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UTC 20 : 44 Jul 2, 2025
CEST 22 : 44 Jul 2, 2025
PDT 13 : 44 Jul 2, 2025
EDT 16 : 44 Jul 2, 2025
Cannot Move Trade Goods to Storage While Tagged: Why??
Jul 25, 2022, 12:06 (UTC)
4581 10
Last Edit : Jul 25, 2022, 12:06 (UTC)
# 1

Stupid decisions are stupid.

Last Edit : Jul 25, 2022, 12:34 (UTC)
# 2

So you can't exploit tag system to move trading packs across whole map. BDO players not going to stop exploiting unless PA literatelly make its impossible with heavy side effects.

If you want  blame someone for this "stupid" decision, blame "the smart" exploiters

Last Edit : Jul 25, 2022, 13:24 (UTC)
# 3

Not really sure why myself because any exploit can be prevented. Unfortunately tagging Shai is an utter waste and nightmare so my experience in tagging is lacking entirely but know the gist of it. I wouldn't blame the "smart exploiters" I would blame PA for their inability to implement a proper solution. It can easily be solved but they don't seem to think it's worth putting time in.

Last Edit : Jul 25, 2022, 16:46 (UTC)
# 4
On: Jul 25, 2022, 13:24 (UTC), Written by Tooshaitopost

I wouldn't blame the "smart exploiters" I would blame PA for their inability to implement a proper solution.

Just like you don't care about exploiters, PA don't care about you,  this works both way. PA implemented solution that spot exploit, everything else is your problems.

Last Edit : Jul 25, 2022, 20:44 (UTC)
# 5

PA will never bother with a real solution to preventing an exploit without locking out trade goods for tagged characters when people keep defending it without bothering to think of solutions. Here's at least one example, how about PA prevents the ability to login or switch to your second tagged character so long as trade goods are in the inventory of the other tagged character. It's an easy solution that can be done by an intern in minutes. 

Last Edit : Jul 25, 2022, 20:50 (UTC)
# 6

yeah imagine ppl would exploit the 20m/h trading into soemthing like 50m/h yikes

244 4634
Lv Private
Hnnie
Last Edit : Jul 26, 2022, 03:57 (UTC)
# 7
On: Jul 25, 2022, 20:50 (UTC), Written by CatDK

yeah imagine ppl would exploit the 20m/h trading into soemthing like 50m/h yikes

Yes, that what people do, they exploit to get 250% outcome

Last Edit : Jul 26, 2022, 12:08 (UTC)
# 8
On: Jul 25, 2022, 16:46 (UTC), Written by Potato

Just like you don't care about exploiters, PA don't care about you,  this works both way. PA implemented solution that spot exploit, everything else is your problems.


What the hell are you talking about? I said they can implement a fix to prevent exploiting the system when they allow tagging. I don't know how much people could make by exploiting it but let's say it's like what CatDK says, where it's 20m/hr or 50m/hr that wouldn't be worth the time to patch because you can do that doing literally anything else very inefficiently. To get anywhere in this game you need to be doing at least 500mil/hr. But fixing tagging while preventing exploits can easily be done if they put in the effort. Not sure why I get downvoted for suggesting this when it's the logical thing to do. Maybe people downvoting just want more stupid classes to play? LOL

Last Edit : Jul 24, 2024, 14:51 (UTC)
# 9

It is stupid, I just threw away 40 fish cause apparently my 10 million will be such a disruption to exploit, it would be easy for them to fix, no trading items are tagged, period. You can't even sell them to the trade manager nevermind putting them in storage.

No point fishing anymore im not removing tags and spending billions to retag just for 10 million profit lol.

17 48
Lv Private
Raylen
Last Edit : Jul 24, 2024, 16:06 (UTC)
# 10
On: Jul 24, 2024, 14:50 (UTC), Written by Sh0nX

It is stupid, I just threw away 40 fish cause apparently my 10 million will be such a disruption to exploit, it would be easy for them to fix, no trading items are tagged, period. You can't even sell them to the trade manager nevermind putting them in storage.

No point fishing anymore im not removing tags and spending billions to retag just for 10 million profit lol.

We've posted several options for PA to fix this.  They literally just need to remove the restriction on any "non-backpack" trade items, which would include fish, ancient coins, margoria treasure, kermes beetles (do they still exist?), etc.    

Regular active trade items (which are currently disabled) and crates would still be restricted.

232 2040
Lv Private
StickyBuns
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