Black Desert va commencer dans quelques instants.

Installez le lanceur Black Desert si le jeu ne se lance pas.

Installez le lanceur Black Desert pour lancer le jeu.

Le jeu sera lancé si le lanceur est déjà installé.
Si rien ne se produit, veuillez lancer vous-même le lanceur.

Guide d'installation

1 Exécutez BlackDesert_Installer_NAEU.exe pour installer le lanceur Black Desert.

2 Lancez le jeu une fois l'installation terminée.

Forum

UTC 8 : 53 15 mai 2024
CEST 10 : 53 15 mai 2024
PDT 1 : 53 15 mai 2024
EDT 4 : 53 15 mai 2024
New player enjoying the game a lot.
7 juil. 2022, 11:14 (UTC)
2631 27
Dernière modification : 9 juil. 2022, 06:51 (UTC)
# 21

Welcome, new, fellow adventurer!

Always take your time in the game, set yourself a set of little goals here and there so you will not feel hopeless in the long run.

This world is so vast, there is a lot to discover and many activities to have (and yes, you'll hear about profit per hour. Don't mind about it for now).

There are guilds that will accept new peeps, so look carefully.

Oh and watch out for the Black Spirit and enhancing. You'll understand these words after a while.

Take care!

Dernière modification : 9 juil. 2022, 10:30 (UTC)
# 22
On: Jul 9, 2022, 03:02 (UTC), Written by PeaceInChaos

You just defined how Sandbox MMO's are for new players, thank you.  Some may see not being handheld as a "problem", as you stated.  Some may see it as "fun", since discovery, learning, and exploring are enjoyable to some people too.  Some want to be handheld and clearly shown how to navigate the content (themepark), some want to do things themselves and learn for themselves (sandbox), some want a happy medium, which I think BDO does pretty well.  I gave many supporting evidence of how it does that in my detailed post above.

BDO has gotten much more steamlined through the years and offer many, many way for players to learn the systems, but it's still a Sandbox-y MMO at heart.  Thanks for proving that by providing one piece of evidence that's common in Sandbox-y MMO's - which is not being handheld all the way through :)

If the only rebuttal you can give is "new questline isn't fun", then thanks for sharing your opinion?  I enjoyed Mountain of Eternal Winter questline.  So if you didn't like it, but I did, then we really didn't get anywhere, did we?

BDO is a Sandbox-based MMO.  Game doesn't hold your hand, that's been well known about BDO for years, even popular streamers who main BDO forever will agree.  It's not a "handholdy MMO".  But, as I mentioned the reasons above, it's never been easier to learn this game than ever before.

The lack of a tutorial/help doesn't make a game sandbox, and it's not it's definition either. wow used to not have any kid of tutorial or help for new palyers either, it still never was a sandbox game.

Meanwhile eve do have a tutorialish questline while it's an actuall sandbox game.

And you are not even right as there are quests/functions that teach you/hold your hand in bdo, they just lack the connection as overall as PA devs are incompetent and don't know how to design a game, hence it causes new players to get lost.

244 4634
Lv 62
Hnnie
Dernière modification : 13 juil. 2022, 00:33 (UTC)
# 23
On: Jul 9, 2022, 10:30 (UTC), Written by CatDK

The lack of a tutorial/help doesn't make a game sandbox, and it's not it's definition either. wow used to not have any kid of tutorial or help for new palyers either, it still never was a sandbox game.

Meanwhile eve do have a tutorialish questline while it's an actuall sandbox game.

And you are not even right as there are quests/functions that teach you/hold your hand in bdo, they just lack the connection as overall as PA devs are incompetent and don't know how to design a game, hence it causes new players to get lost.

Good thing I didn't say that the lack of a tutorial makes a game a sandbox, then!  Re-read what I said, read it carefully, and maybe you'll see what I said.  I was referring to your statement, "The main problem is that the game still not teaches the new players [...] it's easy to get lost".  This is a common thing with sandbox games - the game doesn't "handhold" much - players aren't set on a linear path, you're meant to find your way around the game, learn the systems, and formulate your own gameplay.  So your complaint that "new players can get lost" - that's to be expected.  But this is much less the case these days.

