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UTC 7 : 7 26. Apr 2024
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The Vendetta System (possible way to build upon current Karma System)
25. Jan 2023, 21:51 (UTC)
2895 68
Zeitpunkt der letzten Änderungen : 27. Jan 2023, 20:52 (UTC)
# 31

Jack Belling for POTUS!

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 21:16 (UTC)
# 32
On: Jan 27, 2023, 19:25 (UTC), Written by JackBelling

Text by a troll, digging his own "grave".

Go back to your cave.

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 21:21 (UTC)
# 33
On: Jan 27, 2023, 20:10 (UTC), Written by PriseElectrique

@JackBelling:

Out of topic and bullying here.

Wtf bro?

Hardly the case.  You are well aware of the ramifications and reasons behind the faulty Vendetta request.  It's a clear attempt to circumvent the Karma System which would innvetiably lead to more bullying/griefing/harassing of other players.  It is important to recognize that PeaceInChaos is well aware according to his own words of Pearl Abyss's policy and intent regarding harassment and PK.

It demonstrates mens rea

Mens Rea refers to criminal intent. The literal translation from Latin is "guilty mind." 

That PeaceInChaos is aware of the intentions of Pearl Abyss and still willfully intends to suggest ways to circumvent their intentions.  He has clearly stated things like Pearl Abyss doesn't want to promote PK.  His suggestion to someone claiming harassment demonstrates his knowledge of not only the existence of harassment, but that the extent may in cases be extreme enough for GM intervention.

KNOWING all of this he still pushes forward.  Intentionally and knowingly trying to redefine PK as "PVP".  Trying to bait Pearl Abyss into a bad system with dishonest intent.  Knowing the harm it would cause and not caring.

Pearl Abyss didn't fix Olivia by telling it's customers quite down with your concerns.  We will prevent the PK issue by simply calling it Vendetta.  They didn't try to con their player base complaining about PK at World Bosses by telling them it's not PK, it's Vendetta.

They took appropriate actions to reduce/prevent PK.

Now they have a user trying to con them into implementing a bad system that is against their best interest and the entire community.

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 21:32 (UTC)
# 34
On: Jan 27, 2023, 21:21 (UTC), Written by JackBelling

Дъра, дъра, два чадъра.

You're not bringing any valid points by personally attacking PeaceInChaos. If you had your disagreements, you would type something opposite to his idea or just say a "no".

But yes. Keep going like that. It's your own funeral.

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 21:37 (UTC)
# 35
On: Jan 27, 2023, 21:32 (UTC), Written by Krastonosezs

You're not bringing any valid points by personally attacking PeaceInChaos. If you had your disagreements, you would type something opposite to his idea or just say a "no".

But yes. Keep going like that. It's your own funeral.

All I saw in your post was personal attacks.  And additionally lying about points being made.  In fact nearly all of your posts are personal attacks and insults.

And now it sounds like you're making threats

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 22:16 (UTC)
# 36
On: Jan 26, 2023, 22:41 (UTC), Written by PriseElectrique

So you've read wrong. I call griefer a griefer, someone who comes and ruins the game of another. So even a guy coming counter way of the rotation, a guy mob throwing or other forms of ruining game.

First, you wanna impose to be in a guild. It's an mmorpg, open pvx world. It's full of all kind of players and nobody has to be forced to be in anything. The way you wanna push people to be in guilds "because you think so", it's forced and unfair.

Then, karmabombing / rotation griefing that you find more harmful, what does it have to do with guildless? Everytime it happens for me, griefers are in guilds! I encounter many guildless and rarely have problems with them. Let them have the game as they want it!

You wanna make a new system that would bypass the actual system. Therefore: avoid the loss of karma and pking penalties.

I don't get what you don't understand in my words... they are going to find solutions, it means changes, so yeah, I stated right.

Words for nothing there dude.

You wanna condemn all the guildless who chose to play solo for just a small bunch of them who bully. Unfair, once again.

Your opinion. Guildless players might consider being solo more important for them.

I already mentionned a solution to avoid griefers on rotations (counter rotations, karmabomb, pk...)

