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Install Guide

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Announcements

Updates Jul 16, 2026, 09:41 (UTC) Patch Notes - July 16, 2026

 

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on July 16, 2026 (Thu). Today’s patch contains 41 updates and is approximately 1.09 GB.

 

Events


  •  [NA vs EU Showdown at Heidel Ball 2026] Predict the Champion! NA or EU? - [More Details]
    • Event Period: July 16, 2026 (Thu) after maintenance - July 24, 2026 (Fri) 23:59 (UTC)
 
  • Winged Mermaid Makes waves - [More Details]
    • July 16, 2026 (Thu) after maintenance - July 30, 2026 (Thu) before maintenance 
 
  • The Fountain Feels Festive - [More Details]
    • July 16, 2026 (Thu) after maintenance - July 30, 2026 (Thu) before maintenance 
 
  • [Combat Special Pass] One More Time - [More Details]
    • July 16, 2026 (Thu) after maintenance - Aug 6, 2026 (Thu) before maintenance
 
  • Get Hyped for Heidel Ball 2026 with Alienware! - [More Details]
    • July 16, 2026 (Thu) after maintenance - July 23, 2026 (Thu) before maintenance
 
 

New Additions and Improvements
 
Class Changes
  • [Warrior] Prime: Forward Slash, Ultimate: Forward Slash - Fixed the issue where comboing into Severing Thrust during attack 2 in Succession was slower than during other attacks.
  • [Maehwa] Black Spirit: Petal Swirl - Fixed the issue where the skill could be used even on cooldown in certain situations.
  • [Striker] Endless Fight - Fixed the issue where the skill would not activate with a system message in certain situations.
  • The Martial Spirit consumption from Endless Fight has been removed, and its default damage has been adjusted to match the damage previously dealt when consuming Martial Spirit.
  • [Striker] Endless Fight - Fixed the issue where the movement looked awkward when comboed after Fallout.
  • [Corsair] Heart-catcher Patraca - Fixed the issue where the visual effects were invisible when the effect optimization setting was enabled.
 
 

 

Contents

Wild Horse Population Increased

Adventurers taming Wild Horses across the world of Black Desert often had to switch servers when Wild Horses did not appear in their usual spots. To reduce this hassle and make Training more enjoyable, we have increased the Wild Horse population in certain regions.
 
  • The population of Wild Horses in certain habitats has increased due to their thriving ecology.
Habitats with Increased Wild Horse Population
(Region - Detailed Location)
Fleme Hills
(3 → 5)
Balenos Mountains - North of Biraghi Den
(3 → 4)
Fogan Marsh - Between Southern Swamp and Southern Guard Camp
(2 → 4)
King's Forest - Southeast of Alejandro Farm
(2 → 4)
King's Forest - East of Lynch Farm Ruins
(3 → 5)
Northern Heidel Quarry
(1 → 3)
Balenos Mountains - Northwest and West of the Wizard's Altar
(2 → 4)
North Abandoned Quarry
(4 → 5)
Bree Tree Ruins - Near the Top of Northeast Mountain
(1 → 3)
Epheria Valley - Near [Node Manager] Shepherd Ron
(3 → 4)
Epheria Valley - Near Port Epheria
(3 → 4)
Balenos Mountains - Mountain northeast of Florin
(3 → 5)
Cyclops Land - Southwest of Trent
(1 → 3)
Doroter Hills - West of Gayak Altar
(4 → 5)
Sherekhan Mine Road - South of Duvencrune
(4 → 5)
Fountain of Origin - Near Sherekhan Necropolis
(3 → 4)
Sherekhan Necropolis - Southeastern Area
(3 → 4)
 

 


 

Yar! Matchmaking

  • Added matchmaking to the Yar! minigame.
    • The Yar! minigame has been improved to allow playing with Adventurers from other servers
      • Example: An adventurer on Calpheon4 can match with an Adventurer on Serendia2.
    • Select a match from the existing Yar! invite UI to play.
    • The match difficulty is 5 stars (★) with 4 card draws.
    • Yar! match history can be checked immediately.
    • Matches are made regardless of the match history.
  • Fixed the issue where the lock icon on the opponent's kept cards (cards not redrawn) occasionally did not display when drawing cards during a Yar! match.
  • Fixed the issue where the difficulty would not be set when selecting the star-shaped area on the Yar! invite UI.
  • Changed the mouse cursor to not activate when receiving a Yar! invitation.
 

