Black Desert will begin in a moment.

Install the Black Desert Launcher if the game doesn't start.

Install the Black Desert Launcher to start the game.

The launcher will appear if it's installed.
If it doesn't, try to run your downloaded launcher.

Install Guide

1 Run BlackDesert_Installer_NAEU.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Announcements

Updates Mar 12, 2026, 11:00 (UTC) Patch Notes - March 12, 2026

 

Greetings Adventurers,


Here are the latest update details for Black Desert Online on March 12, 2026 (Thu). Today’s patch contains 211 updates and is approximately 648.5MB.

 

Events

  • [🎉10 Years🎉] It's still HOT in here! - [More Details]
    • Mar 12, 2026 (Thu) after maintenance - Mar 26, 2026 (Thu) before maintenance
 
  • [🎉10 Years🎉] Collect Anniversary Seal - [Event] Pearl of a Decade! [Round 2] - [More Details]
    • Mar 12, 2026 (Thu) after maintenance - Mar 26, 2026 (Thu) before maintenance

 


New Additions and Improvements

Sorceress
For Sorceress Succession, we've reduced the high PvP damage concentrated in Prime: Black Wave so you can no longer stack damage too easily with a single skill. At the same time, we've adjusted the PvP damage of other core Succession skills so you can make use of a wider range of skills alongside Prime: Dark Flame.
Main Weapon, Succession
Prime: Black Wave
  • Changed PvP damage ratio.
Before After
 40% damage in PvP only
32% damage in PvP only
 
Prime: Dark Flame, Succession: Ultimate: Dark Flame
  • Changed PvP damage ratio.
  •  
Before After
29.5% damage in PvP only 33.92% damage in PvP only
 
Prime: Shadow Eruption, Succession: Ultimate: Shadow Eruption
  • Changed PvP damage ratio.
Before After
31.81% damage in PvP only
33.4% damage in PvP only
 
Prime: Violation
  • Changed PvP damage ratio.
Before After
Spin attack damage 27.48% in PvP only
Spin attack damage 31.09% in PvP only
 
Tamer
Heuklang's role in PvP while mounted has been updated. We've adjusted the excessively high Damage Reduction Rate that previously allowed Tamer to take little to no damage, and improved the effects, controls, and skill combos while riding Heuklang. In particular, Tamer can now use the mobility from Legendary Beast's Power and Surging Tide to break into enemy lines and disrupt formations. In addition, changes to certain skill effects will allow Tamer to better support allies while they are attacking. 
Main Weapon, Succession
Command: Follow
  • Reduced cooldown: 60 sec → 20 sec
  • Removed the effect that greatly reduced damage taken by Tamer while riding Heuklang, and changed it so Damage Reduction Rate +10% is applied while mounted.
 
Heuklang: Leaf Slash
  • Added Critical Hit Rate +20% (PvP Only).
  • Added a forward moving attack on pressing LMB after Heuklang: Throat-Burn.
  • Added a separate damage value that applies after learning Prime: Summon Heuklang.
Before After
Dash attack damage 1347% x4
Dash attack damage 2735% x4 (after learning Prime: Summon Heuklang)
 
Heuklang: Void Lightning
  • Added an effect that recovers 200 HP 5 times during the skill.
  • Removed All Evasion +36 for 10 sec when using the skill.
    • This effect has been moved to Heuklang: Scratch
  • Changed the input description from Q to Hold Q to match the actual input.
 
Heuklang: Scratch
  • Added All Evasion +36 for 10 sec when using the skill.
  • Added Critical Hit Rate +50%.
  • Increased Recover HP per hit: 38 → 150.
  • Changed to only apply Stiffness on hits in PvE only.
  • Added a separate damage value that applies after learning Prime: Summon Heuklang.
Before After
Attack damage 1775% x2
Attack damage 3605% x2
 
Heuklang: Whiplash
  • Improved to combo faster after Heuklang: Evasion.
  • Adjusted the attack area forward to match the visual effect and apply hits where Heuklang actually strikes.
  • Changed Critical Hit Rate +20% to apply in PvP only.
 
Heuklang: Throat-Burn
  • Changed so the skill is performed at the same speed as when used in a combo.
    • Following this, the skill now attacks forward immediately without backward movement.
  • 기Changed to perform the dash attack of Heuklang: Leaf Slash when pressing LMB after the skill.
  • Removed All Evasion +36 for 10 sec when using the skill.
    • This effect has been moved to Heuklang: Evasion.
  • Changed CC on hits: Floating (PvE Only) → Knockdown
 
Heuklang: Evasion
  • Reduced cooldown: 5 sec → 2 sec
  • Added All Evasion +36 for 10 sec when using the skill.
  • Improved to combo faster into Heuklang: Trample.
  • Improved to combo faster into Heuklang: Whiplash.
  • Increased backward movement distance to match the distance of left/right movement.
  • Changed so after Evasion, pressing A/D + RMB will now perform Heuklang: Scratch instead of Heuklang: Whiplash.
 
