Black Desert va commencer dans quelques instants.

Installez le lanceur Black Desert si le jeu ne se lance pas.

Installez le lanceur Black Desert pour lancer le jeu.

Le jeu sera lancé si le lanceur est déjà installé.
Si rien ne se produit, veuillez lancer vous-même le lanceur.

Guide d'installation

1 Exécutez BlackDesert_Installer_NAEU.exe pour installer le lanceur Black Desert.

2 Lancez le jeu une fois l'installation terminée.

Forum

UTC 20 : 1 20 mai 2024
CEST 22 : 1 20 mai 2024
PDT 13 : 1 20 mai 2024
EDT 16 : 1 20 mai 2024
#Réponses
"Crafting finished" sound alert for repeating crafts
10 mai 2024, 08:31 (UTC)
256 1
Dernière modification : 10 jour(s)
# 1

Family Name: Aydhe
Region (NA/EU): EU
Suggestions/Comments: With addition of Mastery and Mass cooking/processing/alchemy the amount of items we produce has increased tremendously, especially with events which further reduce cooking time to 1 seconds. This leads crafting sound being very repetitive and tiresome and it can not be used to track when the processing is finished as it bleeds far past the craft time. This maskes it difficult to track when we can move onto next batch, leading to wasted XP scrolls, potions, food, etc.

While as players we can disable sound effects, we're still left without any sound cue for when our processing is finished.

Solution: Add a sound effects for when player runs out of space or materials to further craft that is separate to the current indivdual craft processed sound and can be disabled/enabled separately.

This could also be done as a tick in form of "Always play sound when done mass crafting". I'm sure there are many solutions that you can come up with in terms of UI to make it clear for players.

Réponse

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