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Announcements

Updates Sep 4, 2025, 10:01 (UTC) Patch Notes - September 4, 2025

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on September 4, 2025 (Thu). Today’s patch contains 186 updates and is approximately 1.65GB.

 

Events

  • Event 1. BDAcademy: Class Wars Return!! - [More Details]
    • Sept 4, 2025 (Thu) after maintenance - Sept 25, 2025 (Thu) before maintenance
 
  • Event 2. [Gain Knowledge] Trailblaze into the Fabled Land of Edania! - [More Details]
    • Sept 4, 2025 (Thu) after maintenance - Sept 18, 2025 (Thu) before maintenance
 
  • Event 3. Pearl's Blessings This September - [More Details]
    • Sept 4, 2025 (Thu) after maintenance - Oct 2, 2025 (Thu) before maintenance
 

New Additions & Improvements

Character

Ranger
Main, Succession
Riding the Wind 
  • Removed collision while moving when using the skill.
 
Riding the Wind, Twisting Wind
  • Changed so you can now descend slopes when using the skill.
    • If the landing spot is more than 5m high in the air, the falling animation will be displayed.

Awakening
Awakening: Kamasylven Sword
  • Changed to activate the forward Awakening switching motion when comboed from Evasive Landing Shot.
  • Pressing LMB after switching to Awakening will combo into Breezy Blade.
  • Improved to combo smoothly into other skills after activating the Awakening switching motion.
Sorceress
All
Midnight Stinger II, Absolute: Midnight Stinger, Prime: Midnight Stinger
  • Removed MP-based extra damage and adjusted the skill damage.
Skill Name Before After
Midnight Stinger II
Attack damage 537% x2
Attack damage 644% x2
Absolute: Midnight Stinger
Attack damage 634% x2
Attack damage 761% x2
Prime: Midnight Stinger
Attack damage 3036% x2
Attack damage 3279% x2
 
Night Crow
  • Improved so when using the skill while airborne and not consecutively, your character will always land safely.
Berserker
Awakening
Evasion
  • Increased your character’s rotation speed based on the camera direction when used with your iron buster.
 
Flow: Scatter Shot
  • Increased the time your character can rotate based on the camera direction when comboing from other skills.
 
Flow: Ancient Wave
  • Increased the time your character can rotate based on the camera direction during the attack motion after charging when using the skill.
Tamer
Succession
Prime: Moonlight Strike
  • Improved the skill combo so that after using the skill, pressing W + RMB now comboes into Lightning of Earth instead of Scratch.
    • You can still combo into Scratch after the skill with RMB as before.
Valkyrie
Awakening
Lancia Training
  • Changed so moving laterally with the skill will not activate an attack.
    • Lateral movement will now match Valkyrie Slash's motions (when used with your main weapon). Also, improved to combo smoother into Awakening skills.
Deadeye
Ascension
From Canary with Love
  • Changed the key command to LMB + RMB.
Wukong
Main, Ascension
  • Added Rabam skills.
    • You can only learn one Rabam skill for each of the aforementioned levels. You must learn the preceding skills to learn a Rabam skill.
 
  • Lv. 56
Right Through You! Preview
▲ Skill use
 
▲ Skill use
Taste This! Preview
  • Lv. 57
Behind You! Preview
Soaring Nimbus Preview
  • Lv. 58
Drain: Tusita's Gourd Preview
▲ With skill unlearned
 
▲ With skill learned
Fighting Buddha: Incomplete Preview
 
  • Added new Black Spirit's Rage skills.
    • Black Spirit's Rage 10%
Black Spirit: Buddha's Finger Preview
    • Black Spirit's Rage 25%
Black Spirit: Upheaval Preview
    • Black Spirit's Rage 50%
Black Spirit: Scorch It All! Preview
 
Hold It!
  • Removed Stiffness on hits for PvP only.
  • Increased the skill's movement distance as follows:
    • Normal: +35.5%
    • Fighting Buddha: +15.8%
* Movement distance is also increased accordingly when used during Flying Nimbus.
 
