Black Desert Remasterizado

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1 Ejecuta BlackDesert_Installer_NAEU.exe para instalar el lanzador de Black Desert.

2 Una vez completada la instalación, empieza el juego.

Foros

UTC 13 : 33 20 may. 2024
CEST 15 : 33 20 may. 2024
PDT 6 : 33 20 may. 2024
EDT 9 : 33 20 may. 2024
Musa get PvE buff or April Fool's Joke?
10 abr. 2021, 06:00 (UTC)
1685 8
Última modificación : 10 abr. 2021, 06:05 (UTC)
# 1

I mean seriously?  Did Musa's actually get a buff or was that a joke PA?  Cause I still see Musa's getting outperformed in almost every way by other classes with similar AP?

I specifically play Awakening Musa.  You need to upgrade Musa damage ON PAR WITH OTHER CLASSES.  Not F**King give Musa the same upgrade as every other class and say they are ok now, you are NOT addressing the DAMAGE GAP that exists between this class and other classes at all.  You did absolutely f**king nothing to address this issue.

 

How the hell did you guys do any testing?  Bad QA department?

Última modificación : 10 abr. 2021, 15:05 (UTC)
# 2

While I clearly feel a difference in damage output after the update, I must agree with you that this is still not enough to make Musa atleast decent compared to other classes (like Succ Hash, Sorc, Guardia, ...).

I was trying both Awa and Succ Musa before and after the patch and obviously Awa Musa got buffed a lot more then Succ to a point where there is no reason to switch back to Succ at all in PvE (especially on Hadum spots because of the Elvia Awa skill).

But even with a stronger Awa and with the high % PvE dmg modifiers that Musas have on most Awa skills, most other classes outgrind him with ease without even using all skills on cd.

At this point I just assume that most Awa Musa skills are just broken and do not register correctly or something because I can not explain how nearly every other class hits harder then Musa in PvE.

 

Well I am switching to Sage now anyway because I do not think this class will ever be fixed properly. ¯\_(ツ)_/¯

Última modificación : 11 abr. 2021, 17:41 (UTC)
# 3

I mean is it really so hard for the PA developers or testers to SEE this damage gap?  All they have to do is get on another classes with similar gear and they can CLEARLY SEE the difference in damage to the same mobs, especially in high-end zones.

 

I mean, at this point I have to question if they truly have given up on this class as being "viable" in BOTH PvE and PvP.  It's like they nerfed this class to hell and they seem to be happy with that?  I mean seriously, WTF?  At least give the same F**King clearing speed as the other classes with similar gear.  It's not even asking that much and this is only for PvE.  I don't understand why they have a problem with this?

Última modificación : 11 abr. 2021, 19:11 (UTC)
# 4
On: Apr 11, 2021, 17:39 (UTC), Written by Draekoras

I mean is it really so hard for the PA developers or testers to SEE this damage gap? 

Not always QA team or Dev team are the ones to blame. If you would have a small game development process knowledge you would know that.
The ones that are to blame are the Product owners. They can see if something is bad, development wise, but they take the risk to go like that on Production environment with Day1 patch or hotfix that will follow up the patch/update to not miss the release day.
As in development world is well know that "1 bug fixed - 100 more has appeared due that fix" is something that also push that decision they take. They might want to release a patch/update with, lets say, Musa awakening PVE buff is not correctly applied, because going back to fix that, re-test and so on, might either delay the wednesday update or break some other things that would take lot more to fix.

As an advice i can give you is you either join them or hate them. U have 2 choices. 

1. Make a Striker and tag him with your main, copy the main character items and go for that easy PVE life (even so i suggest to take Guardian if so)

2. Keep playing Musa and make gains double or triple lower than other guys that are playing OP Pve classes.

Última modificación : 11 abr. 2021, 22:50 (UTC)
# 5
On: Apr 11, 2021, 19:11 (UTC), Written by Blackninth

Not always QA team or Dev team are the ones to blame. If you would have a small game development process knowledge you would know that.
The ones that are to blame are the Product owners. They can see if something is bad, development wise, but they take the risk to go like that on Production environment with Day1 patch or hotfix that will follow up the patch/update to not miss the release day.
As in development world is well know that "1 bug fixed - 100 more has appeared due that fix" is something that also push that decision they take. They might want to release a patch/update with, lets say, Musa awakening PVE buff is not correctly applied, because going back to fix that, re-test and so on, might either delay the wednesday update or break some other things that would take lot more to fix.

As an advice i can give you is you either join them or hate them. U have 2 choices. 

1. Make a Striker and tag him with your main, copy the main character items and go for that easy PVE life (even so i suggest to take Guardian if so)

2. Keep playing Musa and make gains double or triple lower than other guys that are playing OP Pve classes.

Well this is the thing.  I do have alts that I've made in seasons and I could use these alts to grind, but I REALLY PREFER to play Musa because it was my first character and I just like this playstyle.  I don't understand why I would need to be forced to play some other class that I don't enjoy as much just to grind mobs in PvE?  It makes absolutely no sense for a developer to force gameplay on a consumer in this manner.

Última modificación : 13 abr. 2021, 20:23 (UTC)
# 6
On: Apr 11, 2021, 22:50 (UTC), Written by Draekoras

Well this is the thing.  I do have alts that I've made in seasons and I could use these alts to grind, but I REALLY PREFER to play Musa because it was my first character and I just like this playstyle.  I don't understand why I would need to be forced to play some other class that I don't enjoy as much just to grind mobs in PvE?  It makes absolutely no sense for a developer to force gameplay on a consumer in this manner.

1. You are not directly forced to play Striker for pve. Is a choice u gotta make. Make gains playing that class or be average playing your class

2. You should move down to the ground what you expect from PA dev team so you will never be disappointed by their decisions.

 

To be honest with you i dont like Succ striker gameplay nor Succ hash gameplay so i dont play them even though they are Top pve grinders.
I play Awak guardian. With 261kt AP i grind Hadum Biraghi without pots with 3.8k - 4.1k trash loot per hour with Golden lootscroll. I dont know if is much or bad or anything. I dont care. I like the fact that awak guardian has such a laidback gameplay, it can easily defend its spots on these retarded dfs and also is a good class for Sieges/NW.

The feedback from korean players has reached PA...but they dont care about anything people are pointing out unless is a critical spot that can decrease their semestrial EBIDA and that will make investors not stonks.
Considering the fact that PA said that will never nerf a class but buff others to be competitive, we will not see anytime soon someone to beat succ Striker at pve. 
The fact they dont just got with double or triple the PVE damage for certain classes is what i call "content". Give 20% buff this week, 30% buff 2 weeks later, and so on.

Also, try to discover other sides of the game as well. Go make a Karrak and do some bartering, go with some lifeskilling, train some horses, etc. You will never know which one will actually catch you.

Última modificación : 12 may. 2021, 19:44 (UTC)
# 7

how do i tag your main character and copy items?

Última modificación : 03 jun. 2021, 11:01 (UTC)
# 8

Musa buffs and performance in high-end spots in comparison to new and old classes is still a joke. They are definitely scared of overbuffing to the point we may wait years more. On top of all that their buff rotations, cancels and general gameplay compared to over half of the other classes is clumsy and oudated.

 

They need toolkit adjustments and proper damage adjustments - pve and pvp versions.

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