Black Desert beginnt in Kürze.

Das Spiel wird gestartet, wenn Ihr den Launcher installiert habt.

Installiert den Launcher, um das Spiel zu starten.

Sollte der Launcher bereits installiert worden sein, wird das Spiel gestartet.
Startet den Launcher manuell, wenn er sich nicht automatisch öffnet.

Installation-Guide

1 Ladet die Datei BlackDesert_Installer_NAEU.exe herunter und installiert den „Black Desert“-Launcher.

2 Bitte startet das Spiel, sobald die Installation beendet ist.

Forum

UTC 13 : 38 01. Mai 2024
CEST 15 : 38 01. Mai 2024
PDT 6 : 38 01. Mai 2024
EDT 9 : 38 01. Mai 2024
[Scholar] GLabs Test (personal feedback + suggestions)
18. Dez 2023, 04:13 (UTC)
1080 12
1 2
Zeitpunkt der letzten Änderungen : 18. Dez 2023, 04:13 (UTC)
# 1

*DISCLAIMER* <post is a little lenghty so ive left a TLDR; at the end for those who are short on time or do not feel like reading>

In all honesty after playing around with the class, trying to find all the cool little tricks u can do with her I am quite satisfied with scholar as she is. However, I'd like to see her be the most fluid class in BDO bar none in terms of her flows, skills and mobility. For a class that is supposedly the master of gravity, energy, mass, space and time somehow she still feels limited in what she can and cannot do which seems rather strange to me & shouldn't be the case imo. But in order to not make her the most broken class in the game her damage numbers would need to be nerfed to compensate for her mobility and finesse. But her damage modifiers are a topic for another day. Today I will be focusing on her movement. So without further ado, lets get into it. The following skills I would like to see tweaked are: Gravity Anchor, Gravity Press, Gravity Blink, Reversal, Flow: Gravity Storm and Flow: Golden Thunder. 

See examples below for more info.

Skill Images are from bdofoundry.com if u want to check out her full kit and details : Scholar Skills List - Black Desert Foundry https://www.blackdesertfoundry.com/scholar-skills-list/

CURRENT PROPOSED
Again great skill, love the bonus damage depending on height, however I would like to see this skill cancellable just before the slam animation by pressing LMB. This way scholar can get the bonus jump height to combo into other moves, fake out opponents or retreat strategically. Because sometimes the slam animation makes u unable to land on higher ledges that u should normally be able to if the animation was not included due to the intial jump height.

CURRENT PROPOSED
Great skill, lots a manouverability options with this, however, I would like to see its cooldown increased by 2 secs but allow the skill to be activated in the air but the duration while concealed is decreased by 2 secs(duration only decreased if activated whilst airborne). Also allow the slam to be cancellable with RMB. If no input is detected or LMB is pressed Scholar will proceed to slam down where she intends to. *Quicker intial activation animation if being casted in the air*

CURRENT PROPOSED
There is nothing innately wrong with the skill at all, I just think it is a bit lackluster visually in comparison to the rest of her kit. Maybe an after image effect would be better to really fit in with the skills name 'reversal'. Or sort of a rewind time effect. This one is my personal bias and I feel it needs a little pizzazz thats all. 

CURRENT PROPOSED
Make this skill cancellable by pressing LMB during the hammer teleport just before she comes crashing down, to negate the slam animation and allow transitions to other skills: such as gravity anchor or gravity press. That is all.

CURRENT PROPOSED
For a skill that moves with such finesse why does it not have a foward movement? Please fix this, that is all. Makes no sense that we can toss the hammer sideways but not foward, and while I get u can camera turn or use Gravity Anchor for foward movement that should not be the case.

CURRENT PROPOSED
For such an interesting mechanic, i think it only being able to thrown on the X axis is a downsight. This is Scholar's 'bread and butter' if u will. She should still be able to throw the core a set distance but not only on a linear plane. Let it be an actual sort of "skill shot" that u need to aim. Of course it still has collison with objects and terrain but allow the core to be thrown from anywhere(up, down, left, right). If it is thrown up every second after the initial second which is the cores 'hangtime' it will begin to fall until its innate timer expires or it hits the ground.

If u made it here I salute u, TLDR of this post is: allow her slams in [Flow: Gravity Storm] and [Flow: Golden Thunder] be cancellable, change the animation of [Reversal] to be more visually interesting, allow forward movement in [Gravity Blink], allow airborne activation of [Gravity Press] with cancellable slam option and allow the core from [Gravity Anchor] to be thrown in any direction(X,Y,Z axis). For those of u who have played scholar and those who havent feel free to leave ur personal thoughts, opinions and feedbacks on what u would like to see, not see or changed. Again these suggestions are just my personal wishlist but im interested to see what do u guys think Scholar needs? I look foward to hearing from y'all.

Thank u for ur time.

15 127
Lv Privat
MINEARIA
Zeitpunkt der letzten Änderungen : 18. Dez 2023, 18:55 (UTC)
# 2

these fotm rerollers dont have the decency to ask for even more opness AFTEr the class has been released.

hold your horses you know its gonna be broken and imbalanced.

Zeitpunkt der letzten Änderungen : 18. Dez 2023, 19:17 (UTC)
# 3

I laughed reading that OP thank you. I cannot wait to be abused by this class for a few months until the nerf hammer comes down on it, as is tradition. It doesn't need to be even more broken than it appears.

Zeitpunkt der letzten Änderungen : 18. Dez 2023, 19:22 (UTC)
# 4

oh look another new class with super armor BS, i wonder can you even be bad if you have super armor into Iframe skills.

Let me quess its wont have skill reg problems as well and will have football field AOE range, its  Iframe will be actual Iframe that protect from queued CCs you getting hit during Iframe and its skill will actually follow moving targets ?