Scorch!
  • Changed so Stun on first hit applies for PvP only.
    • Removed Stun on last attack hits when in Fighting Buddha state.
 
Buddha's Finger
  • Improved to now activate with LMB while airborne, even when holding W.
Class Changes
  • [Warrior] Prime: Evasion - Fixed the issue where the description still included details about a removed effect.
  • [Berserker] Prime: Fierce Strike - Fixed the issue where the cooldown did not apply when only attack 2 was performed in the normal state.
  • [Valkyrie] Absolute: Valkyrie Slash - Fixed the issue where the key guide did not include instructions for moving laterally.
  • [Valkyrie] Celestial Cry - Fixed the issue where the All DP Increase effect applied to nearby allies and self would stack with other DP Increase effects.
  • [Ninja] Prime: Evasive Shuriken Malice - Fixed the issue where the description mentioned an incorrect number of hits.
  • [Wizard, Witch] Mana Absorption - Fixed the issue where the description incorrectly stated that it absorbs skill resources from targets, which does not actually occur.
  • [Guardian] Black Spirit: Prime: Claw Reveal - Fixed the issue where the Down Attack Damage Increase effect was not applied when using the skill.
  • [Scholar] Flow: Gold Continuum - Fixed the issue where the description of the skill’s PvP damage ratio was displayed excessively long.
  • [Wukong] Improved your character’s movement to appear more natural when rotating left or right using A/D keys while sprinting out of combat.
  • [Wukong] Again! - Fixed the issue where you would perform Power Pole Mastery instead of the skill after having comboed certain other skills with Ignite! while in Fighting Buddha state.
  • [Wukong] Tusita’s Gourd - Fixed the gourd’s appearance to appear more natural during the ending animation.
  • Updated skill descriptions to correctly display "Damage Reduction" instead of "DP".



 

Item

Magic Crystal Balance Adjustment

Damage Reduction stats for certain Magic Crystals will be adjusted.
Some of these crystals will now belong to the "Increase Damage Reduction" group, allowing you to equip up to two at once. For crystals designed with PvE in mind, their All Damage Reduction effect will be changed to a slightly stronger Monster Damage Reduction effect.
This change is intended to bring down PvP setups that were performing a bit too strongly. We'll continue to monitor balance closely after the update to ensure a fairer PvP environment.
  • Changed the grouping of the following Magic Crystals.
    • Crystal Group: Increase Damage Reduction
    • Max Transfusable by Group: 2
Magic Crystal of Abundance - Armor
Magic Crystal of Infinity - Armor
Ancient Magic Crystal of Abundance - Armor
Dark Red Fang Crystal - Armor
Black Magic Crystal - Cobelinus
JIN Magic Crystal - Cobelinus
BON Magic Crystal - Cobelinus
WON Magic Crystal - Cobelinus
To make the transition smoother with the changes brought by this update, the aforementioned eight crystals transfused in your Crystal Preset were moved to the Black Spirit’s Safe during the Sept 4 (Thu) maintenance.
  • Changed the stats of the following Magic Crystals.
    • Before: All Damage Reduction +3
    • After: Monster Damage Reduction +5
Crystal of Stalwart Fortitude
Crystal of Dogged Patience
Crystal of Unyielding Spirit
  • Changed the stats of Black Magic Crystal - Armor.
    • Before: All Damage Reduction +2
    • After: Monster Damage Reduction +3
 
  • Removed the following 3 crystals to no longer be equipped in the Shoes slot of Arena of Solare gear:
    • Red Battlefield Crystal: Adamantine
    • Red Battlefield Crystal: Fighting Spirit
    • Red Battlefield Crystal: Giant
 
  • Changed the stats of the Arena of Solare Shoes slot-exclusive Missing Captain's Crystal - Sail.
    • Before: All Resistance +10%
    • After: Max HP +350
 

 
  • Unified the format of Weight Limit mentioned in item descriptions.
    • All relevant items will now be displayed as Weight Limit +n LT 
Before After
 
  • Added the following item to the "List of Items" section in Clorince's Bag description.
    • Lafi Bedmountain’s Upgraded Telescope
 
  • Changed Clorince's Travel Bags to no longer store Barter goods.
    • If you have any further questions, please contact [Support].



