Black Desert Remasterizado

En breve comienza Black Desert.

Instala el lanzador si no comienza el juego.

Instala el lanzador para empezar el juego.

Si ya lo tienes instalado, el juego comenzará pronto.
Si el lanzador no se ejecuta automáticamente, ejecútalo directamente.

Guía de instalación

1 Ejecuta BlackDesert_Installer_NAEU.exe para instalar el lanzador de Black Desert.

2 Una vez completada la instalación, empieza el juego.

Foros

UTC 6 : 24 04 may. 2024
CEST 8 : 24 04 may. 2024
PDT 23 : 24 03 may. 2024
EDT 2 : 24 04 may. 2024
{bug/Typo, maybe] DK is magic and melee?
13 jul. 2022, 22:09 (UTC)
978 16
1 2
Última modificación : 13 jul. 2022, 22:09 (UTC)
# 1

Have I misunderstood something or is this a typo /bug /PA doesn’t play the game :P

For all i know this is a thinkg now

Última modificación : 13 jul. 2022, 23:18 (UTC)
# 2

DK - the sheer of course - is capable of EVERYTHING. That combat type description should actually read "ANY" or "YES". 

And now post a screenshot of yours cause it´s the looks that kill. :P

Última modificación : 14 jul. 2022, 07:25 (UTC)
# 3
On: Jul 13, 2022, 22:09 (UTC), Written by Snoods

Have I misunderstood something or is this a typo /bug /PA doesn’t play the game :P

For all i know this is a thinkg now

Basically, these descriptions on the website do not relate to the damage type of the class, but rather are just "flavour text" to describe the class a bit. Considering DK-Awakening's combat style is also most definitely not Melee, you can imagine just how applicable these flavour texts are to the actual game. 

Última modificación : 14 jul. 2022, 08:22 (UTC)
# 4
On: Jul 14, 2022, 07:25 (UTC), Written by Minarya

Basically, these descriptions on the website do not relate to the damage type of the class, but rather are just "flavour text" to describe the class a bit. Considering DK-Awakening's combat style is also most definitely not Melee, you can imagine just how applicable these flavour texts are to the actual game. 

I get what ya mean :) but all these text are in game.

 

So if i was to assume PA knew what they were doing (as a new player) and I select succ or wake, I’m told they are melee. This is important then it comes to artifacts.

 

Things like this that make me think PA has no 'involved' team working on such things, but general teams even contracted teams? For not one person to spot this issue?

 

I can’t expect them to care about the game, just sad to see it so clearly :( (no QA pass)

 

e.g. 'j' may have a passion for his game, but is staff? they could not care less, just a job- not a specially game loving team

 

so when we see J talking about how much they love the game.. This is not true (empirically visible J), a lot of the team are just doing a job… Like a teacher that doesn’t  want to teach kids, they will do a half hearted job and turn out a poor product.

Última modificación : 14 jul. 2022, 08:58 (UTC)
# 5
On: Jul 13, 2022, 23:17 (UTC), Written by pal256

DK - the sheer of course - is capable of EVERYTHING. That combat type description should actually read "ANY" or "YES". 

And now post a screenshot of yours cause it´s the looks that kill. :P

but we do need PA to give us accurate ingame information one combat type, now we have artifacts.

Veteran players know to expect such mistakes from PA, new players (that we really need atm) have no idea, and such things could leave them frustrated.

And some veteran players will thinks is okay, cus they can go.. ‘You noob, how come you didn’t know PA got it wrong’… that what you want PA?

Trying to help you here, it’s the little things sometimes, that help make a game look polished.

 

Also, PA, sorted that striker vs shai damage mod error yet (2 years + running bug) Sent the official ticket point out the error using math!!! Its an actual, provable error -HUGE! and you are still letting it ride, cus as we see, your teams do not know the game well, and could not spot the error... i took the time to show you.. remeber? ticket 223997 witht he video as well?

Última modificación : 14 jul. 2022, 08:54 (UTC)
# 6

awakening dk is weird friend.

combat type a reference to what type of damage the class does (not that it matters, but recently they've implemented specific dr and evasion so good to know.  nothing significant yet.)

also battle stats was implement after the flavor text.  they just didn't updated it >.>

so many little issues with this game.

starting to add up to a point of no return.

but we gotta fix those outfit glitches and pull them apart so players and mix match :D

that'll make us money not some stupid flavor text ^_^

Última modificación : 14 jul. 2022, 08:59 (UTC)
# 7
On: Jul 14, 2022, 08:53 (UTC), Written by Snoods

but we do need PA to give us accurate ingame information one combat type, now we have artifacts.