Flagged zones to give advantages for 1 hour 05 minutes for the guy grinding. So if a griefer comes, he might lose karma. The one on his rotation can freely kill him with no penalty. This of course only during the 1 hour 05 minute he's grinding.

I make it short here but I already posted it more detailed and you've read it.

So griefers are disadvantaged to bully and ruin the farms of others. No problem about losing karma to kill the bullies!

1)  No condemnation of players who choose to be guildless -- that is 100% fine.

2)  No "imposing" that players should be in guilds.  "Encouraged" is a better word. 

** FYI - Players are able to "play solo" like you stated even when in a guild.  There are many guilds on NA that promote "playing your way" in World Chat -- zero requirement guilds where you get the perks of guild membership (AP, DP, HP, Accuracy, Drop Rate %, etc.) while still being able to play 100% solo. **

3)  Players, under this system, can still be guildless and are still protected by the Karma System.  While they can be Vendetta'ed, they simply swap channels, cancel the Vendetta, and the sender loses the resource. 

4)  Even if they are at a disadvantage, in this sense, the are not given no options to avoid it.  The benefits outweigh the cons because; 1) Most players are not guildless, 2) Guildless are the biggest griefers in the game because there's nothing stopping them.  If a player is guilded, they can be GVG'd.  If a player PK's, they go red.  If a player is guildless, they can avoid both of these things while simultaneously ruining the gameplay of another player becuase there is nothing at all the would prevent this behvior.  They cannot be GVG'd.  They can never flag up and grind on top of people.  If you understand this issue as well as you CLAIM you do, then you'd see all sides of this issue, be able to separate all forms of griefing, and take a neutral standpoint on the issue instead of massively over-representing one side.

5)  When I asked "how would you solve the issue", you response (last paragraph) is much like Marni's Realm.  We have Marni's Realm.  You mentioned a "flag" -- Is this an additional thing to Marni's Realm?  If so, why not just request 2 hours 10 minutes access to Marni's Realm?  It sounds redundant.  So, while I do appreciate you making an effort in offering a system, it's a system that we already have in place, or a system that is very, very close to it.

Even with the flag system you mentioned, it is limited to 1 hour.  What happens after the 1 hour is finished?  Players would still be able to abuse the Karma System after the 1 hour is done, wouldn't they?  Nothing is fixed with this.  In my system, it tackles the issue of Karma System abuse DIRECTLY instead of indirectly.  Marni's Realm does not "solve" the issue.  Like your system, it's a temporary solution, limited to 1 hour for the duration, at the best.  So thanks for trying your best, but it doesn't solve the issue.

>>> But even if we assume that this is a good solution:  How does this solution solve the issue of the Karma System being abused, like the devs acknowledged?  A more permanent solution, not just one that is limited to max 2 hours a day (Marni's + Flag).

If your argument is that my suggestion would "make it unfair to guildless players" -- Then are you saying that the current unfair advantage of guildless players opportunity to grief is less of an issue?

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 21:38 (UTC)
# 37
On: Jan 27, 2023, 21:34 (UTC), Written by JackBelling

All I saw in your post was personal attacks.  And additionally lying about points being made.  In fact nearly all of your posts are personal attacks and insults.

And now it sounds like now you're making threats

Is that all you can say?

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 21:50 (UTC)
# 38
On: Jan 27, 2023, 21:36 (UTC), Written by PeaceInChaos

1)  No condemnation of players who choose to be guildless -- that is 100% fine.

2)  No "imposing" that players should be in guilds.  "Encouraged" is a better word. 

3)  Players, under this system, can still be guildless and are still protected by the Karma System.  While they can be Vendetta'ed, they simply swap channels, cancel the Vendetta, and the sender loses the resource. 

4)  Even if they are at a disadvantage, in this sense, the are not given no options to avoid it.  The benefits outweigh the cons because; 1) Most players are not guildless, 2) Guildless are the biggest griefers in the game because there's nothing stopping them.  If a player is guilded, they can be GVG'd.  If a player PK's, they go red.  If a player is guildless, they can avoid both of these things while simultaneously ruining the gameplay of another player becuase there is nothing at all the would prevent this behvior.  They cannot be GVG'd.  They can never flag up and grind on top of people.  If you understand this issue as well as you CLAIM you do, then you'd see all sides of this issue, be able to separate all forms of griefing, and take a neutral standpoint on the issue instead of massively over-representing one side.