 

Monster

  • Improved the monster zones in Nymphamaré and Orbita Castles in the Edania region as follows:
Aetherion Castle
  • Changed the Darktouched Root Spirit to now remove and reset all summoned monsters after a certain period following the summoning of Muraka.
Nymphamaré Castle
  • Changed Coral Naga Chief Shamans, Lookouts, and Tricksters to spawn faster.
  • Fixed the issue where Coral Naga Chief Shamans, Lookouts, and Tricksters returned to awkward positions when moving back to their original positions.
  • Changed Coral Naga Tricksters to now approach slightly closer to better hit their targets.
  • Changed defeating Coral Naga Chief Shamans to reduce the morale of nearby Lookouts and Tricksters, decreasing their DP.
  • Changed defeating one Coral Dreamfish to now take down all nearby fish as well.
Orbita Castle
  • Changed the HP conditions for activating the destruction state (mechanic) of Grave of Light/Faith as follows.
    • Grave of Light: HP under 50% → HP under 75%
    • Grave of Faith: HP under 30% → HP under 65%
    • HP has been increased by 100% accordingly. The damage required for destruction remains the same.
  • Changed Grave of Light to now properly change status and/or summon Gravewardens upon destruction.
  • Reduced the distance strayed by Titans and Gravekeeper Golems before returning to their original position.
  • Fixed certain Titan attacks to now activate properly.
  • Improved warning indicators for Titan and Gravekeeper Golem attacks to now match the actual timing.
  • Improved the Gravekeeper Golem's basic attack patterns to no longer appear awkward.
  • Changed the Gravewardens to always spawn in groups of eight, regardless of whether the Gravekeeper Golem is defeated.
  • Reduced the Gravekeeper Golem's detection range by approximately 40%.
  • Increased the time it takes for Gravekeeper Golem to vanish while idle from 1 min to about 2 min.
  • Updated the conditions for the self-destruct mechanic of Gravewarden of Dawn/Dusk in certain situations.
    • Changed it so Gravewarden of Dawn/Dusk now disappears only when idle in combat or after being hit, instead of vanishing instantly when the mechanic succeeds.
  • Fixed the issue where Titan could collide or be hit while invisible.
 
  • Updated the following monsters to display the proper monster grade in the UI. The Max AP Limit and ratio remains unchanged.
    • Aetherion Castle
UI Grade Change Monster Name
Normal → Rare
Mutated Muraka
Possessed Muraka
    • Nymphamaré Castle
UI Grade Change Monster Name
Normal → Rare Coral Naga Frontliner
    • Orbita Castle
UI Grade Change Monster Name
Normal → Rare
[Captain] Titan
[Sergeant] Gravekeeper Golem
Rare → Normal
Orbita Grave of Light
Grave of Faith
    • [Elvia] Orzekea
UI Grade Change Monster Name
Normal → Rare [Her Failure] Alketa
Rare → Normal [Atoraxxion Ancient Weapon] Centarion, Spiran, Leos
 
  • [Weekly] For the Throne: Nymphamaré - Reduced the HP of Rusalka by 20%.



 

Quest & Knowledge

  • Added weekly quests to Edania monster zones.
    • You can find them in your Quests window (O) - Recurring tab - "[Combat] Purify Edania" quest group.
Quest Name Quest NPC Objectives Rewards
[Weekly] Purify Aetherion
Aetherion - Failed Edana
Purify Aetherion
(Defeat Aetherion monsters x1,500)
WON Crystal of Ruin x5
Primordial Fragment x10
[Weekly] Purify Nymphamaré Nymphamaré - Failed Edana
Purify Nymphamaré
(Defeat Coral Naga x800)
BON Crystal of Ruin x5
Crystallized Energy of Endtimes x10
[Weekly] Purify Orbita Orbita - Failed Edana
Purify Orbita (Defeat Orbita monsters x1,000)
JIN Crystal of Ruin x5
Crystallized Energy of Endtimes x10
 
  • Added AP & DP requirements to the description for "[Weekly] For the Throne" quests.
  • Added the option to skip all cutscenes when crafting Edana's Defense Gear.



