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Announcements

Updates Oct 22, 2026, 09:34 (UTC) Patch Notes - October 22, 2026

 

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on October 22, 2026 (Thu). Today’s patch contains 53 updates and is approximately 801 MB.

 

Events


  • [EP. 3] World Boss Is Here to Play - [More Details]
    • Oct 22, 2026 (Thu) after maintenance - Nov 4, 2026 23:59 (UTC)
 
 

New Additions and Improvements
Class Changes
DP Build Balance Adjustments
Last February, we adjusted the stats of Dawn Crystals to address the so-called "defense meta." This affected cost-effective balance builds that used BON Dawn Crystals to deal high damage to enemies while maintaining strong defenses. However, the issue of heavy DP builds continuously applying CC effects has yet to be fully resolved.

Black Desert has a safeguard based on minimum AP that ensures Adventurers still take some damage, even with very high DP. Yet Adventurers who are nearly impossible to defeat while continuously disrupting large groups have left opponents with few effective ways to fight back.

To address this, we have increased the minimum AP ratio so that heavy DP builds take more damage from a wider variety of opposing builds. This change is primarily intended to reduce their effectiveness in group combat, such as 10v10 battles, rather than in 1v1 encounters.

As Adventurers progress through Inner Edania, AP and DP trends continue to shift, potentially affecting combat and builds. We will continue monitoring these changes closely and make adjustments as needed.

We will do our best to provide a more enjoyable PvP environment. Thank you.
  • Changed the minimum AP applied to an attacker in PvP from 5% to 7% when the target's defensive stats, such as Total Damage Reduction, exceed the attacker's offensive stats, such as Total AP.
    • If the attacker's AP after factoring in all Damage Reduction and Evasion effects falls below the minimum AP threshold, damage is dealt to the target using the set minimum AP percentage.
 
Class Changes
  • [All Classes] Godslayer: Force Palm - Fixed the issue where underwear became visible in certain situations.
  • [Ranger] Penetrating Wind III - Fixed the issue where the skill description listed Knockback as its CC type, but the skill icon showed Knockdown.
  • [Tamer] Tamer's Legacy IV and V - Fixed the issue where their required levels were reversed.
  • [Lahn] Prime: Crescent Barrage - Fixed the issue where the animation occasionally appeared unnatural on uneven terrain.
  • [Guardian] Black Blood Circle - Fixed the issue where the shield remained on the character's back when the skill is used after Mountain Slam.
  • [Corsair] Core: Cap'n's Orders: Open Fire! - Fixed the issue where the anchor did not appear when using the skill.
  • [Sage] Prime: Rift Storm - Improved the transition into Rift Chain immediately after its attack 1 lands.
  • [Sage] Lightning Prison - Fixed the issue where Flow: Interrogate activated when entering the commands for Lightning Prison, Spear Bolt, or Ator's Spear during an Overcharged Bolt combo, after immediately comboing from Lightning Prison into Bolt or Impaling Flash.
  • [Seraph] Fixed the issue where the current outfit's appearance was displayed during certain actions while in Purgatum.
  • [Seraph] Goyen's Greatsword Arts - Fixed the issue where its Skill Demo in the Skill UI showed Armor Crush instead.
  • [Agent] Prime: Hexround: Overclock I - Changed its learning requirement to Rules of Engagement XVIII.

 

Item

  • Changed Marni's Pocket Watch so it can be repaired.
 
  • Reset the orders and listings for certain items on the Central Market during the Oct 22, 2026 (Thu) maintenance.
    • For the list of affected items, please see the [October 16 (Fri) Central Market Maintenance] notice.
 

 

Monster

Calamity 8 and 9 for Imoogi and Bari & Difficulty Revamp

New difficulties have been added for Imoogi, bearer of the Dragon Orb, and Bari, the singer of doom.

Imoogi's overall difficulty has been slightly reduced. While the combat remains largely unchanged, you'll need to actively create openings to deal damage and make the fight easier. The minimum AP requirement and rewards are the same as Oduksini's.

