This class has the least CC potential and Down Smash potential of any class ever released. Considering this class is a tank/mobility class give it more CC potential. It obvious you weren't intending for this class to be a damage class because it's so low I am literally healing people as I attack them... The Uneccesary gaps on any and ALL utility on this class makes it an easy target for Large Scale, Small Scale, 1v1. But sure, I'll take all this protected movement and just move around doing nothing since the moment I use one of my slow as heck, telegraphed skills any one can jump behind and free cast abilities.
This class has exactly ONE useful* CC and that's on space after an attack. However it's incredibly slow and telegraphed so people can easily just dodge out of the way. It's a slap to the face that you have put CCs on every single ability for PVE only. then nerfed the pvp damage into the ground straight out of global.
My point is, this class Needs more DAMAGE across the board OR more CC potential. It was rushed out and you should have took the time to launch it properly. There is potential here but I am convinced that whoever designed this class is the hated employee for sure...
All she needs is to delete from the game and replacing with a new male class
Also, for this class and any future classes:
Don't spend so much time and effort creating screen-wide effects for skills. The previous classes don't really have many such bells and whistles, but after Maegu and Miss Human Dwarf, all I see is screen-wide choas when fighting bosses, having false red circles appear, and now, distracting magic circles everywhere, and strange, thorny stone features sprouting up everywhere. Modest skill effects are fine, and much easier to deal with when requiring the ability to see when battling.
I'm not a robot