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Guide d'installation

1 Exécutez BlackDesert_Installer_NAEU.exe pour installer le lanceur Black Desert.

2 Lancez le jeu une fois l'installation terminée.

Forum

UTC 22 : 38 13 mai 2024
CEST 0 : 38 14 mai 2024
PDT 15 : 38 13 mai 2024
EDT 18 : 38 13 mai 2024
Boss Shrine : New added content
21 mars 2024, 14:08 (UTC)
168 3
Dernière modification : 21 mars 2024, 14:25 (UTC)
# 1

Family name: Awgust, Region: EU

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I would like devs to stop making new grind spots but instead, keep reworking old grind spots. We still don't have many Eliva version of grind spots. Grind spots like Goblin area, Red nose areas, Helm post, Cadry Ruins, abandon mines & so on. 

But today's topic is somthing totally different. Instead of grinding in circle for hours defeating 1000s of enemies. Why not give us 1 boss enemy grind which will reward us generously after defeating them? My Idea was to have a spot very similer to Nighttime Sharekhan Necropolis where we summon a elite enemy and after defeating them we get a valued reward. But better then sharekhan Necropolis, where rewards are very high and defeating 1 boss (instead of elite mob) would take 20mins - 30mins but then i realised that we already have such content and it's Boss Shrine.

Making Boss Shrine bosses grindable for hourly income is a great idea! It wouldn't be boring as there are many bosses we could chose to our likings. Example Reward:

C1 25 million silvers, 20 Black stones
C2 20 million silvers, 20 Black stones, 5 Chapras stone
C3 20 million silvers, 20 Black stones, 5 Chapras stone
C4 30 million silvers, 30 Black stones, 10 Chapras stone
C5 55 million silvers, 30 Black stones, 20 Chapras stone
C6 90 million silvers, 40 Black stones, 30 Chapras stone
C7

130 million silvers, 40 Black stones, 40 Chapras stone

(Songoon C7: 70 million silver)

C8 [Personal gear use] (no data)
C9 [Personal gear use] (no data)
C10 [Personal gear use] (no data)
Gumiho, Imoogi As this boss is special & takes times to defeat, thier rewards should be 25% higher then other black shrine bosses.

This is my own calculation from done through the average clear time of all classes but it's mid-subjective, hoping devs provide a better results. So, the plan is to escape from grinding in circle and to make grinding more engaging in 1 v boss combat which would be very wonderful. This content is ofcourse skill-gated so, Git-Gud or Go grind in circle.

Thank you for being here

Do share your thoughts,

I personally love the idea as it's a fresh new way of enjoying the game. 

Dernière modification : 21 mars 2024, 14:34 (UTC)
# 2

Yeah.  They could also just revamp the boss scrolls.  Update loot, streamline how the pieces, how we get them, etc.

It's content that already exists.  Boss locations are super easy to get to.

Make a Super Awakened version for those people for whom it's too easy by now.......

Peace to all, even PA

Dernière modification : 21 mars 2024, 14:36 (UTC)
# 3

I wanted to add that if this becomes once per week reward, we will get 5 billion silver/week by completing all 10 bosses on all 7 calamity levels. Worth it?

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