Heuklang: Trample
  • Changed Bound on hits to apply in PvE only.
  • Adjusted the attack area to match the visual effect.
  • Added Magic AP +22 for 10 sec when using the skill.
  • Removed Critical Hit Rate +20% for 10 sec when using the skill.
  • Increased Recover HP per hit: 50 → 125
  • Added Critical Hit Rate +20% (PvP Only) after learning Prime: Summon Heuklang.
 
Heuklang: Surging Tide
  • Added Knockback on hits.
  • Knockback is also applied to the 2 additional activations gained after learning Prime: Surging Tide.
  • Improved to immediately deal last attack damage upon landing a dash attack.
  • Added All Evasion -36 for 10 sec on hits.
  • Added Movement Speed -20% for 5 sec on hits.
  • Changed the skill cost: 80 MP → 200 Stamina.
  • The 200 Stamina consumption for additional activations (up to 2 times) after learning Prime: Surging Tide remains unchanged.
  • Improved to combo faster into Heuklang: Surging Tide after other skills.
 
Heuklang: Lightning of Earth
  • Changed All Damage Reduction on hits: -20 → -25
  • Increased Recover HP per hit: 60 → 175
  • Improved to combo faster into Heuklang: Throat-Burn.
  • Added "Nullified during cooldown" to the Critical Hit Rate description to match the actual skill effect.
 
Heuklang: Fearful Trembling
  • Added Down Smash to the skill.
  • Adjusted the speed and camera effects of the skill.
 
Heuklang: Upward Claw
  • Added Down Attack to the skill.
  • Improved to combo faster into Heuklang: Trample.
 
Heuklang: Roaring
  • Changed controls from SHIFT + E to SHIFT + C to match the Tamer skill.
  • Adjusted the attack area to match the visual effect.
  • Added Stun on hits.
  • Removed Recover HP/MP per hit.
 
Heuklang: Legendary Beast's Power
  • Changed to combo into Evasion or Scratch at any time while moving.
  • Improved Heuklang to rotate toward the camera direction at the start of the skill.
  • Increased Heuklang's rotation speed toward the camera direction while moving.
 
Kunoichi
For Kunoichi Awakening, we adjusted how certain skills are activated so their movement distance is easier to gauge. In addition, the CC effect of Flow: Chakram Rise has been changed to enable new Knockdown combos in PvP. 

Awakening
Lunar Dash
  • Improved so that the skill can be comboed into the following skills smoothly:.
    • Tendon Cutter, Ghost Step, Halo, Half Moon Slash
 
Penumbral Blade
  • Improved so that other Awakening skills combo into the skill smoothly.
  • Changed to move to the target only after maintaining a lock.
  • Increased Invincible duration by approximately 0.16 sec.
  • Reduced cooldown: 7 sec → 6 sec
 
Delighted Blast
  • Increased the movement distance and speed of the Moonlight.
  • Improved so that the skill can be comboed into other skills smoothly.
  • Changed the skill damage.
Before After
Lunar attack damage 2607% x1
Lunar explosion attack 2607% x2
Lunar attack damage 4067% x1
Lunar explosion attack 4067% x1*
* Edited 14th March (Sun) at 17:22 (UTC)
 
Danse Macabre
  • Removed the Sah Chakram throw cancel during certain skill combos. The character will now always move after throwing the Sah Chakram.
    • The skill's execution speed has been increased accordingly.
  • Changed to apply damage during the Sah Chakram throwing motion.
  • With the new movement mechanic, the character can no longer pass through targets, and the movement will end immediately upon colliding with an enemy.
    • The function to stop movement via LMB has been removed accordingly.
Before After
  • Added All Evasion +24 for 10 sec when using the skill.
 
