lets not shit on the devs for trying. if they stop adjusting after this change then its a free for all.
Just like they "buffed" bartering right ? or trading ? or anything else they change based on opinion of some kind of mystical feedback from some kind of unicorn ? They don't even try
Just like they "buffed" bartering right ? or trading ? or anything else they change based on opinion of some kind of mystical feedback from some kind of unicorn ? They don't even try
What do you mean?! Trading was buffed! To the point you no longer need to trade to progress in the trading leap quests. QoL improvement off the charts, right there!
Also, yeah! You can see how little effort they put into anything, if you're judging how the "fixed" the autopathing issues on the bridges. To the point where you're now just railed into the bridge head at orcs, thanks to the fences, instead of ending in exactly the same spot after a slightly larger curve when the fences weren't there. Top. Notch.
the real reason for this? Rhutums is plain garbage. The spots almost as intolerable as hexe for bugs. The mobs will push you under the map, god forbid your only at min levels of dp for that place at the "flag" thats there will hit you on the way down, if your low HP? dead, crystal loss, far as the other spots.. Why the heck should people go there when under ground gyfins not as tedious, gets you more money.
Kinda necro thread but it still needs addressing.
As previously stated, PvPve mode was scrapped, ow PvP is on heavy decline, movement to instanced content and new player experience results in a PvP-disliking playerbase in an empty looking world.
Gvg league isn't a terrible idea, but again this game needs worthwhile full time PvP silver earning options.
Perhaps a grind spot with exceptional silver gain or drops only available in Arsha,or bandit zoned. (Hysteria dekia ain't it)
More modes and geared encouragement to new and old players to engage in PvP.
Be imaginative!
Something like a guarded wagon/ship escort with rewards for all involved, (attackers and guards) etc.
As a permared of Muiquun, I still find PvP content, but am obviously punished for doing so.
Odylitta was a perfect opportunity to add factions. 300v300 isn't a terrible idea, but a larger scale rewardable faction system would've been preferred.
Magnus is still a wasted opportunity to create multiverse/instanced raids or modes that could include PvP in creative ways.
Final note, shais unite!
Do not surrender In PvP, you can win on occasion!
Final note, shais unite!
Do not surrender In PvP, you can win on occasion!
Yeah, shais are awesome! Love'em! Even the murderous ones :D
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