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#Meinung
Allow Garmoth to drop her auras to be exchanged for her heart
11. Feb 2023, 01:41 (UTC)
1005 11
1 2
Zeitpunkt der letzten Änderungen : 11. Feb 2023, 02:05 (UTC)
# 1

Title: Allow Garmoth to drop her auras to be exchanged for her heart
Family Name:
Gaskerson

Region (NA/EU): NA

Suggestion/Comments:
There is still a very strong demand for the Garmoth's Heart on the Central Market and the supply is not able to meet it. I am seeing hundreds of preorders piling up for both of the Garmoth's Heart and Inverted Garmoth's Heart on the Market for months and only a few trades happen on the daily basis for both versions.
There are many players reported that they have been attending every single Garmoth fight since its initially release up until now and still never get a single Garmoth's Heart, beside some black stones, trash, gold bars, etc.
The one-time-per-account quest that gives one heart is also a big challenge for those players (myself included) who have to go to work, school, or simply cannot attend every single Nouver fight to accumulate those 400 reversed scales due to different reasons (time zones, personal life, etc.).
The Garmoth's Heart is a very essential item that allows players to PvE and PvP better, because it reforms their awakening weapons and gives extra 3% critical damage, unlocks two more crystal slots, and adds extra stats for their offhands. Many players want at least one heart, if not two or even three, because they want to reform both of their Kutum/Blackstar and Nouver offhands for different scenarios. I have also seen some arguements saying that if the supply is much improved, then it potentially can decrease the heart's value on the Market, but I digress. As long as the game is getting more new players joining, eventually this will increase the demand for the Garmoth's Heart even further and maintain its current value, if not even increase it past the 9.1-billion-silver mark (if the developers ever desire of doing so). And if the supply keeps being the way it is, definitely this issue will only get worsened.
I understand that I am not the only one speaking up about this topic, but I firmly believe that it is time we get another way or method to ease up this strong demand for the Garmoth's Heart. We need more supply of the Garmoth's Heart! With all of this being said, I would like to propose Pearl Abyss to implement a new item called "Garmoth's Aura" and allow her to drop three to five auras per fight, if she does not drop her full heart. After the players have accumulated 100 Garmoth's Auras, they can exchange those for the Garmoth's Heart and then carry on with the inverting process or quest. Rinse and repeat, if the players ever desire of doing so for more Garmoth's Hearts. Hence, the current strong demand can be better met.  
Zeitpunkt der letzten Änderungen : 11. Feb 2023, 05:25 (UTC)
# 2

I would love this and would even be fine with Garmoth dropping less auras on average than the other bosses if PA wants to keep Garmoths Heart a relatively rare item compared to the other boss drops.

Zeitpunkt der letzten Änderungen : 11. Feb 2023, 09:48 (UTC)
# 3
On: Feb 11, 2023, 01:41 (UTC), Written by Gaskerson
I understand that I am not the only one speaking up about this topic, but I firmly believe that it is time we get another way or method to ease up this strong demand for the Garmoth's Heart. We need more supply of the Garmoth's Heart! With all of this being said, I would like to propose Pearl Abyss to implement a new item called "Garmoth's Aura" and allow her to drop one aura per fight, if she does not drop her full heart. After the players have accumulated 100 Garmoth's Auras, they can exchange those for the Garmoth's Heart and then carry on with the inverting process or quest. Rinse and repeat, if the players ever desire of doing so for more Garmoth's Hearts. Hence, the current strong demand can be better met.  

Even with the correction above, it would still be less of a treasure item. Also, I take it you'd be allowed to endlessly exchange auras for hearts? Unlike any other world boss out there? What else? 

While the blasted dragon is arguably the worst in terms of average loot value, what you're suggesting - with the 3-5 auras per fight - would make it broken in the opposite direction. The demand for hearts would plummet to 0 inside 1 year, setting them on the crash course the boss gear went on. 

Having one extra Garmy's heart from auras might make some sense, provided all her other drops remain as trash as they are right now. But you shouldn't be able to sell it on the CM and lose it if you try to extract it from the gear.

Zeitpunkt der letzten Änderungen : 11. Feb 2023, 12:23 (UTC)
# 4

We technically already have a pity option with the Inverted Garmoth Heart questline. It takes you a good 3-4 months to complete all the Nouver kills if you stick with it and do the accompanying weeklies, as well as a small money investment, however I feel like that is absolutely fair for an Item like that. Since you already said that you cannot get all Nouver kills (understandably so, most people can't) this process is lengthened and it's fair to assume that 7-8 months is more realistic.

A change like the one you suggested would absolutely wreck the value of that Item. If we're saying that you get 3~5 Auras per kill then we are talking about getting a full heart every 7ish weeks in the absolute best case scenario with 3 Garmoth spawns every week.

