,729
PEN (V) 24,460 21,744
TRI (III) Dim Tree Spirit's Armor
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 22 19
1 33 28
2 44 38
3 67 57
4 92 79
5 93 80
6 94 81
7 95 82
8 97 84
9 98 85
10 91 79
11 92 80
12 93 81
13 94 82
14 95 83
15 96 84
16 97 85
17 98 86
18 99 87
19 116 103
20 - -
TET (IV) Dim Tree Spirit's Armor
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 88 76
1 148 128
2 236 204
3 414 358
4 567 491
5 579 502
6 591 513
7 603 524
8 616 536
9 628 547
10 602 525
11 614 536
12 626 547
13 638 558
14 650 569
15 662 580
16 674 591
17 686 602
18 698 613
19 869 729
20 - -
PEN (V) Dim Tree Spirit's Armor
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 176 153
1 264 230
2 352 307
3 352 307
4 817 713
5 817 714
6 1258 1098
7 1368 1194
8 1408 1234
9 1448 1274
10 1440 1272
11 1480 1312
12 1520 1352
13 1560 1392
14 1600 1432
15 1640 1472
16 1680 1512
17 1720 1552
18 1760 1592
19 1800 1632
20 - -
 
  • Changed the required amount of Caphras Stones to enhance Dandelion Awakening Weapon to match the amount needed for other boss main and sub-weapons.
Enhancement Level
Caphras Stones Required Before 
(Caphras Lv. 1-20)
Caphras Stones Required After
(Caphras Lv. 1-20)
TRI (III) 1,823 1,590
TET (IV) 17,689 15,378
PEN (V) 33,768 29,403
TRI (III) Dandelion Awakening Weapon
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 24 20
1 36 31
2 48 41
3 72 62
4 98 85
5 99 87
6 100 88
7 102 89
8 103 90
9 104 91
10 97 85
11 98 86
12 99 87
13 100 88
14 101 89
15 102 90
16 103 91
17 104 92
18 105 93
19 128 105
20 - -
TET (IV) Dandelion Awakening Weapon
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 144 124
1 240 208
2 384 332
3 672 582
4 917 795
5 934 810
6 951 825
7 968 840
8 985 856
9 1002 871
10 959 833
11 976 848
12 993 863
13 1010 878
14 1027 893
15 1044 908
16 1061 923
17 1078 938
18 1095 953
19 1249 1098
20 - -
PEN (V) Dandelion Awakening Weapon
Caphras Enhancement Level Stones Required per Level (Before) Stones Required per Level (After)
0 345 297
1 451 389
2 556 481
3 662 573
4 1044 905
5 1176 1020
6 1308 1135
7 1440 1250
8 1573 1365
9 1705 1480
10 1752 1522
11 1884 1637
12 2016 1752
13 2148 1867
14 2280 1982
15 2412 2097
16 2544 2212
17 2676 2327
18 2808 2442
19 2988 2670
20 - -
■ With these changes, during the June 12, 2025 (Thu) maintenance, any Caphras Stones used beyond the maximum allowed amount into Dim Tree Spirit’s Armor or Dandelion Awakening Weapons at TRI (III) to PEN (V) enhancement levels will be returned to your Heidel storage.

[Caphras Stone Refund Criteria]
Dim Tree Spirit’s Armor
- TRI (III): More than 1,483 Caphras Stones used
- TET (IV): More than 9,729 Caphras Stones used
- PEN (V): More than 21,744 Caphras Stones used

Dandelion Awakening Weapon
- TRI (III): More than 1,590 Caphras Stones used
- TET (IV): More than 15,378 Caphras Stones used
- PEN (V): More than 29,403 Caphras Stones used
 

Central Market Max Price Adjustment for Certain Crafted Items

  • Adjusted the Central Market maximum selling prices for certain items whose prices were not high enough compared to their crafting costs.
    • During the June 12, 2025 (Thu) maintenance, the items listed below that were registered for sale have been moved to the Central Market Warehouse, and purchase order requests have been canceled.
Item Before After
Concentrated Magical Black Gem
15,000,000 20,000,000
Insectivore Plant Powder
90,000 200,000
Insectivore Plant Sap
47,800 201,000
Hard Hide
40,200 50,500
Fine Hard Hide
134,000 500,000
Organic Fertilizer
12,000 21,400

Immortal: Giant's Draught

28,000,000 52,500,000

Immortal: Elixir of Indignation

28,000,000 52,500,000

Immortal: Perfume of Courage

155,000,000 315,000,000

Immortal: Perfume of Deep Sea

160,000,000 315,000,000

Immortal: Perfume of Charm

158,000,000 315,000,000
Gauche Rawr-Rawr's Heart
1,500,000,000 2,000,000,000
 
  • Added Mass Processing recipes for the following items:            
    • Concentrated Magical Black Stone
    • Mercenary's Life (60 min), Mercenary's Experience (60 min)
    • [Event] Magical: Verdure/Beast's/Giant's/Savage/Frenzy Draught
    • [Event] Magical: Frenzy Draught of Corruption
Concentrated Magical Black Stone
Materials Crafting Method Result
Sharp Black Crystal Shard x10
Heating
Concentrated Magical Black Stone x10
Black Stone x20
Black Stone Powder x1
* Details about Mass Processing recipes has been added to the Concentrated Magical Black Stone and Sharp Black Crystal Shard item descriptions.
 