Flow: Chakram Rise
  • Changed CC effect: Floating → Knockdown
  • Removed Air Attack.
  • Added a combo triggered by holding RMB after Penumbral Blade.
  • Increased skill execution speed.
  • Improved so that the skill can be comboed into Ghost Step, Penumbral Blade, or Flow: Block Jump smoothly.
  • Changed the skill damage.
Before After
29.57% damage in PvP only
35% damage in PvP only
Lunatic Discus
  • Changed the skill damage.
Before After
Critical Hit Rate +100% (PvE Only)
50.85% damage in PvP only
Critical Hit Rate +100%
37.3% damage in PvP only
 
Flow: Block Jump
  • Increased Melee AP: +12 → +24
 
Guardian
For Guardian Succession, we've improved overall survivability to better fit the shield-bearing concept. While the ally-support effect of Prime: Black Blood Circle has been removed, we adjusted the effects of Succession: Dragon's Calling so Guardian can hold out in enemy lines and hinder foes with a Movement Speed reduction debuff.

Main Weapon, Succession
Succession: Dragon's Calling
  • Increased Recover HP on one-handed skill hits: 100 → 200
  • Increased Recover HP on two-handed skill hits: 200 → 400
 
Guard
  • Changed All Damage Reduction from +20 to +40 when using the skill in Succession.
 
Prime: Black Blood Circle
  • Removed Damage Reduction Increase applied to self and allies within the area.
  • Changed to deal damage while the area is held.
    • Enemies hit while the area is maintained will now be affected by Succession: Dragon's Calling.
    • Note: Recover HP on hits from Succession: Dragon's Calling will not apply.
  • Changed to apply Damage Reduction Rate +30% while under Super Armor during the skill.
 
Omua's Circle
  • Added Super Armor.
  • Added Recover 2,500 HP to self when using the skill.
  • Adjusted attack area to match the visual effects.
  • Increased cooldown: 20 sec → 50 sec
 
Omua's Flame
  • Added Forward Guard during the skill.
  • Removed All Speed Reduction on hits.
  • Changed to always attack at a fixed location regardless of where it's being aimed.
  • Increased the attack area of Attack 2.
  • Reduced cooldown: 18 sec → 9 sec
 
Sturdy Smite
  • Added Forward Guard during the skill and changed Bound to apply in PvE only.
  • Removed Down Smash.
  • 타Changed Melee Damage Reduction on hits to All Damage Reduction -20.
  • Changed so after learning the skill, it will now trigger instead of Juggernaut: Smite.
  • Reduced cooldown: 22 sec → 9 sec
 
Mountain's Echo
  • Changed so the skill activates when Rockslide I is on cooldown.
  • Improved so the skill can be comboed into Rockslide I smoothly.
  • Added a combo into Rockslide II.
 
Sage
Sage Succession can use Prime: Rift Chain to vanish completely from an enemy's sight and reposition. Combined with Super Armor, this allowed Sage to maintain defensive effects through most actions while looking for CC opportunities. To introduce more risk when Prime: Rift Chain is on cooldown, we changed Dimensional Compression's defensive effect from Super Armor to Forward Guard.
Main Weapon, Succession
Dimensional Compression
  • Changed the defensive effect: Super Armor → Forward Guard
 
Drakania
Drakania Awakening has been adjusted to balance the overpowered Dragonblood: Tip of the Scale and further define the roles of her Hexeblood and Dragonblood skills. Previously, Dragonblood: Tip of the Scale combined wide-range Knockdown with Drakania Awakening's mobility, which led it to function as an engage AoE CC skill that could also bypass opponents' Forward Guard. Accordingly, we've reduced the effectiveness of Dragonblood: Tip of the Scale. Dragonblood skills have been adjusted to maintain defensive effects and focus on patiently looking for openings. In contrast, Hexeblood skills have been adjusted to use quick actions to apply CC to a small number of enemies, then commit to fast, heavy damage in exchange for taking on greater risk.
Main Weapon, Succession
Azure Onslaught (I to Absolute)
  • Changed Stiffness to apply in PvE only.
    • Succession: Azure Onslaught has been added to maintain Stiffness in Succession.
 
Awakening
Dragonblood: Tip of the Scale, Black Spirit: Tip of the Scale
  • Added Super Armor. Knockdown now applies in PvE only.
  • Changed so the skill is always performed with increased movement distance. Accordingly, using the skill will always consume 150 Stamina.
  • Changed to not rotate the character toward the camera direction once the character starts to move.
  • Adjusted PvP damage ratio for Dragonblood: Tip of the Scale IV.
Before After
41.27% damage in PvP only
30% damage in PvP only
  • Adjusted PvP damage ratio for Black Spirit: Tip of the Scale.
Before After
41.26% damage in PvP only
24.8% damage in PvP only
 
Dragonblood: Storm Piercer
  • Added Forward Guard during the skill. Stun now applies in PvE only.
  • Removed Down Smash.
  • Adjusted PvP damage ratio.
Before After
40.93% damage in PvP only
32.3% damage in PvP only
 
Hexeblood: Tectonic Slam
  • Added Super Armor. Floating now applies in PvE only.
    • Floating gained after learning Core: Tectonic Slam will also apply in PvP.
 