 

NPC, Background, Sound

  • Updated the terrain around the Honglim Base monster zones.
    • Adjusted the positions of nearby boars to better fit the updated landscape.
Before After
 
  • Improved the placement of footholds in the Litovan Mountains for easier climbing.
 
  • Made it easier to locate the Edana's Fragment (NPC) on the World Map.
    • Added Knowledge for the Edana's Fragment.
    • Upgraded the Find NPC feature so you can find the Edana's Fragment if you have its Knowledge.



 

Node & Conquest War

Node War Fort Tier Adjustments

  • Adjusted the Fort tiers for each node in Occupation mode.
Node & Tier
Region
Tier 3
Tier 4
Tier 5
Balenos Cron Castle
Tier 3
Forest of Plunder
Tier 3
Bartali Farm
Tier 3
Ancient Stone Chamber
Tier 4
Altar of Agris
Tier 4
Western Guard Camp
Tier 4
Terrmian Cliff
Tier 5
Casta Farm
Tier 5
Wolf Hills
Tier 5
Serendia Serendia Shrine
Tier 3
Castle Ruins
Tier 3
Costa Farm
Tier 3
Eastern Border
Tier 4
Glish Swamp
Tier 4
Alejandro Farm
Tier 4
Bloody Monastery
Tier 5
Biraghi Den
Tier 5
Orc Camp
Tier 5
Calpheon Khuruto Cave
Tier 3
Calpheon Castle Site
Tier 3
Quint Hill
Tier 3
Catfishman Camp
Tier 4
Trina Fort
Tier 4
North Abandoned Quarry
Tier 4
Longleaf Tree Sentry Post
Tier 5
Hexe Sanctuary
Tier 5
Primal Giant Post
Tier 5
Kamasylvia Polly's Forest
Tier 3
Navarn Steppe
Tier 3
Lake Flondor
Tier 3
Gyfin Rhasia Temple
Tier 4
Manshaum Forest
Tier 4
Mirumok Ruins
Tier 4
Ash Forest
Tier 5
Loopy Tree Forest
Tier 5
Tooth Fairy Forest
Tier 5
Mediah Mediah Northern Highlands
Tier 3
Sausan Garrison
Tier 3
Canyon of Corruption
Tier 3
Helms Post
Tier 4
Omar Lava Cave
Tier 4
Manes Hideout
Tier 4
Abandoned Iron Mine
Tier 5
Tungrad Forest
Tier 5
Wandering Rogue Den
Tier 5
Valencia Ivory Wasteland
Tier 3
Roud Sulfur Works
Tier 3
Roud Sulfur Mine
Tier 3
Areha Palm Forest
Tier 4
Valencia Castle
Tier 4
Altas Farmland
Tier 4
Ancado Coast
Tier 5
Kmach Canyon
Tier 5
Rakshan Observatory
Tier 5
 
  • Adjusted the tier and participation limits for each node in Construction mode.
    • Tax rates for each region have also been adjusted accordingly.
  Sunday Monday Tuesday Wednesday Thursday Friday
Balenos & Serendia
(Max GS 616)
Occupation Node War
Mediah
(Max GS 720)
Tungrad Forest
Tier 5, 55 participants
Helms Post
Tier 4, 35 participants
Mediah Northern Highlands
Tier 3, 40 participants
Omar Lava Cave
Tier 4, 45 participants
Manes Hideout
Tier 4, 35 participants
Canyon of Corruption
Tier 3, 40 participants
Sausan Garrison
Tier 3, 45 participants
 
