Id like to start with fact that i am super happy that awakening warrior finally got some pretty nice pve buffs ( that i still didn't had chance to test out )
I didn't really wanted to say anything until we got patch notes and changes in general but, id like to focus on few things.
while i understand that this was meant to be PVE round of buffs, i feel like this just show that devs really lost touch with the game.
So let me start with knee kick.
they made it flow EXTREMELY well with heavens cleav now, and i really like how does it look.
BUT, one big fucking butt, its unprotected stiffness after unprotected float.
it just doesn't make any sense to me, if they removed stiffness and added FG on knee kick ( i won't say SA or people gonna remove my head lmao )
it would make it somewhat usefull, MAYBE, still would be dogshit but not as much.
And now, my favorite.
You all remmember that at some point, PA though its really good idea to remove warrior DP stacking, because it was "to broken"
And while a lot of non warrior players agreed with it, i personally didn't minded that much, expect that made even more skills in warrior kit useless.
So, they decided to throw in 20DP buff on slashing the dead as buff, why? if my class relies on block so much, why do you give me so damn useless buff on one of my most damaging skills?
there was so much possible changes ( that wouldn't change pvp at all )
I really don't understand PA anymore.
Awakening warrior deserve better than this.
But Jay said it will be okay right?
So we don't really have to worry about anything