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UTC 8 : 9 May 11, 2024
CEST 10 : 9 May 11, 2024
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#Suggestions
Make [Safeguard Your Crystals] Event Permanent!
Aug 10, 2023, 05:17 (UTC)
10648 341
1 ... 3 4 5 6 7 ... 37
Last Edit : Aug 15, 2023, 13:06 (UTC)
# 41

-1

I don't agree with this at all.

If you remove the danger of questing beyond your means, the lower geared players will be causing HIGH TRAFFIC in areas where they don't belong. Lower geared players will be taking up grinding rotations and doing less than 50% total efficiency in the spot.

If PA removes crystal breakage, then the paced power creep structure is ruined and the games PVE system is ruined.

Last Edit : Aug 15, 2023, 14:48 (UTC)
# 42
On: Aug 15, 2023, 13:06 (UTC), Written by ArchaicTriad

-1

I don't agree with this at all.

If you remove the danger of questing beyond your means, the lower geared players will be causing HIGH TRAFFIC in areas where they don't belong. Lower geared players will be taking up grinding rotations and doing less than 50% total efficiency in the spot.

If PA removes crystal breakage, then the paced power creep structure is ruined and the games PVE system is ruined.


They are buffing so many grind spots these days you can grind pretty much anywhere, so its unlikely that we will have traffic issues. Not only that, marni realm is available way more often. Plus you can always PK them.

Last Edit : Aug 15, 2023, 20:10 (UTC)
# 43
On: Aug 15, 2023, 13:06 (UTC), Written by ArchaicTriad

-1

I don't agree with this at all.

If you remove the danger of questing beyond your means, the lower geared players will be causing HIGH TRAFFIC in areas where they don't belong. Lower geared players will be taking up grinding rotations and doing less than 50% total efficiency in the spot.

If PA removes crystal breakage, then the paced power creep structure is ruined and the games PVE system is ruined.

I have some reservations about the likelihood of this happening. There is still a concern about losing experience when dying, which could deter players from venturing beyond their capabilities. When you mention "high traffic," I assume you are referring to overcrowding in popular grinding spots. The difficulty of the monsters already presents a challenge for less equipped players, so they are unlikely to attempt content that they cannot handle.

It seems like you are suggesting that players who are well-equipped for end game content will also try to occupy the same areas that the top 1% of players, such as yourself, enjoy without any trouble. However, it is important to consider that the top 1% of players often visit lower level grinding spots, like Orcs, causing congestion in areas where less equipped players should be grinding.

Just as the top 1% can freely explore lower level areas without worry, the remaining 99% should also be able to gradually progress up without being overly concerned about anything other than death and PVP encounters.

Lv Private
Jqde
Last Edit : Aug 15, 2023, 22:13 (UTC)
# 44
On: Aug 15, 2023, 13:06 (UTC), Written by ArchaicTriad

-1

I don't agree with this at all.

If you remove the danger of questing beyond your means, the lower geared players will be causing HIGH TRAFFIC in areas where they don't belong. Lower geared players will be taking up grinding rotations and doing less than 50% total efficiency in the spot.

If PA removes crystal breakage, then the paced power creep structure is ruined and the games PVE system is ruined.

When it takes 6 weeks to get a crystal back that broke, or  you have to spend an entire day to run the quest line on other crystals, the "Cost" is not the issue, the time neccessary is.  I actually couldn't give 2 bleeps about the crystal prices.

PA is really good at finding alternate uses for over stocked items, look at black magic crystals, they were sitting at 1m silver for about 8 months now that magical shards are needed they are up at least 400% in price.  PA can find other ways to make use of crystals if it becomes a huge problem.   

People are unwilling to try new content when they can't put their best gear on for fear of losing a weeks worth of grinding with 1 mistake, and a lot of these spots you can't even attempt without the best crystals equipped.  

Crystal breakage was a minor issue when the best crystals in the game were blue ones that cost 50k-200k silver back when our silver per hour was 1m.  Yeah the silver per hour right now is up massive, but you can break a 5 billion crystal, even at a lucky rate of 1 billion silver per hour that is 5 hours of grinding to get back 1 crystal, assuming you can find someone to list it to you, more likely it will cost you 8 billion silver because you have to buy the little parts.

If a spot is balanced around crystal drops, then they can balance a spot for crystal breakage.  

19 375
Lv Private
Unknown
Last Edit : Aug 15, 2023, 22:18 (UTC)
# 45
On: Aug 15, 2023, 12:23 (UTC), Written by Ymrika

If I can suggest a deal about crystals break, it could be to link this to Elion's Tear.
If you revive with Elion's Tear, crystals must not break like you do not loose exp too. Then if you choose to revive without, you get a chance to loose your crystals so it's up to you to decide about the 100pearls cost of the item.
It could be a deal between players and PA shop, just suggesting something that could arrange both.

Or then maybe find a compromise to combine this idea with the idea of the post upside with crystal durability example, wich is a very good suggestion too to keep the crystals market on a good balance.

100% I suggested this before, I also read other posts requesting the exact same thing.  

The way I see this suggestion is the players get what they want a way to protect their crystals, PA gets what they want more money spent.  I'll pay 100 pearls every time I die in PvE to keep from breaking crystals, heck I think I would pay that while red.  I would be swiping tears every day, and buying the loyalty tears every day as well.

19 375
Lv Private
Unknown
Last Edit : Aug 15, 2023, 23:27 (UTC)
# 46

Yes please

Last Edit : Aug 16, 2023, 00:03 (UTC)
# 47

+1 nobody would even want to go the dehkia if it means guaranteed 4 bil cost of crystal on death its just unfun

console have no crystal breakage and i dont see them dying

Last Edit : Aug 16, 2023, 00:55 (UTC)
# 48

Given the state of the servers on a good day making the crystals unbreakable unless the person is red..would be a huge benefit, would drive the prices downward however i think Imo some crystals should still be able to break like Blues, greens sense there lesser crystals anyway, wouldnt much matter 

32 158
Lv Private
Arya_Megumi
Last Edit : Aug 16, 2023, 05:47 (UTC)
# 49

I also wholeheartedly support this suggestion!

The last thing I want to happen to my BDO progression is having my Girin's or Haetae's Tears blown up, because a pro griefer comes into my grinding spot and makes decision(s) for me - feeding me to the monsters. Also, I would love to be able to explore the upcoming new monster zones where they drop the dark hungers and the new flame to craft Ator's Shoes, without being afraid of losing my expensive crystals.

Last Edit : Aug 16, 2023, 11:40 (UTC)
# 50

With today's update, the free exploration of the game and it's content comes to a end. This event will be sorely missed.

https://www.naeu.playblackdesert.com/en-US/News/Detail?groupContentNo=5731&countryType=en-US

Lv Private
Jqde
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