Yes its will and PA will never fix those problems for old classes, so gitgut and roll another FOTM while PA dont "fixed it"

Zeitpunkt der letzten Änderungen : 18. Dez 2023, 20:28 (UTC)
# 5
On: Dec 18, 2023, 18:55 (UTC), Written by WhySoSeeryus

these fotm rerollers dont have the decency to ask for even more opness AFTEr the class has been released.

hold your horses you know its gonna be broken and imbalanced.

Aha my bad bro. But for the record i do NOT want her to be able to just 2 skill people out the blue. Im currently fine with her current state and love everything about it, however what im envisioning is her being able to free flow with her movement abilities even more, she can engage and disengage stupidly fast from all directions but the caveat being she needs to complete a full skill rotation to kill a target plus her protections on some skills in pvp need to be removed to compensate. That way she can still be cc'd and killed. But if u take the time mastering her kit u can get in and out making her the most annoying class to chase/track. Only if u know what ur doing. I want to increase her skill ceiling through movement which means the bad players who dont take time learning her will just get cc'd and squished while the good players will feel nearly invincible. Thats kinda what im getting at here. Hope u understand. I just dont like personally how limited she feels in a linear sense + animation locks given she is a class about force/gravity/mass space and time she shouldnt sorta feel 'stuck' in one direction. 

15 127
Lv Privat
MINEARIA
Zeitpunkt der letzten Änderungen : 18. Dez 2023, 20:41 (UTC)
# 6
On: Dec 18, 2023, 19:17 (UTC), Written by Blackshark

I laughed reading that OP thank you. I cannot wait to be abused by this class for a few months until the nerf hammer comes down on it, as is tradition. It doesn't need to be even more broken than it appears.

pun intended my good sir? and well honestly i feel like she wont be op as long as she doesn't hit like a truck(which in her current state she does). Damage nerfs NEED to happen along with tweaks to her protections and iframes. Personally I want her to "break the laws" of what current classes can do mobility wise in bdo & make it only unique to her. 

Appreciate ur response brother man

15 127
Lv Privat
MINEARIA
Zeitpunkt der letzten Änderungen : 18. Dez 2023, 20:50 (UTC)
# 7
On: Dec 18, 2023, 19:20 (UTC), Written by Potato

oh look another new class with super armor BS, i wonder can you even be bad if you have super armor into Iframe skills.

Let me quess its wont have skill reg problems as well and will have football field AOE range, its  Iframe will be actual Iframe that protect from queued CCs you getting hit during Iframe and its skill will actually follow moving targets ?

Yes its will and PA will never fix those problems for old classes, so gitgut and roll another FOTM while PA dont "fixed it"

Im not sure if its ur grammar or im just dumb but i cant figure out what ur tryna say here, and i mean that in the most least disrespectful way possible. I get ur venting about the iframe/ protections but again im a bit confused,"its skill will follow moving targets" like wdym by that? So if someone could help me out  or u could re-edit ur post that would be nice but based on what I think ur getting at, I agree bro new classes are usually op on release and her sa > iframes need tweaking for sure.

15 127
Lv Privat
MINEARIA
Zeitpunkt der letzten Änderungen : 18. Dez 2023, 21:06 (UTC)
# 8
On: Dec 18, 2023, 20:28 (UTC), Written by DavidXX

Aha my bad bro. But for the record i do NOT want her to be able to just 2 skill people out the blue. Im currently fine with her current state and love everything about it, however what im envisioning is her being able to free flow with her movement abilities even more, she can engage and disengage stupidly fast from all directions but the caveat being she needs to complete a full skill rotation to kill a target plus her protections on some skills in pvp need to be removed to compensate. That way she can still be cc'd and killed. But if u take the time mastering her kit u can get in and out making her the most annoying class to chase/track. Only if u know what ur doing. I want to increase her skill ceiling through movement which means the bad players who dont take time learning her will just get cc'd and squished while the good players will feel nearly invincible. Thats kinda what im getting at here. Hope u understand. I just dont like personally how limited she feels in a linear sense + animation locks given she is a class about force/gravity/mass space and time she shouldnt sorta feel 'stuck' in one direction. 

Homie, she is gonna 2 skill people out of the blue. This class has damage for days. It has two downsides: It can be grabbed and it isn't a chase class. But that didn't stop woosa, succ sage, etc from becoming meta. She will be meta within a month of release up until they hopefully nerf her.

Zeitpunkt der letzten Änderungen : 18. Dez 2023, 21:40 (UTC)
# 9
On: Dec 18, 2023, 21:04 (UTC), Written by Xenon

Homie, she is gonna 2 skill people out of the blue. This class has damage for days. It has two downsides: It can be grabbed and it isn't a chase class. But that didn't stop woosa, succ sage, etc from becoming meta. She will be meta within a month of release up until they hopefully nerf her.

Nah i agree with u fam, her damage in labs is nutty which is why i said they need a severe reduction tbh. Imo there should only be one skill in her kit that does damage and thats her charge skill [Infinite Power] (Shift+RMB). Also remove the SA while charging so she can be cc'd or grabbed out of it.

15 127
Lv Privat
MINEARIA
Zeitpunkt der letzten Änderungen : 20. Dez 2023, 07:14 (UTC)
# 10

Kinda annoyed how spammable her moblity tools are.

Lahn simply needs a rework. Flying gated behind a long CD, and there's really no damage behind her aerial attacks. They keep making new classes that make her feel like garbage to play.

1 2
Antworten

Class Discussion

Discuss the classes of Black Desert here!

last
Es werden bis zu 10.000 Ergebnisse angezeigt.

Mit Eurem Einverständnis, nutzen wir Cookies um personalisierteren Inhalt und Werbung zu schalten.
Weitere Informationen