During the Conquest War on September 18 (Sat), we received reports that character damage was not being properly applied. We quickly investigated this issue and discovered that parts of the “accuracy rate” limit figures were not being applied as intended during the Node/Conquest Wars.
Accuracy rate is either applied in the form of a buff or included in the skill effects of each class; however, the accuracy rates included in skills effects of each class were not being properly applied during any Node/Conquest Wars with stat limitations.
Thus, there was an issue where using skills that apply an increased accuracy rate effect could result in more hits than what is expected.
We want to apologize to our Adventurers who participated in the Node/Conquest Wars with stat limitations for the inconvenience caused by this issue. Although we implemented fixes during today’s maintenance, we cannot completely rule out the possibilities that other issues may occur.
Nevertheless, we determined that the best course of action would be to quickly fix any issues that we could confirm in order to provide a bit more stable gameplay experience for our many Adventurers who are preparing for the Node/Conquest Wars rather than allow a source of possible inconvenience to continue to remain.
We ask for your patience and understanding regarding these circumstances. Furthermore, we are currently changing the way we apply limitations like this to resolve this kind of issue completely, and we are aiming to implement this before the end of the pre-season.
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[Notices] [Completed] September 25 (Sat) Partial Maintenance September 25 (Sat) Partial Maintenance (Last Updated: 09/25/2021 09:13 UTC) Sep 24, 2021 (UTC)
[Notices] [Completed] September 23 (Thu) Scheduled Maintenance Learn more about the scheduled maintenance. Sep 21, 2021 (UTC)