The revamped Bari has been designed to further emphasize her identity as a mudang who commands wraiths. You'll need quick reflexes to evade wraiths ambushing you from all directions, as well as sound judgment to awaken the Dangsan Tree's barrier amid the Great General's overwhelming presence. The minimum AP requirement and rewards are the same as those for Bamboo Legion Lieutenant and Duoksini.

We look forward to seeing your heroic feats as you take on the revamped Imoogi and Bari.
  • Added Calamity 8 and 9 for Imoogi and Bari in Black Shrine - Donghae (Solo).
 


Black Shrine - Donghae (Solo) Revamp

Thank you to all Adventurers who enjoy the Black Shrine - Donghae (Solo).
 
Previously, Black Shrine - Donghae used the Light Orb system for Calamity 7 and below, allowing Adventurers to face these challenges with equalized AP and DP regardless of their gear. Meanwhile, Calamity 8 and above had a minimum AP requirement and challenged Adventurers to fight using their own gear.

This system was designed to let newer Adventurers challenge Calamity 7 and below, while more experienced Adventurers with sufficient gear could take on higher difficulties as they progressed. However, as your journeys in Black Desert continued, your equipment has steadily grown stronger, shifting the difficulty balance. In some cases, Calamity 8 and above even became easier than Calamity 7.
To address this, we have removed the Light Orb system, allowing Adventurers to challenge all Calamity levels using their own gear. We have also adjusted the overall difficulty and increased rewards accordingly.

Additionally, Calamity 10 will be temporarily unavailable following this update. We will be revamping Calamity 10 to deliver the thrill and excitement worthy of the highest difficulty.
With this Black Shrine revamp, we hope Adventurers can experience how far they've progressed while enjoying rewarding challenges across all difficulty levels. Thank you.
  • Changed Calamity 1 to 7 in Black Shrine - Donghae (Solo) so that Light Orbs are no longer used, allowing Adventurers to challenge bosses using their own gear.
    • Minimum AP requirements, boss levels and rewards have been adjusted by difficulty as follows.
Boss Difficulty Calamity 1 Calamity 2 Calamity 3 Calamity 4 Calamity 5 Calamity 6 Calamity 7 Calamity 8 Calamity 9
Boss Level 60 62 64 66 68 70 71 72 73
Golden Pig King 300 315 330 345 360 375 390 405 420
Apex Changui 300 315 330 345 360 375 390 405 420
Songakshi 300 315 330 345 360 375 390 405 420
Sangoon 300 315 330 345 360 375 390 405 420
Gumiho 300 315 330 345 360 375 390 405 420
Bari 305 320 335 350 365 380 395 410 425
Bamboo Legion Lieutenant
305 320 335 350 365 380 395 410 425
Duoksini 305 320 335 350 365 380 395 410 425
Oduksini 310 325 340 355 370 385 400 415 430
Imoogi 310 325 340 355 370 385 400 415 430

