Black Desert Remasterizado

En breve comienza Black Desert.

Instala el lanzador si no comienza el juego.

Instala el lanzador para empezar el juego.

Si ya lo tienes instalado, el juego comenzará pronto.
Si el lanzador no se ejecuta automáticamente, ejecútalo directamente.

Guía de instalación

1 Ejecuta BlackDesert_Installer_NAEU.exe para instalar el lanzador de Black Desert.

2 Una vez completada la instalación, empieza el juego.

Foros

UTC 6 : 59 15 may. 2024
CEST 8 : 59 15 may. 2024
PDT 23 : 59 14 may. 2024
EDT 2 : 59 15 may. 2024
The Conditions for the next Wave at Thornwood Dehkia
26 oct. 2023, 10:14 (UTC)
398 2
Última modificación : 26 oct. 2023, 10:14 (UTC)
# 1

Hello everyone, i'm SenryakuKa from Valencia's Servs.

Since TW Dehkia has been out i've been grinding a lot there and i tried minmaxing this spot because it's worth the silvers.
I understand that this grinding spot is like heaven for everyone going upper 940AP+APM but you need to know that we use A LOT of ressources (rota elixir, perfume, housing buff, etc..) that cost a lot an hour to grind there, and also, it's 1 hour of pure grind, this is not a chill spot for a lot of players, people are struggling to maintain the 17sec/wave so they can pull 7 Dark Knight Elites/hour
This spot is really hard and that's why people love to minmax there.

So as a 715GS that was with KZ19 and switched to Godr IV i have progressed a lot through this spot.
From my first hour

to my best hours

I try harded a lot to understand better how BDO works and how i should play to be better on this spot. 

But since the new Update i feel like they definitly wanted to stop the progression of all the people grinding there.
One of the 2 problems is that it will affect only people with little AOE's, and i see already more Drakania, Woosa, Zerker, Guardiana going there because of that. They will still get the same number of trashloot/h since they can kill all mobs even the one that are out of the pull so it's a big advantage for them.
The main problem is that now we have to wait to kill all mobs except 1 in the wave to respawn the next one while it should be still 3 or 2. It felt like it was designed to be 3 mobs aimed at the 2 Khalks and 1 Dark mage that are always NOT in the pack, or hard to pull.
So please make it back to the condition that it needs to be 3 mobs left ( or atleast 2 ) to get the next wave.

Thanks.

Última modificación : 26 oct. 2023, 10:54 (UTC)
# 2

I would add that they also increased, not decreased, the DP on the mobs.
Where I would melt the Dark Mages before, they now are the tankiest amongst the pack.

And also the Dark Knight can still Stun and Knockdown, so they screwed up this patch.

I agree with changing back the condition to 2-3 mobs, instead of 1.

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