I'd love if the pvm effectiveness difference between s tier and the rest of the classes where less big. Considering the time it requires to get a single end game item in this game a 30-40% gap should never under any circumstances exist. Im fine with new classes rolling out and being some 10% better for a certain time than the rest of the board, but thats not what we are seeing here.
edit:
I'd rather rework frenzyed strikes so the last hit feels massive, like a charged reckless. So it feels good and rewarding to land.