Veteran players know to expect such mistakes from PA, new players (that we really need atm) have no idea, and such things could leave them frustrated.

And some veteran players will thinks is okay, cus they can go.. ‘You noob, how come you didn’t know PA got it wrong’… that what you want PA?

Trying to help you here, it’s the little things sometimes, that help make a game look polished.

 

yea the game isn't new player friendly.  there's so much stuff that's left to the wayside. its like seeing a really nice mercedes benz that has been poorly maintained.  also don't be fooled, dk can't do everything.  it doesn't have a grab and its ultra squishy.  mobility is ur defense and if u can't cycle things properly or make one little mistake u'll flop over like a magikarp using splash.

Última modificación : 14 jul. 2022, 09:02 (UTC)
# 8
On: Jul 14, 2022, 08:21 (UTC), Written by Snoods

I get what ya mean :) but all these text are in game.

 

So if i was to assume PA knew what they were doing (as a new player) and I select succ or wake, I’m told they are melee. This is important then it comes to artifacts.

 

Things like this that make me think PA has no 'involved' team working on such things, but general teams even contracted teams? For not one person to spot this issue?

 

I can’t expect them to care about the game, just sad to see it so clearly :( (no QA pass)

 

e.g. 'j' may have a passion for his game, but is staff? they could not care less, just a job- not a specially game loving team

 

so when we see J talking about how much they love the game.. This is not true (empirically visible J), a lot of the team are just doing a job… Like a teacher that doesn’t  want to teach kids, they will do a half hearted job and turn out a poor product.

PA basically doesn't have QA team/testers that should be clear for everyone. (Altrough they would not test translation even if they would have QA.) As for what they say about passion and what not.... marketing...

And the text is mostlikely done by a localisation team, which can be(usually is) a 3th company, and they definetly doesn't know anything from the game itself since they are unrelated, and usually work on multiple projects anyway.

(Tho if they would have competent architects, both tooptips would refer to the same string hence such bugs could not happen, but PA doesn't really use procedural tooltips, they handwrite most of the text ingame, that's why there are that much typos like extra spaces, missing apostrophs and other copy paste issues.)

244 4634
Lv 62
Hnnie
Última modificación : 14 jul. 2022, 09:11 (UTC)
# 9
On: Jul 14, 2022, 08:57 (UTC), Written by Viscosity

yea the game isn't new player friendly.  there's so much stuff that's left to the wayside. its like seeing a really nice mercedes benz that has been poorly maintained.  also don't be fooled, dk can't do everything.  it doesn't have a grab and its ultra squishy.  mobility is ur defense and if u can't cycle things properly or make one little mistake u'll flop over like a magikarp using splash.

Totally agree. It’s upsetting to see what I think is a wonderful game dragged though the dirt a bit, with silly little mistakes.

 

Happened when the teams have no passion for the game. The directors, the CM and GM, they can all be passionate and really care about the game, but then they have to hand it off to the staff.. It’s like handing your prized car to a shofer and him having a messy lunch inside, covering the car in trash.

Última modificación : 14 jul. 2022, 09:26 (UTC)
# 10
On: Jul 14, 2022, 09:02 (UTC), Written by CatDK

PA basically doesn't have QA team/testers that should be clear for everyone. (Altrough they would not test translation even if they would have QA.) As for what they say about passion and what not.... marketing...

And the text is mostlikely done by a localisation team, which can be(usually is) a 3th company, and they definetly doesn't know anything from the game itself since they are unrelated, and usually work on multiple projects anyway.

(Tho if they would have competent architects, both tooptips would refer to the same string hence such bugs could not happen, but PA doesn't really use procedural tooltips, they handwrite most of the text ingame, that's why there are that much typos like extra spaces, missing apostrophs and other copy paste issues.)

Feels like this is the standard in games now? such a shame.. but it is what it is.. what does grinded my gears is the 'marketing' - I call it plain faced lying for money... when the directors /Head stand up on stage and say they give a dam.

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