Black Desert va commencer dans quelques instants.

Installez le lanceur Black Desert si le jeu ne se lance pas.

Installez le lanceur Black Desert pour lancer le jeu.

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Si rien ne se produit, veuillez lancer vous-même le lanceur.

Guide d'installation

1 Exécutez BlackDesert_Installer_NAEU.exe pour installer le lanceur Black Desert.

2 Lancez le jeu une fois l'installation terminée.

Forum

UTC 21 : 25 17 mai 2024
CEST 23 : 25 17 mai 2024
PDT 14 : 25 17 mai 2024
EDT 17 : 25 17 mai 2024
Heaven's Cleave Flow and how to actually make Knee Kick relevant
15 nov. 2023, 13:33 (UTC)
426 4
Dernière modification : 15 nov. 2023, 13:33 (UTC)
# 1

Hey, so PA obviously wants us to unlock Knee Kick, but if anything the most recent patch has just given us another reason to lock it.

Before I get to Knee Kick, let me ask why the RMB flow of Heaven's Cleave from Solar and Armor Break has been removed, but kept for Hilt Strike?

I don't see the point of removing the RMB activation of Heaven's Cleave from those skills, if anything it makes Warrior feel more clunky. Would be great to see those added back. The independant activiation of Heaven's Cleave with F is great though!

Now about Knee Kick......

You cannot cancel it with anything other than a c-swap. You get a lot more value from simply flowing our Magnus Skill from Heaven's Cleave or literally using any other awakened skill than cutting off your gameplay flow with Knee Kick. What baffels me is that the obvious solution to have our Magnus Skill flow from Knee Kick hasn't been implemented, which is pretty much forcing us to still lock Knee Kick in both PvE and especially PvP.

Thoughts on this?

Dernière modification : 15 nov. 2023, 13:51 (UTC)
# 2

Agree. For PvE Buffs this was just buffing where we didnt need buffs, changing things where we didnt need them. A simply damage buff would have been better for us at this point. With the current changes the viability of using Frenzied for PvE was lowered, Merciless is still useless outside of extentions, Heaven's Cleave was ok but now with the flow change it is just worth locking too...

Dernière modification : 15 nov. 2023, 13:54 (UTC)
# 3

All we needed was more damage. There was absolutely no reason to remove RMB activation of CHC out of armour break, or SF. It makes the class feel super clunky.

lmao Knee Kick...

No.

Dernière modification : 15 nov. 2023, 20:56 (UTC)
# 4

I don't mind the activation of Heaven's on F. I liked a lot Heaven's when it was on LMB input after Solar, AB & Hilt Strike and when they changed it for RMB, it kinda made Hilt > Q cancel a bit annoying since that if you press RMB just a bit it's directly starting Heaven's lol. I woudn't having a full removing of Heaven's input since the F input works really nice.

However for Knee Kick, it's kinda a joke, the skill didn't got any real rework beside removing the input and making it anim lock. The skill deservers more love.

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