Mercenary's Life (60 min) / Life EXP +150%
Materials Crafting Method Result
Mercenary's Life (60 min) x30
- Life EXP +50%
Simple Alchemy
Mercenary's Life (60 min) x10
- Life EXP +150%
Black Stone Powder x1
Mercenary's Experience (60 min) / Combat EXP +600%, Skill EXP +90%
Materials Crafting Method Result
Mercenary's Experience (60 min) x30
- Combat EXP +200%
- Skill EXP +30%
Simple Alchemy
Mercenary's Experience (60 min) x10
- Combat EXP +600%
- Skill EXP +90%
Black Stone Powder x1
[Event] Magical: Verdure Draught
Materials Crafting Method Result
[Event] Magical Elixir x10
Simple Alchemy
[Event] Magical: Verdure Draught x10
Verdure Draught x20
Ibellab's Essence x1
[Event] Magical: Beast's Draught
Materials Crafting Method Result
[Event] Magical Elixir x10
Simple Alchemy
[Event] Magical: Beast's Draught x10
Beast's Draught x20
Ibellab's Essence x1
[Event] Magical: Giant's Draught
Materials Crafting Method Result
[Event] Magical Elixir x10
Simple Alchemy
[Event] Magical: Giant's Draught x10
Giant's Draught x20
Ibellab's Essence x1
[Event] Magical: Savage Draught
Materials Crafting Method Result
[Event] Magical Elixir x10
Simple Alchemy
[Event] Magical: Savage Draught x10
Savage Draught x20
Ibellab's Essence x1
[Event] Magical: Frenzy Draught
Materials Crafting Method Result
[Event] Magical Elixir x10
Simple Alchemy
[Event] Magical: Frenzy Draught x10
Frenzy Draught x20
Ibellab's Essence x1
[Event] Magical: Frenzy Draught of Corruption (#1)
Materials Crafting Method Result
[Event] Magical Elixir x10
Simple Alchemy
[Event] Magical: Frenzy Draught of Corruption x10
Frenzy Draught x20
Corrupted Breath x20
Ibellab's Essence x1
[Event] Magical: Frenzy Draught of Corruption (#2)
Materials Crafting Method Result
[Event] Magical Elixir x10
Simple Alchemy
[Event] Magical: Frenzy Draught of Corruption x10
Frenzy Draught of Corruption x20
Ibellab's Essence x1
[Event] Magical: Frenzy Draught of Corruption (#3)
Materials Crafting Method Result
[Event] Magical: Frenzy Draught x10
Simple Alchemy
[Event] Magical: Frenzy Draught of Corruption x10
Corrupted Breath x20
Ibellab's Essence x1
 
  • 'Added details about the [Event] Magical: Frenzy Draught of Corruption crafting recipe to the Corrupted Breath item description.
Before After
 
  • Updated the usage info for Garmoth's Bloodstone, now mentioning that after completing the "Happy Crimson Accident" quest, you can exchange Garmoth's Bloodstone x1 for Garmoth's Scale x20 with Kukao.
Before After
 
  • Improved so that the following items can be stored in the Family Inventory:
    • Book of Combat, Book of Life, Atanis Firefly, Small Atanis Firefly   
      • Book of Combat and Book of Life cannot be stored in the Family Inventory while sealed, and once expired, they'll move to your normal inventory where you can discard them.
 
Since the update allows players to fight each biome boss in Atoraxxion consecutively—from Vahmalkea to Yolunakea—more adventurers are visiting Atoraxxion. To help skilled adventurers tackle Sycrakea's boss more smoothly, we've ensured that anyone installing Berurah's Power Stone won't be affected by debuffs during the process
  • Improved Berurah's Power Stone from Syca's Cradle in Atoraxxion: Sycrakea to grant Super Armor when used.
 

