Black Desert Remasterizado

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Guía de instalación

1 Ejecuta BlackDesert_Installer_NAEU.exe para instalar el lanzador de Black Desert.

2 Una vez completada la instalación, empieza el juego.

Foros

UTC 4 : 9 29 abr. 2024
CEST 6 : 9 29 abr. 2024
PDT 21 : 9 28 abr. 2024
EDT 0 : 9 29 abr. 2024
Prime: Spin Counter has it been forgotten ?
15 mar. 2024, 02:22 (UTC)
346 3
Última modificación : 15 mar. 2024, 02:22 (UTC)
# 1

Hello, once again thanks for another succession warrior buff I know most of the buffs have been for pvp and the new change to grab is nice it sucks we lost our 10% igrone grab resist but making people lose Melee DR when they get grabbed has been very helpful in pvp ( since we can`t grab monsters in pve Please someday change this even as a april fools joke I want to slam dunk red nose). Also the ablility to use Counter, Spinning slash, Heavy Strike it just feels nice to keep a protected combo going for pve and pvp. BUT there is something I just have noticed as of recently. The Dev team have been making very strong buffs and changes to Prime: Counter but its always focused on the float the one that shoots out the anime shockwave like its from Bleach. Alot of the skills flow into that version of counter. But what about Spin Counter. It used to be a stable and one of the main combos in a Succession Warrior combo and still might be in 1v1s. However there is no use for it in PVE as doing using the float version is faster and does more damage then the spin so you keep up dps faster. One might say oh but Spin: Counter has quite a big aoe and is useful in group fights. Now that is somewhat true however it is a Frontal Guard. Its not like if you do normal Prime: Counter the float that will be a frontal guard and if you do spin counter its a super armor. The issues with using spin counter and what makes it diffcult to use in PVE and PVP is before all the counter changes and buffs when we had to do the input instead of just press space. It felt like it came out instantly and now it does not because there is a small charge up before you do it unlike the float version which is instant.  All I suggest is that you just make the animation of the skill faster or maybe give the spin counter more damage to give us a reason to use it in PVE or PVP. Because right now to be honest it rarely gets used by me who mains succession warrior and a few other succession warriors I know don`t really use the spin counter as much anymore unless they don`t really have a lot of options to use. The slow animation being on a frontal guard makes it hard to land and makes you very easy to get hit in the back. The changes to the float version I am greatful for but I would love to see the Knockdown version which is Spin Counter see alittle more love. Thank you for reading.

Última modificación : 18 mar. 2024, 11:29 (UTC)
# 2

We didn't lost the grab ignore resist.

We lost the -10% accuracy buff on the grab.

82 251
Lv Privado
Anvorka
Última modificación : 15 abr. 2024, 04:08 (UTC)
# 3
On: Mar 18, 2024, 11:29 (UTC), Written by Anvorka

We didn't lost the grab ignore resist.

We lost the -10% accuracy buff on the grab.

Look at it again we had an extra 10% igrone resist on prime take down after the succession warrior buffs its gone 

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