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Forum

UTC 18 : 23 15. Mai 2024
CEST 20 : 23 15. Mai 2024
PDT 11 : 23 15. Mai 2024
EDT 14 : 23 15. Mai 2024
[Suggestion] The Pit of Undying rewards need a rethink
14. Jan 2023, 15:43 (UTC)
582 4
Zeitpunkt der letzten Änderungen : 14. Jan 2023, 15:47 (UTC)
# 1

So, that would be one thing:

5 days of the Pit for a 25fs? 10 days for a 40fs? Also, the cron stones bundle gives what? 1-5 crons? We've got past the point when these rewards were acceptable by a light year or two. Please do rethink the rewards a bit. Even the Crow Coin Bundle is underwhelming. 100-150 CCs for 2 days of going there is not really enticying. Halving the cost for the exchanges still doesn't even begin to cover the abyssmal value of the rewards.

Second, I'd also ask that you remove some of the trash rewards from Crow's Sacred Chest as those are also profoundly insulting. 1-2 caphras for 100 seals? might as well put a 100G gold bar as reward in there instead... To pay for Yaz's debauchery at Valley Lily Inn, at least...

PS: What's with this trend, you guys have, of creating interesting content that has horrendously bad rewards? Months of programming that, in most cases, ended up with the content being withdrawn from the game. Altar of Blood, the previous coop dungeon, OM Horse Racing soon too, I guess. :/

Zeitpunkt der letzten Änderungen : 14. Jan 2023, 16:31 (UTC)
# 2

You think that PA remember its exist ? Same for BDO "enojyers" they didn't even know its exist.

Zeitpunkt der letzten Änderungen : 14. Jan 2023, 17:04 (UTC)
# 3

That's fair, I'm a big fan of PvE battle arenas. Like I always look forward to them in RPGs. Maybe they make a PvE batttle arena like RPGs tend to have? Fight, go up the ladder, win your 100 matches then go up a rank and start the process over. Each time you go up a rank, your reward tokens get progressively better and you can use a arena shop to buy whatever you want using those.

Maybe there could be an S-Rank class and every monster there would be insanely hard like Kzarka T5 would be the easiest. Maybe even have co-op mode where it's more difficult and it has a different ranking system or something but it would give people like myself who enjoys playing together with someone.

I think we were supposed to get an infinite dungeon in the ocean but they couldn't figure out how to make it good so they gave up on the idea for now. Yikes, another thing I really enjoy playing in RPGs :'(

Zeitpunkt der letzten Änderungen : 14. Jan 2023, 19:09 (UTC)
# 4
On: Jan 14, 2023, 17:04 (UTC), Written by Tooshaitopost

I think we were supposed to get an infinite dungeon in the ocean but they couldn't figure out how to make it good so they gave up on the idea for now. Yikes, another thing I really enjoy playing in RPGs :'(

All those ideas sound interesting, tbh. Regarding the one in the quote, I think they can't shake off the bad habits of long cooldowns and lousy rewards. No amount of challenge is fun for long, if all you get for the time spent there is a pat on the back.

So the thing is, Pit of Undying is already here. All they need to do is add more content and maybe better rewards. Something akin to B&S's Munin's Tower. Not just a handful of fights. And definitely not something for which the reward is 1/10 of what you get from spending that time fighting a regular field boss alone.

More bosses from the world, extra arenas, etc. Until then though, they could definitely start by making the existing Pit of Undying more attractive. Mechanics are quite punishing for some classes (where you barely have 1 skill with the cc required to disable your foe) and rewards are meh. I'm repeating myself like a broken record... Better to stop rambling now.

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