Family Name: RengerEl
Region (NA/EU): NA
Suggestions/Comments:
The Pirate Fleet area was plopped down right on top of the current Candidum hunting grounds. This follows a familiar trend of new sea content placed on top of existing content. I'd suggest moving it northeast from Candidums and removing the Large Goldmont ships currently there. I doubt many people will miss them, as I doubt many people go there to kill them. Removing the legacy Large Goldmont ships in the Lekrashan and Goldmont Pirate Territory wouldn't be a bad idea either.
I don't think moving this area farther away from OE is a great idea. Are the Candis that much of an issue? They seem to just die in the crossfire.
What if you use a tent buff before SMH? This would waste more time on the buff before anyone could start utilizing it.
It would add like a minute or two to the travel time, move the fleet into fast current, and let the people farming candidums farm them without other people getting in the way.
After doing several hours of testing, the amount of crow coins needs to be adjusted so that the grindzone pays for itself in moss remover. right now the maps and moss remover result in a net loss of 200-600 crow coins per hour. This should be addressed.
While we're at it, making the trash loot chests into guaranteed drops and work with agris.
A more visible loot indicator would also be helpful as it can be difficult to spot the tiny light among the waves if you don't grab it right away before the enemies sink.
While we're at it, making the trash loot chests into guaranteed drops and work with agris.
A more visible loot indicator would also be helpful as it can be difficult to spot the tiny light among the waves if you don't grab it right away before the enemies sink.
Definetely.. imagine my disappointment when several boats, including the big ghost ship, dropped nothing at all..
Longer range ocean pet looting would be nice, but let's not undercut their revenue model with existing pets...
So how about new "sea pets" that have longer range and perhaps other ocean content specific traits?
Just trying to stay with the program here : )