read title. why did u lie to us?
Nowhere it seems... Not much to expect....
we are in the 5% of player base. we're not getting anything soon.
Stuff take time.
Stuff take time.
they said they would revert it to what it was and maybe tweak soem things and remove not seeing fort numbers on node,... HOW MUCH TIME DOES THAT TAKE?
All I ask for are 3 things:
1 - be able to fight any guild anywhere any day. I don't like having to convince other guilds to chop down our fort one day, so that we can participate in an interesting fight elsewhere in the world the next day. Just let us participate in node wars freely so we don't need this level of micromanaging which nodes we control & when we control them & when we lose them. The idea of making Node War like the "Risk" boardgame is interesting in theory, but in practice it has put up so many new barriers and frictions to finding interesting fights throughout each week. "oh we can't 1v1 you this week, we are in kamasylvia for the thursday 2v2 and don't have time to relocate and still participate in that." What a lame problem, it is just a barrier to having fun.
2 - variety of regions to node war in. At least set up an automatic script that rotates which regions are which tiers. Tier 1 people are stuck in Serendia & balenos forever, and T4 people are stuck in Kamasylvia forever - at least randomize which region is which tier every month or so, to give people variety.
3 - smaller wars, 100+ people per guild is so laggy and miserable. 100-person content has so many lag & performance issues and participants just complain during the entire time, especially when multiple guilds are involved for example in a 2v2 or 3v3 or more situation. Please reconsider the marketing appeal of the abstract idea of "100-person epic battles," and recognize the reality that performance and gameplay mechanics make 50-person and perhaps even SMALLER like 30-person per side wars much much much more fun and suitable.
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