sometimes i wonder why troll accounts like tdhqd dont just get blocked form posting stuff on forums.
its just cringe to look at
https://clips.twitch.tv/LivelyOpenGalagoOneHand-wfUE1a92rbwEN0W9
Btw, even assuming the infinite part is a bug (not even sure about it yet), the rest still remains valid.
HAHHAHAAHAH< Giant leap backwards is not "infinite" I frames, Heck it's not even an I-Frame to begin with without the bug. The SA isn't even really there, and by the time the Giant Leap "I FRAME" Kicks in you are out of range of anything that you would need and I-Frame for.
From the Clip you posted here you can clearly see that the SA is the first half of the skill, I can't count the number of times I have been in the middle of my 2nd leap backwards when a Striker's grab finally catches up with my ping and pulls me back to where I started my first leap from, not only do you get Grabbed in I-Frame, you get grabbed in the middle of your 2nd I-Frame from 2 screens away quite often.
When I heard "infinite I-frame" I was hoping for a demonstrations that allowed Shake-off to be used while on CD and still give an I-Frame.
Your post should have been about the Infinite FAKE "I frames".
HAHHAHAAHAH< Giant leap backwards is not "infinite" I frames, Heck it's not even an I-Frame to begin with without the bug. The SA isn't even really there, and by the time the Giant Leap "I FRAME" Kicks in you are out of range of anything that you would need and I-Frame for.
From the Clip you posted here you can clearly see that the SA is the first half of the skill, I can't count the number of times I have been in the middle of my 2nd leap backwards when a Striker's grab finally catches up with my ping and pulls me back to where I started my first leap from, not only do you get Grabbed in I-Frame, you get grabbed in the middle of your 2nd I-Frame from 2 screens away quite often.
When I heard "infinite I-frame" I was hoping for a demonstrations that allowed Shake-off to be used while on CD and still give an I-Frame.
Your post should have been about the Infinite FAKE "I frames".
Just want to clarify here the I frames are not fake. Grabs are just prioritized over I frames now a change PA made semi recently basically in the event the server needs to determine whether or not you got grabbed before I frame kicked in or after, the grab will take priority over the I frame leading to you being grabbed in an I frame on your screen but acording to the data the server had you were not actually in the I frame at the time of the grab and thats why that phenomenon happens. Your I frames are working they are just being given lower priority over grabs when the server is calculating cc interactions. You also need to remember that the server performance on global labs is god awful compared to live servers you are going to have a lot of latency related issues that arent actually caused by problems with the skill itself I experience it on ninja all the time on global labs.
I have no idea what Pearl Abyss thought process was when they buffed berserker out of proportions.
The new skill they gave him allowed the class to 1 shoot basically every living thing in the game and now he gets faster, more iframes and faster animations with unlimited source of range CC. Not to mention to number of grabs this class has, which is absurd in itself that the same grabs has resistance ignore on top of it.
This class will be sage 2.0 after they release it, it is already FoTM class played by most of the top pvp guilds since it is so strong in all pvp situations. Of course delusional berserker players wont addmit their class is simply top tier and will become broken after rework.