  • Listed below are the weekly Boss Blitz rewards for defeating Oduksini on Calamity 1, 4, 7, 8, and 9.
    • Boss Blitz Rankings determine the reward rank, up to Rank 1. Higher-ranked rewards grant more guaranteed items and higher drop rates for chance-based items.
    • Items without a specified quantity drop as x1.
C-1 Boss Blitz Reward: Oduksini (Rank 1-9)
 Minimum AP: 310
Guaranteed Chance-Based
- Embers of Hongik x8-11
- Memory Fragment x9-12
- Sealed Black Magic Crystal x1
- Sangpyeong Coin x54-60
- Black Stone x18-22
- Trace of Nature x9-12
- Essence of Dawn x9-10
- Gold Bar 1,000G x0-1
- Gold Bar 100G x0-8
- Dahn's Gloves
- Tear of Illusion
- Deboreka Earring
- PRI (I) Deboreka Earring
- DUO (II) Deboreka Earring
- Flame of Hongik
- Essence of Taebaek
- Crystal of Harmony
- Crystal of Darkness
- Crystal of Bitterness
- Crystal of Decimation
- Bonghwang's Fragment
- Haetae's Fragment
- Girin's Fragment
- Resplendent Lightstone of Earth
- Resplendent Lightstone of Fire
- Resplendent Lightstone of Wind
C-4 Boss Blitz Reward: Oduksini (Rank 1-9)
Minimum AP: 355
Guaranteed Chance-Based
- Embers of Hongik x17-20
- Memory Fragment x18-21
- Sealed Black Magic Crystal x3
- Sangpyeong Coin x99-105
- Black Stone x38-41
- Trace of Nature x15-18
- Essence of Dawn x18-19
- Gold Bar 1,000G x1-2
- Gold Bar 100G x1-8
- Dahn's Gloves
- Tear of Illusion
- Deboreka Earring
- PRI (I) Deboreka Earring
- DUO (II) Deboreka Earring
- Flame of Hongik
- Essence of Taebaek
- Crystal of Harmony
- Crystal of Darkness
- Crystal of Bitterness
- Crystal of Decimation
- Bonghwang's Crystal
- Haetae's Crystal
- Girin's Crystal
- Resplendent Lightstone of Earth
- Resplendent Lightstone of Fire
- Resplendent Lightstone of Wind
C-7 Boss Blitz Reward: Oduksini (Rank 1-9)
Minimum AP: 400
Guaranteed Chance-Based
- Tear of Illusion
 - Embers of Hongik x26-29
 - Memory Fragment x27-30
 - Sealed Black Magic Crystal x6
 - Sangpyeong Coin x128-134
 - Black Stone x64-67
 - Trace of Nature x22-25
 - Essence of Dawn x27-28
 - Essence of Dawn Box x2
 - Trace of Thunderbolt
 - Gold Bar 1,000G x2-3
 - Gold Bar 100G x2-7
- Dahn's Gloves
 - Deboreka Earring
 - PRI (I) Deboreka Earring
 - DUO (II) Deboreka Earring
 - Flame of Hongik
 - Essence of Taebaek
 - Crystal of Harmony
 - Crystal of Darkness
 - Crystal of Bitterness
 - Crystal of Decimation
 - Bonghwang's Tear
 - Haetae's Tear
 - Girin's Tear
 - Resplendent Lightstone of Earth x1-2
 - Resplendent Lightstone of Fire x1-2
 - Resplendent Lightstone of Wind x1-2
 - Faint Origin of Dark Hunger
C-8 Boss Blitz Reward: Oduksini (Rank 1-9)
Minimum AP: 415
Guaranteed Chance-Based
- Tear of Illusion
- Embers of Hongik x29-32
- Memory Fragment x30-33
- Sealed Black Magic Crystal x6
- Sangpyeong Coin x134-137
- Black Stone x69-72
- Trace of Nature x25-28
- Essence of Dawn x30-31
- Essence of Dawn Box x3
- Trace of Thunderbolt
- Gold Bar 1,000G x3
- Gold Bar 100G x0-6
- Dahn's Gloves
- Deboreka Earring
- PRI (I) Deboreka Earring
- DUO (II) Deboreka Earring
- Flame of Hongik
- Essence of Taebaek
- Crystal of Harmony
- Crystal of Darkness
- Crystal of Bitterness
- Crystal of Decimation
- Bonghwang's Tear
- Haetae's Tear
- Girin's Tear
- Resplendent Lightstone of Earth x1-2
- Resplendent Lightstone of Fire x1-2
- Resplendent Lightstone of Wind x1-2
- Faint Origin of Dark Hunger
C-9 Boss Blitz Reward: Oduksini (Rank 1-9)
Minimum AP: 430
Guaranteed Chance-Based

