Family Name: Aydhe
Region (NA/EU): EU
Suggestions/Comments: With addition of Mastery and Mass cooking/processing/alchemy the amount of items we produce has increased tremendously, especially with events which further reduce cooking time to 1 seconds. This leads crafting sound being very repetitive and tiresome and it can not be used to track when the processing is finished as it bleeds far past the craft time. This maskes it difficult to track when we can move onto next batch, leading to wasted XP scrolls, potions, food, etc.
While as players we can disable sound effects, we're still left without any sound cue for when our processing is finished.
Solution: Add a sound effects for when player runs out of space or materials to further craft that is separate to the current indivdual craft processed sound and can be disabled/enabled separately.
This could also be done as a tick in form of "Always play sound when done mass crafting". I'm sure there are many solutions that you can come up with in terms of UI to make it clear for players.
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