Hi Forum comunity !
Main archer for 4 years.
What happens to range classes? We lose our distance advantage.
Most of the classes are now quite mobile and fast enough and in addition they have teleport and very long iframes and range one-shot skills, we can't resist at a distance, we can't resist even at close range, what else do we have with range . class? nothing NOOOOTTTTTTHHHHHIIIINNNNNNGGGGG!!!!
We also want an advantage, because we don't get to give more than 1 distance skill and we die. Please mor attack speed and cast speed + range movement skill.
I can't stand on the building and throw one skill at a time, especially since half of the archer's range skills shoot in a straight line.
I can't say more about ranger succ: It has no protections, no mobility, it's very static and dies one-shot with any gear. Aweken is ok.
Keep in mind that we don't have GRAB, at least if we had a better resistance to GRAB.
Hi Forum comunity !
Main archer for 4 years.
What happens to range classes? We lose our distance advantage.
Most of the classes are now quite mobile and fast enough and in addition they have teleport and very long iframes and range one-shot skills, we can't resist at a distance, we can't resist even at close range, what else do we have with range . class? nothing NOOOOTTTTTTHHHHHIIIINNNNNNGGGGG!!!!
We also want an advantage, because we don't get to give more than 1 distance skill and we die. Please mor attack speed and cast speed + range movement skill.
I can't stand on the building and throw one skill at a time, especially since half of the archer's range skills shoot in a straight line.
I can't say more about ranger succ: It has no protections, no mobility, it's very static and dies one-shot with any gear. Aweken is ok.
Keep in mind that we don't have GRAB, at least if we had a better resistance to GRAB.
Wait you know it is range meta rn? Not close combat?
Wait you know it is range meta rn? Not close combat?
Hey its a troll post, everything in it is oposite to reality.
Wait you know it is range meta rn? Not close combat?
I don't know what you play, but I don't think bdo.
Hey its a troll post, everything in it is oposite to reality.
If you consider my post to be a troll, I ask you too, what game do you play, do you pvp or do you give your opinion about something you don't know? You play EU or NA ?
I don't know what you play, but I don't think bdo.
Your class is one of the few that can completely remove a FG an be miles away(out of rendering range), right now there is only a few melee classes that actually can grab properly(stupid success rate increase should not exist) and have the mobility /tankiness. Rn the top performing classes are mainly range. Especially in any scene with more than 2 players. Is range in a bad spot, absolutely not.
If you think so may want to change your playstyle or get gear as you didnt mention what your gs is an check out others who play these classes, you are never meant to be up in the persons face on a range class keep distance an use objects (mass pvp) to keep something inbetween you an the opponent. Over simplified but it is the basics of range classes
Your class is one of the few that can completely remove a FG an be miles away(out of rendering range), right now there is only a few melee classes that actually can grab properly(stupid success rate increase should not exist) and have the mobility /tankiness. Rn the top performing classes are mainly range. Especially in any scene with more than 2 players. Is range in a bad spot, absolutely not.
