Dear Devs,
As a defense player, I cannot believe what you’ve done with the latest patch- AGAIN! The nerf to annexes and structures is absolutely infuriating. It’s like you don’t even understand your own game or care about the players who have invested countless hours mastering it.
Annexes were a critical strategic element that added depth and complexity to gameplay. Now, you've reduced them to almost worthless entities. Their effectiveness has been slashed, and their strategic value obliterated. Do you even play your own game? Defensive structures are now practically useless. What’s the point of building and upgrading them if they can’t even hold off basic attacks? You've completely disregarded the balance between offense and defense, leaving us vulnerable and stripping away any sense of security. This has turned strategic positioning into a laughable matter. You’ve alienated your dedicated base of strategy-focused players.
Your decision to nerf these core elements shows a blatant disregard for the community’s feedback and a lack of understanding of what makes your game enjoyable. We don’t need mindless, fast-paced action with no room for strategy – there are plenty of other games that already offer that. We chose YOUR game because of its depth and complexity.
Revert these changes immediately. Listen to your players, or watch as your loyal community dwindles and moves on to games where the developers actually care about maintaining a balanced and engaging experience.
Seriously, get it together.
Dear Devs,
As a defense player, I cannot believe what you’ve done with the latest patch- AGAIN! The nerf to annexes and structures is absolutely infuriating. It’s like you don’t even understand your own game or care about the players who have invested countless hours mastering it.
Annexes were a critical strategic element that added depth and complexity to gameplay. Now, you've reduced them to almost worthless entities. Their effectiveness has been slashed, and their strategic value obliterated. Do you even play your own game? Defensive structures are now practically useless. What’s the point of building and upgrading them if they can’t even hold off basic attacks? You've completely disregarded the balance between offense and defense, leaving us vulnerable and stripping away any sense of security. This has turned strategic positioning into a laughable matter. You’ve alienated your dedicated base of strategy-focused players.
Your decision to nerf these core elements shows a blatant disregard for the community’s feedback and a lack of understanding of what makes your game enjoyable. We don’t need mindless, fast-paced action with no room for strategy – there are plenty of other games that already offer that. We chose YOUR game because of its depth and complexity.
Revert these changes immediately. Listen to your players, or watch as your loyal community dwindles and moves on to games where the developers actually care about maintaining a balanced and engaging experience.
Seriously, get it together.
Huh, you're not the only one who asked that, probably the entire comunity has wondered that at some point xD
I completely agree with this. Instead of buffing the HP of the tower and making the timers longer to allow for more fights and less last minute push strategies they decided to go with a system in which you can now clear the base even faster....