 

Arena of Solare - Hall of Fame

  • Statues of Adventurers who ranked first place for their classes in the Arena of Solare regular season have been erected in the Hall of Fame in the Battle Arena.
    • Interact with a statue in the Hall of Fame to obtain the "Blessing of a Great Knight" buff by consuming 20 Energy.
      • Blessing of a Great Knight: Breath EXP +10% for 10 hours
 

 


 

  • Extended the Class Rotation period for Sage and Hashashin.
    • Before: Until July 16, 2026 (Thu) before maintenance
    • After: Until July 30, 2026 (Thu) before maintenance
 
 

 

Item

  • Changed the storage location of [Event] Valentine's Special Catalyst from the Pearl Inventory to the normal Inventory.
  • Fixed the issue where you could not craft the Secret Book of Florin via Simple Alchemy (L) using [Event] Valentine's Special Catalyst and Item Collection Increase Scrolls stored in the Pearl Inventory.
 
 

 

Monster

Altar of Blood - The 3rd Abyssal Illusion

 
  • Added Altar of Blood - The 3rd Abyssal Illusion.
    • In the Abyssal Illusion, devices that reveal spawn locations or upcoming spawns are removed. This mode requires a high level of skill, so proceed with caution.
The 3rd Abyssal Illusion
Min. Matching AP Recommended Total AP Min. Matching DP Recommended Total DP
395 1895 450 760
  • Complete the 3rd Abyssal Illusion to obtain the weekly reward Bloodstained Spoils - Abyssal Illusion containing the following rewards:
Bloodstained Spoils - Abyssal Illusion
(Weekly Clear Reward)
Guaranteed Obtainable at a set probability
Resplendent Origin of Dark Hunger
Advice of Valks (+100)
Trace of Nature x25-30
Sealed Black Magic Crystal x60-65
Caphras Stone x80-85
Ancient Spirit Dust x80-85
Black Stone x125-130
Gold Bar Box x5
(contains Gold Bar 1,000G x3-10)
Advice of Valks (+200/+250/+300)
Resplendent Origin of Dark Hunger x5
Resplendent Essence of Devouring x10
Gold Bar Box x15
(contains Gold Bar 1,000G x3-10)
  • Complete the 3rd Abyssal Illusion to obtain the first-time clear reward "Bloodstained Welcome - Abyssal Illusion".
    • Open Bloodstained Welcome - Abyssal Illusion to obtain Resplendent Origin of Dark Hunger x1 and Gold Bar Box x2 (contains Gold Bar 1,000G x3-10).
 
  • Increased the number of available Altar of Blood attempts from 5 to 10.
    • The party will automatically exit once the attempt limit is exceeded.
    • However, there is no weekly limit on Altar of Blood entries, so you can apply for matchmaking again and enter at any time after exiting.
 


Sea Monster Loot Improvement

Type Changes
Margoria Pirate Fleet
Increased the drop rate of Eltro Crystals by 1.15x.
Increased the drop rate of Serni Crystals by 1.15x.
Increased the drop rate of Zulatia Crystals by 11x.
Lekrashan
Increased the drop quantity of Serni Crystals: x1 → x1-2.
Increased the drop rate of Zulatia Crystals by 3x.
Increased the drop quantity of Zulatia Crystals: x1 → x3-5.
Goldmont Pirates
Added Serni Crystal to loot.
Added Zulatia Crystal to loot.
 

 

Black Shrine - Donghae (Solo) Songakshi Calamities 8/9/10 Improvements

  • Decreased the Damage Reduction (DP) of Songakshi at Calamity 8, 9, and 10 by the following amounts:
    • Calamity 8: Approx. 2.9%
    • Calamity 9: Approx. 1.7%
    • Calamity 10: Approx. 4.6%
  • Increased the HP of Songakshi at Calamity 8, 9, and 10 by 16.6%.
  • Moved the Frost of a Summer Grudge icon from the buffs area to the debuffs area.
 