Hexeblood: Savage Decree
  • Adjusted PvP damage ratio for Hexeblood: Savage Decree III.
Before After
Attacks 1 and 2 damage 39.71% in PvP only
Attack 3 damage 46.94% in PvP only
 
Attacks 1 and 2 damage 40% in PvP only
Attack 3 damage 59% in PvP only
 
Hexeblood: Flow: Concealed Claw
  • Adjusted PvP damage ratio.
Before After
41.05% damage in PvP only
46.5% damage in PvP only
 
Hexeblood: Storm Piercer
  • Adjusted PvP damage ratio.
Before After
Attacks 1 and 2 damage 43.1% in PvP only
Attack 3 damage 45.75% in PvP only
 
Attacks 1 and 2 damage 44% in PvP only
Attack 3 damage 51% in PvP only
 
Storm Maul
  • Changed Floating on attack 1 hits to Knockdown.
  • Removed Air Attack on attack 1 hits and changed to Down Attack on attacks 1 and 2 hits.
  • Changed Hexeblood: Tip of the Scale to trigger from attack 3 when comboed after Storm Maul attack 1.
 
Fate Beckons
  • Added Super Armor.
  • Increased execution speed.
  • Increased attack area to match the visual effect.
  • Decreased movement distance.
  • Changed so that the skill can be comboed into other skills.
 
Class Changes
  • [Guardian] Succession: Juggernaut - Fixed the description to match its actual effects.
  • [Guardian] Omua's Circle - Fixed the description to match its actual effects.
  • [Drakania] Fate Beckons - Fixed the issue where the skill consumed less Stamina than stated in the description.
  • [Drakania] Impale - Fixed the issue where Floating occasionally did not apply when comboed as an instant activation skill.
  • [Kunoichi/Ninja] Improved the control descriptions for class-exclusive skills.
  • [Kunoichi] Penumbral Blade - Fixed the issue where the character occasionally moved past the target during the attack.
  • [Kunoichi] Danse Macabre - Removed the outdated description regarding the spin effect.
  • [Kunoichi] Delighted Blast, Flow: Pinwheel Fury - Separated the shadow clone-related skill description.
  • [Wizard/Witch] Improved the descriptions of Awakening skills empowered by summons to make their effects easier to understand.
    • Wizard: Aqua Jail Explosion, Hellfire, Cataclysm, Flow: Arne's Guidance, Bolide of Destruction.
    • Witch: Equilibrium Break, Fissure Wave, Thunder Storm, Voltaic Pulse, Yoke of Ordeal.
  • [Wukong] Tusita's Gourd - Improved the issue where the Wukong's hair effect did not apply when using the skill with certain movements in the Fighting Buddha state.


 

Monster

  • Added new ways to obtain the following titles that were previously unavailable:
    • 'Saunil Destroyer", "Ornithologist", "Irresistible Eyes", "Naked", "Puturum Slayer"
Title How to Obtain
[Saunil Destroyer] Defeat [Sharp] Saunil Siege Captain 24 times in Saunil Camp [Elvia]
[Ornithologist] Complete "[Valencia] Edana's Descendant," then accept the quest from Atosa (Aakman [Node Management]) and defeat Reanimated Ancient Puturum 1 time
[Irresistible Eyes] 2 times
[Naked] 3 times
[Puturum Slayer] 4 times
 
 
  • Improved the Black Shrine - Donghae (Solo) Oduksini (Calamity 8-10) so that if you survive the fatal attack triggered by failing a specific mechanic, you can continue the fight without it ending.
    • Note: In this case, Oduksini will enter a berserk state with increased AP and DP.
  • Changed the race of the [Blackstar] Incarnation of Corruption at Star's End from Kamasylvia to Demihumans.
    • The Boss FoV effect now triggers when this monster appears.
    • Combat and Skill EXP obtained from defeating this monster have been increased by about 5x.
  • Replaced the [Ancient Weapon] Pirash monsters found among the normal monsters in the Sycraia Ruins Lower Zone with normal Pirash monsters.
 


 

War of the Roses

War of the Roses is a large-scale PvP mode where the leading guild's ability to command its faction plays a crucial role. However, practical issues, such as gathering 100 guild members at the same time or having insufficient guild/alliance participation, can make it difficult to apply.
 
