To me this seems like a no-brainer, It's an amazing statistic and I have no clue why it's only on global labs as of now, it's been out for over a year already.
For people that don't know what it is:
Before you start your grind session u basically start the counter and it counts every drop until you stop it again. After your grind you can then open the statistic and it shows you exactly how much of each item you picked up and also shows the current market price of that amount and calculates the total profit you made from your grind.
I think it's a great system, especially if you want to optimize your grind on a realistic server environment, since the global lab servers are quite different after all.
+1 pls give us this feature. Using external websites is a hassle
Not only should this be added to live servers, but there should also be a leaderboard designed around the feature, too. Even if the leaderboard is anonymyzed to just show class/spec, it would be great to view real data of grind results at spots to see what results are possible, what results are average, etc.
Garmoth.com is an amazing tool that people enjoy, and I happily support the site -- but the game could really use more in-game things like this. It motivates competition as well.
Why isnt this already in game? +1
This is the first time seeing this sort of thing... I can imagine if PA wanted to track the buffs used (agris, ls, tent etc..) and maybe that's what holding them back.. I mean I'd love a feature like this and I really wish it goes live, but on the other hand I want it to be as detailed as possible. Meaning, it shouldn't only record the loot that you get but it should also record things like agris usage, buffs such as draughts or elixir rotas and so on..