Because like I also stated, BDO has evolved and streamlined itself through the years.  I already mentioned those "quests / funtions that teach you / hold your hand" that you mentioned, so who knows why you're saying "I'm not even right" when you're literally repeating what I said already lol.  Progression Pass, Questline revamps, Season and Season quests, QoL, and the absolute plethora of online guides being pumped out by well-known community members.

There's just so much now to guide newbies.  Even joinging a guild with players who know the game will help new players a lot.  Even the forum.  You see all the guides on the game launcher.  I get it, BDO is a vast game and can be intimidating for newbies.  BDO is just a good game in that dept., so much to do and learn.  The game isn't going to directly players "Do A, then B, then C", that's not how the game works at end-game if you're talking about gameplay after main questline.  Players find out for themselves what to do, for a good chunk of it, by reading patch notes, looking up guides, etc.  But with time and an "Adventurer's spirit", anyone can learn everything BDO has to offer to make their end-game experience their own.

How are things "lacking in connection", like you stated?  Care to explain?

Dernière modification : 13 juil. 2022, 07:09 (UTC)
# 24
On: Jul 13, 2022, 00:33 (UTC), Written by PeaceInChaos

How are things "lacking in connection", like you stated?  Care to explain?


I wonder how lmao

As for the rest, you still did not told us how is having tutorial or what not makes bdo a sandbox game? Also third party content like guides have nothing to do with the main game itself. The game not going to teach players more just cause some random dude wrote a guide, especially that a new player not going to look up for that, but I already explained it somewhere...


As for depth, this game have probably the less amount of depth among all the mmos in the market. It's simply cluttered, full with obsolate, noobtrap content, but if you know how to progress this is the most linear game you can find in the genre, if you not include mobile games.

244 4634
Lv 62
Hnnie
Dernière modification : 13 juil. 2022, 20:46 (UTC)
# 25
On: Jul 13, 2022, 07:09 (UTC), Written by CatDK


I wonder how lmao

As for the rest, you still did not told us how is having tutorial or what not makes bdo a sandbox game? Also third party content like guides have nothing to do with the main game itself. The game not going to teach players more just cause some random dude wrote a guide, especially that a new player not going to look up for that, but I already explained it somewhere...


As for depth, this game have probably the less amount of depth among all the mmos in the market. It's simply cluttered, full with obsolate, noobtrap content, but if you know how to progress this is the most linear game you can find in the genre, if you not include mobile games.

I've seen new players ask that question a lot, particularly on Reddit.  It isn't uncommon, even in other MMO's, even in themepark MMO's.  I played Guild Wars 2 for a while and didn't know what to do after I finished the MSQ.  What did I do?  I looked up online guides and found out that getting ascended gear was the next step.  This screenshot you showed, the player is not even done with the MSQ yet and has a long way to go... What the new player needs to do in this case is to finish the MSQ.  Doing so will get them full Naru -> Enhance to PEN -> Trade for Tuvala / Narchillian.  And the player can find that out easily by following what's in his face on the quest-bar defaulted under the mini map.  So if your complaint is that the game doesn't make it clear what to do at level 50 with -50 AP -50 DP clear, yeah it does.  MSQ show at the top of the quest-bar and is easily seen.  What the player should do if they're having trouble is seek guidance, which is what they're doing, so not sure what you complaining about again.  That the game doesn't say "Do ABC" to their face?  Setting aside that, in this case you presented, the quest-bar is literally in the player's face -- like I already stated, it doesn't hold your hand...non-handholding is a common theme in sandboxes.  Figure it out yourself, which is what the player is doing in your screenshot = Figuring things out themself.

>> BDO has many systems, it can get confusing, overwhelming, etc. -- all things that I already stated.  You're literally parroting what I already said.  But there are tons of guides -- BDO even has a section in the main menu that links to the website and has numerous guides.  Just like in other games, sometimes you gotta do a bit of self-research, so not sure what your complaint is.  You're not very specific and very vague.

For the millionth time, BDO doesn't tell you what to do in a strict "ABC" fashion -- BUT it's gotten more streamlined and easier than ever to learn.  Gave numerous examples already.