 

 

NPC, Background, Sound

 
  • Improved the description of the skill, Unexpected Luck, for the worker Diochre, who is obtainable through Amity, to be clearer.
Before After
Low Chance to Return 100% of 1 Crafting Material
Very Low Chance to Return 100% of 1 Crafting Material
Extremely Low Chance to Return 100% of 1 Crafting Material
0.5% Chance to Fully Refund One Material, Selected with Equal Probability
0.3% Chance to Fully Refund One Material, Selected with Equal Probability
0.1% Chance to Fully Refund One Material, Selected with Equal Probability

 

 


 

UI

 
The Monster Zone Info UI is widely used by Adventurers to get useful information about various monster zones without having to visit them directly. While this UI serves many purposes, it is most frequently used to find monster zones suited to your current stats. With this update, we have added a feature that displays monster zones suited to your current total AP, as well as zones worth challenging, with just a single click. We hope this makes your adventures more convenient.
  • Added the Recommended Zone function to the Monster Zone Info UI.
    • Recommends monster zones within ±50 of your character's current total AP.
    • The Recommended Zone function filters the list to show only monster zones that meet the conditions, making it easier to find zones that match your AP.
      • Please note that recommendations are based on total AP, and DP is not factored into the recommendations.
      • Recommended Total AP is calculated by adding Extra AP Against Monsters and Extra AP Against Species for each zone, regardless of your Stat Display Setting.

 

  • Removed the NEW tag from the Edania Logs in the Menu (ESC) - Adventure (F5) - Family Adventure Log.

 

 



 

System

  • Changed the background video of the Server Selection and title screens.
 

 



 

Web

  • Added an outline border to the class icons in the Adventurer Profile and popular post recommendations on the game launcher.
 
 
 

 


Modified or Changed
  • Fixed the issue where black boxes would appear around the character in certain environments.
  • Fixed the issue where the barter route for [Great Ocean] Opulent Coral Trinket would display when filtered by Level 4 - 5 in the Barter Information UI.
  • Mitigated the intermittent stuttering that occurred when changing characters while a World Boss was active.
  • Fixed the issue where the Zephyros Shadow Knight's HP would not reset after disappearing during combat in certain situations.
  • Fixed the issue where Beelzebub could be targeted even while invulnerable.
  • Fixed the issue where certain Vrekahim mechanics in Atoraxxion: Yolunakea would not progress.
  • Fixed the issue where outfits could not be dyed twice in a row when using Merv's Palette for the first time.
  • Fixed the issue where processing unstackable items two or more times then reopening the storage would make all stored items appear deactivated.
  • Fixed the issue where seawater could be gathered from certain mountain areas of Crow's Nest.
  • Mitigated the issue where the UI for gathering Starfish would appear where there is no Starfish near the coast of Northwestern Calpheon.
  • Fixed the issue where defense gear's visual effects were not visible upon Instant Resurrection.
  • Fixed the issue where enabling general system messages also displayed Conquest War system messages.
  • Fixed the issue where using the sort function in Details of the Node War Results UI made the description incorrect.
  • Fixed the issue where the weight limit exceeded warning and durability warning overlapped when the navigate button at the bottom of the durability warning was not present.
  • Corrected the required durability description in the skill description for Ram on big ships and Galleys to match the actual effects.
  • Fixed the issue where guild members without Manage Guild Mounts authority could transport ships stored in other wharves to the current wharf through the Guild Wharf UI.
  • Fixed the issue where the Family Name of the Adventurer operating the Flame Tower or Hwacha was displayed in the kill notification when a character died to their attacks.
  • Fixed the issue where certain scores and kill counts were displayed incorrectly in the Conquest Status UI.
  • Added the QR Code license to the Menu (ESC) - Information (F1) - Copyright, and adjusted the page order to alphabetical.
  • [Gamepad Mode] Fixed the issue where items could not be moved from the inventory.