I am not opposed to the idea but it should probably be something along the lines of 1~3 per kill and a one-time exchange per family. That way you can guarantee a heart in a relatively realistic timeframe, combine it with the Questline on the side and you're basically ending up with 2 Hearts in a 4-8 month timeframe. And we can't forget the chance to still drop a Heart from the kill itself.

Zeitpunkt der letzten Änderungen : 11. Feb 2023, 15:13 (UTC)
# 5

They should simply increase it's max cap. It will eventually stabilize at some point.

Some ppl heavily overvalue how much it worth. The offhand one is only needed in PvP, and since crystal reworks you only gain a mere 5 hidden AP with the awa one over the karanda one which is easy to get.

244 4634
Lv 63
Hnnie
Zeitpunkt der letzten Änderungen : 13. Feb 2023, 18:41 (UTC)
# 6

Bruh, karanda heart is easy to get, but has 1 crystal less.

Nouverscales are not hard to get for working ppl, 1-2 nouvers /week is a fine pace

You dont "need" 2 you WANT 2 cuz you overvalue it and you want it NOW!

Nothing will change for you if you get 2 hearts its copium if you think otherwise.

I will still upvote cuz i dont mind a 3rd heart for the future

43 1679
Lv 61
Adonaj
Zeitpunkt der letzten Änderungen : 14. Feb 2023, 00:57 (UTC)
# 7

Ill support any change that improves the garmoth heart situation

Ill have my guaranteed heart tonight.. but still missing one for pvp sub weapon and my tag's awakening weapon because Im a big dumb idiot who plays Shai.. and there is no path to aquiring them through my own effort. The best I can do is take a couple months off and hope preorders fill.. brilliant game design, that

Zeitpunkt der letzten Änderungen : 14. Feb 2023, 01:10 (UTC)
# 8

As someone who has two hearts, and has not completed the garmoth heart questline, I hope they increase the max price on garm heart. That alone would infuse more hearts into the market, since currently its not worth making one (via questline) and selling to the market for any profit at all. I would be happy to just make one and sell it off, if it werent a current loss buying mats and getting taxed. If the cap is increased, more people will be willing to sell the extra one from questline they can make to market. Would really help add more hearts without increasing any more actual drop of it, keeping it rare.

Zeitpunkt der letzten Änderungen : 14. Feb 2023, 02:26 (UTC)
# 9

As I said any above I support any improvement, but specifically on the note of raising the max price to incentivize people to do the quest and sell a heart- the quest is a massive time investment on top of the financial cost. To make it actually worthwhile to do the quest for profit the price cap would have to increase to several times what it is now. Free markets are always better so I dont object, but I also dont think PA would be willing to go that high..

At a mere doubling of price it would not be worth doing for profit, and would also only remove a few buyers from the pool.

As the preorders have consistently climbed up over time(we're now over 700 on uninverted, well over 300 on inverted) it seems that the increasing trend of demand would shortly replace any buyers removed from the pool by a "small" doubling of price. Which is to say that unless PA is willing to go huge with price cap increase, a price cap increase wont help solve the supply problem. I feel obligated to point this out as PA has a history of fixing problems with solutions that dont achieve anything

Zeitpunkt der letzten Änderungen : 14. Feb 2023, 03:21 (UTC)
# 10
On: Feb 14, 2023, 02:12 (UTC), Written by Brassica

As I said any above I support any improvement, but specifically on the note of raising the max price to incentivize people to do the quest and sell a heart- the quest is a massive time investment on top of the financial cost. To make it actually worthwhile to do the quest for profit the price cap would have to increase to several times what it is now. Free markets are always better so I dont object, but I also dont think PA would be willing to go that high..

At a mere doubling of price it would not be worth doing for profit, and would also only remove a few buyers from the pool.

As the preorders have consistently climbed up over time(we're now over 700 on uninverted, well over 300 on inverted) it seems that the increasing trend of demand would shortly replace any buyers removed from the pool by a "small" doubling of price. Which is to say that unless PA is willing to go huge with price cap increase, a price cap increase wont help solve the supply problem. I feel obligated to point this out as PA has a history of fixing problems with solutions that dont achieve anything

I see your point, but that comes down to personal perspective on whether the margin is enough to be worth it. You wouldnt make one til a certain point and neither would I. For me, if it was even jsut a few billion profit, i wouldnt mind selling one that i dont need. I think a number of people just have the mats laying around at this point and dont need another garmoth, but its not worth making, since its a loss. It shouldnt be raised high enough where people all of a sudden go do the quest for profit, just enough that people will list spares. If it were the same as Vell, I would absolutely be happy selling my spare I can craft up.

Its not so much about it being something you can do for profit, its about being something you can sell without a loss.

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