Family Name: Manusete
Region (NA/EU): EU
-They go out few times and very distant from each other, I understand that it is because some rewards that they can give are very important, but with the little percentage they have of fall, they should leave more times throughout the week.
- The "normal" rewards that these bosses give normal, in case of not touching the "special" object of the boss himself, is very low, I know that this was changed not long ago, but honestly, waiting 2 or 3 days for some bosses to leave to give very common or of little value objects is frustrating and makes people not want to go again, That really takes life away from the game.
I propose that both the bosses of the world (Kzarka, Nouver, Kutum, etc.), and the wandering bosses (Shadowy Anasilvo, Big Nose, etc.) go out more often, with a separation between them of half an hour or an hour, so that the players who interest them can agree among themselves or plan alone some route to become these bosses, This way the game would be filled with life, give more meaning to the bosses or even attract new players who are interested in this way of playing.
I propose this way because I have seen more games in which this works and it would be a way to justify the rewards that the fefes can give to being defeated.
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