Black Desert Remasterizado

En breve comienza Black Desert.

Instala el lanzador si no comienza el juego.

Instala el lanzador para empezar el juego.

Si ya lo tienes instalado, el juego comenzará pronto.
Si el lanzador no se ejecuta automáticamente, ejecútalo directamente.

Guía de instalación

1 Ejecuta BlackDesert_Installer_NAEU.exe para instalar el lanzador de Black Desert.

2 Una vez completada la instalación, empieza el juego.

Foros

UTC 4 : 10 18 may. 2024
CEST 6 : 10 18 may. 2024
PDT 21 : 10 17 may. 2024
EDT 0 : 10 18 may. 2024
#Juego_General
Finally! mobs feeding is banishable by pearl abyss!
03 jun. 2022, 23:18 (UTC)
5179 61
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Última modificación : 05 jun. 2022, 06:52 (UTC)
# 21

Nice, so you are saying all I have to do is join a non warring guild and then go and grind anyplace I want. I don't even have to care if there is somebody there or not.. I can just grind over them or make them leave if they don't want to go red. 

Perfection

Última modificación : 05 jun. 2022, 07:14 (UTC)
# 22
On: Jun 4, 2022, 23:50 (UTC), Written by Columba

So if I rezz after being killed and defend myself, I am not griefing....gotcha

Could you precise what you mean by "defend myself"? 

Última modificación : 05 jun. 2022, 07:55 (UTC)
# 23
On: Jun 5, 2022, 07:14 (UTC), Written by Sadalsuud

Could you precise what you mean by "defend myself"? 

Sure.  Rezzing and fighting people who attack me.

Última modificación : 05 jun. 2022, 07:56 (UTC)
# 24
On: Jun 5, 2022, 06:51 (UTC), Written by Parvat

Nice, so you are saying all I have to do is join a non warring guild and then go and grind anyplace I want. I don't even have to care if there is somebody there or not.. I can just grind over them or make them leave if they don't want to go red. 

Perfection

yep.  My guild rarely deccs anyone and doesn't own any nodes.  Perfection!!!

Última modificación : 05 jun. 2022, 08:07 (UTC)
# 25

From experience people mostly grief when you dont buy into their DFS rationale. I have rarely, if ever, seen somebody just grind over me. Only when I ignore them due to their DFS shenanigans. So it is a net positive if they cannot feed to mobs anymore.

Última modificación : 05 jun. 2022, 21:28 (UTC)
# 26
On: Jun 5, 2022, 07:55 (UTC), Written by Columba

Sure.  Rezzing and fighting people who attack me.

So you're not using bodythrowing, you're playing the game. As long as you're fighting back, any player calling you "karmabomber" is wrong to begin with.

But you already know it, so my question is, why are you defending a behavior when you're not even using it? 

Última modificación : 05 jun. 2022, 22:13 (UTC)
# 27
On: Jun 5, 2022, 21:28 (UTC), Written by Sadalsuud

So you're not using bodythrowing, you're playing the game. As long as you're fighting back, any player calling you "karmabomber" is wrong to begin with.

But you already know it, so my question is, why are you defending a behavior when you're not even using it? 

because elitists describe what I do as so called "karmabombing!"  ALso, because "karmabombing" doesn't exist because no one can force anyone to flag/

Última modificación : 05 jun. 2022, 22:28 (UTC)
# 28
On: Jun 4, 2022, 22:34 (UTC), Written by PeaceInChaos

For the millionth time.

Before answering this question, a few base-line facts need to be established:

1) In BDO, the best active income is through grinding mobs.

2) Income = Progress.

3) Grind spots in BDO have pre-determined mob rotations, these are pre-determined and largely accepted by the larger community as a whole, not delineated by the game itself.

4) In BDO, in order to have a "peaceful" grind session, that amounts to the largest possible SPH, said grind session needs to be uninterrupted.

Those factors need to be established before diving into any sort of discussion.

Here are a few definitions of "griefing" from online sources.  The first link being a pretty interesting article.

"'Griefing' is a term used to describe when a player within a multiplayer online environment intentionally disrupts another player's game experience for his or her own personal enjoyment or gain."

https://link.springer.com/article/10.1007/BF03392354#:~:text='Griefing'%20is%20a%20term%20used,own%20personal%20enjoyment%20or%20gain.