To make this easier for the leading guild, we've improved the way members can be allocated. The leading guild will be able to recruit additional members from the third legion to fill in, and focus on their strategy instead of worrying about recruitment. However, please note that the additional recruitment will not be available if the number of applicants from the third legion is below 400.
 
We are also addressing the practical inconveniences you may have experienced while organizing platoons. With only the Family Name of the third legion available, the leading guild had to manually find out if the legion had enough experience in Node or Conquest Wars. Through this update, you will now see their affiliated guild in the platoon menu, allowing for more precise strategic planning.
 
Furthermore, the map has been restructured for a denser tactical element by reducing the number of Sanctums from 10 to 7 and placing them around the middle and lower parts of the map, instead of the distant outskirts that saw little action. With less time spent on unnecessary Sanctum defense, you will be able to focus your firepower on more focused and thrilling battles for key objectives.
 
Through these improvements, we hope to make War of the Roses more than a simple large-scale battle, into an even more interesting combination of strategy and combat.

Rule Changes and Improvements

  Leading (Captain's) Guild The Third Legion
How to Apply ESC Menu - War (F7) - War of the Roses
Participants 30 to 100 per faction (including alliance members and War Heroes) [Changed] Max 200 to 270 per faction [Changed]




When to Apply
NA
Fri 11:00 PM - Sat 11:10 PM
(PT)
Leading Guilds announced Sunday 11:10
Sat 11:10 PM - Sun 01:05 PM
(PT)
(After Leading Guild announcement)
EU
Sat 01:00 - Sun 01:10
(CET/CEST)
Leading Guilds announced Sunday 01:10
Sun 01:10 - Sun 15:05
(CET/CEST)
(After Leading Guild announcement)
The announced Leading Guild (Alliance) must confirm the number of Leading Guild participants by Sun [NA] 01:05 (PT) / [EU] 15:05 (CET/CEST). [New]
The announced Leading Guild (Alliance) must appoint the Captain by Sun [NA] 01:05 (PT) / [EU] 15:05 (CET/CEST) (cannot be changed after confirmation).
Conditions
Any guild/alliance that has won at least once in Node/Conquest War over the past 2 weeks may apply.
(Excludes lowest tier Node War victories.)
(Each victory accrues points, and guilds /alliances with the highest *accrued points will be appointed)
Total gear score of at least 700 (AP + DP)
(Uses the higher value between main and awakening weapon.)
Costs
5 billion Silver in guild (alliance) funds [Changed]
* Refunded if not selected
500 Million Silver
* Refunded if not selected
Selection Process
NA: Sat 11:10 PM (PT)
EU: Sun 01:10 (CET/CEST)
NA: Sun 01:05 PM (PT)
EU: Sun 15:05 (CET/CEST)
Guild with highest accrued points selected Applicants randomly selected
Faction Randomly assigned to Kamasylvia or O'dyllita
Notes Once selected, join via the "Participate" button on the War of the Roses server (akin to Node/Conquest War) If a Leading Guild has insufficient members, additional participants will be drafted into the Third Legion and receive Third Legion rewards. [New]
  • Through these improvements, we hope to make War of the Roses more than a simple large-scale battle, into an even more interesting combination of strategy and combat.
    • If a Leading Guild has fewer than 100 participants, the remaining slots will be filled by Third Legion applicants.
    • Note: This additional recruitment only triggers if the total number of Third Legion applicants exceeds 200 per faction (400 total).
    • As the Leading Guild plays a vital role, it must maintain at least 30 members; therefore, a maximum of 70 additional members can be recruited per faction.
    • Accordingly, the maximum capacity for the Third Legion per faction has been changed to 200-270 members.
    • Participants recruited to fill Leading Guild vacancies are officially part of the Third Legion and will receive Third Legion rewards.
Example 1 Example 2
Leading Guild (Alliance) A participants: 30
Leading Guild (Alliance) B participants: 70
Third Legion applicants: 600
Leading Guild (Alliance) A participants: 30
Leading Guild (Alliance) B participants: 70
Third Legion applicants: 100
[Kamasylvia]
Leading Guild 30 + Third Legion 270 = 300
[O'dyllita]
Leading Guild 70 + Third Legion 230 = 300
*100 Third Legion applicants not selected cannot participate.
[Kamasylvia]
Leading Guild 30 + Third Legion 50 = 80
[O'dyllita]
Leading Guild 70 + Third Legion 50 = 120
  • Reduced the application fee for Leading Guilds from 10 billion to 5 billion Silver.
  • Improved so that Team Chat activates at 15:05 on Sunday, once the Third Legion selection is finalized. 
  • Improved so that Leading Guilds can view the affiliated guild information of Third Legion members via the Platoon Placement UI.
  • Improved it so Leading Guilds can also view the Arena of Solare rank of offline Adventurers in the Platoon Placement UI.
* Leading Guilds can change member participation status in the Guild UI before the war starts. Once the war begins, status cannot be changed from "Yes" to "No".
 