Abandoned Iron Mine
Tier 5, 50 participants
   
Wandering Rogue Den
Tier 5, 55 participants
Valencia
(Max GS 720)
Ivory Wasteland
Tier 3, 40 participants
Altas Farmland
Tier 4, 45 participants
Areha Palm Forest
Tier 4, 40 participants
Roud Sulfur Works
Tier 3, 35 participants
Valencia Castle
Tier 4, 45 participants
Kmach Canyon
Tier 5, 50 participants
Ancado Coast
Tier 5, 50 participants
   
Rakshan Observatory
Tier 5, 55 participants
 
Roud Sulfur Mine
Tier 3, 35 participants
Calpheon
(No Stat Limit)
Longleaf Tree Sentry Post
Tier 5, 80 participants
Catfishman Camp
Tier 4, 45 participants
Khuruto Cave
Tier 3, 50 participants
North Abandoned Quarry
Tier 4, 60 participants
Trina Fort
Tier 4, 70 participants
Primal Giant Post
Tier 5, 75 participants
Quint Hill
Tier 3, 55 participants
 
Hexe Sanctuary
Tier 5, 65 participants
   
Calpheon Castle Site
Tier 3, 60 participants
Kamasylvia
(No Stat Limit)
Tooth Fairy Forest
Tier 5, 65 participants
Mirumok Ruins
Tier 4, 55 participants
Manshaum Forest
Tier 4, 55 participants
Ash Forest
Tier 5, 75 participants
Gyfin Rhasia Temple
Tier 4, 45 participants
Loopy Tree Forest
Tier 5, 65 participants
Navarn Steppe
Tier 3, 45 participants
   
Lake Flondor
Tier 3, 50 participants
 
Polly's Forest
Tier 3, 55 participants
 
Node War/Conquest War Stat Limit Changes
We've slightly raised the stat limits for Limited Node and Conquest Wars to maintain balance following the recent combat system overhaul and the updated damage calculation formula.
 
For Tier 1 Limited Node Wars, many adventurers have been participating with PEN (V) Tuvala gear. With this adjustment, slightly stronger gear will now be required.
That said, these stat limits have been set at a level that can still be comfortably reached with gear obtainable through current Challenges and quests, so you won't need anything extreme to participate.
 
We'll keep a close eye on how Node and Conquest Wars play out after this update and will make further adjustments if needed.
  • Tier 1 Limited Node War stat limits have been changed as follows.
Stats Before After
Recommended GS 550 616
Accuracy 750 650
Damage Reduction 311 335
Damage Reduction Rate 14% 20%
  • Tier 2 Limited Node War stat limits have been changed as follows.
Stats Before After
Accuracy 920 820
Damage Reduction 500 530
  • Tier 1 Limited Conquest War stat limits have been changed as follows.
Stats Before After
Accuracy 780 680
Damage Reduction 380 410
  • Tier 2 Limited Conquest War stat limits have been changed as follows.
Stats Before After
Accuracy 920 820
 
  • Changed Back Attacks to no longer apply when attacking Flame Towers.
 
  • Changed the HP of Node Forts for each tier in Occupation Node Wars.
    • Balenos/Serendia Node Fort HP: +10.5%
    • Mediah/Valencia Node Fort HP: -16.5%
    • Calpheon/Kamasylvia Node Fort HP: +4.5%

 

  • Increased the DP of relics and monsters spawning in War of the Roses by approximately 8.7%
  • Increased the DP of each faction’s Commander (Narchillan and Sephir) in the War of the Roses by approximately 8%.



 

UI

  • Added a new option in Menu (ESC) - Settings to let you choose whether to receive notifications for guild member's enhancements and Life Skill level-ups.
 
  • Added the Events UI to the Quick Hotkey feature.
 
