Black Desert va commencer dans quelques instants.

Installez le lanceur Black Desert si le jeu ne se lance pas.

Installez le lanceur Black Desert pour lancer le jeu.

Le jeu sera lancé si le lanceur est déjà installé.
Si rien ne se produit, veuillez lancer vous-même le lanceur.

Guide d'installation

1 Exécutez BlackDesert_Installer_NAEU.exe pour installer le lanceur Black Desert.

2 Lancez le jeu une fois l'installation terminée.

Forum

UTC 20 : 9 1 mai 2024
CEST 22 : 9 1 mai 2024
PDT 13 : 9 1 mai 2024
EDT 16 : 9 1 mai 2024
#Réponses
Awakening rabams and abyssal skill
22 oct. 2022, 12:26 (UTC)
435 3
Dernière modification : 23 oct. 2022, 16:53 (UTC)
# 1

Current skill tree design is quite outdated. Enhancement skills (or Rabams) were supposed to be powerful skills made of 2 combined Pre-awakening skills. That worked well when successions weren't a thing and when every class used to swap stance between awakening and preawakening. 

In 2022 the issue is:

-Most recent awakening classes have been developed in a way so that preawakening skills are obsolete and they are made to be used almost only in the awakening stance. Using a powerful rabam would force the character into preawakening which can be harmful sometimes. In some scenario they are great for stance swapping. 

-Successions are out, and using rabam skills won't force them to swap stance, so they use them way more often than awakening.

My suggestion is: 

-Keep the current enhancement skills as they are and develop awakening enhancement skills that have the same utility/damage but that are used with the awakening weapon and let the awakening players choose to pick a preawakening rabam ( if they want to use them for stance swapping) or an awakening rabam (if they want to stay in the awakened stance) for each level's rabam.

-Make an awakening version of abyssal skills from Magnus

Dernière modification : 22 oct. 2022, 12:38 (UTC)
# 2

That would be good for classes that could use a skill that swaps them from pre-awakening to awakening stance but they wont do it because they would have to design a whole new set of animations which they said is comparable to making a new class.

Dernière modification : 23 oct. 2022, 16:53 (UTC)
# 3

Updated the post with the addition of Abyssal skills

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