Sanctum, Buff, and Reward Adjustments


Before Adjustment After Adjustment
  • Reduced the number of Sanctums per faction from 10 to 7.
    • The locations of certain Abandoned Cannons have been adjusted accordingly.
    • The faction monsters and spawn locations that appear when occupying a Sanctum have been changed.
  • There are now 14 total Sanctums, each spawning monsters.
    • At the start of the war, all Sanctums (except Sanctum 1 for each faction) will spawn a neutral Faded Relic. These relics do not attack Adventurers.
  • Increased the AP of the Commanders at Ornette Castle and Odore Castle by about 1.8x.
    • [Commander] Narchillan, [Commander] Sephir
  • To capture an enemy Sanctum, you must defeat the monsters within. Upon defeat, your faction's guardian monsters will appear.
    • Guardian monsters will spawn at fixed locations within each Sanctum.
    • When a Sanctum is successfully captured from the enemy, the newly spawned guardians will be invincible for 3 min.
Kamasylvia Faction Guardian Monsters O'dyllita Faction Guardian Monsters
Urugon
Ronin
Narc Brishka
Griffon [Deleted]
Old Mirumok
Fadus Warrior
Fadus Shaman
Fadus Archer
Olun's Golem
Ulutuka
Dark Knight
Khalk [Deleted]
Turo Berserker
Ahib Salun Wolf Spearmaiden
Ahib Salun Bear Spearmaiden
Ahib Dark Champion
  • Adjusted the Sanctum buff effects.
    • The total combined stats gained from occupying all Sanctums remain the same as before.
Kamasylvia
(Onette - Narchillan Sanctum)
O'dyllita
(Odore - Sephir Sanctum)
Sanctum No. Buff Effects Sanctum No. Buff Effects
1 Max HP +2,000
All AP +28
All Damage Reduction +28
1 Max HP +2,000
All AP +28
All Damage Reduction +28
2 Black Spirit's Rage Recovery +1%
HP Recovery +100
2 Black Spirit's Rage Recovery +1%
HP Recovery +100
3 HP Recovery +50
All Evasion +20
3 HP Recovery +50
All Evasion +20
4 All Evasion +8 4 All Evasion +8
5 Attack Speed +2%
Movement Speed +2%
5 Attack Speed +2%
Movement Speed +2%
6 Movement Speed +3%
All Accuracy +20
6 Movement Speed +3%
All Accuracy +20
7 All Accuracy +8 7 All Accuracy +8

 
Kamasylvia
(Onette - Narchillan Sanctum)
O'dyllita
(Odore - Sephir Sanctum)
Sanctum No. Previous Buff Effects Sanctum No. Previous Buff Effects
1 Max HP +2,000
All AP +28
All Damage Reduction +28
1 Max HP +2,000
All AP +28
All Damage Reduction +28
[Deleted] All Accuracy +20 2 [Deleted] All Accuracy +20
3 [Deleted] All Evasion +20 3 [Deleted] All Evasion +20
4 [Deleted] All Accuracy +8 4 [Deleted] All Accuracy +8
5 Black Spirit's Rage Recovery +1% 5 [Deleted] Movement Speed +5%
6 HP Recovery +90 6 Black Spirit's Rage Recovery +1%
7 All Evasion +8 7 HP Recovery +90
8 Attack Speed +2% 8 All Evasion +8
9 Movement Speed +5% 9 Attack Speed +2%
10 HP Recovery +60 10 HP Recovery +60
 