 


 

Monster

  • Improved the spawn animation speed to be faster for the following Dark Rift Bosses so you can jump into battle more quickly:
    • Red Nose, Dastard Bheg, Muskan, Dim Tree Spirit, Ferrid, Ahib Griffon

  • Removed the Invincible phase from the following Dark Rift Bosses:
    • Red Nose, Dastard Bheg, Muskan, Dim Tree Spirit, Ferrid
 
  • Fixed the issue where loot could not be obtained in certain situations when defeating an awakened World Boss.
    • Changed the Gold Bar 1,000G, which could be additionally obtained at a set rate when defeating an awakened World Boss, to a Gold Bar Box that grants 1 to 5 Gold Bar 1,000G when opened.
      • However, the Gold Bar 1,000G guaranteed to drop will remain unchanged.
■ For adventurers who were unable to obtain loot due to this issue, the following items will be distributed based on the boss kill records at the time the issue occurred. 
- Boss-specific Reward Bundle 
- Gold Bar Box (upon opening, you can obtain between 1,000G and 5,000G based on a set probability) 
 
■ Changed the reward distribution date for adventurers who were unable to obtain loot due to this issue, in order to more accurately check eligible recipients. 
- June 12, 2025 (Thu) maintenance → June 19, 2025 (Thu) maintenance 

 


 

Quest & Knowledge

  • 'Improved the text regarding growth to be more intuitive in the "[To Level 50!] Go Beyond Your Own Limits" quest description.
  • Standardized the format for quest acceptance requirements in Quests (O) descriptions.

 


 

Node & Conquest War

  • Increased the damage dealt by Enhanced Flame Tower to Adventurers by 50%.
  • Reduced the Durability of Lynch Cannon by 50%.
  • Increased the Durability of Siege Defense Tower by 50%.
  • Boosted the firing speed of Siege Defense Tower by 20%.
  • Improved the controls for Dark Contract: Troll and applied these changes to Trolls in War of the Roses.
  • Improved the camera viewpoint to be more natural after Dark Contract: Ogre performs a Jump Attack.
  • Removed the "offensive side only" restriction from the descriptions of [Conquest] Dark Contract: Ogre and [Conquest] Dark Contract: Troll.

 


 

UI

  • Improved the visibility of arrows in the Owned Dice section across all Black Spirit's Adventure boards (normal/Ancient/Festival).
Before After
 



 

Web

  • Improved some UI elements in the in-game coupon redeem window.
 
  • Improved some UI elements in the settings window of the Pearl Abyss Launcher.            
    * The Pearl Abyss Launcher is the game launcher used in the Asia region and Black Desert Global Lab.            
 
  • New wallpapers have been added to the wallpaper menu on the Black Desert official website.
    • The wallpapers are supported in Mobile 720 x 1580 resolution and PC 1920 x 1080 resolution.



 

Modified or Changed
  • Fixed the issue where the occupation gauge in Red Battlefield - Valencia City would instantly reset if another team failed to recapture an already occupied area.
  • Fixed the issue where Fishing Resource in Hwanghae and Bukpo Sea in the Land of the Morning Light always appeared as Exhausted.
  • Improved the quest description for [Training Leap Apprentice 10] Horse in the Ruins.
  • Fixed the issue where Dragon God's Energy appeared in awkward position at times during the Bihyung fight in the Black Shrine - Hwanghae.
  • Fixed the issue where adventurers could enter Black Shrine - Donghae Boss Blitz from the Guild Boss Khan instance.
  • Fixed the issue where item descriptions would remain on screen after closing the My Instruments UI.
  • Fixed the issue where the ping function in Arena of Solare only worked with SHIFT, even after changing the Special Action hotkey to CapsLock.
  • Fixed the issue where the number of Completed Quests would display as zero when changing character or server via the End Game window.
  • Fixed the issue where [Event] Vibrant Cherry Blossom Draught and [Event] Heartwarming Spring Draught could not be used with Fairy's Continuous Care.
  • [Gamepad Mode] Fixed the issue where the skill key guide for Cap'n's Orders on the Guild Galley would not switch to gamepad controls.
  • Changed the size of the Gyfin Rhasia battlefield in Arena of Solare to be slightly smaller to address the issue where matches could not proceed normally if players left certain areas of the battlefield.
  • [Gamepad Mode] Fixed the issue where setting the mount's name was not functioning properly at certain stages after obtaining an Imperial Steed.
  • [Ranger] Fixed the issue where the appearance of the Venecil Dress was abnormal when gear Durability decreased.
  • [Tamer] Fixed the issue where the appearance of the hip area of the Celestial Tides Outfit was abnormal while moving.
  • [Nova] Fixed the issue where the appearance of certain body parts was abnormal depending on customization when wearing the First Crush Outfit.
  • Fixed the issue where it was possible to exceed the maximum number of members when matching for Red Battlefield in certain situations.
  • Fixed the issue where the message "You have a completed Black Spirit Quest." appeared even when there were no completed Black Spirit quests.
 

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