- Faint Origin of Dark Hunger
- Resplendent Lightstone of Earth x2
- Resplendent Lightstone of Fire x2
- Resplendent Lightstone of Wind x2
- Tear of Illusion
- Embers of Hongik x33-36
- Memory Fragment x34-37
- Sealed Black Magic Crystal x7
- Sangpyeong Coin x138-140
- Black Stone x79-82
- Trace of Nature x27-30
- Essence of Dawn x34-35
- Essence of Dawn Box x3
- Trace of Thunderbolt
- Gold Bar 1,000G x3-4
- Gold Bar 100G x0-4

- Dahn's Gloves
- Deboreka Earring
- PRI (I) Deboreka Earring
- DUO (II) Deboreka Earring
- Flame of Hongik
- Essence of Taebaek
- Crystal of Harmony
- Crystal of Darkness
- Crystal of Bitterness
- Crystal of Decimation
- Bonghwang's Tear
- Haetae's Tear
- Girin's Tear

  • Made Black Shrine Calamity 10 unavailable.
    • Calamity 10 will return later at a higher difficulty.
    • Removed Calamity 10 from Adventure Log - Boss Storybook - Morning Light.
      • Adventurers who met the completion requirements but had not claimed their rewards received them in the Black Spirit's Safe during maintenance.
 
  • Reset Black Shrine - Donghae (Solo) Boss Blitz history.
    • Weekly Boss Blitz Rewards earned from Oct 18 (Sun) at 00:00 until maintenance on Oct 22 (Thu) were delivered to the Black Spirit's Safe during maintenance.
      • Weekly Boss Blitz Rewards earned after the reset will be distributed on Oct 25 (Sun) at 00:00.
* For that week, you can receive up to 10 weekly rewards: five based on Boss Blitz history before maintenance and five based on Boss Blitz history after maintenance.
 
  • Changed the combat difficulty tiers as follows.
Before After
Calamity 8 Calamity 1-3
Calamity 9 Calamity 4-6
Calamity 10 Calamity 7-9
  • Adjusted Calamity 1 difficulty to be similar to the previous Calamity 8 fights against Golden Pig King, Sangoon, and Gumiho.
  • Changed the requirement for receiving Blessing of the Morning from Calamity 7 or higher to Calamity 5 or higher.
  • Kept the challenge and reward rules for Black Shrine - Donghae (Solo) unchanged.
    • Defeating a Calamity 5 boss is no longer required to challenge Calamity 6 or 7.
 
  • Removed the Light Orb.
    • Removed the "[LoML] Gift from the Black Spirit" quest, which awarded Light Orbs.
    • Replaced the Light Orb reward from the following quests with Sangpyeong Coin x500.
      • Adventurers who had already completed the quest and claimed its reward also received Sangpyeong Coins in their Heidel Storage during maintenance.
        [LoML] Dokkebi's Gift
        [LoML] Ruler of Taebaek
        [LoML] Talekkebi's Trials - Calamity 3
        [LoML] Talekkebi's Trials - Calamity 5
        [LoML] Talekkebi's Trials - Calamity 6
         
 
  • Changed quest objectives to reflect the adjusted difficulty of Black Shrine - Donghae (Solo) bosses.
    • HYPERBOOST quest objectives have changed.
      • All quests listed below now require 300+ AP to accept.
Before After
[Black Spirit Support] Golden Pig King Calamity 8
[Black Spirit Support] Golden Pig King Calamity 1
[Black Spirit Support] Sangoon Calamity 8
[Black Spirit Support] Apex Changui Calamity 1
[Black Spirit Support] Gumiho Calamity 8
[Black Spirit Support] Sangoon Calamity 1
[Black Spirit Support] Golden Pig King Calamity 9
[Black Spirit Support] Gumiho Calamity 1
  • The objectives of the following Olvia Academy Journal quests have changed. 
Before After
Defeat Sangoon Calamity 9
Defeat Sangoon Calamity 1
Defeat Gumiho Calamity 9 Defeat Gumiho Calamity 1
 
  • Improved Adventure Log progress so defeating a Black Shrine boss on a higher Calamity also completes all lower-level entries for that boss.
 
