Black Desert Remasterizado

En breve comienza Black Desert.

Instala el lanzador si no comienza el juego.

Instala el lanzador para empezar el juego.

Si ya lo tienes instalado, el juego comenzará pronto.
Si el lanzador no se ejecuta automáticamente, ejecútalo directamente.

Guía de instalación

1 Ejecuta BlackDesert_Installer_NAEU.exe para instalar el lanzador de Black Desert.

2 Una vez completada la instalación, empieza el juego.

Foros

UTC 19 : 17 20 may. 2024
CEST 21 : 17 20 may. 2024
PDT 12 : 17 20 may. 2024
EDT 15 : 17 20 may. 2024
#Sugerencias
"Crafting finished" sound alert for repeating crafts
10 may. 2024, 08:31 (UTC)
252 1
Última modificación : 10 día(s)
# 1

Family Name: Aydhe
Region (NA/EU): EU
Suggestions/Comments: With addition of Mastery and Mass cooking/processing/alchemy the amount of items we produce has increased tremendously, especially with events which further reduce cooking time to 1 seconds. This leads crafting sound being very repetitive and tiresome and it can not be used to track when the processing is finished as it bleeds far past the craft time. This maskes it difficult to track when we can move onto next batch, leading to wasted XP scrolls, potions, food, etc.

While as players we can disable sound effects, we're still left without any sound cue for when our processing is finished.

Solution: Add a sound effects for when player runs out of space or materials to further craft that is separate to the current indivdual craft processed sound and can be disabled/enabled separately.

This could also be done as a tick in form of "Always play sound when done mass crafting". I'm sure there are many solutions that you can come up with in terms of UI to make it clear for players.

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