"you still did not told us how is having tutorial or what not makes bdo a sandbox game".  I am not sure if reading comprehension is your strong point, but I didn't say having / not having tutorial makes a game a sandbox.  What I said is that the feeling of not knowing what to do is a common theme in sandbox games.  There's usually so much to do and a lot of it is up for players to find out for themselves.  Stuff like how to form their own gameplay loop, which is what BDO is known for.  Strict mob grinders, strict lifeskillers, players that do everything, player figures this out for themselves on how they want to play.

For me, I grind mobs and PvP.  Sometimes enhance.  No lifeskills (dreaming about bartering, but lazy to start).  My guildie all he does is lifeskill and PvP, barely any grinding.  He's full C20 with multiple builds.  To that effect, our gameplay pretty much stops there, but that doesn't mean I can't lifeskill if I want to, nor does it mean my guildie can't grind if he wants to.  It's a sandbox -- Stuff (content) thrown into the game like toys in a playground sand box, and players can play with whatever toy they want, pretty much whenever they want.  OFC, dumb things like "then why can't I grind Elvia Hexe with 255 AP" shouldn't even need explaining.

>> Every game "lacks depth" once you figure out how to play it.  Such a vague comment though, with zero examples.  This game has lots to do.  A lot, and doing it can be modified to a decent degree to fit the player and there are things that players need to figure out for themselves.  But unlike before, there are guides everywhere since it's an old game now.  Adding to a literal menu, in-game, that links to guides.  Lol.

Bruh.  BDO isn't perfect.  But all you ever do here is throw shade lol.  I mean, I've voiced my gripes here many times too, but damn, words like "noobtrap, 'obsolate' [what is obsolate mean]" makes me wonder why you even bother writing 3K+ comments in the official forum.

Dernière modification : 14 juil. 2022, 05:02 (UTC)
# 26

I used to enjoy the game too, until i started to PvP and got melted from FOTM classes and ultra geared people in SA trades.

You can be a literal GOD in PvE, but o boy in PvP your gear means a huge pile of Sh. t if your class and gear is not worth 100 billion silver plus.

Worth mentioning that you cannot inspect other peoples gear, so it's a complete gamble to PK a random person in the open world.

If your gear is way above their league, you will be punished with 150.000 Karma loss, that's like 20/30 minutes of grinding in Polly as punishment for a single kill you made.

Open world PvP is out of the question in this game and instanced PvP like RBF and such is filled with 700 gs people who will melt any 630 gs player in 1 second because of the gear difference.

So, PvP is not fun, PvE is fun until someone will try to PvP you.

And let me tell you that low geared people won't ever ask for DFS only geared monkeys will, because they know they can't take any damage due to the massive gear advantage.

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Dernière modification : 14 juil. 2022, 08:40 (UTC)
# 29
On: Jul 14, 2022, 04:52 (UTC), Written by Prokaizer

I used to enjoy the game too, until i started to PvP and got melted from FOTM classes and ultra geared people in SA trades.

You can be a literal GOD in PvE, but o boy in PvP your gear means a huge pile of Sh. t if your class and gear is not worth 100 billion silver plus.

Worth mentioning that you cannot inspect other peoples gear, so it's a complete gamble to PK a random person in the open world.

If your gear is way above their league, you will be punished with 150.000 Karma loss, that's like 20/30 minutes of grinding in Polly as punishment for a single kill you made.

Open world PvP is out of the question in this game and instanced PvP like RBF and such is filled with 700 gs people who will melt any 630 gs player in 1 second because of the gear difference.

So, PvP is not fun, PvE is fun until someone will try to PvP you.

And let me tell you that low geared people won't ever ask for DFS only geared monkeys will, because they know they can't take any damage due to the massive gear advantage.

Agreed.  DFS makes me laugh.

Dernière modification : 14 juil. 2022, 08:47 (UTC)
# 30
On: Jul 14, 2022, 08:40 (UTC), Written by Columba

Agreed.  DFS makes me laugh.

columba said something i agree with :O

dfs pepelaugh indeed

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