"A griefer or bad faith player is a player in a multiplayer video game who deliberately irritates and harasses other players within the game (trolling), by using aspects of the game in unintended ways, such as destroying something another player made or built. (As it applies to BDO, "something another player has made or built" can be interpretted as a claimed grind spot, as we do not 'build' in BDO, but are, conceptually, equal in the regard of importance.)"

https://en.wikipedia.org/wiki/Griefer

In BDO, griefing can occur by means of direct PK OR by means of  grind spot rotation interruption.  For example, PK'ing someone who is grinding and minding their own business.  And another popular example -- Grinding on top of someone / kill-stealing mobs from someone grinding and minding their own business, as well.

BDO absolutely needs means in order for players to defend ourselves from said acts, IMO, these two examples above being the most prevalent.  They are both readily seen and easily recognized.

Some ways the game has implemented to prevent this behavior: A) Karma System. B) Guild Declaration of War.  C) Mob feeding. 

On one hand, of these three ways, each have potential to be abused, and that's a problem.  And on the other hand, what sets BDO apart from other MMO's is the Open World flagging system itself.

While it is both loved and hated by people of the community, the devs have specifically stated that this Open World system is integral to game design.  Their stance on this aspect of BDO game design has been stated numerous times.  One example can be found in their decision to limit Marni's Realm to one hour per day, stating: "While we heard your initial feedback on 1 hour being somewhat short, we didn’t want Marni’s Realm to end up overshadowing the main content of Black Desert, that is, fighting monsters in the open world alongside other Adventurers".  https://www.naeu.playblackdesert.com/en-US/News/Detail?groupContentNo=3183

Why maintaining BDO's Open World system's philosophy (stated by the devs above) is important, in my opinion:

1) Player-interaction is a key compenent in MMORPG game design,. as a whole.  In BDO, a huge chunk of player-interaction can be found over grind spot dispute settlement; either though peaceful, or agressive, means.

2) Open World interactions give way for player-driven-content, primarily in the form of Guild vs Guild wars, guild alliances, friendships, rivalries, etc.

3) Sets BDO apart from other MMO's.  The market is flooded with MMO's right now.  BDO's open world system sets this game apart and makes it truly unique.

It's a difficult task, I am sure, to uphold this core game design and limit griefing across the board.  I feel the devs are taking safe, but necessary steps, to address this problem.  While I feel more can be done, I also feel the devs should be careful what changes they implement in the Western market, as drastic changes have potential to greatly disrupt the game in ways that remove the game's identity in the MMO-sphere, and make it unappealing to many of it's loyal players.  So, again, I feel they need to make careful and calculated steps to address this, put in actual effort to fixing it, and consider all sides of this issue --- I think they're doing an OK job at it right now, but this, of course, is not assuming complacency.  I feel they can do this in the Japan market due to cultural differences + it being a much, much smaller market compared to NA/EU, SEA, and KR.  In our market, careful and calculated steps must be an important factor in their decisions.  For me, as long as they are careful with their decisions for our market, things should be OK...well, until proven otherwise.  If the game becomes sh** due to extremely bad decisions based on haste that negatively affect the game as a whole, my game-loyaly can go elsewhere.

(Edited for spelling, formatting)

wheh. I dunno. I don't think anyone is promised a S per Hr and expecting max gains is kind of a joke. It'd be more realistic to play like this: I play AIMING for max gains and kill people that I have to in order to achieve that. However, it's more like people play go in expecting max gains, put all their scrolls on, and then get SUPER MAD when anything doesn't go their way. Haha. Which is cool... pvp is cool. That's why arsha is cool because their pvp flag system is aids. Arsha is fine tho. It's like you gotta stop farming to keep me from farming and I'll still out farm you sooo.

And if people are mad at that, they can try to kill me, then it becomes FUN. It's not that serious. It seems so autistic when people obsess over rotations and silver per hour IMO. Lighten up a bit. It's amazing to have played BDO for a long time and still feel that worried about minor things. I mean losing a little money is not a huge deal. It's part of the game. To say it isn't IMO is wrong. I'll farm v someone. It sucks for gains but it can be fun. I think in a 'pvp' game, it's interesting how people can't handle competition or it makes them so angry. That's why regs are ehh.

Última modificación : 05 jun. 2022, 22:33 (UTC)
# 29
On: Jun 5, 2022, 22:13 (UTC), Written by Columba

because elitists describe what I do as so called "karmabombing!"  ALso, because "karmabombing" doesn't exist because no one can force anyone to flag/

KBing exists, but farming over someone is a diff kind of grief lol.

Última modificación : 06 jun. 2022, 00:20 (UTC)
# 30

Just outfarm them, lol

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