  • Changed the following term in territory occupation information on the World Map (M):  
    • Occupation Period → Since
 
  • Fixed the text on the entry button in the Edania Boss subjugation UI to show weekly quest completion status.  
    • If the weekly quest is incomplete: (1 / 1)  
    • If the weekly quest is complete: (0 / 1)
 
  • Moved Marniwave and Boss Notification from "Adventure" to "Function" in the Menu (ESC).
  • Changed the icon and name of the Integrated Event menu under Menu (ESC) - Reward (F3).
 
  • [Gamepad Mode] Added Allan Serbin's Landscape menu to the Menu.
  • [Gamepad Mode] Added Allan Serbin's Landscape Ring Menu.



 

System

When you set a far-off destination on the World Map (M), navigation will now guide you through the nearest Abyssal Well.
If you're looking to reach your destination faster, try using this route to travel via the Abyssal Well.
  • Added a new feature to the World Map (M) that lets you include Abyssal Well route when using navigation.
    • After setting your destination, simply click the "Use Abyssal Well" button to adjust your route so it takes advantage of the well.
      • To use this feature, you’ll need to complete the [The Magnus] Chest from the Abyss quest first.
      • When you auto-run (T) along a route that uses the Abyssal Well, your character will stop at the nearest well.
      • From there, you can use the Abyssal Well comms to teleport closer to your destination and continue your journey.
      • Note: Navigation will be disabled if you enter an Abyssal Well.
 
  • Fixed the issue where changes to Gear Score from transfusing the following crystals were not reflected in Karma calculations when attacking and killing another adventurer:
    • JIN/BON/WON Dawn Crystal - Black Spirit's Rage
    • JIN/BON/WON Dawn Crystal - Accuracy  
* Now, when you attack another adventurer and lose Karma, the amount lost will correctly reflect the difference in Gear Score between you and your target.
 
  • Changed it so that guild mounts are now managed more reliably when stabled or upon death.



 

Web

  • Improved the display of the "Recommended Media" label on posts in the Community (Forum) boards.
 

