So, how about balancing classes by giving buffs to the weaker classes, and not nerfing any class any more? Too many noble and proud classes have been nerfed into nothingness, and so many shai have suffered from needless nerfs. Let's just buff everyone so that EVERYONE feels heroic. Maybe more fun will be had?
By the way, Musa is fine. No buffs or nerfs needed.
#don't touch my main
No. We have the state we are in cause they keep'd overbuffing classes when we already had more than enough damage in the game.
So, how about balancing classes by giving buffs to the weaker classes, and not nerfing any class any more? Too many noble and proud classes have been nerfed into nothingness, and so many shai have suffered from needless nerfs. Let's just buff everyone so that EVERYONE feels heroic. Maybe more fun will be had?
By the way, Musa is fine. No buffs or nerfs needed.
#don't touch my main
I mean Musa was over buffed just like DK was over buffed just like zerker was over buffed list goes on. My honest opinion is they need to buff all classes to be similar money per hour grinding. Then for pvp you look at solare and balance around it. Pvp and pve should never cross paths when it comes to balancing. And that's what PA had failed at patch after patch.
Also for pve all these extra protections in the game per class are nice. But PVP now has far to many protections, DP should be buffed in PVP, and resistances need to not work in pvp and only work in PVE. Grabs need to be reworked so if you wiff a grab you have a punishment window where you are vulnerable aka your character will jump back on a miss and no knockdown grabs in the game please. I'm even an awk ranger and even I find knockdown grabs stupid.
Done problem solved
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