  • Removed the top-of-screen notification and first-clear message for defeating Calamity 1-9 bosses in Black Shrine - Donghae (Solo).
    • Blessing of the Morning buff notifications are no longer displayed.
 

Blue Whale Loot Improvements

The Blue Whale, which appears in the seas near the continent, yields a variety of useful items when defeated, including materials for perfumes and potions. In the past, many captains would set sail for these Blue Whales, but as the revenue from other content has increased significantly, their popularity has declined. With this update, we have improved their loot to make Blue Whale hunting more rewarding.
  • Changed the loot obtainable from Blue Whale.
Item Before After
Great Ocean Oil x1-2 x10-12
Blue Whale Tendon
x5-7 x12-15
Blue Whale Meat x15-20 x17-20
Wildspark x100-150 (Chance-Based)
x60-80 (Guaranteed)

 

  • Doubled the drop rates of the following items from Blue Whale.
    • Blue Whale's Cranial Bone, Blue Whale's Chest Bone, Blue Whale's Tail Bone

 


 

  • Expanded the size of Marni's Realm in the Magaia Temple monster zone.
    • The location of the Vestige of Everlight in Magaia Temple has changed.

 

 

 

Quest & Knowledge

  • Added instructions for equipping a matchlock to the Quest Summary for the Olvia Academy Hunting Course.
  • Improved the "[Imoogi] Black Shrine" quest so you can interact with the nearby Imoogi Altar to travel directly to where a cutscene takes place.
    • You can still complete the quest objective by defeating Sangoon in the Black Shrine and completing the Boss Storybook.
 

 

UI

  • Updated the Black Spirit's Scheduler UI.
    • The "Add Schedule" text in the top-right corner is now centered.
    • The content icons are now more centrally aligned.
    • The divider color for selected content has changed.
  • Updated the Marni's Combat Analyzer UI.
    • The "Open Widget" button is slightly shorter.
    • Slight padding has been added to the left and right sides of the Individual Combat Analysis area.
    • The line beneath the selected tab has a new design.
  • Updated the Marni's Combat Statistics UI.
    • In Details, the ▼ and ▲ icons now appear only for the item being filtered.
    • In Arena of Solare, the rank filter now sorts in ascending order, from Beginner Soldier to Solare Incarnate.
    • Updated the description of EXP gain by character level in My Information (P).
  • Updated the Naval Fame description in My Information (P).
    • A description regarding enhancement level drops has been added.
  • Increased the maximum value for the party member min level setting in the Find Party/Platoon - Post Recruitment Ad from 60 to 75.
  • Removed "exp+" from the Tag Character menu icon.
 

 