 
  • Adjusted rewards for participating in the War of the Roses.
Leading (Captain's) Guild Victory Reward
[Flourishing Victory Reward]
Rewards (After) Rewards (Before)
Gold Bar of the Glorious Battlefield 10,000G
4
4
Gold Bar of the Glorious Battlefield 1,000G 5 -
Blazing Loot Box 7 -
Chilling Fragment 30 30
Trace of Thunderbolt 40 30
Medal of Glory 65 65
Item Collection Increase Scroll 7 7
Caphras Stone 300 300
Third Legion Victory Reward
[Blossoming Victory Reward]
Rewards (After) Rewards (Before)
Gold Bar of the Glorious Battlefield 10,000G
3
2
Gold Bar of the Glorious Battlefield 1,000G - 5
Blazing Loot Box 4 4
Chilling Fragment 20 20
Trace of Thunderbolt 20 10
Medal of Glory 65 65
Item Collection Increase Scroll 4 4
Caphras Stone 200 200
Medal of Sylvia
Based on mission successes
Based on mission successes
Leading (Captain's) Guild Liberation Reward
[Flourishing Battle Reward]
Rewards (After) Rewards (Before)
Gold Bar of the Glorious Battlefield 10,000G
3
3
Gold Bar of the Glorious Battlefield 1,000G 5 -
Blazing Loot Box 6 6
Chilling Fragment 20 20
Trace of Thunderbolt 35 25
Medal of Glory 45 45
Item Collection Increase Scroll 5 5
Caphras Stone 200 200
Third Legion Liberation Reward
[Blossoming Battle Reward]
Rewards (After) Rewards (Before)
Gold Bar of the Glorious Battlefield 10,000G
2
1
Gold Bar of the Glorious Battlefield 1,000G - 5
Blazing Loot Box 4 4
Chilling Fragment 10 10
Trace of Thunderbolt 15 7
Medal of Glory 45 45
Item Collection Increase Scroll 4 4
Caphras Stone 200 200
Medal of Sylvia
Based on mission successes
Based on mission successes
Leading (Captain's) Guild Defeat Reward
[Flourishing Resolve Reward]
Rewards (After) Rewards (Before)
Gold Bar of the Glorious Battlefield 10,000G
3
2
Gold Bar of the Glorious Battlefield 1,000G - 5
Blazing Loot Box 5 5
Chilling Fragment 20 20
Trace of Thunderbolt 30 20
Medal of Glory 45 45
Item Collection Increase Scroll 3 3
Caphras Stone 150 150
Third Legion Defeat Reward
[Blossoming Resolve Reward]
Rewards (After) Rewards (Before)
Gold Bar of the Glorious Battlefield 10,000G
2
1
Gold Bar of the Glorious Battlefield 1,000G - 5
Blazing Loot Box 3 4
Chilling Fragment 10 10
Trace of Thunderbolt 10 5
Medal of Glory 45 45
Item Collection Increase Scroll 3 3
Caphras Stone 150 150
Medal of Sylvia
Based on mission successes
Based on mission successes
 
Loot from Mission Success as the Third Legion
  • Each time the Third Legion successfully completes a mission assigned by the Leading (Captain) Guild, they can obtain Medal of Sylvia based on the number of successful missions.
    • However, Adventurers in the Third Legion who have received penalties on the War of the Roses battlefield cannot obtain the Medal of Sylvia.
■ During the War of the Roses, penalties will be applied to participants under the following circumstances:
Not connected to the War of the Roses server (O'dyllita-1) for more than 10 minutes.
No character movement for more than 10 minutes during the War of the Roses.
Leaving the battlefield for more than 10 minutes or 10 times.
* When you leave the battlefield, a warning will appear on the minimap at the top right, notifying you that you have exited the battlefield. If you remain outside for more than 1 minute, a warning will be displayed once.
If you accumulate 10 or more warnings, a battlefield penalty will be applied.



■ When you receive the War of the Roses penalty, the below will be applied:
Cannot collect War of the Roses rewards.
Cannot participate in the following 4 wars as part of the Third Legion.
Adventurers who've received a penalty when participating as the Third Legion cannot join as part of a leading guild.
Adventurers who've received a penalty cannot apply for a leading guild if they are a guild master or alliance leader.
Adventurers who've received a penalty cannot be appointed as captain or lieutenant of a leading guild.

■ Participants who receive penalties during the war will have their affiliated guild and Family name info shared in real-time with the captain, lieutenants, and guild officers of each faction. This allows for immediate platoon reorganization as needed.
    • You can check your Medals of Sylvia in the Manage Currency UI.
      • The number of Medals of Sylvia obtained for mission success is as follows.
How to Obtain Medals of Sylvia as the Third Legion
Mission Success
Medal of Sylvia x10
      • Medals of Sylvia can be exchanged for the following items.
Medal of Sylvia Exchange List
Item Amount Needed
Blazing Loot Box x1   Medal of Sylvia x50
Imp Boss's Knife x1 Medal of Sylvia x20
Sturdy Forest Tread x1 Medal of Sylvia x10
Corrupt Oil of Immortality x1 Medal of Sylvia x10
Perfume of Courage x1 Medal of Sylvia x8
Caphras Stone x5  Medal of Sylvia x2
Marni's Unstable Fuel x1 Medal of Sylvia x1
  • Medals of Sylvia can be exchanged for the following items.