Modified or Changed
  • Fixed the issue where title acquisition requirements in My Information (P) - Title were left-aligned.
  • Fixed the issue where Allan Serbin's Landscape points would sometimes reset during loading screen, such as when switching servers or moving to the Character Selection window.
    • On the Sept 4 (Thu) maintenance, all accumulated Allan Serbin’s Landscape points were reset. The same number of paint items used for recharging since the Aug 28th (Thu) maintenance have been reissued to the Heidel Storage.
  • Changed the Family buff description for Edana's Blessing to sound more natural.
  • Fixed the issue where Crystal Presets could not be edited after changing Skill Presets and opening the Crystal Preset window.
  • Fixed the issue where the notification for Totem of the Sea upgrade failure showed the wrong item icon.
  • Fixed the issue where the adventurer's name was displayed instead of the ring creator's name in the Rich Merchant's Ring crafting message.
  • Fixed the issue where Extra Damage to sea monsters and ships were listed separately in the item descriptions for Eltro, Serni, Zulatia, and Margoria Crystals.
    • They are now combined into "Extra Damage to Ships and Sea Monsters."
  • Fixed the issue where the notification for acquiring Dream or Mythical Horses through Courser Training or Mythical Awakening did not show an icon at the top of the screen.
  • Fixed the issue where Krogdalo would remain floating on water after jumping and using Protection of Okiara.
  • Fixed the issue where Lumentrace could not be obtained after performing an imperial delivery of Imperial Steeds purchased from the Patrigio Shop following the Aug 21 (Thu) maintenance.
    • Compensation will be given out for adventurers who registered Horse Emblem: Imperial Steed from Patrigio Shop between Aug 21 (Thu) and Sept 4 (Thu) maintenance, granting items with a chance to obtain Lumentrace upon opening.
  • Improved the issue where characters could fall below the terrain when riding quickly to Geunjeongjeon Hall.
  • Fixed the issue where navigation to Tideworn Gorge node was not smooth.
  • Improved movement routes near the circular altar at the Veiled Archives node to enable smoother navigation.
  • Fixed the issue where your character would stop moving if your received a debuff while transforming into the Black Spirit with the power of Azureach at the Edania Boss Jordine battle or in the Aetherion Castle monster zones.
  • Fixed the issue where navigation at Wailing Altar was not smooth.
  • Fixed the issue where an oddly shaped wall appeared at a specific location in Velandir.
  • Fixed the issue where notification messages for acquiring the Blessings of the Moon & Earth appeared too low and blocked the view.
  • Changed the Life EXP Gain Increase title text in the Applied Buffs section of My Information (P).
  • Fixed the issue where the message for leaving Red Battlefield appeared too low and looked awkward.
  • Fixed the issue where Edana's Legacy at Azure Battlefield did not progress correctly.
  • Fixed the issue where the message for missing Gem of Twilight during Sovereign weapon crafting was displayed incorrectly.
  • Fixed the issue where dye was not occasionally applied when dyeing Edana - Abyssveil or Edana - Furystride while the following classes were wearing main/sub-weapon pearl outfits:
    • Edana - Abyssveil: Striker, Sage, Archer, Nova, Maegu, Scholar, Deadeye
    • Edana - Furystride: Archer, Drakania, Woosa, Scholar
  • [Nova] Fixed the issue where the appearance of PEN (V) or higher Sovereign Quoratum was not displayed or appeared awkward.
  • Fixed the issue where Krogdalo's gender was shown when hovering over the horse icon in the End Game window.
  • [Orbita] Chasing Sacred Power - Fixed unnatural cutscene sequence during the quest.
  • [Crow's Nest] Crow's Mercenary - Fixed awkward wording during the quest.
  • [Hakinza Sanctuary] To the Source of Secrets - Changed the cutscene location and some direction during the quest.
  • [Gamepad Mode] Fixed the issue where the key guide was not displayed in the Adventure Log window.
  • [Gamepad Mode] Fixed the issue where item information could not be viewed in the crafting completion popup.
  • [Gamepad Mode] Fixed the issue where the Register Mount command was incorrectly shown in the descriptions for Horse Emblem and Ship License.
  • Fixed the issue where party members' HP bars appeared unnatural when stacked HP bar was enabled.
  • Fixed the issue where daily and weekly exchange counts for Manage Currency were not reset in certain situations.
  • Fixed the issue where Hwacha’s HP was not visible during Node Wars.
  • Fixed the issue where Diné, Mythical Diné, and Krogdalo did not use Sprint during auto-run in the desert.
  • Fixed the issue where Krogdalo did not transform into Diné during auto-run in the desert while your character was equipped with a riding crop.
  • Fixed the issue where furniture item icons appeared cut off when obtained.
  • Fixed the issue where only the skill name was displayed in the chat window upon learning a skill.
  • [Ranger] Fixed the issue where the Summer Getaway (Hot Pants) appeared awkward while moving.
  • [Valkyrie] Fixed the issue where the Edana's Defense Gear appeared awkward when equipped.
  • [Wizard] Improved the issue where the cape effect of Edana - Abyssveil did not appear.
  • [Dark Knight, Tamer] Fixed the issue where PEN (V) to DEC (X) Sovereign Sub-weapon's appearance was not displayed while idle.
  • [Wukong] Crush to Bits! - Improved the effects to appear more natural.
  • Fixed the issue where parties could not be formed in the Battle Arena.
  • Fixed the issue where, after changing server or character, set effects from Pearl outfits remained displayed under Applied Buffs in My Information (P) even when unworn.
  • Fixed the issue where Title effects were not properly reflected under Applied Buffs in My Information (P).
  • Fixed the issue where multiple WON Dawn Crystal - Life EXP items were obtained during Gathering activities.
    • Any additional crystals obtained due to this issue have been removed.
  • Fixed the issue where the "Catch Rare Fish" effect from food or potions was incorrectly reflected as "Catch High-quality Fish" in My Information (P) - Applied Buffs.
 

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