Modified or Changed
  • [Valkyrie, Kunoichi, Lahn, Dark Knight] Fixed the issue where parts of the hips appeared hollow while wearing the Caelina Outfit with certain underwear.
  • [Dark Knight] Improved the position of Sovereign weapon effects when the Crown Eagle Kriegsmesser was equipped.
  • [Corsair] Fixed the issue where the Summer Getaway (Hot Pants) looked awkward when sitting or crouching.
  • [Corsair] Fixed the issue where Coco-Nutty Pirates Gloves looked awkward when worn in a mix & match combination with certain outfits.
  • [Dosa] Fixed the issue where the Urban Abyss Earrings looked awkward with certain customizations.
  • [Deadeye] Fixed the issue where the Citrus Outfit looked awkward when dyed with [Heidelian Dye] Black.
  • [Agent] Fixed the issue where the calf skin clipped through when wearing the Marnist Shoes.
  • [Female Classes] Fixed the issue where bikini-style outfits looked awkward during the Imperial Delivery packaging animation.
  • [Drakania] Fixed the issue where parts of the Lookin' Frosh Outfit looked awkward when worn with other outfits.
  • [Woosa] Fixed the unnatural positioning of the sub-weapon during the unique idle animation when wearing the Celestia Armor.
  • [Seraph] Fixed the issue where Angelion A and B Outfits looked awkward when Hide Cape was enabled.
  • Fixed the issue where the appearance was awkward when Silence of the Good and Whispers of Evil were worn with Silent Night.
  • [Corsair] Fixed the issue where the "The Treasure's True Owner: Ebenruth's Nol" quest appeared incomplete in Treasure Codex even after completing it.
  • Fixed the unnatural visual effects when using the Fairy skill "Morning Star" and the item "Atanis' Firefly".
  • Fixed the issue where item descriptions were not displayed and scrolling did not work while dragging items in the inventory.
  • Fixed the issue where Despair-Consumed Edanas sometimes failed to appear in the Event Horizon monster zone.
    • Despair-Consumed Archers no longer appear from the Wormhole.
  • Fixed the issue where characters below Lv. 49 could reach Lv. 50 without completing the "[To Level 50!] Go Beyond Your Own Limits" quest by gaining two or more levels at once.
  • Fixed the awkward navigation route to Eileen during the "[Land of the Morning Light] A Step Further" quest.
  • Fixed the issue where knowledge for the Field Boss "Black Shadow" could not be obtained after it stopped spawning in the field.
    • You can acquire this knowledge by talking to the NPC looking at Markthanan's Servant in the Hermesia Inner Castle.
  • Fixed the awkward animations played when interacting with NPCs at Angavu Outpost.
  • Fixed the issue where the guild activity point increased immediately upon partially achieving a Guild Mission without completing it.
  • Fixed the issue where the number of Placement Objects Destroyed differed between the Node/Conquest War results UI and the Node/Conquest War Status in the Guild UI.
  • Fixed the issue where the system message appeared twice when a ship was destroyed with a negative Naval Fame, dropping its enhancement level.
  • Fixed the issue where the Quest Complete effect size in the Quest Widget appeared awkward when optimizing the UI after changing the resolution.
  • [Agent] Fixed the issue where the required Marni's Fuel was displayed incorrectly when using Item Copy with Marni's Pocket Watch equipped.
  • Fixed the issue where the right ALT/CTRL keys on the keyboard did not work in certain environments when using Quick Hotkeys.
  • Fixed the issue where buff effects exclusive to the Event Horizon monster zone were displayed in item buff slots.
  • Fixed the issue where time occasionally did not progress normally during the "Tachyon Traces XXIX" quest.
  • Fixed the issue where Marni's Combat Statistics were not tracked properly.
  • Added the following details to the item descriptions of outfit selection boxes:
    • You can check the item description in each box for details on class availability.
  • Fixed the issue where completing the quest "[Event] [Weekly] Care to Invest in Something Free?" granted [Event] Clickety-clack Clockwork, an item from a past event.
    • Any [Event] Clickety-clack Clockwork obtained this way will be collected during the Oct 29, 2026 (Thu) maintenance.
  • Fixed the issue where [Event] Power to Do Good granted Life EXP +30% instead of the stated +50%.
    • Compensation matching the number of [Event] Power to Do Good used before the Oct 22 (Thu) maintenance will be sent during the Oct 29 (Thu) maintenance.            
  • [Gamepad] Fixed the issue where selecting View Details on an illustration in the Land of the Morning Light Adventure Log turned to the next page.
  • [Gamepad] Fixed the issue where the bottom Ring Menu disappeared upon entering the Magnus and attempting to use the Ring Menu disabled the camera rotation.
  • [Gamepad] Fixed the issue where the volume for individual Adventurers could not be controlled in Voice Chat.
  • [Gamepad] Changed the View Details button for Adventure Log illustrations from A to LT + X.
  • [Gamepad] Changed the Family and Enhancement Inventory to not open in the Shop UI.
  • [Gamepad] Fixed the issue where focusing on the truncated monster names in the Monster Zone Info UI did not display a tooltip.
  • [Gamepad] Fixed the issue where the key guide was missing from the bottom of the Campsite Container.
  • [Gamepad] Fixed the issue where moving the L-stick up did not work after selecting a different region list in the Storage UI.