 


 

Quest & Knowledge

  • Changed the starting NPC for the quest "Investigating Ancient Ruins" to ensure smoother quest progression.
    • The "Display Quest Location" function has been improved to more accurately mark objectives for this quest.
  • Revised certain lines of Zelfinith's dialogue about Lakiaro at Olvia Academy.
  • Fixed the issue where the following Knowledge entries could not be obtained in the Land of the Morning Light:
    • Whale Island, Water Ghost Rock, Beached Boat, Old Manuscript
  • Removed the quest "[Weekly] Preparing to Leave" as it is no longer available following the Sycraia Underwater Ruins revamp.
 


 

NPC, Background, Sound

  • Liana has moved near the Altinova main gate Stable Keeper for better accessibility.
  • Updated some dialogue shown when first talking to the following NPCs:
    • Marian, Kael, Hamid, Jackson
  • Added an effect to the Sycraia Ruins Lower Zone to clearly distinguish the boundary between the monster zone and the water.
 


 

UI

For seasoned Adventurers who travel across territories and servers to watch prices, what matters most is making a quick call at the best rate. The existing "Sell All" option is simple, but it did not leave much room to respond to different price trends for each item.
 
With this update, we have added the "Sell Same Type" function. Even if your Inventory (I) contains a mix of trade items, you can now choose exactly which goods to sell.
 
We hope this helps you fine-tune your Trading strategy: use the Quotation Board to sell favorable items first, and hold onto the rest until the timing is right.
  • Added the "Sell Same Type" function to the [Trade Manager] NPCs, allowing you to select and sell specific types of trade items from your inventory at once.
    • Select the Sell Same Type button for a specific item on the Quotation Board to sell all items of that type.
    • After a Bargain Success, an effect will highlight the individual sell button to make it easier to find.
You can now access various World Map (M) functions more conveniently via hotkeys. Whether you are setting an auto-run loop for Training, checking your horses at the Stable, or viewing the Barter UI while sailing, you can assign hotkeys to the functions you need and use them without clicking through menus. Use the "World Map Hotkey Settings" menu to build your own customized list and streamline your adventure.
  • Pressing CTRL after opening the World Map (M) will now show hotkey tooltips.
    • Press the displayed key along with CTRL or CTRL+SHIFT to open the corresponding menu.
    • Change the keys via the Cogwheel button (World Map Hotkey Settings) at the bottom right of the World Map.
      • Note: CTRL and CTRL+SHIFT combinations are fixed and cannot be changed.
 
  • Changed the Cap'n's Orders (minigame) UI to no longer show when you board the galley cabin of another guild in your alliance.
    • Related details have been added to the skill description.
 


 

System

  • Improved the loading speed for the Arena of Solare Replay function.
  • Improved the stability of the Arena of Solare and Snowboard Replay functions.

 


Modified or Changed
  • [Lahn, Woosa] Fixed the issue where the shoulder patterns on the Quiet Elegance Armor appeared awkward.
  • Fixed the issue where Max HP was occasionally capped in the Blue Battlefield.
  • Fixed the issue where if you closed the Work Progress Information UI on the World Map (M), you could only close the World Map by pressing ESC.
  • Fixed the issue where the Storage icon (viewable by clicking a major city on the World Map (M)) disappeared after entering a production node.
  • Fixed the issue where the Hide Fairy setting did not apply to the Soulsoothing and Nethersoul Fairy appearances.
  • Fixed the issue where annexes could not be installed in certain areas of Lake Kaia during a Conquest War.
  • Fixed the issue where using a Refined Origin of Hunger at an Enhancement Chance of 291 increased the value by 10 instead of 9.
  • Fixed the issue where the scroll bar failed to function in the Auto-use Items UI if selectable items only existed in the bottom category.
  • Fixed the issue where the quest "[Daily] [Hunting] Wild Edania" could be accepted despite having already accepted "[Daily] [Hunting] Wild Narcion".
  • Fixed the issue where the background around Gyfin Rhasia Temple appeared awkward.
  • Fixed the issue where the Mermaid Fountain Statue could not be installed in certain residences.
  • [Gamepad Mode] Fixed the issue where the cursor would not move in the Guild Skill UI.
  • Fixed the issue where the quest "[Dark Prince] Ashes to Ashes, Dust to Dust" could be accepted at the same time as the alternate story branch quest available only when special titles are equipped.
  • Fixed an issue where the visual effect remained after obtaining the "House Cleft by a Blade" knowledge entry in the Orbita Adventure Log.