Class Reboots are wrapping up with Pearl Abyss finalising the data on the Global Lab servers in preparation for the official release on the Korean servers in approximately 2 weeks. I have created four surveys to get an idea of the overall reaction from NA/EU's playerbase. These surveys could also be feedback for Pearl Abyss if they get enough votes.
All surveys are short and simple. Please share these around to get as many votes in as possible; it would be greatly appreciated. Not only will this be a source of feedback, it will also serve as a overarching perspective for all players rather than individual classes.
• Survey 1 - Class Reboot Satisfaction
• Survey 2 - Addressing of Core Class Issues
• Survey 3 - Pearl Abyss Commnicaiton and Treatment of Feedback Satisfaction
• Survey 4 - Treatment of Feedback from Class Representatives
Imagine how much would PA care about this pool as "feedback" when they didn't even took that 5minute work it take to create a pool themselves.
Not like they would care generally, they ignored 90%+ of the feedback for class reworks, I doubt they even forwarded it to KR in the first place.
We are just here as cows to be milked, deal with it.
they did address things people asked for.
but some got omega buffed like strikers, while some got shai treatment.
it also seems to help to have a popularstreamer on classes that got most buffs. look at choice and his striker and zerker. :D
Its not about if they followed the feedback or not it about which feedback did they follow as you can easily find some dumbo asking for each individual change.
Tbh i much rather have a dev vision explanation not behind the changes but after what they wanna achieve and how they invision the combat to be exactly cos to be honest the changes dont fit my vision at all and some of them seem off focus and weird with no clear reason or purpose... so at this point im just confused on what they want the game to be and if this is still the game for me or if it ever was.
Examples being resists still part of the game with the argument of them being to help in large scale while large scale while making the game more and more protected (how is this even making any sense, if you are constantly protected resists only matter mid combo after a grab or after desync when there arent many CCs around, so mostly in 1v1s or small scale, not usually in large scale), why try to fix grabs in 1v1 making them unprotected on attempt when some of the most op grabs are already like that? isnt it obious that change is not fixing grabs in 1v1 but making them pretty much unusable in large scale while barely affecting 1v1? Im just confused, either they are missing their shots or they shooting to something im not seeing.
Examples being resists still part of the game with the argument of them being to help in large scale while large scale while making the game more and more protected (how is this even making any sense, if you are constantly protected resists only matter mid combo after a grab or after desync when there arent many CCs around, so mostly in 1v1s or small scale, not usually in large scale), why try to fix grabs in 1v1 making them unprotected on attempt when some of the most op grabs are already like that? isnt it obious that change is not fixing grabs in 1v1 but making them pretty much unusable in large scale while barely affecting 1v1? Im just confused, either they are missing their shots or they shooting to something im not seeing.
They simply do changes for the shake of change without trying to actually adress any issue, so they can speak their usual BS in ignorance about how they fixed xyz, while in reality they ain't changed anything meaningfull.
Noone of their changes fixed any issue so far. Neither the grab changes solved the issue, nor the resist changes, and the block changes ain't even targeted the acctuall issue LMAO...
The whole reboot is just a marketing stunt. They do not want to adress the balance, tho IDK who they trying to sell it, every old player knew the reworks will end up as a failure, and very surprisingly they ended up being a failure.
I also want to highlight the fact, that back a half year ago, druing the ball stream players memed, that they will only going end up buffing the striker even more, and not surprisingly those players was right...
they did address things people asked for.
but some got omega buffed like strikers, while some got shai treatment.
it also seems to help to have a popularstreamer on classes that got most buffs. look at choice and his striker and zerker. :D
if you think strikers its omega buffed you should see sorceress
if you think strikers its omega buffed you should see sorceress
if you think sorceress is omega buffed you should see zerker
Class Reboots are wrapping up with Pearl Abyss finalising the data on the Global Lab servers in preparation for the official release on the Korean servers in approximately 2 weeks. I have created four surveys to get an idea of the overall reaction from NA/EU's playerbase. These surveys could also be feedback for Pearl Abyss if they get enough votes.
All surveys are short and simple. Please share these around to get as many votes in as possible; it would be greatly appreciated. Not only will this be a source of feedback, it will also serve as a overarching perspective for all players rather than individual classes.
• Survey 1 - Class Reboot Satisfaction
• Survey 2 - Addressing of Core Class Issues
• Survey 3 - Pearl Abyss Commnicaiton and Treatment of Feedback Satisfaction
• Survey 4 - Treatment of Feedback from Class Representatives
LOL survey #4 100% are a yes that feedback was completely ignored
LOL survey #4 100% are a yes that feedback was completely ignored
Surprising.
i have adressed a ranger bug of the skill "call from sky" since 4 years.
I have written over 20 tickets regarding this bug.
every time we are in skill animation, every damage we receive is modified by "air attack modificator" eventhough the enemy skills have no air attack.
i have mentioned it in class reboot in 20 tickets, i wrote several dm's to the gm's in discord.......
NO SINGLE REPLAY ABOUT THIS BUG.
im done. they ain't doing shit !