Black Desert va commencer dans quelques instants.

Installez le lanceur Black Desert si le jeu ne se lance pas.

Installez le lanceur Black Desert pour lancer le jeu.

Le jeu sera lancé si le lanceur est déjà installé.
Si rien ne se produit, veuillez lancer vous-même le lanceur.

Guide d'installation

1 Exécutez BlackDesert_Installer_NAEU.exe pour installer le lanceur Black Desert.

2 Lancez le jeu une fois l'installation terminée.

Forum

UTC 15 : 42 3 mai 2024
CEST 17 : 42 3 mai 2024
PDT 8 : 42 3 mai 2024
EDT 11 : 42 3 mai 2024
#Réponses
QoL: Please make all porter quests faster or teleport to player
19 juin 2023, 17:03 (UTC)
500 3
Dernière modification : 19 juin 2023, 17:03 (UTC)
# 1

Every single porter quests is the same. You have to walk very slowly from location A to location B. The player will most likely automatically start running so you have to disable it which is cumbersome to do. Then the player walks faster than the porter can move so you constantly have to walk a few steps and look behind, often times walking back to it to get it to come to you.

The runaway goblin was like this as well but mainly I'm requesting all the "follow the player" quests to be improved so that they either A) Match the player's speed or B) Teleport to player if the player is too far or both.

Thank you for your time!

Dernière modification : 20 juin 2023, 02:19 (UTC)
# 2

Annoying, yes, but isn't the slowness part of the point to those?

Walking backwards helps, on foot or mounted. Playing a flute or drums will slow you down too. And maybe collect a few rats in the case of the flute.  You know, for entertainment.

Some of those 'follow me' quest types have NPCs that will follow you at a normal walk or a bit faster.  Usually those in battle areas.

Is it possible to have more than one follower at a time? I keep meaning to try that out.  If you get PKed do you lose follower(s)?

Maybe give us the option to carry the NPC : )  And have crates or sacks that will follow...

Terrible thought: pearl shop item to whistle for NPCs...

Dernière modification : 3 août 2023, 21:37 (UTC)
# 3
On: Jun 20, 2023, 02:19 (UTC), Written by Entropoid

Annoying, yes, but isn't the slowness part of the point to those?

I would somewhat agree, but they need to at least be able to follow us at our "normal" speed which is not the case. They go much faster than us walking (which is not well implemented) but go much slower than us jogging (not running!). There is no middle ground where we both go at a decent speed. Either they adapt to us or we adapt to them, but having to constantly stop every 2 seconds is also immersion breaking on top of being annoying.

On: Jun 20, 2023, 02:19 (UTC), Written by Entropoid

Terrible thought: pearl shop item to whistle for NPCs...

...I refuse to even comment.  :)

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