If you think so may want to change your playstyle or get gear as you didnt mention what your gs is an check out others who play these classes, you are never meant to be up in the persons face on a range class keep distance an use objects (mass pvp) to keep something inbetween you an the opponent. Over simplified but it is the basics of range classes
The melee and magic classes can get close too quickly avoiding any distance dmg, the tendon don't affect the resistances too much on these classes, we are too squishy, 310 ap / 389 dp accuracy build 2x accesory, it seems a little on such a class, in the condition in which I take a one-skill in SA from 1 single skill from half of the existing classes? I want to specify, the mentioned classes have 301-316 ap. If you complain that you take too much dmg from range classes that have AP as much as you have DP, then I'm sorry to say, you're doing something wrong. Also, in mass pvp ranged classes are always the first target, it's too easy to follow them now, we can't keep distance, and ranged skill casting is long and doesn't hit height differences, at least with Archer, I have some range skills that only shoot in a straight line and don't have enough damage to kill you with 2 skills, what's the point of the range class then? Please explain this situation to me, if I can hit only 2 skills from a height and those don't have enough damage, how can you use it usefully at range? If you teleport or move to me 2 times faster than I can move to maintain the distance, how do I stay at a distance? Please explain to me, you are talking about the class you haven't tested, it's easy to say that we kill in mass pvp but we actually just steal kills. PS: It's for nothing that I break your FG from kilometers away if I don't have anything to kill you with afterwards
The melee and magic classes can get close too quickly avoiding any distance dmg, the tendon don't affect the resistances too much on these classes, we are too squishy, 310 ap / 389 dp accuracy build 2x accesory, it seems a little on such a class, in the condition in which I take a one-skill in SA from 1 single skill from half of the existing classes? I want to specify, the mentioned classes have 301-316 ap. If you complain that you take too much dmg from range classes that have AP as much as you have DP, then I'm sorry to say, you're doing something wrong. Also, in mass pvp ranged classes are always the first target, it's too easy to follow them now, we can't keep distance, and ranged skill casting is long and doesn't hit height differences, at least with Archer, I have some range skills that only shoot in a straight line and don't have enough damage to kill you with 2 skills, what's the point of the range class then? Please explain this situation to me, if I can hit only 2 skills from a height and those don't have enough damage, how can you use it usefully at range? If you teleport or move to me 2 times faster than I can move to maintain the distance, how do I stay at a distance? Please explain to me, you are talking about the class you haven't tested, it's easy to say that we kill in mass pvp but we actually just steal kills. PS: It's for nothing that I break your FG from kilometers away if I don't have anything to kill you with afterwards
SA issue is everyone. Build 1# 306/308/403 @1099 eva and Build 2#290/292/417@ 1200 eva all get one or two shot depending on class. Archer one shots my FG even at 1200 eva with Archer having 950 acc @312 ap.
This sounds like you arent using bhegs or you have no human damage or critical damage from corrupts idk your build but it seems your doing something wrong.
Succ ranger has the best eva shred in game rn outside of maewha.
SA issue is everyone. Build 1# 306/308/403 @1099 eva and Build 2#290/292/417@ 1200 eva all get one or two shot depending on class. Archer one shots my FG even at 1200 eva with Archer having 950 acc @312 ap.
This sounds like you arent using bhegs or you have no human damage or critical damage from corrupts idk your build but it seems your doing something wrong.
Succ ranger has the best eva shred in game rn outside of maewha.
900 acc cancel 1100 eva / 950 - 1200 (the exception is striker)
you play kuno, squishy class, if I cancel your evasion, you don't have the DR to resist my 301-309+ AP with full human (+ human artifact set), which I have. I think you don't understand the mechanics of this system and we're going off topic discussion. The problem is that a ranged class cannot maintain distance and ranged attacks are slow. Do you understand what I mean? It is not necessarily related to the dmg given on the skill. You can't play a class just standing on a rock and hope someone comes low hp so you can kill them. Why do I have the rest of the skills? for looks?
What can I say about the succ ranger, he has to stay in place to be able to do damage, he really does a lot of damage but he can not because he is static, has no protections and is easy to catch. Even shield class can catch it
If you consider my post to be a troll, I ask you too, what game do you play, do you pvp or do you give your opinion about something you don't know? You play EU or NA ?
I consider it troll post because range classes are the strongest in mass fights and most of them has enough protection to deal with single targets. 1vs1 some of them are realy realy strong. Most of them can do devastating dmg from high ground where mele cant touch them. Im not gona talk about the dmg. Its broken. Some of them are realy squishy, but they deal realy great dmg. The most important for classes like archer and ranger is to keep distance and choose the best position. And in the last post you said that the ranger has no protection and is easy to cath... Realy? How can I take your post seriously when he can evade with perma protection, and deal dmg.