Crazy idea I know but her kit screams evasion class. She isn't the glass cannon she used to be. There are more classes in the game now that are more cannon than she is while also being way less "glassy". So something like an evasion rate passive or an innate +evasion rate on skill buff would be nice to let us build some tankiness
OR
Give us a better chance at dealing with high eva opponents. Historically she's been known as a high accuracy class so lets lean more into it. Something like +10% accuracy rate for 10s on something like slanted balance
Crazy idea I know but her kit screams evasion class. She isn't the glass cannon she used to be. There are more classes in the game now that are more cannon than she is while also being way less "glassy". So something like an evasion rate passive or an innate +evasion rate on skill buff would be nice to let us build some tankiness
OR
Give us a better chance at dealing with high eva opponents. Historically she's been known as a high accuracy class so lets lean more into it. Something like +10% accuracy rate for 10s on something like slanted balance
DK is already one of the strongest class against high eva classes. I have 1314 eva on my succ ninja and DK after CC can easily one combo me same like Rangers/Archers, Succ Sage.. Players should stop asking for next buffs and start asking for pvp dmg nerf for all classes.. Combat in this game is fantastic but such short TTK and number of allowed CC with down/air smashing is frustrating.. This is main reason why a lot of new people quit pvp..
DK is already one of the strongest class against high eva classes. I have 1314 eva on my succ ninja and DK after CC can easily one combo me same like Rangers/Archers, Succ Sage.. Players should stop asking for next buffs and start asking for pvp dmg nerf for all classes.. Combat in this game is fantastic but such short TTK and number of allowed CC with down/air smashing is frustrating.. This is main reason why a lot of new people quit pvp..
ahahahahahaha unlinked account saying some insane bulls**t.
Crazy idea I know but her kit screams evasion class. She isn't the glass cannon she used to be. There are more classes in the game now that are more cannon than she is while also being way less "glassy". So something like an evasion rate passive or an innate +evasion rate on skill buff would be nice to let us build some tankiness
OR
Give us a better chance at dealing with high eva opponents. Historically she's been known as a high accuracy class so lets lean more into it. Something like +10% accuracy rate for 10s on something like slanted balance
PA abandon DK after they failed to fix "amount of hits", just look at latest patchnotes, they trying to fix amount of hits 1 skill at time.
TBH, I dont care about survivability of DK. She is supposed to be a glass cannon, but as correctly stated she is not in that state anymore. While she is not bad in terms of dmg output she cant keep up with other high dmg classes, while also still being one of the most glassiest glass connon classes ingame. Take Awa ranger for example, yes she is also glass but at least awa ranger absolutely destroys everything in terms of damage output.
Also, I dont think making DK more tanky will work, even with some eva buffs, just because of her terrible class modifiers.
In terms of accuracy buffs/eva debuffs, at least in awakening Trap of Vedir works quite good, IF IT HITS. However Trap of Vedir like a lot of Awakening DK's skills suffers from very bad AOE hit distribution, so hitting Trap of Vedir is realy tricky. You could use it at the start of a combo against an evasion class thats knocked down, but you lose combo time and Trap of Vedir deals almost no dmg.
I can't say much about succession accuracy or eva debuffs.
So im with BallzDeep69 in terms of changes in favor of DKs stregth against evasion builds. Eva is quite a strong meta, so having some classes that can overpower that meta would maybe overall balance the game out more. And it would at least give DK a role that she fits, because right now, for everything DK has to offer, there is other classes that do it better.
DK is already one of the strongest class against high eva classes. I have 1314 eva on my succ ninja and DK after CC can easily one combo me same like Rangers/Archers, Succ Sage.. Players should stop asking for next buffs and start asking for pvp dmg nerf for all classes.. Combat in this game is fantastic but such short TTK and number of allowed CC with down/air smashing is frustrating.. This is main reason why a lot of new people quit pvp..
The problem with building a ton of damage on dk is you're literally made of paper if you do. Sure as hell aren't winning a damage trade against a Musa. So yea I agree with you, let's increase the ttk. Make her an eva class.
While it would make sense, a class to be good with eva require multiple factors, and DK would not be viable even if they would give her 10-20% eva passive/buffs. It would work VS gearlets, but VS those DR also work, even on DK.
TBH, I dont care about survivability of DK. She is supposed to be a glass cannon, but as correctly stated she is not in that state anymore. While she is not bad in terms of dmg output she cant keep up with other high dmg classes, while also still being one of the most glassiest glass connon classes ingame. Take Awa ranger for example, yes she is also glass but at least awa ranger absolutely destroys everything in terms of damage output.
Also, I dont think making DK more tanky will work, even with some eva buffs, just because of her terrible class modifiers.
In terms of accuracy buffs/eva debuffs, at least in awakening Trap of Vedir works quite good, IF IT HITS. However Trap of Vedir like a lot of Awakening DK's skills suffers from very bad AOE hit distribution, so hitting Trap of Vedir is realy tricky. You could use it at the start of a combo against an evasion class thats knocked down, but you lose combo time and Trap of Vedir deals almost no dmg.
I can't say much about succession accuracy or eva debuffs.
So im with BallzDeep69 in terms of changes in favor of DKs stregth against evasion builds. Eva is quite a strong meta, so having some classes that can overpower that meta would maybe overall balance the game out more. And it would at least give DK a role that she fits, because right now, for everything DK has to offer, there is other classes that do it better.
I play succ. And lemme tell you, you think you don't need that tankiness until you have it. I made the swap to eva(1165 with buffs) despite not being made for it, and the difference is like night and day. I lost some damage making the swap the tradeoff is well worth it. I can actually participate in group fights now without getting deleted in 5 seconds.
So we trying to make succ sage 2.0 now? No thanks.
WTF Are yall talking about? What Game Are you All Playing?????
Get the fk off with these DK buff talk. Stop smoking and Get some help.
The Damage she already has is Tremendous. Get your FKin AP up before you talk Buffs.
Practice with the Class, Shes not HARD. She lightweight af and can be easily played with zero precison.
Iframes for days and SA for no fkin reason. wtf yall smokin bruh, for real.
I wouldn't make dk an evasion class.
The sentiment that dk is a glass cannon just isn't true anymore, its more like a glass water gun.
The issue isn't in DK's damage, we still 1 shot everyone else that isn't a tank.
The problem is that these tank classes are so overtuned with no trade off.
Don't buff DK damage, nerf the Tank damage.
Yes she has acc and yes she has damage. But here's the thing:
I see these matchups a lot, glass cannon dk vs full dr/eva tanks.
Why is it that I as gc dk cannot 1 combo a tank and yet the tank who has invested zero into ap/acc can 1 combo me?
There has to be a trade off in the balance. Most tank classes also have utility i.e grabs/heals/vacuum whereas dk has none of those. Heck warrior/drakania is even outrunning musa these days so they have protected mobility too while dk is actually slow for covering long distances.