5)  When I asked "how would you solve the issue", you response (last paragraph) is much like Marni's Realm.  We have Marni's Realm.  You mentioned a "flag" -- Is this an additional thing to Marni's Realm?  If so, why not just request 2 hours 10 minutes access to Marni's Realm?  It sounds redundant.  So, while I do appreciate you making an effort in offering a system, it's a system that we already have in place, or a system that is very, very close to it.

Even with the flag system you mentioned, it is limited to 1 hour.  What happens after the 1 hour is finished?  Players would still be able to abuse the Karma System after the 1 hour is done, wouldn't they?  Nothing is fixed with this.  In my system, it tackles the issue of Karma System abuse DIRECTLY instead of indirectly.  Marni's Realm does not "solve" the issue.  Like your system, it's a temporary solution, limited to 1 hour for the duration, at the best.  So thanks for trying your best, but it doesn't solve the issue.

>>> But even if we assume that this is a good solution:  How does this solution solve the issue of the Karma System being abused, like the devs acknowledged?  A more permanent solution, not just one that is limited to max 2 hours a day (Marni's + Flag).

If your argument is that my suggestion would "make it unfair to guildless players" -- Then are you saying that the current unfair advantage of guildless players opportunity to grief is less of an issue?

"3)  Players, under this system, can still be guildless and are still protected by the Karma System. "

That is absolutely in no way under any reasonable sense being "protected by the Karma System".  It's literally the exact oppposite.  Running away/changing servers/ is NOT part of any Karma System.

What you want is to bully players out of a spot and not care what happens to them.  It doesn't make any sense either.

If you where telling the TRUTH you would be the one changing channels NOT the other person.  It's all predicated on lies.  If the other channels where free it would make sense for YOU to just go take them.  But you KNOW that's not how it works.  It's part of the reason for stealing a rotation to begin with.  You already know they are congested.

It's completely dishonest to pretend the rotations are just magically available.  The truth is if the player getting bullied out of a spot switched channels most likely they would just find it already occupied.  Let alone their buffs, loot scroll, etc getting burned.  So you want to abuse weaker players and force them into this terrible situation.

I don't believe you don't understand those mechanics after being in the game this long.  It seems you just don't care what happens to the the other players as long as you get to steal rotations.  

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 21:48 (UTC)
# 39
On: Jan 26, 2023, 22:41 (UTC), Written by PriseElectrique

I don't get what you don't understand in my words... they are going to find solutions, it means changes, so yeah, I stated right.

Words for nothing there dude.

I will do my best to ignore your constant attempts at invalidation and try to show you what I am talking about.  To clear things up, because things are getting muddied here.

Dev quote: "However, we've heard stories from certain regions where the Karma system is being abused. We are currently looking into an operational solution to improve on this issue."

In an earlier post, you said:

"Devs said so, you wrote it yourself: As for the Karma system, we have no plans to change the system in any major way. This is because Black Desert exists as one huge field. We feel that the Karma system is a "standard" where we can distinguish between "PvP" and "PK."

If they are going to change it in some regions, as you wrote again, it's something else."

In response to that, I said:

"I am not sure how you came to the conclusion of "if they are going to change it in some regions", because, as per this dev quote we're quoting, they didn't say they'd "change it in some regions", just that they've HEARD FROM certain regions it's being abused.  There is no mention of they'd change it in some regions only."

I put in in red so it's easier to see what I'm talking about.  The devs said "we've heard from certain regions the Karma system is being abused.  We are looking for a solution".  You said, "If they're going to change it in some regions, like you wrote".  That is not what I wrote.  As explained in red.

I mean, if you're going to try to invalidate, discredit, and tell me I'm reading wrong, at least read correctly yourself first.  But after my interactions with you here, I do not expect you to get it.  Hopefully, GM's or deveopers - Those who can actually make positive change for the game - are more literate.

