- Notifications for accepting and completing quests on the NPC dialogue window were changed to be displayed as slides on the bottom right of the screen.
This. Just why? Popups are annoying, especially unneccissary redundant ones, when you accept the quest there's plenty of ways to see that you had without an annoying little side popup. This games ui is cluttered as it is, we don't need anything else. If the people responsibile for UI need something to do they could find the skills that are vague and add some clarification to it (use after certain skills". Or oh idk, make it so custom keys display right on the relevant sections?
Please change it back, there's a reason we have popup blockers for browsers and it's all not just to block malicous code.
Also, please when adjusting PA, remove the double audio sound we have now whenever we make progress/advance a quest. Shake some dough for Lara in Heidel for her daily mission and you'll see exactly what the problem, and how unnecessary this is.
When it comes UI (any form of communication actually); effective, clean & simple is ideally what is to be strived for. This extends beyond the visual to its audio components at well.
The UI team needs to be fired for sure.
... UI (any form of communication actually) ...
Industry term is "UX" (user experience) to cover audio, visual, transitions, flow, etc etc.
And yes, please, the new audio bothers me even more than the new display.
The UI team needs to be fired for sure.
It just completely escapes me why they continue to add superfluous function to the UI, whilst not investing any resources into fixing the significant bugs it has. It's really disappointing by this part of the PA Team.
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