Nice one. +1 to most of it except reward. Maybe 200 000 000 is too much for 10 min round. Ofc it wont be for everyone but should be considered.
I realy like the idea with castles. Fun teritory but with less obsticales like Valencia.
but if the point system won't change 100k points isn't easy to achieve. Based on my Rbf experiences I never saw ppl with more than ~4000 points. So I guess it's not a big deal giving out 200mil for people who destroy ppl.
I dunno bout the AFK kick change tho. Either it could be ok with other changes like removing the energy reward so fewer lifeskillers log in to stay AFK + report systems to challenge that. But what does not kicking people who won't move benefit the RBF?. If you want to fight you have to move and act on the battlefield. If you're in RBF standing still in base and browsing something u are clearly not fighting. So in my opinion that would counter the idea behind RBF.
- Unify the playlist as shown here:
- Remove the DR mechanic (to keep it consistent) and reduce the hp added.
* debuff for defending a node shouldbe removed just for starting nodes.
* clutter on maps should be removed (various sticks, bricks, chairs, pots, etc)
* camera going into your characters asshole should be reworked when u turn you back to a solid object. it should automatically at least go to bird perspective.
* spawn protection should last designated time OR 20 meters from your first spawn (1 for blue, 5 for red team) or up until maximum of 30% of map in castle ruins map. people jsut abusing spawn protect on fast mobile classes to basically reach almsot enemy base is just apsurd. and is ruining the fun.
Rewards for kills while kills have nothing to do with RBF goal, nice one. The only change PA need to do for RBF is punish kill farming clowns.
Rewards for kills while kills have nothing to do with RBF goal, nice one. The only change PA need to do for RBF is punish kill farming clowns.
thats why you dont get anything on a loss, so people actually care about winning the match.
thats why you dont get anything on a loss, so people actually care about winning the match.
once again, RBF's goal not to get amount of kills, if you come RBF to farm kills you should be penalized.
once again, RBF's goal not to get amount of kills, if you come RBF to farm kills you should be penalized.
what is rbf about? roleplaying?
AoS gear PVP was pretty fun, add a RBF with same gear mechanics
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