Zeitpunkt der letzten Änderungen : 27. Jan 2023, 22:12 (UTC)
# 40
On: Jan 27, 2023, 21:47 (UTC), Written by JackBelling

"3)  Players, under this system, can still be guildless and are still protected by the Karma System. "

That is absolutely in no way under any reasonable sense being "protected by the Karma System".  It's literally the exact oppposite.  Running away/changing servers/ is NOT part of any Karma System.

What you want is to bully players out of a spot and not care what happens to them.  It doesn't make any sense either.

If you where telling the TRUTH you would be the one changing channels NOT the other person.  It's all predicated on lies.  If the other channels where free it would make sense for YOU to just go take them.  But you KNOW that's not how it works.  It's part of the reason for stealing a rotation to begin with.  You already know they are congested.

It's completely dishonest to pretend the rotations are just magically available.  The truth is if the player getting bullied out of a spot switched channels most likely they would just find it already occupied.  Let alone their buffs, loot scroll, etc getting burned.  So you want to abuse weaker players and force them into this terrible situation.

Vendetta's are a limited resource whose purpose is not for the use you bring up.  Bullying players out of spots via Vendetta cannot be done with impunity.  Vedetta is NO DIFFERENT than the current guild dec system for the purpose you bring up.  If players want to "bully" players out of spots, that is 100% allowed by GVG dec -- same way Vendetta works.  Although, Vendetta's cannot be sent in a near unlimited fashion like GVG dec.  It's limited.  And if a Vendetta is sent to a guilded member, they send a GVG back to them and it overrides the Vendetta -- Vendetta is cancelled and GVG takes precedence.  The situation you bring is no different than what current GVG allows.

The ONLY people who would be at a disadvantage in ways different than what is currently offered are guildless players.  Prise brings up a good point that guildless players run the risk of being targeted more -- HOWEVER, I ask this:  What's WORSE?  Guildless possibly being targeted more, or the opportunity and capability of guildless to grief with impunity?

My system ELIMINATES guildless players from griefing with impunity.  While offering all of the same safeguards that are currently available today.  You are imagining a doomsday scenario where Vendettas will be abused.  And to that, I say, improvements to my system can be made, HOWEVER, I believe there are enough safeguards in place to prevent this -- but if not, then try again.  The reasoning you bring up fails.  I am imagining a scenario where guildless players are not allowed griefing with impunity, while considering safeguards for players who choose to play as guildless, non-griefers. 

> Non-griefing guildless gets sent a Vendetta?  Swap.  Sender loses this resource and sacrifices it when a possible future use is needed.

> Non-griefing guildless is at a disadvantage?  Yes.  They are encouraged to join a guild at this point.  While joining guild is not necessary, it is encouraged -- like it is today.  Guildless miss out on Guild Buffs, like AP, DP, HP, Accuracy, Drop Rate % -- this is encouragement to join guilds.  Ability to send Vendettas is another, non-mandatory, encouragement.

> Forced to join guild to avoid being PK-griefed via Vendetta? Well, you'd then be able to be GVG'd.  In this sense, no one is "safe" from PvP -- everyone is held accountable for their actions.  Guildless are NOT allowed to grief with impunity like it is now.  So, while, yes, there may be situations where Vendettas might be abused, I believe that: 1)  The current issue of Karma System abuse that the devs acknowledged is a WORSE situation, and 2)  There are safegaurds that help to minimize said abuse.  Currently, there's NOTHING in place to minimize guildless players from griefing.  And to me, that's 100% worse than what's being offered by my system.  I beleive any reasonable person can agree. 

PS - Mind you, PK is still punished.  Karma penalties could even be increased with the Vendetta System in place.  Vendettas are not unlimited, but gives a way for those being rotation griefed a form of retribution against being rotation griefed where, currently, there is literally ZERO RECOURSE.  It's a compromise that tackles a bigger issue (Karma system abusers) by sacrificing a smaller issue to a relatively small, avoidable, degree (non-griefing guildless).

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